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14
Commits
v9.0.18
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2dfaa65168
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94268b1162 |
+1
-1
@@ -554,7 +554,6 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", unit, "glowaggro", "1")
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pfUI:UpdateConfig("unitframes", unit, "glowcombat", "1")
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pfUI:UpdateConfig("unitframes", unit, "showtooltip", "1")
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pfUI:UpdateConfig("unitframes", unit, "healthcolor", "1")
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pfUI:UpdateConfig("unitframes", unit, "powercolor", "1")
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pfUI:UpdateConfig("unitframes", unit, "levelcolor", "1")
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@@ -956,6 +955,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("questlog", nil, "showQuestLevels", "0")
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pfUI:UpdateConfig("character", "inventory", "durability", "1")
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pfUI:UpdateConfig("character", "inventory", "equipflyout", "0")
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pfUI:UpdateConfig("character", "reputation", "repRequired", "1")
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pfUI:UpdateConfig("thirdparty", nil, "chatbg", "1")
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pfUI:UpdateConfig("thirdparty", nil, "showmeter", "0")
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+4
-4
@@ -587,7 +587,7 @@ end
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function pfUI.api.SetHighlight(frame, cr, cg, cb)
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if not frame then return end
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if not cr or not cg or not cb then
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cr, cg, cb = GetClassColor(UnitClassBase('player'))
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cr, cg, cb = PFUI_CLASS_COLORS[UnitClassBase('player')]:GetRGB()
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end
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frame.cr, frame.cg, frame.cb = cr, cg, cb, ca
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@@ -632,7 +632,7 @@ function pfUI.api.SkinButton(button, cr, cg, cb, icon, disableHighlight)
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if not b then b = button end
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if not b then return end
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if not cr or not cg or not cb then
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cr, cg, cb = GetClassColor(UnitClassBase('player'))
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cr, cg, cb = PFUI_CLASS_COLORS[UnitClassBase('player')]:GetRGB()
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end
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pfUI.api.CreateBackdrop(b, nil, true)
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b:SetNormalTexture("")
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@@ -709,7 +709,7 @@ end
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function pfUI.api.SkinRotateButton(button)
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pfUI.api.CreateBackdrop(button)
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local cr, cg, cb = GetClassColor(UnitClassBase('player'))
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local cr, cg, cb = PFUI_CLASS_COLORS[UnitClassBase('player')]:GetRGB()
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local btnW, btnH = button:GetSize()
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button:SetSize(btnW - 18, btnH - 18)
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@@ -907,7 +907,7 @@ function pfUI.api.SkinDropDown(frame, cr, cg, cb, useSmall)
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end
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if not cr or not cg or not cb then
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cr, cg, cb = GetClassColor(UnitClassBase('player'))
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cr, cg, cb = PFUI_CLASS_COLORS[UnitClassBase('player')]:GetRGB()
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end
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SetHighlight(button, cr, cg, cb)
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+1
-1
@@ -1409,7 +1409,7 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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f.group:SetFont(pfUI.font_unit, 8, "OUTLINE")
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f.group:SetTextColor(1,1,1,.8)
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f.group:SetHeight(16)
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f.group:SetText("Group " .. group)
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f.group:SetText(T["Group"] .. " " .. group)
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f.group:Hide()
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end
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Vendored
-113
@@ -22,91 +22,6 @@ pfUI_locale["deDE"]["customcast"] = {
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["MULTISHOT"] = "Mehrfach-Schuss",
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}
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pfUI_locale["deDE"]["critters"] = {
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'Otter',
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'Käfer',
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'Turmfledermaus',
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'Gallkröte',
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'Schwarze Ratte',
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'Brauner Präriehund',
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'Eingesperrter Hase',
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'Eingesperrtes Schaf',
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'Eingesperrtes Eichhörnchen',
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'Eingesperrte Kröte',
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'Katze',
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'Huhn',
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'Cleo',
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'Kernratte',
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'Kuh',
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'Verwandelte Kuh',
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'Geheiltes Reh',
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'Geheilte Gazelle',
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'Untergrundratte',
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'Reh',
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'Hund',
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'Effsee',
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'Umzauberte Untergrundratte',
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'Reißzahn',
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'Rehkitz',
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'Feuerkäfer',
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'Flauschie',
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'Kleiner Frosch',
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'Gazelle',
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'Hase',
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'Pferd',
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'Titanische Kröte',
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'Infiziertes Reh',
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'Infiziertes Eichhörnchen',
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'Dschungelkröte',
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'Krakles Thermometer',
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'Lady',
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'Larve',
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'Lavakrebs',
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'Made',
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'Wasserschlange',
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'Maus',
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'Mr. Bigglesworth',
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'Nibbles',
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'Noarm',
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'Graumähne',
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'Papagei',
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'Verwandeltes Schwein',
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'Piratenschatz Auslöser Meute',
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'Verseuchtes Insekt',
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'Verseuchte Made',
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'Verseuchte Ratte',
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'Pestlandtermite',
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'Verwandeltes Huhn',
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'Verwandelte Ratte',
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'Präriehund',
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'Kaninchen',
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'Widder',
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'Ratte',
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'Reitwidder',
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'Schabe',
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'Salome',
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'Fischschwarm',
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'Skorpid',
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'Verwandeltes Schaf',
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'Schaf',
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'Irrwisch der Shen\'dralar',
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'Kränkliches Reh',
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'Kränkliche Gazelle',
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'Natter',
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'Spinne',
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'Spike',
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'Eichhörnchen',
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'Schwein',
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'Besudelte Kakerlake',
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'Besudelte Ratte',
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'Kröte',
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'Transporterfehlfunktion',
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'Verwandelte Schildkröte',
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'Schleicherpfote',
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'Stimme von Elune',
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'Waypoint',
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'Irrwisch',
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}
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pfUI_locale["deDE"]["dyndebuffs"] = {
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["Rupture"] = "Blutung",
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@@ -1067,32 +982,4 @@ pfUI_locale["deDE"]["debuffs"] = {
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-- custom entries not detected by DBC extractor
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pfUI_locale["deDE"]["debuffs"]['Kältekegel']={[0]=8.0,} -- Cone of Cold
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pfUI_locale["deDE"]["totems"] = {
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["Totem der Krankheitsreinigung"] = "spell_nature_diseasecleansingtotem",
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["Totem des Erdelementars"] = "spell_nature_earthelemental_totem",
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["Totem der Erdbindung"] = "spell_nature_strengthofearthtotem02",
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["Totem des Feuerelementars"] = "spell_fire_elemental_totem",
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["Totem der Feuernova"] = "spell_fire_sealoffire",
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["Totem des Feuerwiderstands"] = "spell_fireresistancetotem_01",
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["Totem der Flammenzunge"] = "spell_nature_guardianward",
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["Totem des Frostwiderstands"] = "spell_frostresistancetotem_01",
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["Totem der luftgleichen Anmut"] = "spell_nature_invisibilitytotem",
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["Totem der Erdung"] = "spell_nature_groundingtotem",
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["Totem des heilenden Flusses"] = "Inv_spear_04",
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["Totem des glühenden Magmas"] = "spell_fire_selfdestruct",
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["Totem der Manaquelle"] = "spell_nature_manaregentotem",
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["Totem der Manaflut"] = "spell_frost_summonwaterelemental",
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["Totem des Naturwiderstands"] = "spell_nature_natureresistancetotem",
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["Totem der Giftreinigung"] = "spell_nature_poisoncleansingtotem",
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["Totem der Verbrennung"] = "spell_fire_searingtotem",
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["Totem des Wachens"] = "spell_nature_removecurse",
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["Totem der Steinklaue"] = "spell_nature_stoneclawtotem",
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["Totem der Steinhaut"] = "spell_nature_stoneskintotem",
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["Totem der Erdstärke"] = "spell_nature_earthbindtotem",
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["Totem des Ingrimms"] = "spell_fire_totemofwrath",
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["Totem des Erdstoßes"] = "spell_nature_tremortotem",
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["Totem des Windzorns"] = "spell_nature_windfury",
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["Totem der Windmauer"] = "spell_nature_earthbind",
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["Totem des stürmischen Zorns"] = "spell_nature_slowingtotem",
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}
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Vendored
-113
@@ -22,91 +22,6 @@ pfUI_locale["enUS"]["customcast"] = {
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["MULTISHOT"] = "Multi-Shot",
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}
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pfUI_locale["enUS"]["critters"] = {
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'Adder',
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'Beetle',
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'Belfry Bat',
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'Biletoad',
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'Black Rat',
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'Brown Prairie Dog',
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'Caged Rabbit',
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'Caged Sheep',
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'Caged Squirrel',
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'Caged Toad',
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'Cat',
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'Chicken',
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'Cleo',
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'Core Rat',
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'Cow',
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'Cow',
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'Cured Deer',
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'Cured Gazelle',
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'Deeprun Rat',
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'Deer',
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'Dog',
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'Effsee',
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'Enthralled Deeprun Rat',
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'Fang',
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'Fawn',
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'Fire Beetle',
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'Fluffy',
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'Frog',
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'Gazelle',
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'Hare',
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'Horse',
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'Huge Toad',
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'Infected Deer',
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'Infected Squirrel',
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'Jungle Toad',
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'Krakle\'s Thermometer',
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'Lady',
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'Larva',
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'Lava Crab',
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'Maggot',
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'Moccasin',
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'Mouse',
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'Mr. Bigglesworth',
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'Nibbles',
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'Noarm',
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'Old Blanchy',
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'Parrot',
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'Pig',
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'Pirate treasure trigger mob',
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'Plagued Insect',
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'Plagued Maggot',
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'Plagued Rat',
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'Plagueland Termite',
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'Polymorphed Chicken',
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'Polymorphed Rat',
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'Prairie Dog',
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'Rabbit',
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'Ram',
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'Rat',
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'Riding Ram',
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'Roach',
|
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'Salome',
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'School of Fish',
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'Scorpion',
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'Sheep',
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'Sheep',
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'Shen\'dralar Wisp',
|
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'Sickly Deer',
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'Sickly Gazelle',
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'Snake',
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'Spider',
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'Spike',
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'Squirrel',
|
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'Swine',
|
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'Tainted Cockroach',
|
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'Tainted Rat',
|
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'Toad',
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'Transporter Malfunction',
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'Turtle',
|
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'Underfoot',
|
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'Voice of Elune',
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'Waypoint (Only GM can see it)',
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'Wisp',
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}
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pfUI_locale["enUS"]["dyndebuffs"] = {
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["Rupture"] = "Rupture",
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@@ -1069,32 +984,4 @@ pfUI_locale["enUS"]["debuffs"] = {
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||||
-- custom entries not detected by DBC extractor
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pfUI_locale["enUS"]["debuffs"]['Cone of Cold']={[0]=8.0,} -- Cone of Cold
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pfUI_locale["enUS"]["totems"] = {
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["Disease Cleansing Totem"] = "spell_nature_diseasecleansingtotem",
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["Earth Elemental Totem"] = "spell_nature_earthelemental_totem",
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["Earthbind Totem"] = "spell_nature_strengthofearthtotem02",
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["Fire Elemental Totem"] = "spell_fire_elemental_totem",
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["Fire Nova Totem"] = "spell_fire_sealoffire",
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["Fire Resistance Totem"] = "spell_fireresistancetotem_01",
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["Flametongue Totem"] = "spell_nature_guardianward",
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["Frost Resistance Totem"] = "spell_frostresistancetotem_01",
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["Grace of Air Totem"] = "spell_nature_invisibilitytotem",
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["Grounding Totem"] = "spell_nature_groundingtotem",
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["Healing Stream Totem"] = "Inv_spear_04",
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["Magma Totem"] = "spell_fire_selfdestruct",
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["Mana Spring Totem"] = "spell_nature_manaregentotem",
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["Mana Tide Totem"] = "spell_frost_summonwaterelemental",
|
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["Nature Resistance Totem"] = "spell_nature_natureresistancetotem",
|
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["Poison Cleansing Totem"] = "spell_nature_poisoncleansingtotem",
|
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["Searing Totem"] = "spell_fire_searingtotem",
|
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["Sentry Totem"] = "spell_nature_removecurse",
|
||||
["Stoneclaw Totem"] = "spell_nature_stoneclawtotem",
|
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["Stoneskin Totem"] = "spell_nature_stoneskintotem",
|
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["Strength of Earth Totem"] = "spell_nature_earthbindtotem",
|
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["Totem of Wrath"] = "spell_fire_totemofwrath",
|
||||
["Tremor Totem"] = "spell_nature_tremortotem",
|
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["Windfury Totem"] = "spell_nature_windfury",
|
||||
["Windwall Totem"] = "spell_nature_earthbind",
|
||||
["Wrath of Air Totem"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
-113
@@ -22,91 +22,6 @@ pfUI_locale["esES"]["customcast"] = {
|
||||
["MULTISHOT"] = "Multidisparo",
|
||||
}
|
||||
|
||||
pfUI_locale["esES"]["critters"] = {
|
||||
'Víboris',
|
||||
'Alfazaque',
|
||||
'Murciélago Timbralevín',
|
||||
'Sapo bílico',
|
||||
'Rata negra',
|
||||
'Perro de la pradera marrón',
|
||||
'Conejo enjaulado',
|
||||
'Oveja enjaulada',
|
||||
'Ardilla enjaulada',
|
||||
'Sapo enjaulado',
|
||||
'Gato',
|
||||
'Pollo',
|
||||
'Cleo',
|
||||
'Rata del Núcleo',
|
||||
'Vaca',
|
||||
'Vaca polimórfica',
|
||||
'Ciervo curado',
|
||||
'Gacela curada',
|
||||
'Rata del subterráneo',
|
||||
'Ciervo',
|
||||
'Perro',
|
||||
'Effsee',
|
||||
'Rata del subterráneo sometida',
|
||||
'Colmillos',
|
||||
'Cervato',
|
||||
'Alfazaque de fuego',
|
||||
'Esponjín',
|
||||
'Rana pequeña',
|
||||
'Gacela',
|
||||
'Liebre',
|
||||
'Caballo',
|
||||
'Sapo gigante',
|
||||
'Ciervo infectado',
|
||||
'Ardilla infectada',
|
||||
'Sapo de la selva',
|
||||
'Termómetro de Krakle',
|
||||
'Lady',
|
||||
'Larva',
|
||||
'Cangrejo de lava',
|
||||
'Cresa',
|
||||
'Culebra de agua',
|
||||
'Ratón',
|
||||
'Baldomero',
|
||||
'Mordiscos',
|
||||
'Noarm',
|
||||
'Vieja Blanchy',
|
||||
'Loro',
|
||||
'Cerdo polimórfico',
|
||||
'Activador de banda de tesoro pirata',
|
||||
'Insecto apestado',
|
||||
'Cresa apestada',
|
||||
'Rata apestada',
|
||||
'Termita de las Tierras de la Peste',
|
||||
'Gallina polimórfica',
|
||||
'Rata polimórfica',
|
||||
'Perro de la pradera',
|
||||
'Conejo',
|
||||
'Carnero',
|
||||
'Rata',
|
||||
'Carnero de montar',
|
||||
'Cucaracha',
|
||||
'Salome',
|
||||
'Banco de peces',
|
||||
'Escórpido',
|
||||
'Oveja polimórfica',
|
||||
'Oveja',
|
||||
'Fuego fatuo Shen\'dralar',
|
||||
'Ciervo enfermo',
|
||||
'Gacela enferma',
|
||||
'Culebra',
|
||||
'Araña',
|
||||
'Pinchos',
|
||||
'Ardilla',
|
||||
'Puerco',
|
||||
'Curiana corrupta',
|
||||
'Rata corrupta',
|
||||
'Sapo',
|
||||
'Fallo en transportador',
|
||||
'Tortuga polimórfica',
|
||||
'Bajapata',
|
||||
'Voz de Elune',
|
||||
'Waypoint',
|
||||
'Fuego fatuo',
|
||||
}
|
||||
|
||||
pfUI_locale["esES"]["dyndebuffs"] = {
|
||||
["Rupture"] = "Ruptura",
|
||||
@@ -1062,32 +977,4 @@ pfUI_locale["esES"]["debuffs"] = {
|
||||
-- custom entries not detected by DBC extractor
|
||||
pfUI_locale["esES"]["debuffs"]['Cono de frío']={[0]=8.0,} -- Cone of Cold
|
||||
|
||||
pfUI_locale["esES"]["totems"] = {
|
||||
["Tótem de limpieza de enfermedades"] = "spell_nature_diseasecleansingtotem",
|
||||
["Tótem Elemental de Tierra"] = "spell_nature_earthelemental_totem",
|
||||
["Tótem Nexo terrestre"] = "spell_nature_strengthofearthtotem02",
|
||||
["Tótem Elemental de Fuego"] = "spell_fire_elemental_totem",
|
||||
["Tótem Nova de Fuego"] = "spell_fire_sealoffire",
|
||||
["Tótem de resistencia al Fuego"] = "spell_fireresistancetotem_01",
|
||||
["Tótem Lengua de Fuego"] = "spell_nature_guardianward",
|
||||
["Tótem de resistencia a la Escarcha"] = "spell_frostresistancetotem_01",
|
||||
["Tótem Gracia del aire"] = "spell_nature_invisibilitytotem",
|
||||
["Tótem derribador"] = "spell_nature_groundingtotem",
|
||||
["Tótem Corriente de sanación"] = "Inv_spear_04",
|
||||
["Tótem de magma"] = "spell_fire_selfdestruct",
|
||||
["Tótem Fuente de maná"] = "spell_nature_manaregentotem",
|
||||
["Tótem Marea de maná"] = "spell_frost_summonwaterelemental",
|
||||
["Tótem de resistencia a Naturaleza"] = "spell_nature_natureresistancetotem",
|
||||
["Tótem contraveneno"] = "spell_nature_poisoncleansingtotem",
|
||||
["Tótem abrasador"] = "spell_fire_searingtotem",
|
||||
["Tótem avizor"] = "spell_nature_removecurse",
|
||||
["Tótem Garra de piedra"] = "spell_nature_stoneclawtotem",
|
||||
["Tótem Piel de piedra"] = "spell_nature_stoneskintotem",
|
||||
["Tótem Fuerza de la tierra"] = "spell_nature_earthbindtotem",
|
||||
["Tótem de cólera"] = "spell_fire_totemofwrath",
|
||||
["Tótem de tremor"] = "spell_nature_tremortotem",
|
||||
["Tótem Viento Furioso"] = "spell_nature_windfury",
|
||||
["Tótem Muro de viento"] = "spell_nature_earthbind",
|
||||
["Tótem cólera de aire"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
-108
@@ -22,86 +22,6 @@ pfUI_locale["frFR"]["customcast"] = {
|
||||
["MULTISHOT"] = "Flèches multiples",
|
||||
}
|
||||
|
||||
pfUI_locale["frFR"]["critters"] = {
|
||||
'Aspic',
|
||||
'Hanneton',
|
||||
'Chauve-souris de clocher',
|
||||
'Crapaud-bile',
|
||||
'Rat noir',
|
||||
'Chien de prairie brun',
|
||||
'Lapin en cage',
|
||||
'Mouton en cage',
|
||||
'Ecureuil en cage',
|
||||
'Crapaud en cage',
|
||||
'Chat',
|
||||
'Poulet',
|
||||
'Cléo',
|
||||
'Rat du Magma',
|
||||
'Vache',
|
||||
'Métamorphosé en vache',
|
||||
'Daim soigné',
|
||||
'Gazelle soignée',
|
||||
'Rat des profondeurs',
|
||||
'Daim',
|
||||
'Chien',
|
||||
'Effsee',
|
||||
'Rat des profondeurs ensorcelé',
|
||||
'Croc',
|
||||
'Faon',
|
||||
'Hanneton de feu',
|
||||
'Tout-doux',
|
||||
'Grenouille',
|
||||
'Gazelle',
|
||||
'Lièvre',
|
||||
'Cheval',
|
||||
'Crapaud énorme',
|
||||
'Daim infecté',
|
||||
'Ecureuil infecté',
|
||||
'Crapaud de la jungle',
|
||||
'Thermomètre de Krakle',
|
||||
'Dame',
|
||||
'Crabe de lave',
|
||||
'Mocassin d\'eau',
|
||||
'Souris',
|
||||
'M. Bigglesworth',
|
||||
'Grignote',
|
||||
'Noarm',
|
||||
'Vieille Blanchette',
|
||||
'Perroquet',
|
||||
'Métamorphosé en cochon',
|
||||
'Monstre déclencheur du trésor des pirates',
|
||||
'Insecte pestiféré',
|
||||
'Asticot pestiféré',
|
||||
'Rat pestiféré',
|
||||
'Termite des Maleterres',
|
||||
'Chien de prairie',
|
||||
'Lapin',
|
||||
'Bélier',
|
||||
'Rat',
|
||||
'Bélier',
|
||||
'Blatte',
|
||||
'Salome',
|
||||
'Banc de poisson',
|
||||
'Scorpion',
|
||||
'Métamorphosé en mouton',
|
||||
'Mouton',
|
||||
'Feu follet de Shen\'dralar',
|
||||
'Daim malade',
|
||||
'Gazelle malade',
|
||||
'Serpent',
|
||||
'Araignée',
|
||||
'Pointe',
|
||||
'Ecureuil',
|
||||
'Pourceau',
|
||||
'Cafard corrompu',
|
||||
'Rat corrompu',
|
||||
'Crapaud',
|
||||
'Métamorphosé en tortue',
|
||||
'Casse-pieds',
|
||||
'Voix d\'Elune',
|
||||
'Point de SPAWN (Seuls les MJ peuvent le voir)',
|
||||
'Feu follet',
|
||||
}
|
||||
|
||||
pfUI_locale["frFR"]["dyndebuffs"] = {
|
||||
["Rupture"] = "Rupture",
|
||||
@@ -1058,32 +978,4 @@ pfUI_locale["frFR"]["debuffs"] = {
|
||||
-- custom entries not detected by DBC extractor
|
||||
pfUI_locale["frFR"]["debuffs"]['Cône de froid']={[0]=8.0,} -- Cone of Cold
|
||||
|
||||
pfUI_locale["frFR"]["totems"] = {
|
||||
["Totem de Purification des maladies"] = "spell_nature_diseasecleansingtotem",
|
||||
["Totem élémentaire de terre"] = "spell_nature_earthelemental_totem",
|
||||
["Totem de lien terrestre"] = "spell_nature_strengthofearthtotem02",
|
||||
["Totem élémentaire de feu"] = "spell_fire_elemental_totem",
|
||||
["Totem Nova de feu"] = "spell_fire_sealoffire",
|
||||
["Totem de résistance au Feu"] = "spell_fireresistancetotem_01",
|
||||
["Totem Langue de feu"] = "spell_nature_guardianward",
|
||||
["Totem de résistance au Givre"] = "spell_frostresistancetotem_01",
|
||||
["Totem de Grâce aérienne"] = "spell_nature_invisibilitytotem",
|
||||
["Totem de Glèbe"] = "spell_nature_groundingtotem",
|
||||
["Totem guérisseur"] = "Inv_spear_04",
|
||||
["Totem de Magma"] = "spell_fire_selfdestruct",
|
||||
["Totem Fontaine de mana"] = "spell_nature_manaregentotem",
|
||||
["Totem de Vague de mana"] = "spell_frost_summonwaterelemental",
|
||||
["Totem de résistance à la Nature"] = "spell_nature_natureresistancetotem",
|
||||
["Totem de Purification du poison"] = "spell_nature_poisoncleansingtotem",
|
||||
["Totem incendiaire"] = "spell_fire_searingtotem",
|
||||
["Totem Sentinelle"] = "spell_nature_removecurse",
|
||||
["Totem de Griffes de pierre"] = "spell_nature_stoneclawtotem",
|
||||
["Totem de Peau de pierre"] = "spell_nature_stoneskintotem",
|
||||
["Totem de Force de la Terre"] = "spell_nature_earthbindtotem",
|
||||
["Totem de courroux"] = "spell_fire_totemofwrath",
|
||||
["Totem de Séisme"] = "spell_nature_tremortotem",
|
||||
["Totem Furie-des-vents"] = "spell_nature_windfury",
|
||||
["Totem de Mur des vents"] = "spell_nature_earthbind",
|
||||
["Totem de courroux de l'air"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
-113
@@ -22,91 +22,6 @@ pfUI_locale["koKR"]["customcast"] = {
|
||||
["MULTISHOT"] = "일제 사격",
|
||||
}
|
||||
|
||||
pfUI_locale["koKR"]["critters"] = {
|
||||
'살무사',
|
||||
'딱정벌레',
|
||||
'종탑 박쥐',
|
||||
'독두꺼비',
|
||||
'곰쥐',
|
||||
'갈색 땅다람쥐',
|
||||
'우리에 갇힌 토끼',
|
||||
'우리에 갇힌 양',
|
||||
'우리에 갇힌 다람쥐',
|
||||
'우리에 갇힌 개구리',
|
||||
'고양이',
|
||||
'닭',
|
||||
'클레오',
|
||||
'화산쥐',
|
||||
'소',
|
||||
'변이된 소',
|
||||
'회복된 사슴',
|
||||
'회복된 가젤',
|
||||
'깊은굴쥐',
|
||||
'사슴',
|
||||
'강아지',
|
||||
'나비',
|
||||
'피리 소리에 홀린 깊은굴쥐',
|
||||
'검둥이',
|
||||
'새끼 사슴',
|
||||
'불딱정벌레',
|
||||
'복슬이',
|
||||
'작은 개구리',
|
||||
'가젤',
|
||||
'산토끼',
|
||||
'말',
|
||||
'왕두꺼비',
|
||||
'병든 사슴',
|
||||
'병든 다람쥐',
|
||||
'정글 두꺼비',
|
||||
'크래클의 온도계측장치',
|
||||
'레이디',
|
||||
'애벌레',
|
||||
'용암게',
|
||||
'구더기',
|
||||
'물뱀',
|
||||
'생쥐',
|
||||
'비글스워스 씨',
|
||||
'냠냠이',
|
||||
'노암',
|
||||
'늙은말 블랑쉬',
|
||||
'앵무새',
|
||||
'변이된 돼지',
|
||||
'해적 보물 트리거',
|
||||
'역병 걸린 벌레',
|
||||
'역병 걸린 구더기',
|
||||
'역병 걸린 쥐',
|
||||
'역병지대 흰개미',
|
||||
'변이된 닭',
|
||||
'변이된 쥐',
|
||||
'땅다람쥐',
|
||||
'토끼',
|
||||
'산양',
|
||||
'쥐',
|
||||
'길들인 산양',
|
||||
'바퀴',
|
||||
'살로메',
|
||||
'물고기 떼',
|
||||
'전갈',
|
||||
'변이된 양',
|
||||
'양',
|
||||
'셴드랄라 위습',
|
||||
'병든 사슴',
|
||||
'병든 가젤',
|
||||
'뱀',
|
||||
'거미',
|
||||
'스파이크',
|
||||
'다람쥐',
|
||||
'돼지',
|
||||
'오염된 바퀴벌레',
|
||||
'오염된 쥐',
|
||||
'두꺼비',
|
||||
'순간이동기 기능장애',
|
||||
'변이된 거북이',
|
||||
'언더풋',
|
||||
'엘룬의 음성',
|
||||
'Waypoint',
|
||||
'위습',
|
||||
}
|
||||
|
||||
pfUI_locale["koKR"]["dyndebuffs"] = {
|
||||
["Rupture"] = "파열",
|
||||
@@ -1028,32 +943,4 @@ pfUI_locale["koKR"]["debuffs"] = {
|
||||
-- custom entries not detected by DBC extractor
|
||||
pfUI_locale["koKR"]["debuffs"]['냉기 돌']={[0]=8.0,} -- Cone of Cold
|
||||
|
||||
pfUI_locale["koKR"]["totems"] = {
|
||||
["질병 정화 토템"] = "spell_nature_diseasecleansingtotem",
|
||||
["대지의 정령 토템"] = "spell_nature_earthelemental_totem",
|
||||
["속박의 토템"] = "spell_nature_strengthofearthtotem02",
|
||||
["불의 정령 토템"] = "spell_fire_elemental_totem",
|
||||
["불꽃 회오리 토템"] = "spell_fire_sealoffire",
|
||||
["화염 저항 토템"] = "spell_fireresistancetotem_01",
|
||||
["불꽃의 토템"] = "spell_nature_guardianward",
|
||||
["냉기 저항 토템"] = "spell_frostresistancetotem_01",
|
||||
["은총의 토템"] = "spell_nature_invisibilitytotem",
|
||||
["마법흡수 토템"] = "spell_nature_groundingtotem",
|
||||
["치유의 토템"] = "Inv_spear_04",
|
||||
["용암 토템"] = "spell_fire_selfdestruct",
|
||||
["마나샘 토템"] = "spell_nature_manaregentotem",
|
||||
["마나 해일 토템"] = "spell_frost_summonwaterelemental",
|
||||
["자연 저항 토템"] = "spell_nature_natureresistancetotem",
|
||||
["독 정화 토템"] = "spell_nature_poisoncleansingtotem",
|
||||
["불타는 토템"] = "spell_fire_searingtotem",
|
||||
["감시의 토템"] = "spell_nature_removecurse",
|
||||
["돌발톱 토템"] = "spell_nature_stoneclawtotem",
|
||||
["돌가죽 토템"] = "spell_nature_stoneskintotem",
|
||||
["대지력 토템"] = "spell_nature_earthbindtotem",
|
||||
["격노의 토템"] = "spell_fire_totemofwrath",
|
||||
["진동의 토템"] = "spell_nature_tremortotem",
|
||||
["질풍의 토템"] = "spell_nature_windfury",
|
||||
["바람막이 토템"] = "spell_nature_earthbind",
|
||||
["천벌의 토템"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
-113
@@ -22,91 +22,6 @@ pfUI_locale["ruRU"]["customcast"] = {
|
||||
["MULTISHOT"] = "Залп",
|
||||
}
|
||||
|
||||
pfUI_locale["ruRU"]["critters"] = {
|
||||
'Аспид',
|
||||
'Жук',
|
||||
'Чердачный нетопырь',
|
||||
'Желчная жаба',
|
||||
'Черная крыса',
|
||||
'Бурая луговая собачка',
|
||||
'Кролик в клетке',
|
||||
'Овца в клетке',
|
||||
'Белка в клетке',
|
||||
'Жаба в клетке',
|
||||
'Кошка',
|
||||
'Курица',
|
||||
'Клео',
|
||||
'Крыса Недр',
|
||||
'Корова',
|
||||
'Корова',
|
||||
'Исцеленный олень',
|
||||
'Исцеленная газель',
|
||||
'Подземная крыса',
|
||||
'Олень',
|
||||
'Собака',
|
||||
'Эфси',
|
||||
'Пойманная подземная крыса',
|
||||
'Клык',
|
||||
'Олененок',
|
||||
'Огненный жук',
|
||||
'Пушок',
|
||||
'Лягушка',
|
||||
'Газель',
|
||||
'Заяц',
|
||||
'Лошадь',
|
||||
'Огромная жаба',
|
||||
'Зараженный олень',
|
||||
'Зараженная белка',
|
||||
'Тропическая жаба',
|
||||
'Термометр Кракла',
|
||||
'Леди',
|
||||
'Личинка',
|
||||
'Лавовый краб',
|
||||
'Червь',
|
||||
'Болотная гадюка',
|
||||
'Мышь',
|
||||
'Мистер Бигглсуорт',
|
||||
'Грызунчик',
|
||||
'Нетронь',
|
||||
'Старая Савраска',
|
||||
'Попугай',
|
||||
'Свинья',
|
||||
'Пиратский клад инициатор – существо',
|
||||
'Чумная блоха',
|
||||
'Чумной червь',
|
||||
'Чумная крыса',
|
||||
'Термит Чумных земель',
|
||||
'Курица в полиморфе',
|
||||
'Крыса-полиморф',
|
||||
'Луговая собачка',
|
||||
'Кролик',
|
||||
'Баран',
|
||||
'Крыса',
|
||||
'Ездовой баран',
|
||||
'Таракан',
|
||||
'Салом',
|
||||
'Косяк рыбы',
|
||||
'Скорпион',
|
||||
'Овца',
|
||||
'Овца',
|
||||
'Шендраларский огонек',
|
||||
'Больной олень',
|
||||
'Больная газель',
|
||||
'Змея',
|
||||
'Паук',
|
||||
'Хват',
|
||||
'Белка',
|
||||
'Свинья',
|
||||
'Нечистый таракан',
|
||||
'Нечистая крыса',
|
||||
'Жаба',
|
||||
'Неисправный транспортер',
|
||||
'Черепаха',
|
||||
'Шмыг',
|
||||
'Голос Элуны',
|
||||
'Точка маршрута (Только ГМ может увидеть это)',
|
||||
'Огонек',
|
||||
}
|
||||
|
||||
pfUI_locale["ruRU"]["dyndebuffs"] = {
|
||||
["Rupture"] = "Рваная рана",
|
||||
@@ -1065,32 +980,4 @@ pfUI_locale["ruRU"]["debuffs"] = {
|
||||
-- custom entries not detected by DBC extractor
|
||||
pfUI_locale["ruRU"]["debuffs"]['Конус холода']={[0]=8.0,} -- Cone of Cold
|
||||
|
||||
pfUI_locale["ruRU"]["totems"] = {
|
||||
["Тотем очищения от болезней"] = "spell_nature_diseasecleansingtotem",
|
||||
["Тотем элементаля земли"] = "spell_nature_earthelemental_totem",
|
||||
["Тотем оков земли"] = "spell_nature_strengthofearthtotem02",
|
||||
["Тотем элементаля огня"] = "spell_fire_elemental_totem",
|
||||
["Тотем кольца огня"] = "spell_fire_sealoffire",
|
||||
["Тотем сопротивления огню"] = "spell_fireresistancetotem_01",
|
||||
["Тотем языка пламени"] = "spell_nature_guardianward",
|
||||
["Тотем сопротивления льду"] = "spell_frostresistancetotem_01",
|
||||
["Тотем легкости воздуха"] = "spell_nature_invisibilitytotem",
|
||||
["Тотем заземления"] = "spell_nature_groundingtotem",
|
||||
["Тотем исцеляющего потока"] = "Inv_spear_04",
|
||||
["Тотем магмы"] = "spell_fire_selfdestruct",
|
||||
["Тотем источника маны"] = "spell_nature_manaregentotem",
|
||||
["Тотем прилива маны"] = "spell_frost_summonwaterelemental",
|
||||
["Тотем сопротивления магии природы"] = "spell_nature_natureresistancetotem",
|
||||
["Тотем противоядия"] = "spell_nature_poisoncleansingtotem",
|
||||
["Опаляющий тотем"] = "spell_fire_searingtotem",
|
||||
["Сторожевой тотем"] = "spell_nature_removecurse",
|
||||
["Тотем каменного когтя"] = "spell_nature_stoneclawtotem",
|
||||
["Тотем каменной кожи"] = "spell_nature_stoneskintotem",
|
||||
["Тотем силы земли"] = "spell_nature_earthbindtotem",
|
||||
["Тотем гнева"] = "spell_fire_totemofwrath",
|
||||
["Тотем трепета"] = "spell_nature_tremortotem",
|
||||
["Тотем неистовства ветра"] = "spell_nature_windfury",
|
||||
["Тотем стены ветра"] = "spell_nature_earthbind",
|
||||
["Тотем гнева воздуха"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
-108
@@ -22,86 +22,6 @@ pfUI_locale["zhCN"]["customcast"] = {
|
||||
["MULTISHOT"] = "多重射击",
|
||||
}
|
||||
|
||||
pfUI_locale["zhCN"]["critters"] = {
|
||||
'蝰蛇',
|
||||
'甲壳虫',
|
||||
'钟楼蝙蝠',
|
||||
'黄蟾蜍',
|
||||
'黑老鼠',
|
||||
'棕色土拨鼠',
|
||||
'笼中的兔子',
|
||||
'笼中的绵羊',
|
||||
'笼中的松鼠',
|
||||
'笼中的蟾蜍',
|
||||
'猫',
|
||||
'鸡',
|
||||
'克莱奥',
|
||||
'熔核鼠',
|
||||
'乳牛',
|
||||
'奶牛',
|
||||
'被治愈的鹿',
|
||||
'被治愈的瞪羚',
|
||||
'矿道老鼠',
|
||||
'鹿',
|
||||
'狗',
|
||||
'喵喵',
|
||||
'被控制的矿道老鼠',
|
||||
'利牙',
|
||||
'小鹿',
|
||||
'火甲虫',
|
||||
'长毛兔',
|
||||
'青蛙',
|
||||
'瞪羚',
|
||||
'野兔',
|
||||
'马',
|
||||
'大蟾蜍',
|
||||
'被感染的鹿',
|
||||
'被感染的松鼠',
|
||||
'丛林蟾蜍',
|
||||
'克拉兰克的温度计',
|
||||
'雷蒂',
|
||||
'熔岩蟹',
|
||||
'噬鱼蛇',
|
||||
'老鼠',
|
||||
'毕勾沃斯先生',
|
||||
'尼波斯',
|
||||
'诺拉姆',
|
||||
'老马布兰契',
|
||||
'鹦鹉',
|
||||
'小猪',
|
||||
'Pirate treasure trigger mob',
|
||||
'瘟疫虫',
|
||||
'瘟疫蛆',
|
||||
'瘟疫鼠',
|
||||
'瘟疫白蚁',
|
||||
'草原土拨鼠',
|
||||
'兔子',
|
||||
'山羊',
|
||||
'老鼠',
|
||||
'骑乘用山羊',
|
||||
'蟑螂',
|
||||
'萨罗米',
|
||||
'鱼群',
|
||||
'蝎子',
|
||||
'小绵羊',
|
||||
'绵羊',
|
||||
'辛德拉小精灵',
|
||||
'生病的鹿',
|
||||
'生病的瞪羚',
|
||||
'蛇',
|
||||
'蜘蛛',
|
||||
'斯派克',
|
||||
'松鼠',
|
||||
'猪',
|
||||
'腐化蟑螂',
|
||||
'腐化鼠',
|
||||
'蟾蜍',
|
||||
'小乌龟',
|
||||
'安德弗特',
|
||||
'伊露恩之音',
|
||||
'路径点(只有GM可见)',
|
||||
'小精灵',
|
||||
}
|
||||
|
||||
pfUI_locale["zhCN"]["dyndebuffs"] = {
|
||||
["Rupture"] = "割裂",
|
||||
@@ -1082,32 +1002,4 @@ pfUI_locale["zhCN"]["debuffs"] = {
|
||||
-- custom entries not detected by DBC extractor
|
||||
pfUI_locale["zhCN"]["debuffs"]['冰锥']={[0]=8.0,} -- Cone of Cold
|
||||
|
||||
pfUI_locale["zhCN"]["totems"] = {
|
||||
["祛病图腾"] = "spell_nature_diseasecleansingtotem",
|
||||
["土元素图腾"] = "spell_nature_earthelemental_totem",
|
||||
["地缚图腾"] = "spell_nature_strengthofearthtotem02",
|
||||
["火元素图腾"] = "spell_fire_elemental_totem",
|
||||
["火焰新星图腾"] = "spell_fire_sealoffire",
|
||||
["抗火图腾"] = "spell_fireresistancetotem_01",
|
||||
["火舌图腾"] = "spell_nature_guardianward",
|
||||
["抗寒图腾"] = "spell_frostresistancetotem_01",
|
||||
["风之优雅图腾"] = "spell_nature_invisibilitytotem",
|
||||
["根基图腾"] = "spell_nature_groundingtotem",
|
||||
["治疗之泉图腾"] = "Inv_spear_04",
|
||||
["熔岩图腾"] = "spell_fire_selfdestruct",
|
||||
["法力之泉图腾"] = "spell_nature_manaregentotem",
|
||||
["法力之潮图腾"] = "spell_frost_summonwaterelemental",
|
||||
["自然抗性图腾"] = "spell_nature_natureresistancetotem",
|
||||
["清毒图腾"] = "spell_nature_poisoncleansingtotem",
|
||||
["灼热图腾"] = "spell_fire_searingtotem",
|
||||
["岗哨图腾"] = "spell_nature_removecurse",
|
||||
["石爪图腾"] = "spell_nature_stoneclawtotem",
|
||||
["石肤图腾"] = "spell_nature_stoneskintotem",
|
||||
["大地之力图腾"] = "spell_nature_earthbindtotem",
|
||||
["天怒图腾"] = "spell_fire_totemofwrath",
|
||||
["战栗图腾"] = "spell_nature_tremortotem",
|
||||
["风怒图腾"] = "spell_nature_windfury",
|
||||
["风墙图腾"] = "spell_nature_earthbind",
|
||||
["空气之怒图腾"] = "spell_nature_slowingtotem",
|
||||
}
|
||||
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["deDE"] = {
|
||||
["Auto Sell Grey Items"] = nil,
|
||||
["Average Per Hour"] = nil,
|
||||
["Background Color"] = nil,
|
||||
["Bags"] = "Taschen",
|
||||
["Bags & Bank"] = nil,
|
||||
["Bags Border Size"] = nil,
|
||||
["Bagslots Per Row"] = nil,
|
||||
["Bagspace"] = nil,
|
||||
["Bank"] = "Bank",
|
||||
["Banker"] = nil,
|
||||
["Bankslots Per Row"] = nil,
|
||||
["Bar Background"] = nil,
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["deDE"] = {
|
||||
["Enable Mana Ticks"] = nil,
|
||||
["Enable Micro Bar"] = nil,
|
||||
["Enable Mouselook With Right Click"] = nil,
|
||||
["Enable Mouseover Tooltip"] = nil,
|
||||
["Enable Movable Bags"] = nil,
|
||||
["Enable Offscreen Frame Positions"] = nil,
|
||||
["Enable Overlap"] = nil,
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["deDE"] = {
|
||||
["Encode"] = nil,
|
||||
["Ended"] = nil,
|
||||
["Energy Color"] = nil,
|
||||
["Equipped"] = "Angelegt",
|
||||
["Equipped Item Color"] = nil,
|
||||
["Estimate Debuffs"] = nil,
|
||||
["Estimate Enemy Health Points"] = nil,
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["deDE"] = {
|
||||
["Top Actionbar"] = nil,
|
||||
["Top Left"] = nil,
|
||||
["Top Right"] = nil,
|
||||
["Total"] = "Gesamt",
|
||||
["Total Gold"] = nil,
|
||||
["Totem Direction"] = nil,
|
||||
["Totem Icons"] = nil,
|
||||
|
||||
Vendored
+10
-1
@@ -52,15 +52,19 @@ pfUI_translation["enUS"] = {
|
||||
["Auto Sell Grey Items"] = nil,
|
||||
["Average Per Hour"] = nil,
|
||||
["Background Color"] = nil,
|
||||
["Bags"] = nil,
|
||||
["Bags & Bank"] = nil,
|
||||
["Bags Border Size"] = nil,
|
||||
["Bagslots Per Row"] = nil,
|
||||
["Bagspace"] = nil,
|
||||
["Bank"] = nil,
|
||||
["Banker"] = nil,
|
||||
["Bankslots Per Row"] = nil,
|
||||
["Bar Background"] = nil,
|
||||
["Bar Texture"] = nil,
|
||||
["Battleground Frames"] = nil,
|
||||
["Battleground Statistics"] = nil,
|
||||
["BEHIND"] = nil,
|
||||
["Blacklist"] = nil,
|
||||
["Blinding Powder"] = nil,
|
||||
["Blue Border On Friendly Players"] = nil,
|
||||
@@ -293,7 +297,6 @@ pfUI_translation["enUS"] = {
|
||||
["Enable Mana Ticks"] = nil,
|
||||
["Enable Micro Bar"] = nil,
|
||||
["Enable Mouselook With Right Click"] = nil,
|
||||
["Enable Mouseover Tooltip"] = nil,
|
||||
["Enable Movable Bags"] = nil,
|
||||
["Enable Offscreen Frame Positions"] = nil,
|
||||
["Enable Overlap"] = nil,
|
||||
@@ -314,6 +317,7 @@ pfUI_translation["enUS"] = {
|
||||
["Encode"] = nil,
|
||||
["Ended"] = nil,
|
||||
["Energy Color"] = nil,
|
||||
["Equipped"] = nil,
|
||||
["Equipped Item Color"] = nil,
|
||||
["Estimate Debuffs"] = nil,
|
||||
["Estimate Enemy Health Points"] = nil,
|
||||
@@ -326,6 +330,7 @@ pfUI_translation["enUS"] = {
|
||||
["Export"] = nil,
|
||||
["Face"] = nil,
|
||||
["Fade To Custom Color"] = nil,
|
||||
["FARM MODE"] = nil,
|
||||
["Fast"] = nil,
|
||||
["Filter Mode"] = nil,
|
||||
["Finish"] = nil,
|
||||
@@ -536,6 +541,7 @@ pfUI_translation["enUS"] = {
|
||||
["Next Memory Cleanup"] = nil,
|
||||
["No"] = nil,
|
||||
["No Anchor"] = nil,
|
||||
["NO LOS"] = nil,
|
||||
["None"] = nil,
|
||||
["Not a valid button!"] = nil,
|
||||
["No tracking spell active"] = nil,
|
||||
@@ -771,6 +777,8 @@ pfUI_translation["enUS"] = {
|
||||
["Small"] = nil,
|
||||
["Some settings need to reload the UI to take effect.\nDo you want to reload now?"] = nil,
|
||||
["Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?"] = nil,
|
||||
["Sort Bags"] = nil,
|
||||
["Sort Bank"] = nil,
|
||||
["Sort Order"] = nil,
|
||||
["Soul Shard"] = nil,
|
||||
["Soulshard Counter"] = nil,
|
||||
@@ -835,6 +843,7 @@ pfUI_translation["enUS"] = {
|
||||
["Top Actionbar"] = nil,
|
||||
["Top Left"] = nil,
|
||||
["Top Right"] = nil,
|
||||
["Total"] = nil,
|
||||
["Total Gold"] = nil,
|
||||
["Totem Direction"] = nil,
|
||||
["Totem Icons"] = nil,
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["esES"] = {
|
||||
["Auto Sell Grey Items"] = "Vender objetos grises automáticamente",
|
||||
["Average Per Hour"] = "Promedio por hora",
|
||||
["Background Color"] = "Color del fondo",
|
||||
["Bags"] = "Bolsas",
|
||||
["Bags & Bank"] = "Bolsas y banco",
|
||||
["Bags Border Size"] = "Tamaño del borde de las bolsas",
|
||||
["Bagslots Per Row"] = "Casillas de la bolsa por fila",
|
||||
["Bagspace"] = "Huecos en las bolsas",
|
||||
["Bank"] = "Banco",
|
||||
["Banker"] = "Banquero",
|
||||
["Bankslots Per Row"] = "Casillas del banco por fila",
|
||||
["Bar Background"] = "Fondo de la barra",
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["esES"] = {
|
||||
["Enable Mana Ticks"] = "Activar el indicador de pulsos del maná",
|
||||
["Enable Micro Bar"] = "Activar microbarra",
|
||||
["Enable Mouselook With Right Click"] = "Mirar usando el puntero con clic derecho",
|
||||
["Enable Mouseover Tooltip"] = "Activar la descripción emergente al pasar el puntero",
|
||||
["Enable Movable Bags"] = "Permitir mover las bolsas",
|
||||
["Enable Offscreen Frame Positions"] = "Permitir mover los marcos fuera de la pantalla",
|
||||
["Enable Overlap"] = "Permitir superposición",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["esES"] = {
|
||||
["Encode"] = "Codificar",
|
||||
["Ended"] = "Terminado",
|
||||
["Energy Color"] = "Color de energía",
|
||||
["Equipped"] = "Equipado",
|
||||
["Equipped Item Color"] = "Color del objeto equipado",
|
||||
["Estimate Debuffs"] = "Estimar los perjuicios",
|
||||
["Estimate Enemy Health Points"] = "Estimar los puntos de salud del enemigo",
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["esES"] = {
|
||||
["Top Actionbar"] = "Barra de acción superior",
|
||||
["Top Left"] = "Superior derecha",
|
||||
["Top Right"] = "Superior izquierda",
|
||||
["Total"] = "Total",
|
||||
["Total Gold"] = "Oro Total",
|
||||
["Totem Direction"] = "Dirección del tótem",
|
||||
["Totem Icons"] = "Iconos de los tótems",
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["frFR"] = {
|
||||
["Auto Sell Grey Items"] = "Vente automatique des objets gris",
|
||||
["Average Per Hour"] = "Moyenne par heure",
|
||||
["Background Color"] = "Couleur de l'arrière-plan",
|
||||
["Bags"] = "Sacs",
|
||||
["Bags & Bank"] = "Sacs et Banque",
|
||||
["Bags Border Size"] = "Taille de la bordure des Sacs",
|
||||
["Bagslots Per Row"] = "Emplacements des sacs par rangée",
|
||||
["Bagspace"] = "Place libre des sacs",
|
||||
["Bank"] = "Banque",
|
||||
["Banker"] = "Banquier",
|
||||
["Bankslots Per Row"] = "Emplacements de la banque par rangée",
|
||||
["Bar Background"] = "Arrière plan de la barre",
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["frFR"] = {
|
||||
["Enable Mana Ticks"] = "Activer les Ticks de mana",
|
||||
["Enable Micro Bar"] = "Activer la barre des menus miniature",
|
||||
["Enable Mouselook With Right Click"] = "Activer le déplacement de la caméra avec le clic droit",
|
||||
["Enable Mouseover Tooltip"] = "Activer l'infobulle au passage de la souris",
|
||||
["Enable Movable Bags"] = "Activer les sacs mobiles",
|
||||
["Enable Offscreen Frame Positions"] = "Activer le positionnement des cadres en dehors de l'écran",
|
||||
["Enable Overlap"] = "Activer la superposition",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["frFR"] = {
|
||||
["Encode"] = "Encoder",
|
||||
["Ended"] = "Terminé",
|
||||
["Energy Color"] = "Couleur de l'energie",
|
||||
["Equipped"] = "Équipé",
|
||||
["Equipped Item Color"] = "Couleur de l'objet équipé",
|
||||
["Estimate Debuffs"] = "Estimer les Affaiblissements",
|
||||
["Estimate Enemy Health Points"] = "Estimer les points de vie ennemis",
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["frFR"] = {
|
||||
["Top Actionbar"] = "Barre d'action supérieure",
|
||||
["Top Left"] = "Haut Gauche",
|
||||
["Top Right"] = "Haut Droit",
|
||||
["Total"] = "Total",
|
||||
["Total Gold"] = "Or Total",
|
||||
["Totem Direction"] = "Direction des totems",
|
||||
["Totem Icons"] = "Icones des totems",
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["koKR"] = {
|
||||
["Auto Sell Grey Items"] = "회색아이템 자동 판매",
|
||||
["Average Per Hour"] = nil,
|
||||
["Background Color"] = "백그라운드 색상",
|
||||
["Bags"] = "가방",
|
||||
["Bags & Bank"] = "가방&은행",
|
||||
["Bags Border Size"] = "가방 테두리 크기",
|
||||
["Bagslots Per Row"] = nil,
|
||||
["Bagspace"] = "가방 공간",
|
||||
["Bank"] = "은행",
|
||||
["Banker"] = nil,
|
||||
["Bankslots Per Row"] = nil,
|
||||
["Bar Background"] = nil,
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["koKR"] = {
|
||||
["Enable Mana Ticks"] = nil,
|
||||
["Enable Micro Bar"] = "미니바 보기(블리자드 마이크로바)",
|
||||
["Enable Mouselook With Right Click"] = "오른쪽 클릭 Mouselook 사용",
|
||||
["Enable Mouseover Tooltip"] = nil,
|
||||
["Enable Movable Bags"] = nil,
|
||||
["Enable Offscreen Frame Positions"] = "오프스크린 프레임 위치 활성화",
|
||||
["Enable Overlap"] = "겹쳐서 표시",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["koKR"] = {
|
||||
["Encode"] = nil,
|
||||
["Ended"] = nil,
|
||||
["Energy Color"] = nil,
|
||||
["Equipped"] = "착용 중",
|
||||
["Equipped Item Color"] = nil,
|
||||
["Estimate Debuffs"] = nil,
|
||||
["Estimate Enemy Health Points"] = nil,
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["koKR"] = {
|
||||
["Top Actionbar"] = nil,
|
||||
["Top Left"] = nil,
|
||||
["Top Right"] = nil,
|
||||
["Total"] = "총",
|
||||
["Total Gold"] = "총 금",
|
||||
["Totem Direction"] = nil,
|
||||
["Totem Icons"] = nil,
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["ruRU"] = {
|
||||
["Auto Sell Grey Items"] = "Автоматическая продажа серых предметов",
|
||||
["Average Per Hour"] = "Среднее за час",
|
||||
["Background Color"] = "Цвет фона",
|
||||
["Bags"] = "Сумки",
|
||||
["Bags & Bank"] = "Сумки & Банк",
|
||||
["Bags Border Size"] = "Размер границы сумок",
|
||||
["Bagslots Per Row"] = "Количество ячеек в сумке на строку",
|
||||
["Bagspace"] = "Место в сумках",
|
||||
["Bank"] = "Банк",
|
||||
["Banker"] = "Банкир",
|
||||
["Bankslots Per Row"] = "Количество ячеек в банке на строку",
|
||||
["Bar Background"] = "Фон панели",
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["ruRU"] = {
|
||||
["Enable Mana Ticks"] = "Включить восполнение маны",
|
||||
["Enable Micro Bar"] = "Включить панель микро меню",
|
||||
["Enable Mouselook With Right Click"] = "Включить нажатие правой кнопки мыши на индикаторе здоровья",
|
||||
["Enable Mouseover Tooltip"] = "Включить подсказку при наведении мыши",
|
||||
["Enable Movable Bags"] = "Включить подвижные сумки",
|
||||
["Enable Offscreen Frame Positions"] = "Включить расположение окон за пределами экрана",
|
||||
["Enable Overlap"] = "Включить перекрытие",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["ruRU"] = {
|
||||
["Encode"] = "Кодировать",
|
||||
["Ended"] = "Окончание",
|
||||
["Energy Color"] = "Цвет энергии",
|
||||
["Equipped"] = "Экипировано",
|
||||
["Equipped Item Color"] = "Цвет экипированных предметов",
|
||||
["Estimate Debuffs"] = "Оценка дебафов",
|
||||
["Estimate Enemy Health Points"] = "Оценка очков здоровья врага",
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["ruRU"] = {
|
||||
["Top Actionbar"] = "Верхняя",
|
||||
["Top Left"] = "Сверху слева",
|
||||
["Top Right"] = "Сверху справа",
|
||||
["Total"] = "Всего",
|
||||
["Total Gold"] = "Всего золота",
|
||||
["Totem Direction"] = "Направление тотемов",
|
||||
["Totem Icons"] = "Иконки тотемов",
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["zhCN"] = {
|
||||
["Auto Sell Grey Items"] = "自动贩卖灰色物品",
|
||||
["Average Per Hour"] = "平均每小时",
|
||||
["Background Color"] = "背景颜色",
|
||||
["Bags"] = "背包",
|
||||
["Bags & Bank"] = "背包和银行",
|
||||
["Bags Border Size"] = "背包边框大小",
|
||||
["Bagslots Per Row"] = "每行包裹槽数量",
|
||||
["Bagspace"] = "背包空间",
|
||||
["Bank"] = "银行",
|
||||
["Banker"] = "工会银行角色",
|
||||
["Bankslots Per Row"] = "每行银行槽数量",
|
||||
["Bar Background"] = "动作条背景",
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["zhCN"] = {
|
||||
["Enable Mana Ticks"] = "显示法力值刻度",
|
||||
["Enable Micro Bar"] = "显示菜单栏",
|
||||
["Enable Mouselook With Right Click"] = "启动右键移动镜头",
|
||||
["Enable Mouseover Tooltip"] = "启用鼠标悬停工具提示",
|
||||
["Enable Movable Bags"] = "启用可移动包裹",
|
||||
["Enable Offscreen Frame Positions"] = "允许本插件所有框体移出屏幕边缘",
|
||||
["Enable Overlap"] = "叠加显示",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["zhCN"] = {
|
||||
["Encode"] = "编码",
|
||||
["Ended"] = "结束",
|
||||
["Energy Color"] = "能量值颜色",
|
||||
["Equipped"] = "已装备",
|
||||
["Equipped Item Color"] = "已装备物品颜色",
|
||||
["Estimate Debuffs"] = "预估Debuffs",
|
||||
["Estimate Enemy Health Points"] = "预估敌人的生命值",
|
||||
@@ -820,6 +822,7 @@ pfUI_translation["zhCN"] = {
|
||||
["Top Actionbar"] = "上方动作条",
|
||||
["Top Left"] = "左上方",
|
||||
["Top Right"] = "右上方",
|
||||
["Total"] = "总计",
|
||||
["Total Gold"] = "总黄金",
|
||||
["Totem Direction"] = "图腾方向",
|
||||
["Totem Icons"] = "图腾图标",
|
||||
|
||||
Vendored
+4
-1
@@ -51,10 +51,12 @@ pfUI_translation["zhTW"] = {
|
||||
["Auto Sell Grey Items"] = "自動販賣灰色物品",
|
||||
["Average Per Hour"] = "平均每小時",
|
||||
["Background Color"] = "背景顏色",
|
||||
["Bags"] = "背包",
|
||||
["Bags & Bank"] = "背包和銀行",
|
||||
["Bags Border Size"] = "背包邊框大小",
|
||||
["Bagslots Per Row"] = "每行包裹槽數量",
|
||||
["Bagspace"] = "背包空間",
|
||||
["Bank"] = "銀行",
|
||||
["Banker"] = "工會銀行角色",
|
||||
["Bankslots Per Row"] = "每行銀行槽數量",
|
||||
["Bar Background"] = nil,
|
||||
@@ -290,7 +292,6 @@ pfUI_translation["zhTW"] = {
|
||||
["Enable Mana Ticks"] = nil,
|
||||
["Enable Micro Bar"] = "顯示功能表列",
|
||||
["Enable Mouselook With Right Click"] = "啟動右鍵移動鏡頭",
|
||||
["Enable Mouseover Tooltip"] = "啟用滑鼠懸停工具提示",
|
||||
["Enable Movable Bags"] = "啟用可移動包裹",
|
||||
["Enable Offscreen Frame Positions"] = "啟用螢幕框架固定",
|
||||
["Enable Overlap"] = "疊加顯示",
|
||||
@@ -311,6 +312,7 @@ pfUI_translation["zhTW"] = {
|
||||
["Encode"] = "編碼",
|
||||
["Ended"] = nil,
|
||||
["Energy Color"] = nil,
|
||||
["Equipped"] = "已裝備",
|
||||
["Equipped Item Color"] = nil,
|
||||
["Estimate Debuffs"] = nil,
|
||||
["Estimate Enemy Health Points"] = nil,
|
||||
@@ -819,6 +821,7 @@ pfUI_translation["zhTW"] = {
|
||||
["Top Actionbar"] = nil,
|
||||
["Top Left"] = "左上方",
|
||||
["Top Right"] = "右上方",
|
||||
["Total"] = "全部",
|
||||
["Total Gold"] = "總金量",
|
||||
["Totem Direction"] = nil,
|
||||
["Totem Icons"] = nil,
|
||||
|
||||
+6
-5
@@ -83,12 +83,13 @@ end
|
||||
-- [number] Casting time of the spell in milliseconds
|
||||
-- [number] Minimum range from the target required to cast the spell
|
||||
-- [number] Maximum range from the target at which you can cast the spell
|
||||
-- [number] The numeric spell-id of the spell
|
||||
-- [number] Spell's index in the book
|
||||
-- [number] The type of the spellbook that the spell is in
|
||||
-- [number] The numeric spell-id of the spell
|
||||
local spellinfo = {}
|
||||
function libspell.GetSpellInfo(index, bookType)
|
||||
local cache = spellinfo[index]
|
||||
if cache then return cache[1], cache[2], cache[3], cache[4], cache[5], cache[6], cache[7], cache[8] end
|
||||
if cache then return unpack(cache) end
|
||||
|
||||
local slot
|
||||
if type(index) == "string" then
|
||||
@@ -108,10 +109,10 @@ function libspell.GetSpellInfo(index, bookType)
|
||||
-- ClassicAPI's GetSpellInfo returns: name, rank, icon, cost, isFunnel, powerType,
|
||||
-- castTime(ms), minRange, maxRange, spellID. Keep libspell's historical positional
|
||||
-- shape (castingTime at 4, ranges at 5/6, slot+bookType at 7/8).
|
||||
local name, rank, icon, _, _, _, castingTime, minRange, maxRange = GetSpellInfo(slot, bookType)
|
||||
local name, rank, icon, _, _, _, castingTime, minRange, maxRange, spellId = GetSpellInfo(slot, bookType)
|
||||
|
||||
spellinfo[index] = { name, rank, icon, castingTime, minRange, maxRange, slot, bookType }
|
||||
return name, rank, icon, castingTime, minRange, maxRange, slot, bookType
|
||||
spellinfo[index] = SafePack(name, rank, icon, castingTime, minRange, maxRange, slot, bookType, spellId)
|
||||
return name, rank, icon, castingTime, minRange, maxRange, slot, bookType, spellId
|
||||
end
|
||||
|
||||
-- Reset all spell caches whenever new spells are learned/unlearned
|
||||
|
||||
+11
-12
@@ -371,12 +371,12 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
-- active conditional dynamically, instead of being frozen to the first
|
||||
-- statically-scanned spell.
|
||||
if CleveRoids and CleveRoids.IsManagedAction and CleveRoids.IsManagedAction(self.id) then
|
||||
self.spellslot, self.booktype = nil, nil
|
||||
self.spellslot, self.booktype, self.spellID = nil, nil, nil
|
||||
return
|
||||
end
|
||||
|
||||
local kind, slot = GetActionInfo(self.id)
|
||||
self.spellslot, self.booktype = nil, nil
|
||||
self.spellslot, self.booktype, self.spellID = nil, nil, nil
|
||||
if kind == 'macro' then
|
||||
local name, _, body = GetMacroInfo(slot)
|
||||
|
||||
@@ -414,10 +414,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
end
|
||||
|
||||
if match then
|
||||
local _, _, spell, rank = string.find(match, '(.+)%((.+)%)')
|
||||
spell = spell or match
|
||||
self.spellslot, self.booktype = libspell.GetSpellIndex(spell, rank)
|
||||
|
||||
self.spellslot, self.booktype, self.spellID = select(7, libspell.GetSpellInfo(match))
|
||||
if self.spellslot and self.spellslot > 0 then return end
|
||||
end
|
||||
end
|
||||
@@ -426,7 +423,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
end
|
||||
|
||||
local function ButtonEnter(self)
|
||||
local self = self or this
|
||||
self = self or this
|
||||
|
||||
-- indicate that dragging could get enabled
|
||||
drag_await = true
|
||||
@@ -444,6 +441,8 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
else
|
||||
GameTooltip:SetPetAction(self.id)
|
||||
end
|
||||
elseif self.spellID then
|
||||
GameTooltip:SetSpellByID(self.spellID)
|
||||
elseif self.spellslot and self.booktype then
|
||||
GameTooltip:SetSpell(self.spellslot, self.booktype)
|
||||
else
|
||||
@@ -454,7 +453,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
end
|
||||
|
||||
local function ButtonLeave(self)
|
||||
local self = self or this
|
||||
self = self or this
|
||||
|
||||
-- no longer wait for a drag event
|
||||
drag_await = nil
|
||||
@@ -467,7 +466,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
local grid, sid, id, bar, active, texture, _
|
||||
local function ButtonSlotUpdate(self)
|
||||
if not self then return end
|
||||
local self = self or this
|
||||
self = self or this
|
||||
sid = self.id -- 1 to 120
|
||||
|
||||
-- reset shared variables
|
||||
@@ -586,7 +585,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
|
||||
local sid, usable, oom, _
|
||||
local function ButtonUsableUpdate(self)
|
||||
local self = self or this
|
||||
self = self or this
|
||||
sid = self.id -- 1 to 120
|
||||
|
||||
if self.bar == 11 then
|
||||
@@ -622,7 +621,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
end
|
||||
|
||||
local function ButtonRangeUpdate(self)
|
||||
local self = self or this
|
||||
self = self or this
|
||||
|
||||
-- update range display
|
||||
if C.bars.glowrange == "1" and self.bar ~= 11 and self.bar ~= 12 and HasAction(self.id) and ActionHasRange(self.id) and IsActionInRange(self.id) == 0 then
|
||||
@@ -700,7 +699,7 @@ pfUI:RegisterModule("actionbar", function ()
|
||||
end
|
||||
|
||||
local function BarsEvent(self)
|
||||
local self = self or this
|
||||
self = self or this
|
||||
|
||||
-- refresh only specific slots
|
||||
if event == "ACTIONBAR_SLOT_CHANGED" and arg1 and arg1 ~= 0 then
|
||||
|
||||
@@ -2,6 +2,11 @@ pfUI:RegisterModule("autoshift", function ()
|
||||
pfUI.autoshift = CreateFrame("Frame")
|
||||
pfUI.autoshift:RegisterEvent("UI_ERROR_MESSAGE")
|
||||
|
||||
-- Empty stub kept only so Turtle WoW's pfUI-turtle addon doesn't error when
|
||||
-- its obsolete moonkin autoshift module iterates pfUI.autoshift.shapeshifts.
|
||||
-- This fork drives autoshift off GetShapeshiftFormID() and no longer uses it.
|
||||
pfUI.autoshift.shapeshifts = {}
|
||||
|
||||
pfUI.autoshift.scanString = string.gsub(SPELL_FAILED_ONLY_SHAPESHIFT, "%%s", "(.+)")
|
||||
|
||||
pfUI.autoshift.errors = { SPELL_FAILED_NOT_MOUNTED, ERR_ATTACK_MOUNTED, ERR_TAXIPLAYERALREADYMOUNTED,
|
||||
|
||||
+2
-2
@@ -972,7 +972,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.sort.backdrop:SetBackdropBorderColor(1,1,.25,1)
|
||||
frame.sort.texture:SetVertexColor(1,1,.25,1)
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
|
||||
GameTooltip:SetText("Sort Bags")
|
||||
GameTooltip:SetText(T["Sort Bags"])
|
||||
GameTooltip:Show()
|
||||
end)
|
||||
|
||||
@@ -1207,7 +1207,7 @@ pfUI:RegisterModule("bags", function ()
|
||||
frame.sort.backdrop:SetBackdropBorderColor(1,1,.25,1)
|
||||
frame.sort.texture:SetVertexColor(1,1,.25,1)
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
|
||||
GameTooltip:SetText("Sort Bank")
|
||||
GameTooltip:SetText(T["Sort Bank"])
|
||||
GameTooltip:Show()
|
||||
end)
|
||||
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ pfUI:RegisterModule("bgscore", function ()
|
||||
-- Title label
|
||||
local title = mover:CreateFontString(nil, "OVERLAY")
|
||||
title:SetFont("Fonts\\FRIZQT__.TTF", 14, "OUTLINE")
|
||||
title:SetText("Battleground Frames")
|
||||
title:SetText(T["Battleground Frames"])
|
||||
title:SetPoint("TOP", mover, "TOP", 0, -2)
|
||||
|
||||
-- BG score preview text
|
||||
|
||||
@@ -13,6 +13,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
local pendingAction = nil -- "new" | "save" | "rename" — what the popups apply to
|
||||
local slotOverlays = {} -- [invSlotID] = ignored-overlay texture on the character slot
|
||||
local popoutButtons = {} -- popout arrow buttons; toggled with the EM frame
|
||||
local UpdatePopouts -- forward decl; assigned once popouts + flyout exist
|
||||
|
||||
-- Pending ignored-slot toggles per set: a slotID here means the
|
||||
-- effective state is flipped from what's persisted. Committed on
|
||||
@@ -76,7 +77,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
else
|
||||
frame:SetPoint("TOPLEFT", CharacterFrame, "TOPRIGHT", 0, 0)
|
||||
end
|
||||
for _, b in ipairs(popoutButtons) do b:Show() end
|
||||
UpdatePopouts()
|
||||
end)
|
||||
CreateBackdrop(frame, nil, nil, .9)
|
||||
CreateBackdropShadow(frame)
|
||||
@@ -452,13 +453,13 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
-- ============================================================
|
||||
|
||||
local flyout = CreateFrame("Frame", "pfEqMgrFlyout", UIParent)
|
||||
-- Everything tied to the EM sidecar closes with it: the popout arrows,
|
||||
-- the per-slot flyout, and the name/icon popup. (OnShow re-shows the
|
||||
-- popout arrows.)
|
||||
-- The name/icon popup is sidecar-only, so it closes with the sidecar.
|
||||
-- Popout arrows and the flyout are reconciled by UpdatePopouts: by
|
||||
-- default they follow the sidecar, but with the "Always Show Equipment
|
||||
-- Slot Flyouts" option they stay while the paperdoll is open.
|
||||
frame:SetScript("OnHide", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Hide() end
|
||||
flyout:Hide()
|
||||
namePopup:Hide()
|
||||
UpdatePopouts()
|
||||
end)
|
||||
flyout:SetFrameStrata("DIALOG")
|
||||
flyout:Hide()
|
||||
@@ -750,6 +751,27 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Popout arrows follow the EM sidecar by default. With the
|
||||
-- "Always Show Equipment Slot Flyouts" option they follow the paperdoll
|
||||
-- instead, so gear can be swapped without opening the equipment manager.
|
||||
local function PopoutsActive()
|
||||
if C.character.inventory.equipflyout == "1" then
|
||||
return PaperDollFrame:IsShown()
|
||||
end
|
||||
return frame:IsShown()
|
||||
end
|
||||
|
||||
function UpdatePopouts()
|
||||
local show = PopoutsActive()
|
||||
for _, b in ipairs(popoutButtons) do
|
||||
if show then b:Show() else b:Hide() end
|
||||
end
|
||||
if not show then flyout:Hide() end
|
||||
end
|
||||
|
||||
PaperDollFrame:HookScript("OnShow", UpdatePopouts)
|
||||
PaperDollFrame:HookScript("OnHide", UpdatePopouts)
|
||||
|
||||
-- ============================================================
|
||||
-- Refresh
|
||||
-- ============================================================
|
||||
|
||||
@@ -136,7 +136,7 @@ pfUI:RegisterModule("farmmode", function ()
|
||||
pfUI.farmmap.button.txt = pfUI.farmmap.button:CreateFontString("pfFarmMapText", "LOW", "GameFontWhite")
|
||||
pfUI.farmmap.button.txt:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
|
||||
pfUI.farmmap.button.txt:SetPoint("CENTER", 0, 0)
|
||||
pfUI.farmmap.button.txt:SetText("|cff33ffcc FARM MODE")
|
||||
pfUI.farmmap.button.txt:SetText("|cff33ffcc " .. T["FARM MODE"])
|
||||
end
|
||||
|
||||
CreateBackdrop(pfUI.farmmap)
|
||||
|
||||
+1
-1
@@ -2240,7 +2240,6 @@ pfUI:RegisterModule("gui", function ()
|
||||
|
||||
-- build config entries
|
||||
CreateConfig(U[c], T["Display Frame"] .. ": " .. t, C.unitframes[c], "visible", "checkbox")
|
||||
CreateConfig(U[c], T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox")
|
||||
CreateConfig(U[c], T["Default Transparency"], C.unitframes[c], "alpha_visible", "dropdown", pfUI.gui.dropdowns.percent_small)
|
||||
CreateConfig(U[c], T["Out Of Range Transparency"], C.unitframes[c], "alpha_outrange", "dropdown", pfUI.gui.dropdowns.percent_small)
|
||||
CreateConfig(U[c], T["Offline Transparency"], C.unitframes[c], "alpha_offline", "dropdown", pfUI.gui.dropdowns.percent_small)
|
||||
@@ -2412,6 +2411,7 @@ pfUI:RegisterModule("gui", function ()
|
||||
|
||||
CreateGUIEntry(T["Character"], T["Inventory"], function()
|
||||
CreateConfig(nil, T["Show Durability"], C.character.inventory, "durability", "checkbox")
|
||||
CreateConfig(nil, T["Always Show Equipment Slot Flyouts"], C.character.inventory, "equipflyout", "checkbox")
|
||||
end)
|
||||
|
||||
CreateGUIEntry(T["Character"], T["Reputation"], function()
|
||||
|
||||
+34
-9
@@ -1,10 +1,8 @@
|
||||
pfUI:RegisterModule("hunterbar", function ()
|
||||
local class = UnitClassBase("player")
|
||||
if class ~= "HUNTER" or C.bars.hunterbar == "0" then return end
|
||||
if UnitClassBase("player") ~= "HUNTER" or C.bars.hunterbar == "0" then return end
|
||||
|
||||
-- Wing Clip (any rank) and Arcane Shot (any rank) spell IDs.
|
||||
-- IsSpellInRange(spellId) works with any spell ID via Nampower,
|
||||
-- no actionbar slot needed.
|
||||
-- C_Spell.IsSpellInRange works with any spell ID, no actionbar slot needed.
|
||||
local WINGCLIP_ID = 2974 -- melee range indicator (~5 yd)
|
||||
local ARCANESHOT_ID = 3044 -- ranged range indicator (~35 yd)
|
||||
|
||||
@@ -12,22 +10,37 @@ pfUI:RegisterModule("hunterbar", function ()
|
||||
-- Only swap BACK to melee bar when Wing Clip is actually in range.
|
||||
-- This prevents rapid bar-flipping in the transition zone.
|
||||
|
||||
local THROTTLE = 0.02 -- seconds between range checks (was every frame)
|
||||
|
||||
pfUI.hunterbar = CreateFrame("Frame", "pfHunterBar", UIParent)
|
||||
|
||||
-- track which page we last forced so we don't spam ChangeActionBarPage()
|
||||
pfUI.hunterbar.lastPage = nil
|
||||
pfUI.hunterbar.elapsed = 0
|
||||
|
||||
-- Idle until there's a live, attackable target. A hidden frame runs no
|
||||
-- OnUpdate, so the range polling only ticks while it can matter.
|
||||
pfUI.hunterbar:Hide()
|
||||
|
||||
pfUI.hunterbar:SetScript("OnUpdate", function()
|
||||
-- only act when there is a live, attackable target
|
||||
this.elapsed = this.elapsed + arg1
|
||||
if this.elapsed < THROTTLE then return end
|
||||
this.elapsed = 0
|
||||
|
||||
-- Target died or turned unattackable without a target-change event
|
||||
-- (it dropped to a corpse); stop ticking until the next target.
|
||||
if not UnitExists("target") or not UnitCanAttack("player", "target") then
|
||||
this:Hide()
|
||||
return
|
||||
end
|
||||
|
||||
local wingclipInRange = IsSpellInRange(WINGCLIP_ID, "target")
|
||||
local arcaneshotInRange = IsSpellInRange(ARCANESHOT_ID, "target")
|
||||
-- C_Spell.IsSpellInRange returns true / false / nil (rangeless). The
|
||||
-- explicit == true / == false tests leave the bar unchanged on nil.
|
||||
local wingclipInRange = C_Spell.IsSpellInRange(WINGCLIP_ID, "target")
|
||||
local arcaneshotInRange = C_Spell.IsSpellInRange(ARCANESHOT_ID, "target")
|
||||
|
||||
-- swap to ranged bar: out of melee range AND arcane shot (8yd) in range
|
||||
if wingclipInRange == 0 and arcaneshotInRange == 1 then
|
||||
if wingclipInRange == false and arcaneshotInRange == true then
|
||||
if this.lastPage ~= 2 then
|
||||
this.lastPage = 2
|
||||
_G.CURRENT_ACTIONBAR_PAGE = 2
|
||||
@@ -35,7 +48,7 @@ pfUI:RegisterModule("hunterbar", function ()
|
||||
end
|
||||
|
||||
-- swap to melee bar: in melee range AND arcane shot (8yd) out of range
|
||||
elseif wingclipInRange == 1 and arcaneshotInRange == 0 then
|
||||
elseif wingclipInRange == true and arcaneshotInRange == false then
|
||||
if this.lastPage ~= 1 then
|
||||
this.lastPage = 1
|
||||
_G.CURRENT_ACTIONBAR_PAGE = 1
|
||||
@@ -43,4 +56,16 @@ pfUI:RegisterModule("hunterbar", function ()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Start ticking only when we gain an attackable target.
|
||||
pfUI.hunterbar:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||
pfUI.hunterbar:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
pfUI.hunterbar:SetScript("OnEvent", function()
|
||||
if UnitExists("target") and UnitCanAttack("player", "target") then
|
||||
this.elapsed = THROTTLE -- run the first check on the next frame
|
||||
this:Show()
|
||||
else
|
||||
this:Hide()
|
||||
end
|
||||
end)
|
||||
end)
|
||||
@@ -75,14 +75,14 @@ pfUI:RegisterModule("innervatecall", function ()
|
||||
|
||||
SendChatMessage(">> Innervate casted on " .. targetName .. " <<", channel)
|
||||
|
||||
-- Schedule "ready" announcement when cooldown expires
|
||||
-- Use GetSpellIdCooldown for precise remaining time, fallback to 360s
|
||||
-- Schedule "ready" announcement when the cooldown expires. Read the
|
||||
-- precise remaining time from C_Spell.GetSpellCooldown (startTime and
|
||||
-- duration are seconds from the GetTime epoch); fall back to 360s.
|
||||
local cdRemaining = 360
|
||||
if GetSpellIdCooldown then
|
||||
local cd = GetSpellIdCooldown(INNERVATE_SPELLID)
|
||||
if cd and cd.cooldownRemainingMs and cd.cooldownRemainingMs > 0 then
|
||||
cdRemaining = cd.cooldownRemainingMs / 1000
|
||||
end
|
||||
local cd = C_Spell.GetSpellCooldown(INNERVATE_SPELLID)
|
||||
if cd and cd.duration and cd.duration > 0 then
|
||||
local remaining = cd.startTime + cd.duration - GetTime()
|
||||
if remaining > 0 then cdRemaining = remaining end
|
||||
end
|
||||
|
||||
C_Timer.After(cdRemaining, function()
|
||||
|
||||
@@ -26,10 +26,14 @@ pfUI:RegisterModule("itemcount", function ()
|
||||
if bank < 0 then bank = 0 end
|
||||
|
||||
frame:AddLine(" ")
|
||||
if bags > 0 then frame:AddDoubleLine("Bags:", bags, 1, 1, 1, 1, 1, 1) end
|
||||
if bank > 0 then frame:AddDoubleLine("Bank:", bank, 1, 1, 1, 1, 1, 1) end
|
||||
if equipped > 0 then frame:AddDoubleLine("Equipped:", equipped, 1, 1, 1, 1, 1, 1) end
|
||||
frame:AddDoubleLine("Total:", total, 1, 1, 1, 1, 1, 1)
|
||||
if bags > 0 then frame:AddDoubleLine(T["Bags"] .. ":", bags, 1, 1, 1, 1, 1, 1) end
|
||||
if bank > 0 then frame:AddDoubleLine(T["Bank"] .. ":", bank, 1, 1, 1, 1, 1, 1) end
|
||||
if equipped > 0 then frame:AddDoubleLine(T["Equipped"] .. ":", equipped, 1, 1, 1, 1, 1, 1) end
|
||||
|
||||
local sources = (bags > 0 and 1 or 0) + (bank > 0 and 1 or 0) + (equipped > 0 and 1 or 0)
|
||||
if sources > 1 then
|
||||
frame:AddDoubleLine(T["Total"] .. ":", total, 1, 1, 1, 1, 1, 1)
|
||||
end
|
||||
frame:Show()
|
||||
end
|
||||
|
||||
|
||||
+66
-27
@@ -283,15 +283,35 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
end
|
||||
end
|
||||
|
||||
local function TotemPlate(name)
|
||||
if C.nameplates.totemicons == "1" then
|
||||
for totem, icon in pairs(L["totems"]) do
|
||||
if string.find(name, totem) then return icon end
|
||||
end
|
||||
-- Numeric CreatureType.dbc id for the plate's unit (8 = Critter, 11 = Totem).
|
||||
-- It's fixed per unit, so cache it and reset on plate reuse. nil while the GUID
|
||||
-- can't resolve yet (incl. the no-SuperWoW case, where cachedGuid is empty).
|
||||
-- Locale-proof and covers custom units for free -- no name tables needed.
|
||||
local function CreatureType(plate)
|
||||
local guid = plate.cachedGuid
|
||||
if not guid or guid == "" then return nil end
|
||||
if not plate.creatureType then
|
||||
plate.creatureType = UnitCreatureTypeID(guid) -- nil retries next call
|
||||
end
|
||||
return plate.creatureType
|
||||
end
|
||||
|
||||
local function HidePlate(unittype, name, fullhp, target)
|
||||
-- Totem icon, read straight from the game:
|
||||
-- * Passive totems self-cast their provided buff, so they carry exactly one
|
||||
-- aura whose icon IS the totem's icon (Totem::Summon TOTEM_PASSIVE).
|
||||
-- * Active totems (Searing/Magma/Fire Nova) cast at enemies and hold no
|
||||
-- self-aura, so their icon arrives via UNIT_SPELLCAST_SUCCEEDED (cached
|
||||
-- into plate.totemIcon by the event handler); nil here until then.
|
||||
local function TotemPlate(plate)
|
||||
if C.nameplates.totemicons ~= "1" then return nil end
|
||||
if CreatureType(plate) ~= 11 then return nil end
|
||||
if plate.totemIcon then return plate.totemIcon end
|
||||
local aura = C_UnitAuras.GetBuffDataByIndex(plate.cachedGuid, 1)
|
||||
if aura then plate.totemIcon = aura.icon end
|
||||
return plate.totemIcon
|
||||
end
|
||||
|
||||
local function HidePlate(unittype, fullhp, target, plate)
|
||||
-- keep some plates always visible according to config
|
||||
if C.nameplates.fullhealth == "1" and not fullhp then return nil end
|
||||
if C.nameplates.target == "1" and target then return nil end
|
||||
@@ -307,14 +327,10 @@ pfUI:RegisterModule("nameplates", function ()
|
||||
return true
|
||||
elseif C.nameplates.friendlyplayer == "1" and unittype == "FRIENDLY_PLAYER" then
|
||||
return true
|
||||
elseif C.nameplates.critters == "1" and unittype == "NEUTRAL_NPC" then
|
||||
for i, critter in pairs(L["critters"]) do
|
||||
if string.lower(name) == string.lower(critter) then return true end
|
||||
end
|
||||
elseif C.nameplates.totems == "1" then
|
||||
for totem in pairs(L["totems"]) do
|
||||
if string.find(name, totem) then return true end
|
||||
end
|
||||
elseif C.nameplates.critters == "1" and CreatureType(plate) == 8 then
|
||||
return true
|
||||
elseif C.nameplates.totems == "1" and CreatureType(plate) == 11 then
|
||||
return true
|
||||
end
|
||||
|
||||
-- nothing to hide
|
||||
@@ -483,6 +499,7 @@ nameplates:RegisterEvent("UNIT_SPELLCAST_START")
|
||||
nameplates:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
|
||||
nameplates:RegisterEvent("UNIT_SPELLCAST_STOP")
|
||||
nameplates:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
|
||||
nameplates:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
|
||||
nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
|
||||
nameplates:SetScript("OnEvent", function()
|
||||
@@ -569,6 +586,8 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
local guid = UnitGUID(arg1)
|
||||
plate.nameplate.cachedGuid = guid
|
||||
plate.nameplate.unit = arg1
|
||||
plate.nameplate.creatureType = nil -- recompute for the new unit
|
||||
plate.nameplate.totemIcon = nil
|
||||
if guid then
|
||||
plateByGuid[guid] = plate.nameplate
|
||||
-- Seed: the unit may already be mid-cast (its UNIT_SPELLCAST_START
|
||||
@@ -646,6 +665,22 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
end
|
||||
end
|
||||
|
||||
elseif event == "UNIT_SPELLCAST_SUCCEEDED" then
|
||||
-- Active totems (Searing/Magma/Fire Nova) carry no self-aura, so their
|
||||
-- attack cast is the only icon source. Capture it once per totem, gated on
|
||||
-- creature type so a normal caster's spell never styles it as a totem.
|
||||
if arg1 and strfind(arg1, "^nameplate") then
|
||||
local guid = UnitGUID(arg1)
|
||||
local plate = guid and plateByGuid[guid]
|
||||
if plate and not plate.totemIcon and arg3 and CreatureType(plate) == 11 then
|
||||
local tex = C_Spell.GetSpellTexture(arg3)
|
||||
if tex then
|
||||
plate.totemIcon = tex
|
||||
plate.castUpdate = true -- re-render now so the icon shows
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif event == "UNIT_AURA" then
|
||||
-- ClassicAPI: fires with arg1 == "nameplateN" when a unit's aura set
|
||||
-- changes (add/remove/modify). Flag the matching plate so OnUpdate does a
|
||||
@@ -1072,11 +1107,11 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
end
|
||||
|
||||
-- hide frames according to the configuration
|
||||
local TotemIcon = TotemPlate(name)
|
||||
local TotemIcon = TotemPlate(plate)
|
||||
|
||||
if TotemIcon then
|
||||
-- create totem icon
|
||||
plate.totem.icon:SetTexture("Interface\\Icons\\" .. TotemIcon)
|
||||
-- icon resolved from the totem's aura / attack cast (already a full path)
|
||||
plate.totem.icon:SetTexture(TotemIcon)
|
||||
|
||||
plate.glow:Hide()
|
||||
plate.level:Hide()
|
||||
@@ -1084,7 +1119,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
plate.health:Hide()
|
||||
plate.guild:Hide()
|
||||
plate.totem:Show()
|
||||
elseif HidePlate(unittype, name, (hpmax-hp == hpmin), target) then
|
||||
elseif HidePlate(unittype, (hpmax-hp == hpmin), target, plate) then
|
||||
plate.level:SetPoint("RIGHT", plate.name, "LEFT", -3, 0)
|
||||
plate.name:SetParent(plate)
|
||||
plate.guild:SetPoint("BOTTOM", plate.name, "BOTTOM", -2, -(font_size + 2))
|
||||
@@ -1191,12 +1226,11 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
|
||||
local r, g, b, a = unpack(unitcolors[unittype])
|
||||
|
||||
if class then
|
||||
if unittype == "ENEMY_PLAYER" and C.nameplates["enemyclassc"] == "1" then
|
||||
r, g, b, a = PFUI_CLASS_COLORS[class]:GetRGBA()
|
||||
elseif unittype == "FRIENDLY_PLAYER" and C.nameplates["friendclassc"] == "1" then
|
||||
r, g, b, a = PFUI_CLASS_COLORS[class]:GetRGBA()
|
||||
end
|
||||
if class and (
|
||||
(unittype == "ENEMY_PLAYER" and C.nameplates["enemyclassc"] == "1") or
|
||||
(unittype == "FRIENDLY_PLAYER" and C.nameplates["friendclassc"] == "1")
|
||||
) then
|
||||
r, g, b, a = PFUI_CLASS_COLORS[class]:GetRGBA()
|
||||
end
|
||||
|
||||
if unitstr and UnitIsTapped(unitstr) and not UnitIsTappedByPlayer(unitstr) then
|
||||
@@ -1222,10 +1256,15 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
|
||||
plate.cache.namecolor = r + g + b
|
||||
end
|
||||
|
||||
-- update combopoints
|
||||
for i=1, 5 do plate.combopoints[i]:Hide() end
|
||||
if target and C.nameplates.cpdisplay == "1" then
|
||||
for i=1, GetComboPoints("target") do plate.combopoints[i]:Show() end
|
||||
local cp = GetComboPoints("target")
|
||||
if plate.cpShown ~= cp then
|
||||
for i=1, 5 do plate.combopoints[i]:SetShown(i <= cp) end
|
||||
plate.cpShown = cp
|
||||
end
|
||||
elseif plate.cpShown then
|
||||
for i=1, 5 do plate.combopoints[i]:Hide() end
|
||||
plate.cpShown = nil
|
||||
end
|
||||
|
||||
-- update debuffs
|
||||
|
||||
+2
-2
@@ -28,7 +28,7 @@ pfUI:RegisterModule("unitxp", function ()
|
||||
behindFrame.text:SetFont(pfUI.font_default, fontSize, "OUTLINE")
|
||||
behindFrame.text:SetPoint("RIGHT", behindFrame, "RIGHT", -1, 0)
|
||||
behindFrame.text:SetTextColor(0.3, 1, 0.3, 1)
|
||||
behindFrame.text:SetText("BEHIND")
|
||||
behindFrame.text:SetText(T["BEHIND"])
|
||||
behindFrame.text:Hide()
|
||||
|
||||
local lastCheck = 0
|
||||
@@ -62,7 +62,7 @@ pfUI:RegisterModule("unitxp", function ()
|
||||
losFrame.text:SetFont(pfUI.font_default, fontSize, "OUTLINE")
|
||||
losFrame.text:SetPoint("RIGHT", losFrame, "RIGHT", -1, -slot)
|
||||
losFrame.text:SetTextColor(1, 0.3, 0.3, 1)
|
||||
losFrame.text:SetText("NO LOS")
|
||||
losFrame.text:SetText(T["NO LOS"])
|
||||
losFrame.text:Hide()
|
||||
|
||||
local lastCheck = 0
|
||||
|
||||
@@ -425,7 +425,7 @@ pfUI:SetScript("OnEvent", function()
|
||||
pfUI.version.major, pfUI.version.minor, pfUI.version.fix = 0, 0, 0
|
||||
pfUI.version.string = "dev"
|
||||
else
|
||||
local major, minor, fix = pfUI.api.strsplit(".", raw)
|
||||
local major, minor, fix = pfUI.api.strsplit(".", string.gsub(raw, "^[vV]", ""))
|
||||
pfUI.version.major = tonumber(major) or 0
|
||||
pfUI.version.minor = tonumber(minor) or 0
|
||||
pfUI.version.fix = tonumber(fix) or 0
|
||||
|
||||
Reference in New Issue
Block a user