Commit Graph
3722 Commits
Author SHA1 Message Date
Brues 9ba4b3e408 buffwatch via C_UnitAuras
Player branch in GetBuffData now reads from C_UnitAuras.GetAuraDataByIndex
directly, dropping the GetPlayerBuff chain plus the tooltip-scan for the
buff name. Lazy bid resolution for CancelPlayerBuff. All four tooltip
calls (SetPlayerBuff/SetUnitBuff/SetUnitDebuff x2) collapse to the unified
GameTooltip:SetUnitAura. UnitDebuff dispel-color lookup at line 312 reads
aura.dispelName instead. libdebuff path preserved for non-player units
that still need caster correlation.
2026-05-21 03:10:59 -05:00
Brues c733d1b868 use GetItemInfoInstant 2026-05-21 03:10:37 -05:00
Brues 0fe0a64121 libspell uses ClassicAPI GetSpellInfo
GetSpellInfo internals now delegate to ClassicAPI's GetSpellInfo for the
DBC metadata read instead of scraping castTime/range out of the tooltip.
Drops the libtipscan dependency from libspell and the regex-based parsing
of SPELL_CAST_TIME_SEC/MIN/SPELL_RANGE. Same 8-value return shape so all
call sites (libtotem, libpredict, libcast, actionbar) continue working.
2026-05-21 02:56:58 -05:00
Brues 432ed546f5 debuff display via C_UnitAuras
Mirror the buff-side cleanup: drop the legacy DebuffOnUpdate poller from
player debuff frames, swap the player branch to GetDebuffDataByIndex with
the same future-start cap, and switch the dispel-indicator scan to
AuraData. libdebuff still owns non-player timers. Deletes the now-orphaned
BuffOnUpdate/DebuffOnUpdate/maxdurations.
2026-05-21 02:38:48 -05:00
Brues b18e6ffa67 refresh buff durations on player 2026-05-21 02:35:46 -05:00
Brues b7a0912e07 fixed target buffs not showing 2026-05-21 01:18:01 -05:00
Brues 8b04c53621 cleanup 2026-05-21 01:17:46 -05:00
Brues 2eb7506f3c dont need to scan tooltip 2026-05-21 00:55:22 -05:00
Brues 82743b0f9a UnitAUra cleanup 2026-05-18 23:42:51 -05:00
Brues b9343ec601 utilize SetUnitAura 2026-05-18 22:43:50 -05:00
Brues bcb71c8cca swpping to GetActionInfo 2026-05-18 13:20:09 -05:00
Brues 29e841d9c4 libtooltip can just use GetItem from ClassicAPI 2026-05-18 13:19:59 -05:00
Brues 67146ef3a4 begin utilizing ClassicAPI 2026-05-16 13:02:38 -05:00
Meow a8ee751b42 adjusted readme text 2026-04-11 23:22:47 +02:00
Meow 0ef3bd0148 fixed a bug where targeting an offline player predicted heals on them 2026-04-11 21:49:54 +02:00
Meow 93c4166052 possible fix for raid frames not showing up when pfui raid frames are hidden 2026-04-11 21:35:22 +02:00
Meow f49bf4f1a9 Skip firstrun if importing shared profile 2026-04-11 21:24:36 +02:00
Meow 164582fb82 Innervatecall module 2026-04-11 21:18:29 +02:00
Meow 5ef01174d6 New module - InnervateCall (only for druids)
- This module will call in group/raid and battleground if you innervated yourself or someone else.
- The module will inform your group/raid/battleground if innervate is ready again.
2026-04-11 21:10:57 +02:00
Meow 85dce25804 added slam and hammer of wrath to swingtimer 2026-04-11 20:46:38 +02:00
Meow f0963c4e99 small fix for marktracking display 2026-04-10 17:31:02 +02:00
Meow 9128f02133 Add fill order option for actionbars
- "Row-first" fills buttons left-to-right, top-to-bottom (1,2,3 / 4,5,6)
- "Column-first" fills top-to-bottom, left-to-right (1,3,5 / 2,4,6)
- "Auto" preserves the original behavior based on uneven orientation
2026-04-10 16:33:06 +02:00
Meow 5f9e69933f Revert "Added a fillmode variant to actionbars"
This reverts commit 0838c6ec3a.
2026-04-10 15:26:18 +02:00
Meow 0838c6ec3a Added a fillmode variant to actionbars 2026-04-10 15:24:39 +02:00
Meow 9b97414beb small fix for actionbars to allign properly on uneven numbers. 2026-04-09 20:34:11 +02:00
Meow 56e9dcb8c0 Update config.lua
Added config migration to reset removed 'Show Only Own Debuffs' setting for Unit Frames and Nameplates
2026-04-04 00:50:37 +02:00
Meow 6fb45b3971 nameplate fixes
- fixed raidicon to bug out if nameplates for specific unit types are hidden
- fixed raidicon to NOT be behind the nameplate when nameplates are shown
2026-04-04 00:28:11 +02:00
Meow 10dee38b0f libpredict
Fixed heal prediction showing on hostile targets when healing friendly units via mouseover or click-to-cast
2026-04-03 05:32:55 +02:00
Meow d1692288f4 raid icon fix 2026-04-03 01:15:25 +02:00
Meow fbb1b9df46 Refactor: Tracking spell detection
Improved tracking spell detection to use SpellID + icon path matching (case-insensitive) for more accurate and locale-independent results
2026-04-02 19:32:00 +02:00
Meow 1b04754a30 fix for libdebuff
Fixed ownDebuffs being empty during AURA_CAST on first cast, preventing downrank detection from working correctly
2026-04-02 15:42:12 +02:00
Meow ca337259d1 removed duplicated debug 2026-04-02 14:55:21 +02:00
Meow a0a3ef09aa fix for wrong copied hook 2026-04-02 14:35:17 +02:00
Meow 442d4c7be7 hook for Downrank protection 2026-04-02 14:28:14 +02:00
Meow 0abb7b9929 Revert "added downrank check for hooks"
This reverts commit 79d0a401c9.
2026-04-02 14:24:01 +02:00
Meow 79d0a401c9 added downrank check for hooks 2026-04-02 14:03:46 +02:00
Meow a0e3fbb00d taking over nameplates.lua from experiment branch 2026-04-02 06:07:50 +02:00
Meow 22968b6c23 added back throttle control for players in pfui 2026-04-02 04:55:29 +02:00
Meow 76eb08adf6 Possible fix for "You can't inspect that unit" 2026-04-02 04:36:47 +02:00
Meow 136aca02c5 Performance update for nameplates: optimize update loop, combat detection and debuff rendering
- Decouple OnValueChanged from OnDataChanged to prevent expensive
  full updates on every HP tick

- Replace UnitAffectingCombat(guid) with GetUnitField(flags) bitcheck
  and add 0.2s per-GUID throttle cache for GetCombatStateColor

- Gate HP bar SetMinMaxValues/SetValue and text formatting behind
  hp/hpmax change detection

- Inline castbar update into per-plate OnUpdate loop, remove dedicated
  castbarFrame overhead

- Switch debuff slot cache from name-keyed to slot-index-keyed to fix
  timer reset bug when debuffs shift after expiry

- Add raidGuidCache (rebuilt on RAID_ROSTER_UPDATE/PARTY_MEMBERS_CHANGED)
  for O(1) offtank target-name lookup

- Add UNIT_FLAGS_GUID event support for instant combat flag notification
  (Nampower)

- Extract RebuildOfftanks() to ensure offtanks table is populated at
  startup, not only on config change

- Reuse childs table across scan ticks to reduce GC pressure

- Add zoominstant config option to skip zoom animation

- Add combatColorCache cleanup on plate hide and combat leave

Please report any bugs that appear after this change, since it is a huge change.
2026-04-02 04:15:18 +02:00
Meow 7dcac8104f hotfix
use useUiScale CVar to calculate pixel perfect borders
2026-04-01 11:46:57 +02:00
Meow fe09495c55 Some adjustments for LFT reskinning 2026-03-31 20:42:24 +02:00
Meow aa2cb95ec2 Several changes
Fix stale debuff icons/tooltips on target frame after target swap
Fix debuffs not showing on nameplates for timer-less spells (e.g. Hurricane)
Fix buffwatch timer visually speeding up when another debuff fades
Remove 50ms aura cache (slotMapCache/auraFC) - caused stale debuff data
Remove "Show Only Own Debuffs" from unitframes and nameplates GUI
Force selfdebuff=0 for unitframes/nameplates on login to reset old SavedVariables
2026-03-31 19:51:36 +02:00
Meow 70b44774ee removed shred from timer list, this is not a debuff! 2026-03-31 16:05:20 +02:00
Meow 1f72b93ea5 New feature for "Buff" > "Target Debuff Bar"
"Target Debuff Bar" should now correctly show only own debuffs (there will be still debuffs that are not shown up properly like AOE spells or procs)
2026-03-31 07:11:48 +02:00
Meow df532862b6 added some nil checks for api.lua 2026-03-31 04:29:39 +02:00
Meow 88c8968158 Adjusted raidicons to be in FRONT of the health bar, not behind it 2026-03-31 02:52:00 +02:00
Meow 491fcd51c8 New option to pick Original or pfui raid marks! 2026-03-31 02:20:53 +02:00
Meow 91590b5025 Changed the raid icons to use the original Blizzard icons! 2026-03-31 01:43:05 +02:00
Meow e66062c3b6 pull request modification from @Doite for actionbar 2026-03-31 01:12:10 +02:00