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https://github.com/brues-code/pfUI.git
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14 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c994d00596 | |||
| 4be680183a | |||
| 2352f1c6ed | |||
| 305ff6c86e | |||
| a8b131898b | |||
| 1f9be33772 | |||
| a798e67b7f | |||
| 8b87e30266 | |||
| f68b14e53b | |||
| 8ab6fab04f | |||
| 6d1bfe805e | |||
| 838f7f5d25 | |||
| fad078fa87 | |||
| 48d76138ed |
+15
-19
@@ -231,7 +231,7 @@ end
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-- unit [string] the unitstring
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-- return: [table] string, r, g, b
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function pfUI.api.GetUnitColor(unitstr)
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local _, class = UnitClass(unitstr)
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local class = UnitClassBase(unitstr)
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local classColor = PFUI_CLASS_COLORS[class]
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return classColor:GenerateHexColorMarkup(), classColor:GetRGB()
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end
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@@ -377,22 +377,20 @@ end
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-- 'str' [string] input string that should be matched
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-- 'pat' [string] unformatted pattern
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-- returns: [strings] matched string in capture order
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local a, b, c, d, e
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local _, va, vb, vc, vd, ve
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local ra, rb, rc, rd, re
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function pfUI.api.cmatch(str, pat)
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-- read capture indexes
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a, b, c, d, e = GetCaptures(pat)
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_, _, va, vb, vc, vd, ve = string.find(str, pfUI.api.SanitizePattern(pat))
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-- idx* = the logical %N index of each physical capture slot (nil when the
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-- pattern has no %N$ markers); val* = the matched values in physical order.
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local idx1, idx2, idx3, idx4, idx5 = GetCaptures(pat)
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local _, _, val1, val2, val3, val4, val5 = string.find(str, pfUI.api.SanitizePattern(pat))
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-- put entries into the proper return values
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ra = e == 1 and ve or d == 1 and vd or c == 1 and vc or b == 1 and vb or va
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rb = e == 2 and ve or d == 2 and vd or c == 2 and vc or a == 2 and va or vb
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rc = e == 3 and ve or d == 3 and vd or a == 3 and va or b == 3 and vb or vc
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rd = e == 4 and ve or a == 4 and va or c == 4 and vc or b == 4 and vb or vd
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re = a == 5 and va or d == 5 and vd or c == 5 and vc or b == 5 and vb or ve
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-- reorder the physical matches into logical (%1..%5) order
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local out1 = idx5 == 1 and val5 or idx4 == 1 and val4 or idx3 == 1 and val3 or idx2 == 1 and val2 or val1
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local out2 = idx5 == 2 and val5 or idx4 == 2 and val4 or idx3 == 2 and val3 or idx1 == 2 and val1 or val2
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local out3 = idx5 == 3 and val5 or idx4 == 3 and val4 or idx1 == 3 and val1 or idx2 == 3 and val2 or val3
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local out4 = idx5 == 4 and val5 or idx1 == 4 and val1 or idx3 == 4 and val3 or idx2 == 4 and val2 or val4
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local out5 = idx1 == 5 and val1 or idx4 == 5 and val4 or idx3 == 5 and val3 or idx2 == 5 and val2 or val5
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return ra, rb, rc, rd, re
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return out1, out2, out3, out4, out5
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end
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-- [ GetItemLinkByName ]
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@@ -997,13 +995,10 @@ end
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-- [ GetStringColor ]
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-- Queries the pfUI setting strings and extract its color codes
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-- returns r,g,b,a as numbers
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-- returns r,g,b,a as strings
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local color_cache = setmetatable({}, {
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__index = function(t, k)
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local color = { pfUI.api.strsplit(",", k) }
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for i = 1, table.getn(color) do
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color[i] = tonumber(color[i])
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end
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rawset(t, k, color)
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return color
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end
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@@ -1018,7 +1013,8 @@ end
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-- returns a ColorMixin
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local color_object_cache = setmetatable({}, {
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__index = function(t, k)
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local color = CreateColor(pfUI.api.GetStringColor(k))
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local r,g,b,a = pfUI.api.GetStringColor(k)
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local color = CreateColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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rawset(t, k, color)
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return color
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end
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+1
-2
@@ -895,8 +895,7 @@ function pfUI.api.SkinDropDown(frame, cr, cg, cb, useSmall)
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CreateBackdrop(button)
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button.backdrop:ClearAllPoints()
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button.backdrop:SetWidth(18)
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button.backdrop:SetHeight(18)
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button.backdrop:SetSize(18, 18)
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button.backdrop:SetPoint("RIGHT", frame.backdrop, "RIGHT", -2, 0)
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if not button.icon then
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+15
-30
@@ -397,8 +397,7 @@ function pfUI.uf:UpdateConfig()
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f.power:ClearAllPoints()
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f.power:SetPoint(f.config.panchor, f.hp, relative_point, f.config.poffx, -2 * default_border - spacing + f.config.poffy * GetPerfectPixel())
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f.power:SetWidth((f.config.pwidth ~= "-1" and f.config.pwidth or f.config.width))
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f.power:SetHeight(f.config.pheight)
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f.power:SetSize((f.config.pwidth ~= "-1" and f.config.pwidth or f.config.width), f.config.pheight)
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if tonumber(f.config.pheight) < 0 then f.power:Hide() end
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pfUI.api.CreateBackdrop(f.power, default_border)
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@@ -790,8 +789,7 @@ function pfUI.uf:UpdateConfig()
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f.debuffs[i]:SetFrameLevel(12)
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f.debuffs[i]:RegisterForClicks("RightButtonUp")
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f.debuffs[i]:ClearAllPoints()
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f.debuffs[i]:SetWidth(f.config.debuffsize)
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f.debuffs[i]:SetHeight(f.config.debuffsize)
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f.debuffs[i]:SetSize(f.config.debuffsize, f.config.debuffsize)
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f.debuffs[i]:SetNormalTexture(nil)
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-- Create CD frame if it doesn't exist
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@@ -1182,15 +1180,9 @@ end
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function pfUI.uf.OnEnter()
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if not this.label then return end
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-- Nampower: Set native mouseover unit for macro/addon compatibility
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if SetMouseoverUnit then
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local unitstr = this.label .. this.id
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-- For GUID-based frames (focus), use the GUID directly
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if this.label and string.find(this.label, "^0x") then
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SetMouseoverUnit(this.label)
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elseif UnitExists(unitstr) then
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SetMouseoverUnit(unitstr)
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end
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local unitstr = this.label .. this.id
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if UnitExists(unitstr) then
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SetMouseoverUnit(unitstr)
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end
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if this.config.showtooltip == "0" then return end
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@@ -1200,10 +1192,7 @@ function pfUI.uf.OnEnter()
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end
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function pfUI.uf.OnLeave()
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-- Nampower: Clear native mouseover unit
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if SetMouseoverUnit then
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SetMouseoverUnit()
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end
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SetMouseoverUnit("")
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GameTooltip:FadeOut()
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end
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@@ -1528,7 +1517,7 @@ function pfUI.uf:RefreshIndicators(unit)
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end
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if unit.happinessIcon and unit:GetName() == "pfPet" then -- Happiness Icon
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local _, pclass = UnitClass("player")
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local pclass = UnitClassBase("player")
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if unit.config.happinessicon == "0" or pclass ~= "HUNTER" then
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unit.happinessIcon:Hide()
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else
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@@ -1572,7 +1561,7 @@ function pfUI.uf:UpdateDruidMana(unit)
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local unitstr = unit.label .. unit.id
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if not UnitExists(unitstr) then bar:Hide() return end
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if unit.label ~= "player" then
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local _, cls = UnitClass(unitstr)
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local cls = UnitClassBase(unitstr)
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if cls ~= "DRUID" then bar:Hide() return end
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end
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if UnitPowerType(unitstr) == Enum.PowerType.Mana then bar:Hide() return end
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@@ -1791,8 +1780,7 @@ function pfUI.uf:RefreshUnit(unit, component)
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if size ~= indicator.size or disptype ~= indicator.disp or indipos ~= indicator.ipos then
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indicator:ClearAllPoints()
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indicator:SetPoint(indipos, 0, 0)
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indicator:SetHeight(size)
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indicator:SetWidth(size)
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indicator:SetSize(size, size)
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indicator.size = size
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indicator.disp = disptype
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indicator.ipos = indipos
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@@ -1821,16 +1809,14 @@ function pfUI.uf:RefreshUnit(unit, component)
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indicator[debuff].tex:SetVertexColor(dispelColor:GetRGBA())
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indicator[debuff].tex:Show()
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indicator[debuff]:ClearAllPoints()
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indicator[debuff]:SetHeight(size)
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indicator[debuff]:SetWidth(size)
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indicator[debuff]:SetSize(size, size)
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indicator[debuff]:SetBackdrop(nil)
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elseif disptype == "3" then
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indicator[debuff].tex:SetTexture(dispelColor:GetRGBA())
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indicator[debuff].tex:SetVertexColor(1,1,1,1)
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indicator[debuff].tex:Show()
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indicator[debuff]:ClearAllPoints()
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indicator[debuff]:SetHeight(size)
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indicator[debuff]:SetWidth(size)
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indicator[debuff]:SetSize(size, size)
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indicator[debuff]:SetBackdrop(nil)
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elseif disptype == "2" then
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indicator[debuff].tex:Hide()
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@@ -2226,7 +2212,7 @@ function pfUI.uf:ClickAction(button)
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-- drop food on petframe
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if label == "pet" and CursorHasItem() then
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local _, playerClass = UnitClass("player")
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local playerClass = UnitClassBase("player")
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if playerClass == "HUNTER" then
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DropItemOnUnit("pet")
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return
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@@ -2279,8 +2265,7 @@ function pfUI.uf:AddIcon(frame, pos, icon, timeleft, stacks, start, duration)
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-- update icon configuration
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if frame.icon[pos].iconsize ~= iconsize or frame.icon[pos].spacing ~= spacing then
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frame.icon[pos]:SetWidth(iconsize)
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frame.icon[pos]:SetHeight(iconsize)
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frame.icon[pos]:SetSize(iconsize, iconsize)
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frame.icon[pos]:SetPoint("TOPLEFT", frame.icon, "TOPLEFT", (pos-1)*(iconsize + spacing), 0)
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frame.icon[pos].stacks:SetFont(pfUI.font_unit, math.max(iconsize/3, 10), "OUTLINE")
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frame.icon[pos].iconsize = iconsize
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@@ -2336,7 +2321,7 @@ function pfUI.uf:HideIcon(frame, pos)
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end
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function pfUI.uf:SetupDebuffFilter(allclasses)
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local _, myclass = UnitClass("player")
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local myclass = UnitClassBase("player")
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local debuffs = {}
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if myclass == "PALADIN" or myclass == "PRIEST" or myclass == "WARLOCK" or allclasses then
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@@ -2359,7 +2344,7 @@ function pfUI.uf:SetupDebuffFilter(allclasses)
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end
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function pfUI.uf:SetupBuffIndicators(config)
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local _, myclass = UnitClass("player")
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local myclass = UnitClassBase("player")
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local indicators = {}
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if config.show_buffs == "1" then -- buffs
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+1
-2
@@ -29,8 +29,7 @@ if GetLocale() == "ruRU" then
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end
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local libdebuff = CreateFrame("Frame", "pfdebuffsScanner", UIParent)
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local _, class = UnitClass("player")
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local lastspell
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local class = UnitClassBase("player")
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-- Nampower Support
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local hasNampower = false
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+22
-20
@@ -89,7 +89,7 @@ libunitscan:SetScript("OnEvent", function()
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-- update own character details
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local name = UnitName("player")
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local _, class = UnitClass("player")
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local class = UnitClassBase("player")
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local level = UnitLevel("player")
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local guild = GetGuildInfo("player")
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AddData("players", name, class, level, nil, guild)
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@@ -128,7 +128,7 @@ libunitscan:SetScript("OnEvent", function()
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local name, class, level, unit, _, guild
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for i = 1, GetNumPartyMembers() do
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unit = "party" .. i
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_, class = UnitClass(unit)
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class = UnitClassBase(unit)
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name = UnitName(unit)
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level = UnitLevel(unit)
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guild = GetGuildInfo(unit)
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@@ -149,24 +149,26 @@ libunitscan:SetScript("OnEvent", function()
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or event == "NAME_PLATE_UNIT_ADDED" and arg1
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or "mouseover"
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local name, class, level, elite, guild, _
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if UnitIsPlayer(scan) then
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_, class = UnitClass(scan)
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level = UnitLevel(scan)
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-- UnitLevel returns -1 for unknown levels, don't overwrite known values
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level = level > 0 and level or nil
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name = UnitName(scan)
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guild = GetGuildInfo(scan)
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AddData("players", name, class, level, nil, guild)
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RememberByUnit(scan, name, class)
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else
|
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_, class = UnitClass(scan)
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elite = UnitClassification(scan)
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level = UnitLevel(scan)
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-- UnitLevel returns -1 for unknown levels, don't overwrite known values
|
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level = level > 0 and level or nil
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name = UnitName(scan)
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guild = UnitSubName(scan)
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AddData("mobs", name, class, level, elite, guild)
|
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if UnitExists(scan) then
|
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if UnitIsPlayer(scan) then
|
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class = UnitClassBase(scan)
|
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level = UnitLevel(scan)
|
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-- UnitLevel returns -1 for unknown levels, don't overwrite known values
|
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level = level > 0 and level or nil
|
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name = UnitName(scan)
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guild = GetGuildInfo(scan)
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AddData("players", name, class, level, nil, guild)
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RememberByUnit(scan, name, class)
|
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else
|
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class = UnitClassBase(scan)
|
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elite = UnitClassification(scan)
|
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level = UnitLevel(scan)
|
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-- UnitLevel returns -1 for unknown levels, don't overwrite known values
|
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level = level > 0 and level or nil
|
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name = UnitName(scan)
|
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guild = UnitSubName(scan)
|
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AddData("mobs", name, class, level, elite, guild)
|
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end
|
||||
end
|
||||
end
|
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end)
|
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|
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+7
-13
@@ -1,5 +1,5 @@
|
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pfUI:RegisterModule("actionbar", function ()
|
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local _, class = UnitClass("player")
|
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local class = UnitClassBase("player")
|
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local _, cr, cg, cb = GetUnitColor('player')
|
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local er, eg, eb, ea = GetStringColor(pfUI_config.appearance.border.color)
|
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|
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@@ -168,8 +168,7 @@ pfUI:RegisterModule("actionbar", function ()
|
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["zoomfade"] = function()
|
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if this.active == 0 then
|
||||
-- init animation
|
||||
this:SetWidth(this.parent:GetWidth())
|
||||
this:SetHeight(this.parent:GetHeight())
|
||||
this:SetSize(this.parent:GetSize())
|
||||
this:SetScale(this.parent:GetScale())
|
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this.tex:SetTexture(this.parent.icon:GetTexture())
|
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this.tex:SetVertexColor(this.parent.icon:GetVertexColor())
|
||||
@@ -191,8 +190,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
["shrinkreturn"] = function()
|
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if this.active == 0 then
|
||||
-- init animation
|
||||
this:SetWidth(this.parent:GetWidth())
|
||||
this:SetHeight(this.parent:GetHeight())
|
||||
this:SetSize(this.parent:GetSize())
|
||||
this:SetScale(this.parent:GetScale())
|
||||
this.tex:SetTexture(this.parent.icon:GetTexture())
|
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this.tex:SetVertexColor(this.parent.icon:GetVertexColor())
|
||||
@@ -218,8 +216,7 @@ pfUI:RegisterModule("actionbar", function ()
|
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["elasticzoom"] = function()
|
||||
if this.active == 0 then
|
||||
-- init animation
|
||||
this:SetWidth(this.parent:GetWidth())
|
||||
this:SetHeight(this.parent:GetHeight())
|
||||
this:SetSize(this.parent:GetSize())
|
||||
this:SetScale(this.parent:GetScale())
|
||||
this.tex:SetTexture(this.parent.icon:GetTexture())
|
||||
this.tex:SetVertexColor(this.parent.icon:GetVertexColor())
|
||||
@@ -245,8 +242,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
["wobblezoom"] = function()
|
||||
if this.active == 0 then
|
||||
-- init animation
|
||||
this:SetWidth(this.parent:GetWidth())
|
||||
this:SetHeight(this.parent:GetHeight())
|
||||
this:SetSize(this.parent:GetSize())
|
||||
this:SetScale(this.parent:GetScale())
|
||||
this.tex:SetTexture(this.parent.icon:GetTexture())
|
||||
this.tex:SetVertexColor(this.parent.icon:GetVertexColor())
|
||||
@@ -1176,8 +1172,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
|
||||
-- general appearance
|
||||
f.showempty = showempty == "1" and true or nil
|
||||
f:SetHeight(size)
|
||||
f:SetWidth(size)
|
||||
f:SetSize(size, size)
|
||||
CreateBackdrop(f, border)
|
||||
|
||||
return f
|
||||
@@ -1349,8 +1344,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
|
||||
-- adjust actionbar size
|
||||
BarLayoutSize(bars[i], buttons, formfactor, size, border, spacing, uneven, fillmode)
|
||||
bars[i]:SetWidth(bars[i]._size[1])
|
||||
bars[i]:SetHeight(bars[i]._size[2])
|
||||
bars[i]:SetSize(bars[i]._size[1], bars[i]._size[2])
|
||||
bars[i]:ClearAllPoints()
|
||||
if i == 1 then -- main
|
||||
bars[i]:SetPoint("BOTTOM", 0, 2*border)
|
||||
|
||||
+10
-18
@@ -37,15 +37,10 @@ pfUI:RegisterModule("addonbuttons", function ()
|
||||
|
||||
pfUI.addonbuttons.minimapbutton = CreateFrame("Button", "pfMinimapButton", pfUI.minimap or UIParent)
|
||||
pfUI.addonbuttons.minimapbutton:SetFrameLevel(24)
|
||||
pfUI.addonbuttons.minimapbutton:SetWidth(12)
|
||||
pfUI.addonbuttons.minimapbutton:SetHeight(12)
|
||||
pfUI.addonbuttons.minimapbutton:SetSize(12, 12)
|
||||
|
||||
pfUI.addonbuttons.minimapbutton:SetScript("OnClick", function()
|
||||
if pfUI.addonbuttons:IsShown() then
|
||||
pfUI.addonbuttons:Hide()
|
||||
else
|
||||
pfUI.addonbuttons:Show()
|
||||
end
|
||||
pfUI.addonbuttons:SetShown(not pfUI.addonbuttons:IsShown())
|
||||
end)
|
||||
|
||||
pfUI.addonbuttons.buttons = {}
|
||||
@@ -163,27 +158,25 @@ pfUI:RegisterModule("addonbuttons", function ()
|
||||
pfUI.addonbuttons:SetScale(pfUI.minimap:GetScale())
|
||||
|
||||
pfUI.addonbuttons.minimapbutton:ClearAllPoints()
|
||||
local mbtnWidth, mbtnHeight = pfUI.minimap:GetSize()
|
||||
local dynamicSize = ceil((GetNumButtons() > 0 and GetNumButtons() or 1) / tonumber(C.abuttons.rowsize)) * GetStringSize() + tonumber(C.abuttons.spacing)
|
||||
if C.abuttons.position == "bottom" then
|
||||
pfUI.addonbuttons:SetWidth(pfUI.minimap:GetWidth())
|
||||
pfUI.addonbuttons:SetHeight(ceil((GetNumButtons() > 0 and GetNumButtons() or 1) / tonumber(C.abuttons.rowsize)) * GetStringSize() + tonumber(C.abuttons.spacing))
|
||||
pfUI.addonbuttons:SetSize(mbtnWidth, dynamicSize)
|
||||
pfUI.addonbuttons:SetPoint("TOP", pfUI.minimap, "BOTTOM", 0 , -default_border * 3)
|
||||
SkinArrowButton(pfUI.addonbuttons.minimapbutton, "down")
|
||||
pfUI.addonbuttons.minimapbutton:SetPoint("BOTTOM", pfUI.minimap, "BOTTOM", 0, 4)
|
||||
elseif C.abuttons.position == "left" then
|
||||
pfUI.addonbuttons:SetWidth(ceil((GetNumButtons() > 0 and GetNumButtons() or 1) / tonumber(C.abuttons.rowsize)) * GetStringSize() + tonumber(C.abuttons.spacing))
|
||||
pfUI.addonbuttons:SetHeight(pfUI.minimap:GetHeight())
|
||||
pfUI.addonbuttons:SetSize(dynamicSize, mbtnHeight)
|
||||
pfUI.addonbuttons:SetPoint("TOPRIGHT", pfUI.minimap, "TOPLEFT", -default_border * 3, 0)
|
||||
SkinArrowButton(pfUI.addonbuttons.minimapbutton, "left")
|
||||
pfUI.addonbuttons.minimapbutton:SetPoint("LEFT", pfUI.minimap, "LEFT", 4, 0)
|
||||
elseif C.abuttons.position == "top" then
|
||||
pfUI.addonbuttons:SetWidth(pfUI.minimap:GetWidth())
|
||||
pfUI.addonbuttons:SetHeight(ceil((GetNumButtons() > 0 and GetNumButtons() or 1) / tonumber(C.abuttons.rowsize)) * GetStringSize() + tonumber(C.abuttons.spacing))
|
||||
pfUI.addonbuttons:SetSize(mbtnWidth, dynamicSize)
|
||||
pfUI.addonbuttons:SetPoint("BOTTOM", pfUI.minimap, "TOP", 0 , default_border * 3)
|
||||
SkinArrowButton(pfUI.addonbuttons.minimapbutton, "up")
|
||||
pfUI.addonbuttons.minimapbutton:SetPoint("TOP", pfUI.minimap, "TOP", 0, -4)
|
||||
elseif C.abuttons.position == "right" then
|
||||
pfUI.addonbuttons:SetWidth(ceil((GetNumButtons() > 0 and GetNumButtons() or 1) / tonumber(C.abuttons.rowsize)) * GetStringSize() + tonumber(C.abuttons.spacing))
|
||||
pfUI.addonbuttons:SetHeight(pfUI.minimap:GetHeight())
|
||||
pfUI.addonbuttons:SetSize(dynamicSize, mbtnHeight)
|
||||
pfUI.addonbuttons:SetPoint("TOPLEFT", pfUI.minimap, "TOPRIGHT", default_border * 3, 0)
|
||||
SkinArrowButton(pfUI.addonbuttons.minimapbutton, "right")
|
||||
pfUI.addonbuttons.minimapbutton:SetPoint("RIGHT", pfUI.minimap, "RIGHT", -4, 0)
|
||||
@@ -231,7 +224,7 @@ pfUI:RegisterModule("addonbuttons", function ()
|
||||
frame.backup.is_clamped_to_screen = frame:IsClampedToScreen()
|
||||
frame.backup.is_movable = frame:IsMovable()
|
||||
frame.backup.point = {frame:GetPoint()}
|
||||
frame.backup.size = {frame:GetHeight(), frame:GetWidth()}
|
||||
frame.backup.size = {frame:GetSize()}
|
||||
frame.backup.scale = frame:GetScale()
|
||||
if frame:HasScript("OnDragStart") then
|
||||
frame.backup.on_drag_start = frame:GetScript("OnDragStart")
|
||||
@@ -256,8 +249,7 @@ pfUI:RegisterModule("addonbuttons", function ()
|
||||
frame:SetClampedToScreen(frame.backup.is_clamped_to_screen)
|
||||
frame:SetMovable(frame.backup.is_movable)
|
||||
frame:SetScale(frame.backup.scale)
|
||||
frame:SetHeight(frame.backup.size[1])
|
||||
frame:SetWidth(frame.backup.size[2])
|
||||
frame:SetSize(frame.backup.size[2], frame.backup.size[1])
|
||||
frame:ClearAllPoints()
|
||||
frame:SetPoint(frame.backup.point[1], frame.backup.point[2], frame.backup.point[3], frame.backup.point[4], frame.backup.point[5])
|
||||
if frame.backup.on_drag_start ~= nil then
|
||||
|
||||
+7
-14
@@ -18,8 +18,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
-- addon window
|
||||
pfUI.addons = CreateFrame("Frame", "pfAddons", UIParent)
|
||||
pfUI.addons:SetFrameStrata("DIALOG")
|
||||
pfUI.addons:SetHeight(490)
|
||||
pfUI.addons:SetWidth(380)
|
||||
pfUI.addons:SetSize(380, 490)
|
||||
pfUI.addons:SetPoint("CENTER", 0,0)
|
||||
pfUI.addons:EnableMouseWheel(1)
|
||||
pfUI.addons:SetMovable(true)
|
||||
@@ -51,8 +50,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
pfUI.addons.close = CreateFrame("Button", "pfBagClose", pfUI.addons)
|
||||
pfUI.addons.close:SetPoint("TOPRIGHT", -border*2,-border*2 )
|
||||
CreateBackdrop(pfUI.addons.close)
|
||||
pfUI.addons.close:SetHeight(15)
|
||||
pfUI.addons.close:SetWidth(15)
|
||||
pfUI.addons.close:SetSize(15, 15)
|
||||
pfUI.addons.close.texture = pfUI.addons.close:CreateTexture("pfBagClose")
|
||||
pfUI.addons.close.texture:SetTexture(pfUI.media["img:close"])
|
||||
pfUI.addons.close.texture:ClearAllPoints()
|
||||
@@ -125,8 +123,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
end)
|
||||
|
||||
pfUI.addons.profile:SetPoint("TOP", pfUI.addons, "TOP", 0, -30)
|
||||
pfUI.addons.profile:SetHeight(30)
|
||||
pfUI.addons.profile:SetWidth(370)
|
||||
pfUI.addons.profile:SetSize(370, 30)
|
||||
CreateBackdrop(pfUI.addons.profile, nil, true)
|
||||
|
||||
-- addon profile: title
|
||||
@@ -139,8 +136,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
-- addon profile: delete
|
||||
pfUI.addons.profile.del = CreateFrame("Button", nil, pfUI.addons.profile, "UIPanelButtonTemplate")
|
||||
SkinButton(pfUI.addons.profile.del)
|
||||
pfUI.addons.profile.del:SetWidth(16)
|
||||
pfUI.addons.profile.del:SetHeight(16)
|
||||
pfUI.addons.profile.del:SetSize(16, 16)
|
||||
pfUI.addons.profile.del:SetPoint("RIGHT", -10, 0)
|
||||
pfUI.addons.profile.del:GetFontString():SetPoint("CENTER", 1, 0)
|
||||
pfUI.addons.profile.del:SetText("-")
|
||||
@@ -157,8 +153,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
-- addon profile: create
|
||||
pfUI.addons.profile.add = CreateFrame("Button", nil, pfUI.addons.profile, "UIPanelButtonTemplate")
|
||||
SkinButton(pfUI.addons.profile.add)
|
||||
pfUI.addons.profile.add:SetWidth(16)
|
||||
pfUI.addons.profile.add:SetHeight(16)
|
||||
pfUI.addons.profile.add:SetSize(16, 16)
|
||||
pfUI.addons.profile.add:SetPoint("RIGHT", pfUI.addons.profile.del, "LEFT", -4, 0)
|
||||
pfUI.addons.profile.add:GetFontString():SetPoint("CENTER", 1, 0)
|
||||
pfUI.addons.profile.add:SetText("+")
|
||||
@@ -201,8 +196,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
|
||||
-- addon list: scroll frame
|
||||
pfUI.addons.scroll = CreateScrollFrame("pfAddonListScroll", pfUI.addons)
|
||||
pfUI.addons.scroll:SetWidth(360)
|
||||
pfUI.addons.scroll:SetHeight(410)
|
||||
pfUI.addons.scroll:SetSize(360, 410)
|
||||
pfUI.addons.scroll:SetPoint("BOTTOM", 0, 10)
|
||||
|
||||
pfUI.addons.scroll.backdrop = CreateFrame("Frame", nil, pfUI.addons.scroll)
|
||||
@@ -292,8 +286,7 @@ pfUI:RegisterModule("addons", function ()
|
||||
frame.adeps = { GetAddOnDependencies(i) } -- required (.toc Dependencies)
|
||||
frame.aoptdeps = { C_AddOns.GetAddOnOptionalDependencies(i) } -- optional (.toc OptionalDeps)
|
||||
|
||||
frame:SetWidth(340)
|
||||
frame:SetHeight(25)
|
||||
frame:SetSize(340, 25)
|
||||
frame:SetPoint("TOPLEFT", 5, i * -25 + 20)
|
||||
|
||||
frame:SetBackdrop(pfUI.backdrop_hover)
|
||||
|
||||
+1
-2
@@ -48,8 +48,7 @@ pfUI:RegisterModule("afkcam", function ()
|
||||
local chat = CreateFrame("ScrollingMessageFrame", "pfAFKCamChat", overlay)
|
||||
chat:EnableMouse(false)
|
||||
chat:EnableMouseWheel(true)
|
||||
chat:SetHeight(150)
|
||||
chat:SetWidth(500)
|
||||
chat:SetSize(500, 150)
|
||||
chat:SetPoint("BOTTOMLEFT",overlay,"BOTTOMLEFT", 10, 10)
|
||||
chat:SetTimeVisible(1800.0)
|
||||
chat:SetMaxLines(500)
|
||||
|
||||
@@ -56,8 +56,7 @@ pfUI:RegisterModule("autovendor", function ()
|
||||
|
||||
-- Setup Autosell button
|
||||
autovendor.button = CreateFrame("Button", "pfMerchantAutoVendorButton", MerchantFrame)
|
||||
autovendor.button:SetWidth(36)
|
||||
autovendor.button:SetHeight(36)
|
||||
autovendor.button:SetSize(36, 36)
|
||||
autovendor.button.icon = autovendor.button:CreateTexture("ARTWORK")
|
||||
autovendor.button.icon:SetTexture("Interface\\Icons\\Spell_Shadow_SacrificialShield")
|
||||
autovendor.button:SetScript("OnEnter", function()
|
||||
|
||||
+15
-33
@@ -326,8 +326,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
default_border + x*(frame.button_size+default_border*3),
|
||||
-default_border*2 - y*(frame.button_size+default_border*3) - topspace)
|
||||
|
||||
pfUI.bags[bag].slots[slot].frame:SetHeight(frame.button_size)
|
||||
pfUI.bags[bag].slots[slot].frame:SetWidth(frame.button_size)
|
||||
pfUI.bags[bag].slots[slot].frame:SetSize(frame.button_size, frame.button_size)
|
||||
|
||||
if x >= rowlength - 1 then
|
||||
y = y + 1
|
||||
@@ -545,8 +544,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
local width = (frame.button_size/5*4 + default_border*2) * (max-min+1+extra)
|
||||
local height = default_border + (frame.button_size/5*4 + default_border)
|
||||
|
||||
frame.bagslots:SetWidth(width)
|
||||
frame.bagslots:SetHeight(height)
|
||||
frame.bagslots:SetSize(width, height)
|
||||
for slot=min, max do
|
||||
if not frame.bagslots.slots[slot] then
|
||||
frame.bagslots.slots[slot] = {}
|
||||
@@ -606,8 +604,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
|
||||
frame.bagslots.slots[slot].frame:ClearAllPoints()
|
||||
frame.bagslots.slots[slot].frame:SetPoint("TOPLEFT", frame.bagslots, "TOPLEFT", left, top)
|
||||
frame.bagslots.slots[slot].frame:SetHeight(frame.button_size/5*4)
|
||||
frame.bagslots.slots[slot].frame:SetWidth(frame.button_size/5*4)
|
||||
frame.bagslots.slots[slot].frame:SetSize(frame.button_size/5*4, frame.button_size/5*4)
|
||||
|
||||
CreateBackdrop(frame.bagslots.slots[slot].frame, default_border)
|
||||
frame.bagslots.slots[slot].frame:Show()
|
||||
@@ -626,8 +623,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
end
|
||||
frame.bagslots.buy:SetPoint("RIGHT", frame.bagslots, "RIGHT", -default_border, 0)
|
||||
CreateBackdrop(frame.bagslots.buy, default_border)
|
||||
frame.bagslots.buy:SetHeight(frame.button_size/5*4)
|
||||
frame.bagslots.buy:SetWidth(frame.button_size/5*4)
|
||||
frame.bagslots.buy:SetSize(frame.button_size/5*4, frame.button_size/5*4)
|
||||
frame.bagslots.buy:SetText("+")
|
||||
frame.bagslots.buy:SetTextColor(.5,.5,1,1)
|
||||
frame.bagslots.buy:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
@@ -719,8 +715,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.close = CreateFrame("Button", "pfBagClose", frame)
|
||||
frame.close:SetPoint("TOPRIGHT", -default_border*1,-default_border )
|
||||
CreateBackdrop(frame.close, default_border)
|
||||
frame.close:SetHeight(12)
|
||||
frame.close:SetWidth(12)
|
||||
frame.close:SetSize(12, 12)
|
||||
frame.close.texture = frame.close:CreateTexture("pfBagClose")
|
||||
frame.close.texture:SetTexture(pfUI.media["img:close"])
|
||||
frame.close.texture:ClearAllPoints()
|
||||
@@ -745,8 +740,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.bags = CreateFrame("Button", "pfBagSlotShow", frame)
|
||||
frame.bags:SetPoint("TOPRIGHT", frame.close, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.bags, default_border)
|
||||
frame.bags:SetHeight(12)
|
||||
frame.bags:SetWidth(12)
|
||||
frame.bags:SetSize(12, 12)
|
||||
frame.bags:SetTextColor(1,1,.25,1)
|
||||
frame.bags:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.bags.texture = frame.bags:CreateTexture("pfBagArrowUp")
|
||||
@@ -773,11 +767,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
end)
|
||||
|
||||
frame.bags:SetScript("OnClick", function()
|
||||
if pfUI.bag.right.bagslots:IsShown() then
|
||||
pfUI.bag.right.bagslots:Hide()
|
||||
else
|
||||
pfUI.bag.right.bagslots:Show()
|
||||
end
|
||||
pfUI.bag.right.bagslots:SetShown(not pfUI.bag.right.bagslots:IsShown())
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -786,8 +776,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.open = CreateFrame("Button", "pfBagSlotOpen", frame)
|
||||
frame.open:SetPoint("TOPRIGHT", frame.bags, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.open, default_border)
|
||||
frame.open:SetHeight(12)
|
||||
frame.open:SetWidth(12)
|
||||
frame.open:SetSize(12, 12)
|
||||
frame.open:SetTextColor(1,1,.25,1)
|
||||
frame.open:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.open.texture = frame.open:CreateTexture("pfBagOpenContainer")
|
||||
@@ -845,8 +834,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.disenchant = CreateFrame("Button", "pfBagSlotDisenchant", frame)
|
||||
frame.disenchant:SetPoint("TOPRIGHT", frame.open, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.disenchant, default_border)
|
||||
frame.disenchant:SetHeight(12)
|
||||
frame.disenchant:SetWidth(12)
|
||||
frame.disenchant:SetSize(12, 12)
|
||||
frame.disenchant:SetTextColor(1,1,.25,1)
|
||||
frame.disenchant:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.disenchant.texture = frame.disenchant:CreateTexture("pfBagDisenchant")
|
||||
@@ -888,8 +876,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.picklock = CreateFrame("Button", "pfBagSlotPicklock", frame)
|
||||
frame.picklock:SetPoint("TOPRIGHT", frame.disenchant, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.picklock, default_border)
|
||||
frame.picklock:SetHeight(12)
|
||||
frame.picklock:SetWidth(12)
|
||||
frame.picklock:SetSize(12, 12)
|
||||
frame.picklock:SetTextColor(1,1,.25,1)
|
||||
frame.picklock:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.picklock.texture = frame.picklock:CreateTexture("pfBagPicklock")
|
||||
@@ -931,8 +918,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.keys = CreateFrame("Button", "pfBagSlotShow", frame)
|
||||
frame.keys:SetPoint("TOPRIGHT", frame.picklock, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.keys, default_border)
|
||||
frame.keys:SetHeight(12)
|
||||
frame.keys:SetWidth(12)
|
||||
frame.keys:SetSize(12, 12)
|
||||
frame.keys:SetTextColor(1,1,.25,1)
|
||||
frame.keys:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.keys.texture = frame.keys:CreateTexture("pfBagArrowUp")
|
||||
@@ -974,8 +960,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.sort = CreateFrame("Button", "pfBagSort", frame)
|
||||
frame.sort:SetPoint("TOPRIGHT", frame.keys, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.sort, default_border)
|
||||
frame.sort:SetHeight(12)
|
||||
frame.sort:SetWidth(12)
|
||||
frame.sort:SetSize(12, 12)
|
||||
frame.sort.texture = frame.sort:CreateTexture("pfBagSortIcon")
|
||||
frame.sort.texture:SetTexture(pfUI.media["img:sort"])
|
||||
frame.sort.texture:ClearAllPoints()
|
||||
@@ -1008,8 +993,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
if not frame.gold and (C.appearance.bags.movable == "1" or not pfUI.panel) then
|
||||
frame.gold = CreateFrame("Frame", "pfBagGoldString", frame)
|
||||
frame.gold:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -4, 1)
|
||||
frame.gold:SetWidth(200)
|
||||
frame.gold:SetHeight(18)
|
||||
frame.gold:SetSize(200, 18)
|
||||
frame.gold:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
frame.gold:RegisterEvent("PLAYER_MONEY")
|
||||
frame.gold:SetScript("OnEvent", function()
|
||||
@@ -1145,8 +1129,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.close = CreateFrame("Button", "pfBagClose", frame)
|
||||
frame.close:SetPoint("TOPRIGHT", -default_border*1,-default_border )
|
||||
CreateBackdrop(frame.close, default_border)
|
||||
frame.close:SetHeight(12)
|
||||
frame.close:SetWidth(12)
|
||||
frame.close:SetSize(12, 12)
|
||||
frame.close.texture = frame.close:CreateTexture("pfBagClose")
|
||||
frame.close.texture:SetTexture(pfUI.media["img:close"])
|
||||
frame.close.texture:ClearAllPoints()
|
||||
@@ -1171,8 +1154,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.bags = CreateFrame("Button", "pfBagSlotShow", frame)
|
||||
frame.bags:SetPoint("TOPRIGHT", frame.close, "TOPLEFT", -default_border*3, 0)
|
||||
CreateBackdrop(frame.bags, default_border)
|
||||
frame.bags:SetHeight(12)
|
||||
frame.bags:SetWidth(12)
|
||||
frame.bags:SetSize(12, 12)
|
||||
frame.bags:SetTextColor(1,1,.25,1)
|
||||
frame.bags:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
frame.bags.texture = frame.bags:CreateTexture("pfBagArrowUp")
|
||||
|
||||
+2
-4
@@ -2,14 +2,12 @@ pfUI:RegisterModule("bgscore", function ()
|
||||
local bgframe = WorldStateAlwaysUpFrame
|
||||
if not bgframe then
|
||||
bgframe = CreateFrame("Frame", "WorldStateAlwaysUpFrame", UIParent)
|
||||
bgframe:SetWidth(200)
|
||||
bgframe:SetHeight(25)
|
||||
bgframe:SetSize(200, 25)
|
||||
bgframe:SetPoint("TOP", UIParent, "TOP", 0, -100)
|
||||
end
|
||||
|
||||
local mover = CreateFrame("Frame", "pfUIBGScoreMover", UIParent)
|
||||
mover:SetWidth(220)
|
||||
mover:SetHeight(30)
|
||||
mover:SetSize(220, 30)
|
||||
mover:SetPoint("TOP", UIParent, "TOP", 0, -100)
|
||||
mover:SetFrameStrata("DIALOG")
|
||||
mover:SetMovable(true)
|
||||
|
||||
+21
-16
@@ -277,28 +277,27 @@ pfUI:RegisterModule("buff", function ()
|
||||
-- config loading
|
||||
function pfUI.buff:UpdateConfigBuffButton(buff)
|
||||
local fontsize = C.buffs.fontsize == "-1" and C.global.font_size or C.buffs.fontsize
|
||||
local buffSize, buffSpacing = tonumber(C.buffs.size), tonumber(C.buffs.spacing)
|
||||
local rowcount, relFrame, offsetX, offsetY
|
||||
if buff.btype == "HELPFUL" then
|
||||
if buff.weapon == 1 and C.buffs.separateweapons == "1" then
|
||||
rowcount = floor((buff.gid-1) / tonumber(C.buffs.wepbuffrowsize))
|
||||
relFrame = pfUI.buff.wepbuffs
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.wepbuffrowsize))*(tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.wepbuffrowsize))*(buffSize+2*buffSpacing)
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+buffSize+2*buffSpacing)
|
||||
else
|
||||
rowcount = floor((buff.gid-1) / tonumber(C.buffs.buffrowsize))
|
||||
relFrame = pfUI.buff.buffs
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.buffrowsize))*(tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.buffrowsize))*(buffSize+2*buffSpacing)
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+buffSize+2*buffSpacing)
|
||||
end
|
||||
else
|
||||
rowcount = floor((buff.gid-1) / tonumber(C.buffs.debuffrowsize))
|
||||
relFrame = pfUI.buff.debuffs
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.debuffrowsize))*(tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing))
|
||||
offsetX = -(buff.gid-1-rowcount*tonumber(C.buffs.debuffrowsize))*(buffSize+2*buffSpacing)
|
||||
offsetY = -(rowcount) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+buffSize+2*buffSpacing)
|
||||
end
|
||||
|
||||
buff:SetWidth(tonumber(C.buffs.size))
|
||||
buff:SetHeight(tonumber(C.buffs.size))
|
||||
buff:SetSize(buffSize, buffSize)
|
||||
buff:ClearAllPoints()
|
||||
buff:SetPoint("TOPRIGHT", relFrame, "TOPRIGHT",offsetX, offsetY)
|
||||
|
||||
@@ -318,20 +317,26 @@ pfUI:RegisterModule("buff", function ()
|
||||
function pfUI.buff:UpdateConfig()
|
||||
local fontsize = C.buffs.fontsize == "-1" and C.global.font_size or C.buffs.fontsize
|
||||
|
||||
pfUI.buff.buffs:SetWidth(tonumber(C.buffs.buffrowsize) * (tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
pfUI.buff.buffs:SetHeight(ceil(32/tonumber(C.buffs.buffrowsize)) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
pfUI.buff.buffs:SetPoint("TOPRIGHT", pfUI.minimap or UIParent, "TOPLEFT", -4*tonumber(C.buffs.spacing), 0)
|
||||
local spacing = tonumber(C.buffs.spacing)
|
||||
local cell = tonumber(C.buffs.size) + 2 * spacing
|
||||
local rowextra = C.buffs.textinside == "1" and 0 or (fontsize * 1.5)
|
||||
|
||||
local function SizeBuffFrame(frame, rowsize, count)
|
||||
rowsize = tonumber(rowsize)
|
||||
frame:SetSize(rowsize * cell, ceil(count / rowsize) * (rowextra + cell))
|
||||
end
|
||||
|
||||
SizeBuffFrame(pfUI.buff.buffs, C.buffs.buffrowsize, 32)
|
||||
pfUI.buff.buffs:SetPoint("TOPRIGHT", pfUI.minimap or UIParent, "TOPLEFT", -4 * spacing, 0)
|
||||
UpdateMovable(pfUI.buff.buffs)
|
||||
|
||||
pfUI.buff.debuffs:SetWidth(tonumber(C.buffs.debuffrowsize) * (tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
pfUI.buff.debuffs:SetHeight(ceil(16/tonumber(C.buffs.debuffrowsize)) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
SizeBuffFrame(pfUI.buff.debuffs, C.buffs.debuffrowsize, 16)
|
||||
pfUI.buff.debuffs:SetPoint("TOPRIGHT", pfUI.buff.buffs, "BOTTOMRIGHT", 0, 0)
|
||||
UpdateMovable(pfUI.buff.debuffs)
|
||||
|
||||
if C.buffs.separateweapons == "1" then
|
||||
pfUI.buff.wepbuffs:ClearAllPoints()
|
||||
pfUI.buff.wepbuffs:SetWidth(tonumber(C.buffs.wepbuffrowsize) * (tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
pfUI.buff.wepbuffs:SetHeight(ceil(2/tonumber(C.buffs.wepbuffrowsize)) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
|
||||
SizeBuffFrame(pfUI.buff.wepbuffs, C.buffs.wepbuffrowsize, 2)
|
||||
pfUI.buff.wepbuffs:SetPoint("TOPRIGHT", pfUI.buff.debuffs, "BOTTOMRIGHT", 0, 0)
|
||||
pfUI.buff.wepbuffs:Show()
|
||||
UpdateMovable(pfUI.buff.wepbuffs)
|
||||
|
||||
+13
-25
@@ -162,8 +162,7 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
local color = parent.color
|
||||
local bordercolor = parent.bordercolor
|
||||
local textcolor = parent.textcolor
|
||||
local width = parent:GetWidth()
|
||||
local height = parent:GetHeight()
|
||||
local width, height = parent:GetSize()
|
||||
local framename = "pf" .. parent.unit .. ( parent.type == "HARMFUL" and "Debuff" or "Buff" ) .. "Bar" .. bar
|
||||
|
||||
local font = parent.config.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
|
||||
@@ -172,8 +171,7 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
frame:EnableMouse(1)
|
||||
frame:Hide()
|
||||
frame:SetPoint("BOTTOM", 0, (bar-1)*(height+2*border+1))
|
||||
frame:SetWidth(width)
|
||||
frame:SetHeight(height)
|
||||
frame:SetSize(width, height)
|
||||
|
||||
frame.bar = CreateFrame("StatusBar", "pfBuffBar" .. bar, frame)
|
||||
frame.bar:SetPoint("TOPLEFT", frame, "TOPLEFT", height+1, 0)
|
||||
@@ -202,8 +200,7 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
frame.time:SetJustifyH("RIGHT")
|
||||
|
||||
frame.icon = frame:CreateTexture(nil, "OVERLAY")
|
||||
frame.icon:SetWidth(height)
|
||||
frame.icon:SetHeight(height)
|
||||
frame.icon:SetSize(height, height)
|
||||
frame.icon:SetPoint("LEFT", frame, "LEFT", 0, 0)
|
||||
frame.icon:SetTexCoord(.07,.93,.07,.93)
|
||||
|
||||
@@ -225,7 +222,7 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
|
||||
CreateBackdrop(frame)
|
||||
CreateBackdropShadow(frame)
|
||||
if bordercolor.r ~= "0" and bordercolor.g ~= "0" and bordercolor.b ~= "0" and bordercolor.a ~= "0" then
|
||||
if bordercolor.r ~= 0 and bordercolor.g ~= 0 and bordercolor.b ~= 0 and bordercolor.a ~= 0 then
|
||||
frame.backdrop:SetBackdropBorderColor(bordercolor.r,bordercolor.g,bordercolor.b,1)
|
||||
end
|
||||
|
||||
@@ -422,18 +419,15 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
if pfUI.uf.player and C.buffbar.pbuff.enable == "1" then
|
||||
pfUI.uf.player.buffbar = CreateBuffBarFrame("Player", "HELPFUL")
|
||||
local config = C.buffbar.pbuff
|
||||
local r, g, b, a = strsplit(",", config.color)
|
||||
local br, bg, bb, ba = strsplit(",", config.bordercolor)
|
||||
local tr, tg, tb, ta = strsplit(",", config.textcolor)
|
||||
|
||||
pfUI.uf.player.buffbar:SetWidth(config.width == "-1" and pfUI.uf.player:GetWidth() or config.width)
|
||||
pfUI.uf.player.buffbar:SetHeight(config.height)
|
||||
pfUI.uf.player.buffbar.threshold = tonumber(config.threshold)
|
||||
pfUI.uf.player.buffbar.config = config
|
||||
pfUI.uf.player.buffbar.buffcmp = config.sort == "asc" and asc or desc
|
||||
pfUI.uf.player.buffbar.color = { r = r, g = g, b = b, a = a }
|
||||
pfUI.uf.player.buffbar.bordercolor = { r = br, g = bg, b = bb, a = ba }
|
||||
pfUI.uf.player.buffbar.textcolor = { r = tr, g = tg, b = tb, a = ta }
|
||||
pfUI.uf.player.buffbar.color = GetStringColorObject(config.color)
|
||||
pfUI.uf.player.buffbar.bordercolor = GetStringColorObject(config.bordercolor)
|
||||
pfUI.uf.player.buffbar.textcolor = GetStringColorObject(config.textcolor)
|
||||
pfUI.uf.player.buffbar.anchors = {
|
||||
pfUI.uf.player,
|
||||
pfUI.uf.player and pfUI.uf.player.debuffs,
|
||||
@@ -448,9 +442,6 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
-- create player debuffbars
|
||||
if pfUI.uf.player and C.buffbar.pdebuff.enable == "1" then
|
||||
local config = C.buffbar.pdebuff
|
||||
local r, g, b, a = strsplit(",", config.color)
|
||||
local br, bg, bb, ba = strsplit(",", config.bordercolor)
|
||||
local tr, tg, tb, ta = strsplit(",", config.textcolor)
|
||||
|
||||
pfUI.uf.player.debuffbar = CreateBuffBarFrame("Player", "HARMFUL")
|
||||
pfUI.uf.player.debuffbar:SetWidth(config.width == "-1" and pfUI.uf.player:GetWidth() or config.width)
|
||||
@@ -458,9 +449,9 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
pfUI.uf.player.debuffbar.threshold = tonumber(config.threshold)
|
||||
pfUI.uf.player.debuffbar.config = config
|
||||
pfUI.uf.player.debuffbar.buffcmp = config.sort == "asc" and asc or desc
|
||||
pfUI.uf.player.debuffbar.color = { r = r, g = g, b = b, a = a }
|
||||
pfUI.uf.player.debuffbar.bordercolor = { r = br, g = bg, b = bb, a = ba }
|
||||
pfUI.uf.player.debuffbar.textcolor = { r = tr, g = tg, b = tb, a = ta }
|
||||
pfUI.uf.player.debuffbar.color = GetStringColorObject(config.color)
|
||||
pfUI.uf.player.debuffbar.bordercolor = GetStringColorObject(config.bordercolor)
|
||||
pfUI.uf.player.debuffbar.textcolor = GetStringColorObject(config.textcolor)
|
||||
pfUI.uf.player.debuffbar.anchors = {
|
||||
pfUI.uf.player,
|
||||
pfUI.uf.player and pfUI.uf.player.buffbar and pfUI.uf.player.buffbar.bars,
|
||||
@@ -476,18 +467,15 @@ pfUI:RegisterModule("buffwatch", function ()
|
||||
-- create target debuffbars
|
||||
if pfUI.uf.target and C.buffbar.tdebuff.enable == "1" then
|
||||
local config = C.buffbar.tdebuff
|
||||
local r, g, b, a = strsplit(",", config.color)
|
||||
local br, bg, bb, ba = strsplit(",", config.bordercolor)
|
||||
local tr, tg, tb, ta = strsplit(",", config.textcolor)
|
||||
|
||||
pfUI.uf.target.debuffbar = CreateBuffBarFrame("Target", "HARMFUL")
|
||||
pfUI.uf.target.debuffbar:SetWidth(config.width == "-1" and pfUI.uf.target:GetWidth() or config.width)
|
||||
pfUI.uf.target.debuffbar:SetHeight(config.height)
|
||||
pfUI.uf.target.debuffbar.config = config
|
||||
pfUI.uf.target.debuffbar.buffcmp = config.sort == "asc" and asc or desc
|
||||
pfUI.uf.target.debuffbar.color = { r = r, g = g, b = b, a = a }
|
||||
pfUI.uf.target.debuffbar.bordercolor = { r = br, g = bg, b = bb, a = ba }
|
||||
pfUI.uf.target.debuffbar.textcolor = { r = tr, g = tg, b = tb, a = ta }
|
||||
pfUI.uf.target.debuffbar.color = GetStringColorObject(config.color)
|
||||
pfUI.uf.target.debuffbar.bordercolor = GetStringColorObject(config.bordercolor)
|
||||
pfUI.uf.target.debuffbar.textcolor = GetStringColorObject(config.textcolor)
|
||||
pfUI.uf.target.debuffbar.threshold = tonumber(config.threshold)
|
||||
pfUI.uf.target.debuffbar.anchors = {
|
||||
pfUI.uf.target,
|
||||
|
||||
+1
-1
@@ -429,7 +429,7 @@ pfUI:RegisterModule("chat", function ()
|
||||
_G["ChatFrame" .. i .. "TabFlash"].Show = function() return end
|
||||
end
|
||||
|
||||
local _, class = UnitClass("player")
|
||||
local class = UnitClassBase("player")
|
||||
local classColor = PFUI_CLASS_COLORS[class]
|
||||
_G["ChatFrame" .. i .. "TabText"]:SetTextColor((classColor.r + .3) * .5, (classColor.g + .3) * .5, (classColor.b + .3) * .5, 1)
|
||||
_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")
|
||||
|
||||
@@ -96,8 +96,7 @@ pfUI:RegisterModule("chatcopy", function ()
|
||||
scroll:Hide()
|
||||
|
||||
local editbox = CreateFrame("EditBox", "pfChatCopyBox" .. i, scroll)
|
||||
editbox:SetHeight(frame:GetHeight())
|
||||
editbox:SetWidth(frame:GetWidth())
|
||||
editbox:SetSize(frame:GetSize())
|
||||
editbox:SetAllPoints(scroll)
|
||||
editbox:SetTextColor(1,1,1,1)
|
||||
editbox:SetFontObject(ChatFontNormal)
|
||||
|
||||
@@ -5,7 +5,7 @@ pfUI:RegisterModule("combopoints", function ()
|
||||
ComboFrame:Hide()
|
||||
ComboFrame:UnregisterAllEvents()
|
||||
|
||||
local _, class = UnitClass("player")
|
||||
local class = UnitClassBase("player")
|
||||
local combo_width = C["unitframes"]["combowidth"]
|
||||
local combo_height = C["unitframes"]["comboheight"]
|
||||
pfUI.combopoints = {}
|
||||
|
||||
@@ -123,8 +123,7 @@ pfUI:RegisterModule("easteregg", function ()
|
||||
local f = GetExplosion()
|
||||
f:ClearAllPoints()
|
||||
f:SetPoint("CENTER", fireworks, "TOPLEFT", x, y)
|
||||
f:SetWidth(25)
|
||||
f:SetHeight(25)
|
||||
f:SetSize(25, 25)
|
||||
f.tex:SetTexture(1,1,1,.5)
|
||||
f:SetAlpha(1)
|
||||
f:Show()
|
||||
@@ -134,8 +133,7 @@ pfUI:RegisterModule("easteregg", function ()
|
||||
local f = GetExplosion()
|
||||
f:ClearAllPoints()
|
||||
f:SetPoint("CENTER", fireworks, "TOPLEFT", x+(math.random(0,100)-50), y+(math.random(0,100)-50))
|
||||
f:SetWidth(2)
|
||||
f:SetHeight(2)
|
||||
f:SetSize(2, 2)
|
||||
f.tex:SetTexture(math.random(),math.random(),math.random(),1)
|
||||
f:SetAlpha(1)
|
||||
f:Show()
|
||||
|
||||
@@ -2,7 +2,7 @@ local function getAdjustedTickTimer()
|
||||
local adjustedEnergyTick = 2
|
||||
|
||||
-- Check rogue talents and compute energy tick timing reduction for Combat spec (1.18.0 Blade Rush Talent)
|
||||
if UnitClass("player") == "Rogue" then
|
||||
if UnitClassBase("player") == "ROGUE" then
|
||||
local _, _, _, _, currRank = GetTalentInfo(2, 16)
|
||||
local bladeRushRank = currRank or 0
|
||||
|
||||
|
||||
@@ -41,8 +41,9 @@ pfUI:RegisterModule("farmmode", function ()
|
||||
pfUI.farmmap:RegisterForDrag("LeftButton")
|
||||
pfUI.farmmap:SetScript("OnMouseWheel", function()
|
||||
if IsControlKeyDown() then
|
||||
this:SetWidth(this:GetWidth() + (arg1 > 0 and 10 or -10))
|
||||
this:SetHeight(this:GetHeight() + (arg1 > 0 and 10 or -10))
|
||||
local adjust = (arg1 > 0 and 10 or -10)
|
||||
local width, height = this:GetSize()
|
||||
this:SetSize(width + adjust, height + adjust)
|
||||
Minimap_ZoomIn()
|
||||
Minimap_ZoomOut()
|
||||
elseif IsShiftKeyDown() then
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
pfUI:RegisterModule("hunterbar", function ()
|
||||
local _,class = UnitClass("player")
|
||||
local class = UnitClassBase("player")
|
||||
if class ~= "HUNTER" or C.bars.hunterbar == "0" then return end
|
||||
|
||||
-- Wing Clip (any rank) and Arcane Shot (any rank) spell IDs.
|
||||
|
||||
@@ -7,8 +7,7 @@ pfUI:RegisterModule("innervatecall", function ()
|
||||
if not GetNampowerVersion then return end
|
||||
|
||||
-- Only load for druids
|
||||
local _, playerClass = UnitClass("player")
|
||||
if playerClass ~= "DRUID" then return end
|
||||
if UnitClassBase("player") ~= "DRUID" then return end
|
||||
|
||||
local INNERVATE_SPELLID = 29166
|
||||
|
||||
|
||||
+4
-6
@@ -103,8 +103,8 @@ pfUI:RegisterModule("map", function ()
|
||||
|
||||
WorldMapFrame:ClearAllPoints()
|
||||
WorldMapFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
|
||||
WorldMapFrame:SetWidth(WorldMapButton:GetWidth() + 15)
|
||||
WorldMapFrame:SetHeight(WorldMapButton:GetHeight() + 55)
|
||||
local wmWidth, wmHeight = WorldMapButton:GetSize()
|
||||
WorldMapFrame:SetSize(wmWidth + 15, wmHeight + 55)
|
||||
LoadMovable(WorldMapFrame)
|
||||
|
||||
-- skin
|
||||
@@ -126,8 +126,7 @@ pfUI:RegisterModule("map", function ()
|
||||
btn:SetHighlightTexture("")
|
||||
btn.text = _G["pfUI_map_autozoneswitchText"]
|
||||
CreateBackdrop(btn, nil, true)
|
||||
btn:SetWidth(14)
|
||||
btn:SetHeight(14)
|
||||
btn:SetSize(14, 14)
|
||||
btn:SetPoint("RIGHT", WorldMapContinentDropDown, "LEFT", -8, 2)
|
||||
btn.text:ClearAllPoints()
|
||||
btn.text:SetPoint("RIGHT", btn, "LEFT", -4, 1)
|
||||
@@ -165,8 +164,7 @@ pfUI:RegisterModule("map", function ()
|
||||
WorldMapButton.coords.text:SetJustifyH("RIGHT")
|
||||
|
||||
WorldMapButton.coords:SetScript("OnUpdate", function()
|
||||
local width = WorldMapButton:GetWidth()
|
||||
local height = WorldMapButton:GetHeight()
|
||||
local width, height = WorldMapButton:GetSize()
|
||||
local mx, my = WorldMapButton:GetCenter()
|
||||
local scale = WorldMapButton:GetEffectiveScale()
|
||||
local x, y = GetCursorPosition()
|
||||
|
||||
@@ -85,7 +85,7 @@ pfUI:RegisterModule("mapcolors", function ()
|
||||
end
|
||||
|
||||
local function ColorizeName(frame)
|
||||
local _, class = UnitClass(frame.unit)
|
||||
local class = UnitClassBase(frame.unit)
|
||||
local color = PFUI_CLASS_COLORS[class]
|
||||
frame.name = frame.name or UnitName(frame.unit)
|
||||
frame.name = '|c'..color.colorStr..frame.name..'|r'
|
||||
|
||||
+36
-37
@@ -4,7 +4,6 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
|
||||
-- Local function references for performance
|
||||
local GetTime = GetTime
|
||||
local UnitExists = UnitExists
|
||||
local UnitName = UnitName
|
||||
local UnitClass = UnitClass
|
||||
local UnitLevel = UnitLevel
|
||||
@@ -58,6 +57,10 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
local inFriendlyZone = false
|
||||
local platecount = 0
|
||||
local registry = {}
|
||||
-- Subset of registry that currently has a unit assigned (between
|
||||
-- NAME_PLATE_UNIT_ADDED and _REMOVED). The central loop iterates this instead
|
||||
-- of the full pool so hidden pool slots aren't touched every tick.
|
||||
local visiblePlates = {}
|
||||
|
||||
local raidGuidCache = {} -- guid -> name (rebuilt on RAID_ROSTER_UPDATE/PARTY_MEMBERS_CHANGED)
|
||||
|
||||
@@ -69,7 +72,6 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
-- guid -> nameplate, maintained on NAME_PLATE_UNIT_ADDED/_REMOVED so a cast
|
||||
-- event can find its plate in O(1) and only cache casts we actually show.
|
||||
local plateByGuid = {}
|
||||
local targetPlateGuid = nil
|
||||
|
||||
-- One-shot C_Spell poll. Only used to seed a plate that spawns while its
|
||||
-- unit is already mid-cast (its SPELL_START_OTHER fired before the plate
|
||||
@@ -113,7 +115,7 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
local debuffDisplayBuf = {} -- [i] = { effect, texture, stacks, dtype, duration, timeleft }
|
||||
for i = 1, 16 do debuffDisplayBuf[i] = {} end
|
||||
local threatMemory = {} -- guid -> true if mob had player targeted
|
||||
local debuffSeen = {} -- reusable table for debuff tracking (avoid GC churn)
|
||||
-- local debuffSeen = {} -- reusable table for debuff tracking (avoid GC churn)
|
||||
|
||||
-- PERF: visiblePlateCount maintained event-driven (NAME_PLATE_UNIT_ADDED/_REMOVED)
|
||||
local visiblePlateCount = 0
|
||||
@@ -177,7 +179,6 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
-- ============================================================================
|
||||
local frameState = {
|
||||
now = 0,
|
||||
hasTarget = false,
|
||||
targetGuid = nil,
|
||||
mouseoverGuid = nil,
|
||||
}
|
||||
@@ -448,8 +449,7 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
nameplate.debuffs[i]:SetPoint(aligna, nameplate.debuffs[i-limit], alignb, 0, space)
|
||||
end
|
||||
|
||||
nameplate.debuffs[i]:SetWidth(tonumber(C.nameplates.debuffsize))
|
||||
nameplate.debuffs[i]:SetHeight(tonumber(C.nameplates.debuffsize))
|
||||
nameplate.debuffs[i]:SetSize(debuffsize, debuffsize)
|
||||
|
||||
-- Update cooldown display settings
|
||||
if nameplate.debuffs[i].cd then
|
||||
@@ -476,9 +476,7 @@ nameplates:RegisterEvent("NAME_PLATE_UNIT_ADDED")
|
||||
nameplates:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
|
||||
nameplates:RegisterEvent("UNIT_AURA")
|
||||
nameplates:RegisterEvent("UNIT_FLAGS")
|
||||
-- nampower cast lifecycle for other units (gated by NP_EnableSpell{Start,Go}
|
||||
-- Events, enabled by libdebuff). Drives castbars event-first instead of
|
||||
-- polling C_Spell on every plate each tick. Mirrors castbar.lua's target bar.
|
||||
nameplates:RegisterEvent("UPDATE_MOUSEOVER_UNIT")
|
||||
nameplates:RegisterEvent("SPELL_START_OTHER")
|
||||
nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
|
||||
@@ -498,7 +496,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
CacheConfig()
|
||||
this:SetGameVariables()
|
||||
RebuildRaidGuidCache()
|
||||
targetPlateGuid = UnitExists("target") and UnitGUID("target") or nil
|
||||
frameState.targetGuid = UnitGUID("target")
|
||||
end
|
||||
|
||||
-- Handle friendly zone nameplate disable feature
|
||||
@@ -558,6 +556,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
-- token itself for token-based UnitX reads (stable per plate lifetime).
|
||||
local plate = C_NamePlate.GetNamePlateForUnit(arg1)
|
||||
if plate and plate.nameplate then
|
||||
visiblePlates[plate] = plate
|
||||
local guid = UnitGUID(arg1)
|
||||
plate.nameplate.cachedGuid = guid
|
||||
plate.nameplate.unit = arg1
|
||||
@@ -576,6 +575,8 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
visiblePlateCount = visiblePlateCount > 0 and visiblePlateCount - 1 or 0
|
||||
-- arg1 = "nameplateN" unit token; UnitGUID still resolves inside the
|
||||
-- handler (the slot is freed after dispatch returns)
|
||||
local plate = C_NamePlate.GetNamePlateForUnit(arg1)
|
||||
if plate then visiblePlates[plate] = nil end
|
||||
local guid = UnitGUID(arg1)
|
||||
if guid then
|
||||
if debuffCache[guid] then debuffCache[guid] = nil end
|
||||
@@ -583,7 +584,6 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
if combatColorCache[guid] then combatColorCache[guid] = nil end
|
||||
if castState[guid] then castState[guid] = nil end
|
||||
if plateByGuid[guid] then plateByGuid[guid] = nil end
|
||||
local plate = C_NamePlate.GetNamePlateForUnit(arg1)
|
||||
if plate and plate.nameplate and plate.nameplate.cachedGuid == guid then
|
||||
plate.nameplate.cachedGuid = nil
|
||||
plate.nameplate.unit = nil
|
||||
@@ -591,10 +591,6 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
end
|
||||
|
||||
elseif event == "UNIT_FLAGS" then
|
||||
-- ClassicAPI: fires with arg1 == "nameplateN" when a unit's flags change
|
||||
-- (stun, combat enter/leave). Flag that plate for an immediate update,
|
||||
-- bypassing the throttle. Guard on the token prefix -- UNIT_FLAGS also
|
||||
-- fires for target/party/raid, which aren't ours to handle here.
|
||||
if arg1 and strfind(arg1, "^nameplate") then
|
||||
local plate = C_NamePlate.GetNamePlateForUnit(arg1)
|
||||
if plate and plate.nameplate then
|
||||
@@ -602,6 +598,17 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
end
|
||||
end
|
||||
|
||||
elseif event == "UPDATE_MOUSEOVER_UNIT" then
|
||||
local new = UnitGUID("mouseover")
|
||||
local old = frameState.mouseoverGuid
|
||||
if new ~= old then
|
||||
frameState.mouseoverGuid = new
|
||||
local po = old and plateByGuid[old]
|
||||
if po then po.eventcache = true end
|
||||
local pn = new and plateByGuid[new]
|
||||
if pn then pn.eventcache = true end
|
||||
end
|
||||
|
||||
elseif event == "SPELL_START_OTHER" then
|
||||
-- nampower: arg2=spellId, arg3=casterGuid, arg6=castTime(ms),
|
||||
-- arg7=channel duration(ms, 0 if not a channel), arg8=spellType
|
||||
@@ -652,7 +659,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
end
|
||||
|
||||
elseif event == "PLAYER_TARGET_CHANGED" then
|
||||
targetPlateGuid = UnitExists("target") and UnitGUID("target") or nil
|
||||
frameState.targetGuid = UnitGUID('target')
|
||||
-- Flag the target's plate for update
|
||||
local plate = C_NamePlate.GetNamePlateForUnit("target")
|
||||
if plate and plate.nameplate then
|
||||
@@ -681,21 +688,15 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
|
||||
-- PERF: Cache GetTime() once per frame
|
||||
frameState.now = now
|
||||
frameState.hasTarget, frameState.targetGuid = UnitExists("target")
|
||||
frameState.mouseoverGuid = UnitGUID("mouseover")
|
||||
|
||||
-- propagate events to all nameplates
|
||||
if this.eventcache then
|
||||
this.eventcache = nil
|
||||
for plate in pairs(registry) do
|
||||
plate.eventcache = true
|
||||
for plate in pairs(visiblePlates) do
|
||||
plate.nameplate.eventcache = true
|
||||
end
|
||||
end
|
||||
|
||||
-- visiblePlateCount is maintained event-driven via NAME_PLATE_UNIT_ADDED/_REMOVED.
|
||||
|
||||
-- Central OnUpdate for all visible plates
|
||||
for plate in pairs(registry) do
|
||||
for plate in pairs(visiblePlates) do
|
||||
if plate:IsVisible() then
|
||||
nameplates.OnUpdate(plate, frameState)
|
||||
end
|
||||
@@ -728,7 +729,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
nameplates.OnCreate = function(frame)
|
||||
local parent = frame or this
|
||||
platecount = platecount + 1
|
||||
platename = "pfNamePlate" .. platecount
|
||||
local platename = "pfNamePlate" .. platecount
|
||||
|
||||
-- create pfUI nameplate overlay
|
||||
local nameplate = CreateFrame("Button", platename, parent)
|
||||
@@ -793,8 +794,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
|
||||
nameplate.totem = CreateFrame("Frame", nil, nameplate)
|
||||
nameplate.totem:SetPoint("CENTER", nameplate, "CENTER", 0, 0)
|
||||
nameplate.totem:SetHeight(32)
|
||||
nameplate.totem:SetWidth(32)
|
||||
nameplate.totem:SetSize(32, 32)
|
||||
nameplate.totem.icon = nameplate.totem:CreateTexture(nil, "OVERLAY")
|
||||
nameplate.totem.icon:SetTexCoord(.078, .92, .079, .937)
|
||||
nameplate.totem.icon:SetAllPoints()
|
||||
@@ -882,11 +882,11 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
|
||||
local plate_width = C.nameplates.width + 50
|
||||
local plate_height = C.nameplates.heighthealth + font_size + 5
|
||||
local plate_height_cast = C.nameplates.heighthealth + font_size + 5 + C.nameplates.heightcast + 5
|
||||
-- local plate_height_cast = C.nameplates.heighthealth + font_size + 5 + C.nameplates.heightcast + 5
|
||||
local combo_size = 5
|
||||
|
||||
local width = tonumber(C.nameplates.width)
|
||||
local debuffsize = tonumber(C.nameplates.debuffsize)
|
||||
-- local width = tonumber(C.nameplates.width)
|
||||
-- local debuffsize = tonumber(C.nameplates.debuffsize)
|
||||
local healthoffset = tonumber(C.nameplates.health.offset)
|
||||
local orientation = C.nameplates.verticalhealth == "1" and "VERTICAL" or "HORIZONTAL"
|
||||
|
||||
@@ -1337,7 +1337,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
-- and immediately correct on de-target (unlike istarget which updates one tick later)
|
||||
local targetGuid = state and state.targetGuid
|
||||
local target = (targetGuid and nameplate.cachedGuid and targetGuid == nameplate.cachedGuid) or
|
||||
(state and state.hasTarget and frame:GetAlpha() >= 0.99) or nil
|
||||
(state and state.targetGuid and frame:GetAlpha() >= 0.99) or nil
|
||||
-- Target plate castbar runs on its own dedicated frame (nameplates.castbarFrame).
|
||||
-- For non-target plates with castbar active, use castbar throttle to ensure
|
||||
-- smooth animation without overloading the central loop.
|
||||
@@ -1451,7 +1451,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
|
||||
-- Set non-target plate alpha
|
||||
local configAlpha = cfg.notargalpha or 0.5
|
||||
local desiredAlpha = (target or not state.hasTarget) and 1 or configAlpha
|
||||
local desiredAlpha = (target or not state.targetGuid) and 1 or configAlpha
|
||||
|
||||
if nameplate.cachedAlpha ~= desiredAlpha then
|
||||
nameplate:SetAlpha(desiredAlpha)
|
||||
@@ -1542,8 +1542,7 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
nameplate.health.zoomTransition = true
|
||||
else
|
||||
if nameplate.health.zoomTransition then
|
||||
nameplate.health:SetWidth(wc)
|
||||
nameplate.health:SetHeight(hc)
|
||||
nameplate.health:SetSize(wc, hc)
|
||||
nameplate.health.zoomTransition = nil
|
||||
end
|
||||
nameplate.health.zoomed = true
|
||||
@@ -1668,8 +1667,8 @@ nameplates:RegisterEvent("SPELL_FAILED_OTHER")
|
||||
-- loop's nameplates_castbar gate.)
|
||||
nameplates.castbarFrame = CreateFrame("Frame", nil, UIParent)
|
||||
nameplates.castbarFrame:SetScript("OnUpdate", function()
|
||||
if not cfg.showcastbar or not targetPlateGuid then return end
|
||||
local nameplate = plateByGuid[targetPlateGuid]
|
||||
if not cfg.showcastbar or not frameState.targetGuid then return end
|
||||
local nameplate = plateByGuid[frameState.targetGuid]
|
||||
if not nameplate then return end
|
||||
nameplates.UpdateCastbar(nameplate, GetTime())
|
||||
end)
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ pfUI:RegisterModule("player", function ()
|
||||
playerFrame.infoTopCenterText:SetHeight(14)
|
||||
end
|
||||
|
||||
local _, myclass = UnitClass("player")
|
||||
local myclass = UnitClassBase("player")
|
||||
playerFrame.myclass = myclass
|
||||
playerFrame.isSpellCaster = myclass ~= "WARRIOR" and myclass ~= "ROGUE" and myclass ~= "HUNTER"
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ pfUI:RegisterModule("swingtimer", function ()
|
||||
local ohR, ohG, ohB, ohA = ParseColor(C.unitframes.swingtimerohcolor, 0.3, 0.8, 0.3, 1)
|
||||
local raR, raG, raB, raA = ParseColor(C.unitframes.swingtimerrangedcolor, 0.3, 0.6, 1.0, 1)
|
||||
local rwR, rwG, rwB, rwA = ParseColor(C.unitframes.swingtimerrangedwarncolor, 0.9, 0.0, 0.0, 1)
|
||||
local isHunter = UnitClass("player") == "Hunter"
|
||||
local isHunter = UnitClassBase("player") == "HUNTER"
|
||||
local mhDefaultR, mhDefaultG, mhDefaultB = mhR, mhG, mhB
|
||||
|
||||
|
||||
@@ -908,7 +908,7 @@ pfUI:RegisterModule("swingtimer", function ()
|
||||
S.autoAttackActive = false
|
||||
|
||||
elseif event == "PLAYER_ENTERING_WORLD" then
|
||||
local _, class = UnitClass("player")
|
||||
local class = UnitClassBase("player")
|
||||
S.isWarrior = (class == "WARRIOR")
|
||||
S.isDruid = (class == "DRUID")
|
||||
UpdateWeaponSpeeds()
|
||||
|
||||
+2
-2
@@ -201,7 +201,7 @@ pfUI:RegisterModule("tooltip", function ()
|
||||
local pvpname = UnitPVPName(unit)
|
||||
local name = UnitName(unit)
|
||||
local validTarget, target = pcall(UnitName, unit .. 'target')
|
||||
local _, class = UnitClass(unit)
|
||||
local class = UnitClassBase(unit)
|
||||
local guild, rankstr, rankid = GetGuildInfo(unit)
|
||||
local reaction = UnitReaction(unit, "player")
|
||||
local pvptitle = gsub(gsub(pvpname or name, name, "", 1), "^%s*(.-)%s*$", "%1")
|
||||
@@ -236,7 +236,7 @@ pfUI:RegisterModule("tooltip", function ()
|
||||
end
|
||||
|
||||
if validTarget and target then
|
||||
local _, targetClass = UnitClass(unit .. "target")
|
||||
local targetClass = UnitClassBase(unit .. "target")
|
||||
local targetReaction = UnitReaction("player",unit .. "target")
|
||||
if UnitIsPlayer(unit .. "target") and targetClass then
|
||||
local color = PFUI_CLASS_COLORS[targetClass]
|
||||
|
||||
@@ -128,7 +128,7 @@ pfUI:RegisterModule("tracking", function ()
|
||||
end)
|
||||
|
||||
function pfUI.tracking:RefreshSpells()
|
||||
local _, playerClass = UnitClass("player")
|
||||
local playerClass = UnitClassBase("player")
|
||||
local isCatForm = pfUI.tracking:PlayerIsDruidInCatForm(playerClass)
|
||||
|
||||
-- Build set of valid SpellIDs for this class
|
||||
|
||||
@@ -309,7 +309,7 @@ function pfUI:CheckNewModules()
|
||||
pfUI_init.seen_modules = pfUI_init.seen_modules or {}
|
||||
|
||||
local pending = 0
|
||||
local _, playerClass = UnitClass("player")
|
||||
local playerClass = UnitClassBase("player")
|
||||
for _, entry in pairs(pfUI.new_modules) do
|
||||
if not pfUI_init.seen_modules[entry.name] and pfUI_init["finalize"] then
|
||||
if not entry.class or entry.class == playerClass then
|
||||
|
||||
@@ -3,8 +3,8 @@ pfUI:RegisterSkin("Game Menu", function ()
|
||||
CreateBackdrop(GameMenuFrame, nil, true, .75)
|
||||
CreateBackdropShadow(GameMenuFrame)
|
||||
|
||||
GameMenuFrame:SetWidth(GameMenuFrame:GetWidth() - 30)
|
||||
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 6)
|
||||
local menuWidth, menuHeight = GameMenuFrame:GetSize()
|
||||
GameMenuFrame:SetSize(menuWidth - 30, menuHeight + 6)
|
||||
|
||||
local title = GetNoNameObject(GameMenuFrame, "FontString", "ARTWORK", MAIN_MENU)
|
||||
title:SetTextColor(1,1,1,1)
|
||||
|
||||
@@ -105,7 +105,7 @@ pfUI:RegisterSkin("Options - New", function ()
|
||||
local er, eg, eb = pfUI.api.GetStringColor(pfUI_config.appearance.border.color)
|
||||
btn:SetBackdropColor(br, bg, bb, 0.75)
|
||||
btn:SetBackdropBorderColor(er, eg, eb, 1)
|
||||
local _, class = UnitClass("player")
|
||||
local class = UnitClassBase("player")
|
||||
local color = PFUI_CLASS_COLORS[class]
|
||||
SetHighlight(btn, color.r, color.g, color.b)
|
||||
btn:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
|
||||
|
||||
Reference in New Issue
Block a user