shagu
be00feaf85
buff: use class colors on unbuffed units
2018-04-17 19:40:43 +02:00
shagu
8cf70d5d6a
buff: hold shift to see unbuffed people
2018-04-09 20:27:48 +02:00
shagu
8fb5f3a10d
buff: add buff frames
2018-03-26 18:26:33 +02:00
shagu
0f7fd4a7b0
api: rework of color api functions
2018-03-18 00:20:17 +01:00
shagu
45805147cb
api: add GetDefaultColors function
2018-03-05 21:23:35 +01:00
Road-block
7bc0c76b2a
actionbars: adjust layout size for dynamically spawned buttons
2018-01-08 18:24:44 +01:00
shagu
a2517790b9
api: add function to remove movables
2018-01-07 14:02:56 +01:00
Road-block
ff1e949f30
api: prevent race condition in table wipe
...
* fix raid unitpopup menu for 3rd party addons
* fixes set banker, disenchanter options
2018-01-03 13:29:23 +01:00
shagu
c4fa15b3b7
api: fix formatting
2017-12-31 17:49:39 +01:00
shagu
7e8f2fbb4c
rangecheck: rewrite of the 40y range check
...
* remove the bad notice in GUI
* set default interval to "2"
* prevent all frames of being updated at once
* refresh one unit after the other
* use textures insted of spellnames
* change interval settings to dropdown
* remove no longer required locales
2017-12-31 17:41:18 +01:00
greenya
4ce54e98aa
api: clamp function
2017-11-19 15:18:17 +01:00
shagu
9cb1cd5fdc
api: add new skin system and functions
...
this is a squash of several commits from `skinframes` branch.
author: @xIGBClutchIx, @shagu
2017-11-19 12:48:38 +01:00
shagu
b4bdb63934
api: draw user defined 1 pixel borders
2017-11-19 12:12:28 +01:00
shagu
dd1adbf93a
api: small table.wipe enhancement
...
thanks @Road-block
2017-11-13 22:21:02 +01:00
Road-block
fb1642b6b9
loot: add fallback values for missing players
2017-10-12 19:54:42 +02:00
Road-block
a2e0615659
loot: add advanced masterloot menu
2017-09-28 22:15:05 +02:00
shagu
2c6ce715bb
api: fix pattern for decimals
2017-09-28 21:08:59 +02:00
shagu
a895669051
api: unify pattern conversion for gfind
2017-09-26 22:57:13 +02:00
shagu
86c5837afe
api: abort skin button on empty frame
2017-09-26 00:11:12 +02:00
shagu
84cf529e24
core: change environment handling
2017-09-25 22:50:09 +02:00
shagu
a0ec4490a3
api: fix bagtype detection
2017-09-24 23:13:25 +02:00
shagu
bf514590af
bags: introduce GetBagFamily function
2017-09-24 20:21:45 +02:00
shagu
cb75a3e71a
api: reorder loading sequence
2017-09-24 20:21:03 +02:00
shagu
38686e56f9
api: add itemcount function
2017-07-29 21:17:28 +02:00
shagu
9706b7c8da
api: use locale independent yes and no
2017-07-02 23:03:33 +02:00
shagu
34e3926349
api: make pfUI env available in globalspace
2017-07-02 22:54:05 +02:00
shagu
0673322231
unitframes: add option to abbreviate values
2017-06-08 19:25:53 +02:00
shagu
bdf7c687e4
api: do not proceed in backdrop code without frame
2017-06-02 18:01:50 +02:00
shagu
a28edf8249
unitframes: do not update target during scan
2017-06-02 18:01:50 +02:00
shagu
0b3e9df0d9
unitframes: add 40y-rangecheck
2017-06-02 18:01:50 +02:00
shagu
8cb1de900d
skin: make all default frames movable
2017-05-29 19:58:13 +02:00
shagu
dbc0765b0b
firstrun: simplify question dialog
2017-04-19 23:36:05 +02:00
shagu
648ee4cea5
sellvalue: rewrite
2017-04-17 16:16:04 +02:00
shagu
e7dd8776f1
api: fix memory leak
...
very ugly, but lua5.0 doesn't handle '...' in an efficient way.
By unpacking 'arg' inside of an OnUpdate function, the memory
usage will increase dramatically. The supported count of
arguments is now set statically to a maxium of 10.
2017-03-08 22:14:44 +01:00
shagu
6402e29b1b
api: rename to hooksecurefunc
2017-03-01 19:48:48 +01:00
shagu
6f7a665ffe
api: merge api calls into environment
2017-02-26 20:55:22 +01:00
shagu
a25b440507
api: restructure
2017-02-26 20:39:52 +01:00