70 Commits

Author SHA1 Message Date
Brues fa1dc5637e Bump ClassicAPI min to 1.7.4
Totem functions!
2026-07-20 22:17:49 -05:00
Brues 8506f5ffbf Localize the totem tooltip click hints
Add a Left Click / Right Click hint to the totem icon tooltip via
AddDoubleLine, matching the panel.lua convention. Reuses the existing
"Left Click" / "Right Click" strings and adds "Recast Totem" /
"Target Totem" as new translation keys (stubbed across all locales; they
fall back to English until translated).

Also drop the now-orphaned "Range Check Interval" string from every
locale manifest -- the setting was removed when librange stopped
scanning, but its translation stubs were left behind.
2026-07-20 22:16:05 -05:00
Brues 9c529512d1 Replace libtotem with ClassicAPI's native totem tracker
ClassicAPI now ships GetTotemInfo/GetTotemTimeLeft/GetTotemDuration/
TargetTotem plus a native PLAYER_TOTEM_UPDATE event, backed by a
data-driven tracker (slot from the Spell.dbc summon effect, duration from
SpellDuration.dbc, and object-manager death detection). That's exactly
what libtotem hand-rolled -- and better -- so delete the library outright:
its spellid/icon tables, the CastSpellByName/CastSpell/UseAction hooks,
the SPELL_GO commit path, and the active-totem bookkeeping.

modules/totems.lua becomes a thin consumer of the native API:
- Driven by PLAYER_TOTEM_UPDATE; drop the shaman tick-poller that only
  existed because vanilla had no totem event.
- Fix the GetTotemInfo call sites: the native 1st return is tool presence,
  not "summoned", so key active state on name/start instead.
- Right-click a totem icon to TargetTotem it; tooltip shows remaining time
  via GetTotemTimeLeft.

modules/turtle-wow.lua: drop the Totemic Recall handler that poked
libtotem:Clean() -- the native tracker detects the totems despawning and
clears the slots itself. Also clean up the now-orphaned translation string
and a stale libtotem mention in libdebuff's comment.
2026-07-20 21:51:08 -05:00
Brues 88d0f7bf74 Use table.wipe to reset spell caches
Clear existing spell cache tables with table.wipe instead of creating new tables when LEARNED_SPELL_IN_TAB fires. This preserves existing table references (spellmaxrank, spellindex, spellinfo), avoiding stale references and potential bugs while being slightly more efficient. Change applied in libs/libspell.lua.
2026-07-20 21:35:31 -05:00
Brues a3ff20782d Use table.wipe and table.insert for tables
Replace custom wipe implementation with a call to table.wipe in api/api.lua and update its doc comment to explain behavior (resets Lua 5.0 length via luaL_setn, advises using table.insert). Replace manual table.getn(t)+1 array appends with table.insert in modules/loot.lua (two sites). Makes table operations safer and more idiomatic, avoiding manual metatable handling and getn-based append idioms.
2026-07-20 21:16:12 -05:00
Brues 88c2462fbd CLASS_SORT_ORDER is already defined by !!!ClassicAPI 2026-07-20 21:15:25 -05:00
Brues e28a7e5606 Optimize isempty function using next() 2026-07-20 18:46:09 -05:00
Brues dfa74c5756 Make the bag sort family-aware and locale-independent
Two fixes to libbagsort's planning stage.

Family-aware placement: the sort treated every bag in the list as
interchangeable storage, so with a quiver / soul / profession bag in the
set it would try to swap a general item into a slot that can't hold it.
The client rejects that swap, but the grid was updated as if it
succeeded, desyncing the plan and corrupting the sort from there on. Now
each destination slot is tagged with its bag's family (via ClassicAPI's
GetItemFamily, which reports bag families reliably) and every item is
routed to a cell that accepts it -- matching specialty bag first,
overflowing to general -- so nothing lands where it can't go and family
items consolidate into their bags for free.

Locale-independent categories: SortCategoryPrefix compared the localized
itemType/quality strings from GetItemInfo, which silently miscategorize
everything on a non-enUS client. Switch to the numeric classID/quality
via C_Item.GetItemInfo and ClassicAPI's Enum.ItemClass / Enum.ItemQuality.
2026-07-20 17:46:37 -05:00
Brues 1c0c9dc019 Replace librange's position scan with ClassicAPI's UnitInRange
librange was a per-frame position scanner: it swept party/raid unit
tokens, cached each one's distance via UnitPosition, and answered range
queries from that cache. All of it existed only because 1.12 had no cheap
way to check an arbitrary unit's distance. ClassicAPI's UnitInRange does
exactly that C-side (fixed 40y healing range, position miss reported via
the second return), so the whole library collapses to a direct call.

Wins from dropping the cache:
- No staleness. The scanner's zone-death and roster-reindex bugs simply
  can't exist without a cache to go stale, so this supersedes the
  keep-alive fixes from 756e8840.
- All classes get target-frame range fading. The old target path faked a
  40y check via IsActionInRange on a healing spell found on the action
  bar, so classes without such a spell (GetRangeSlot returned nil) never
  had a working target range check.

The rangecheck == "0" master switch used to be enforced by hiding the
scanner; with no scanner, move that gate into pfUI.api.UnitInRange so
disabling the check still means nothing fades. Threshold is now 40y (the
ClassicAPI constant) rather than the old 45y. Drop the now-dead
rangechecki (Range Check Interval) setting, its GUI row, and migration.
2026-07-20 16:54:27 -05:00
Brues 801935130e Update GetItemLinkByName to use C_Item API
Replace vanilla GetItemInfo and manual link construction with C_Item.GetItemNameByID and C_Item.GetItemInfo
2026-07-20 15:11:50 -05:00
Brues 8cdced5ec0 Simplify modf function
Delegate to ClassicAPI
2026-07-20 15:10:31 -05:00
Brues 756e8840af Keep the rangecheck scanner alive across zones and roster changes
PLAYER_LEAVING_WORLD fires on every loading screen, not just logout, but
librange treated it as terminal: it latched librange_isLoggingOut and
tore OnUpdate off the frame, neither of which was ever restored. So the
first zone (into a BG, dungeon, etc.) permanently killed the distance
scan -- unitdata stopped updating and UnitInSpellRange defaulted every
unit to in-range until /reload, which the next loading screen then undid.
Only PLAYER_LOGOUT is terminal now; PLAYER_LEAVING_WORLD just hides for
the loading screen and PLAYER_ENTERING_WORLD re-shows it.

Also invalidate on RAID_ROSTER_UPDATE / PARTY_MEMBERS_CHANGED: the range
state is cached per unit token, so a roster re-index leaves each unitN
mapped to a different player with stale data. Clear the token cache and
restart the sweep so shifted/joined slots are re-evaluated within one
pass instead of inheriting the previous occupant's range.
2026-07-20 14:12:07 -05:00
Brues b2db091d54 bump min ClassicAPI version 2026-07-20 02:42:34 -05:00
Brues 5fae0bd459 Add priest shadowform auto-paging, sharing the druid-stealth flag
Mirror the druid-stealth page switch for priests: swap to the auto page
(8) while in Shadowform, back to the default page when it drops. Driven
by UPDATE_SHAPESHIFT_FORM (form ID 28), which fully covers shadowform on
its own -- no prowl-style stealth substate to chase.

Fold the new state into the existing prowl machinery instead of
duplicating it: prowl/shadowform are mutually exclusive by class, so one
shared `formpaging` flag and one page constant serve both, and the
OnUpdate switch collapses to a single class-gated block.
2026-07-20 02:40:37 -05:00
Brues 3deddf2b08 Drive questitem off QUEST_ACCEPTED/QUEST_REMOVED instead of rescanning
The item->quest map only changes when a quest enters or leaves the log,
not on progress, yet it was fully rebuilt on every QUEST_LOG_UPDATE burst
(a whole log walk + GetQuestDetails per quest). Maintain it incrementally
from ClassicAPI's QUEST_ACCEPTED / QUEST_REMOVED, keyed on the stable
questID with title/level cached at add time (the old log index shifted on
any add/remove). QUEST_LOG_UPDATE now only drives a one-time login seed
until the detail cache warms, since QUEST_ACCEPTED is suppressed for the
bulk sync; afterward it's a no-op and questing does no rebuilds.
2026-07-19 02:25:23 -05:00
Brues 650bcda001 Allocate newitem glow lazily, only for slots that go new
UpdateSlot previously created the glow texture and OnEnter acknowledge
hook on the first pass over every slot, then toggled visibility. Move
both inside the "is new" branch so a slot only allocates when it actually
holds a new item -- most bag/bank slots never do. Behavior is unchanged:
the glow is still created once per slot and reused, and the hook is
installed exactly when it's first needed.
2026-07-17 16:04:03 -05:00
Brues 931fe6c22d Harden the ClassicAPI-missing path so the disable notice can show
pfUI's TOC depends on the !!!ClassicAPI addon, so a nil CLASSIC_API_VERSION
means the addon loaded but the DLL isn't present -- yet the graceful-disable
branch itself called ClassicAPI APIs (EventUtil.ContinueOnPlayerLogin, and
Mixin/CallbackRegistryMixin for pfUI.events), so it crashed instead of
informing the user.

- Defer the popup with a bare PLAYER_ENTERING_WORLD frame (stock 1.12)
  instead of EventUtil/IsLoggedIn/PLAYER_LOGIN (ClassicAPI-era).
- Read the editbox via getglobal rather than _G.
- Guard pfUI.events creation behind `not pfUI.disabled`.
- Reword the notice: since the addon is present but the DLL isn't (or is
  outdated), tell the user the addon ships bundled with the DLL and to
  delete the !!!ClassicAPI folder and (re)install the latest release.
2026-07-17 15:12:30 -05:00
Brues bd4a40b0f2 Add newitem module: highlight freshly-acquired bag items
New module built on ClassicAPI's C_NewItems + BAG_NEW_ITEMS_UPDATED.
Glows bag slots (bags 0-4) holding items acquired since login, keyed on
item GUID so the flag survives rearranging. Hovering an item
acknowledges it (RemoveNewItem); closing the bags clears the rest via
ClearAll. Glow is UI-ActionButton-Border, sized off the slot width so it
tracks the icon_size config.

To stay decoupled from the bag frames, the bag module now broadcasts a
reusable "bag:closed" event through pfUI.events from its OnHide (carrying
the container so subscribers can tell backpack from bank), guarded so the
initial setup Hide() doesn't fire a phantom close.

Config: appearance.bags.newitem + newitem_color, with GUI toggles.
2026-07-17 14:47:22 -05:00
Brues 31ff2773b3 Defer macrotweak conflicts; use SetSize
Replace the previous RunNextFrame conflict check with per-addon EventUtil.ContinueOnAddOnLoaded calls in modules/macrotweak.lua so macrotweak is disabled as soon as known conflicting addons load. Simplify variable naming and ensure the disabled flag is set correctly. In skins/blizzard/macro.lua replace separate SetHeight/SetWidth calls with a single SetSize(150,22) for MacroEditButton to tidy UI sizing.
2026-07-15 13:45:06 -05:00
Brues 8176b906df Re-anchor tradeskill merge bar to real craft starts
EnterTradeskillMerge sized the merged bar as startMs + single*count, a
zero-latency assumption. Each craft boundary actually costs a server
round-trip, so the real chain runs ~(N-1)*lag longer than the bar
assumed. At the clear the overall fill was clamped to full and looked
done, but the fast per-craft spark tracks real time and came up short by
the accumulated lag -- freezing partway on the final craft.

StartTradeskillCraft now re-pins endTime to each craft's real start
(remaining crafts each still take `single`), so on the last craft
remaining==1 and endTime lands on its true completion. The spark and the
overall progress now reach the right edge together.
2026-07-13 12:34:45 -05:00
Brues 721ecce59d Remove RegisterNewModule call for loothistory 2026-07-13 00:32:21 -05:00
Brues 73b409fb88 Route slash registration through pfUI.api.RegisterSlashCommand
The RegisterSlashCommand helper in api/api.lua was effectively unused
(only macrotweak called it); every other command hand-rolled the
SLASH_*/SlashCmdList pair. Convert the existing manual registrations to
the helper with force=true, preserving the current always-bind behavior
while centralizing the pattern behind one code path (and its _G. and
conflict-check handling).

Left as-is: pfUI.lua's /rl, /pfui, /gm (registered before api.lua
defines the helper) and the vendored libs' debug commands.
2026-07-13 00:06:20 -05:00
Brues 0665764610 cleanup 2026-07-12 15:22:57 -05:00
Brues 3faf06141f Skin Arena Frame 2026-07-12 14:49:17 -05:00
Brues 0c06401ec4 Simplify GUI toggle logic 2026-07-12 14:14:38 -05:00
Brues c68e48111d Remove libtooltip 2026-07-12 14:01:25 -05:00
Brues 6936fd894b Replace unusable tooltip scan with C_PlayerInfo.CanUseItem
The libtipscan approach scanned each bag/bank item's tooltip for red
text, then had to carve out broken (0-durability) items since those also
color red. C_PlayerInfo.CanUseItem checks item requirements directly
(proficiency, level, class/race, skill/spell/rep) and ignores item
state, so broken-but-equippable gear is never flagged and the durability
exclusion drops out entirely. Bank slots resolve through
C_Container.GetContainerItemID(-1, slot) instead of the inventory-slot
workaround the scanner needed.
2026-07-12 13:48:36 -05:00
Brues b5277ea457 These modules aren't new anymore 2026-07-11 16:04:58 -05:00
Brues 63f0dcbf7a Use GetInventoryItemID instead of parsing link 2026-07-11 13:18:48 -05:00
Brues 0344bff471 cleanup 2026-07-11 12:59:33 -05:00
Brues 1510969105 Unused strings 2026-07-11 12:57:07 -05:00
Brues 6e7361c543 Removed redundant compare.basestats setting
Just disable the module if you don't want stat comparison
2026-07-11 12:43:15 -05:00
Brues 2e20a03cbd Restore Inspect UI frame skin
removed during the tbc purge
2026-07-11 12:36:03 -05:00
Brues 7389c241a4 using GetSpellInfo with just a spell id is dangerous
Handful of addons will polyfill their own GetSpellInfo that only accept (bookSlot, bookType) so it's only safe to use C_Spell.GetSpellInfo with just a spell id
2026-07-11 09:47:46 -05:00
Brues fb5230828c Add Loot History module
A pfUI-native group-loot roll history window built on ClassicAPI's
C_LootHistory backport, adapted from the anniversary Blizzard reference.

- Movable/scrollable window (ESC-closable, Clear button) listing rolled
  items; each row expands to per-player rolls.
- Item icon/name/quality rendered via the !!!ClassicAPI Item mixin
  (Item:CreateFromItemLink + ContinueOnItemLoad), so uncached items load
  asynchronously and repaint their row.
- Winner shown on the collapsed row (name/roll/roll-type) and marked in the
  expanded list with a checkmark left of the name (matches the reference).
- Expansion state keys on the stable rollID; events (FULL_UPDATE /
  ROLL_CHANGED / ROLL_COMPLETE) drive a rebuild while shown, and re-attach
  the scroll child so a growing list scrolls without a /reload.
- Toggle via /loothistory or /lh; optional auto-show on new rolls behind
  loothistory.autoshow (default off).
2026-07-11 00:02:31 -05:00
Brues 7aee348a70 Bump min version to 1.6.4 2026-07-10 20:27:16 -05:00
Brues 2a5f480839 Show addon dependencies in tooltip
Add display of required and optional addon dependencies to the addons tooltip. Introduce AddDependencyLines helper in modules/addons.lua which lists dependencies with color coding: green for loaded, yellow for present but unloaded, and red for missing (uses new T["Missing"]). Store dependency arrays on addon frames (adeps / aoptdeps) using GetAddOnDependencies and C_AddOns.GetAddOnOptionalDependencies. Add translation keys 'Dependencies', 'Optional Dependencies', and 'Missing' to env/translations_enUS.lua.
2026-07-10 20:26:05 -05:00
Brues 23d1ab840c Show sell value in tooltip when merchant hidden
When the MerchantFrame is not shown, display the item's total vendor sell value on the tooltip. Adds a guard to call SetTooltipMoney(frame, sell * count) if sell > 0 so stacked items show their combined sell price.
2026-07-10 13:23:52 -05:00
Brues 13a08b0ea3 Restore hooksecurefunc 2026-07-09 23:01:52 -05:00
Brues a2177fbf49 Restore HookScript 2026-07-09 22:55:26 -05:00
Brues 9cd83e90ad Added GetNoNameObject debugging 2026-07-09 22:31:58 -05:00
Brues 9bcc11e64f removed tbc logic 2026-07-09 22:26:32 -05:00
Brues acab272ec0 Generalize vendor price display across all tooltip types
Replace the single GameTooltip hook with a comprehensive hooking system that displays vendor prices across 17+ tooltip methods, including loot, quests, bags, mail, auctions, trades, merchants, and crafting. This ensures players see vendor prices consistently regardless of where they view items.
2026-07-09 22:05:25 -05:00
Brues 61c2f996fa Revert on-swing queue color when the ability is cancelled
Pressing Esc (or re-pressing) to cancel a queued Heroic Strike / Cleave /
Maul left the swing bar stuck in its queued color. The color is set on the
on-swing press and only cleared on nampower's ON_SWING_QUEUE_POPPED, which
fires solely when a queued-behind on-swing resolves; nampower's cancel path
touches no on-swing state and emits no event, so the flag never cleared.

Reconcile the event flag against the client's IsCurrentAction, which it does
clear on cancel: ReconcileQueued drops the flag once the client has confirmed
the ability as current and then stops showing it (the true->false transition).
It only acts once current has been seen, so a nampower-initiated cast the
client never flags as current keeps its color until its own pop/resolve --
preserving the reason the event-driven path exists.

RebuildQueueSlotCache now caches Maul slots and runs for druids, and no longer
bails in event mode so the caches stay fresh for reconciliation.
2026-07-09 19:45:17 -05:00
Brues 59ce6d9e74 Use a single shared frame for HookAddonOrVariable
Every HookAddonOrVariable call created its own lurker frame with three
event registrations. Share one frame across all hooks: they accumulate
in a pending list the single OnEvent handler walks, firing and dropping
each whose addon/variable is available, and unregistering events once the
list empties.

Behavior is preserved and slightly hardened: foundConfig now persists on
the shared frame (set on VARIABLES_LOADED and PLAYER_ENTERING_WORLD, both
of which imply config is ready), so a hook registered after config load
fires immediately if its addon is already loaded rather than waiting for
the next event.
2026-07-09 17:54:09 -05:00
Brues 967487e283 Utilizing ClassicAPI 1.6.0
commit d63057474083aa67fda2aa28ee6301334ffc4fdf
Author: Brues <5278969+brues-code@users.noreply.github.com>
Date:   Mon Jul 6 00:59:17 2026 -0500

    Use C_Map.GetMapOverlays instead of hardcoded pfMapOverlayData

    ClassicAPI's C_Map.GetMapOverlays reads WorldMapOverlay.dbc directly and
    returns the full overlay list for a zone (explored + unexplored) — the
    data vanilla's GetMapOverlayInfo withholds. mapreveal now iterates it
    straight (named fields: textureName/texturePath/width/height/offsets),
    dropping unpack_hash and the pfMapOverlayData tables entirely.

    Also fixes the explored-check: it compared the full texture path against
    GetMapOverlayInfo's bare-name keys, so the magnifying glass never
    suppressed on explored overlays. Now matches on the bare name.

    Removes ~870 lines of hand-measured overlay data (base + Turtle).

commit ad12c8209a80cd1211fe08e83f7013d24b5efd2d
Author: Brues <5278969+brues-code@users.noreply.github.com>
Date:   Sun Jul 5 23:45:09 2026 -0500

    utilize HookScript from ClassicAPI
2026-07-09 00:56:06 -05:00
Brues ab11096b01 Show on-swing queue color on every HS/Cleave/Maul press
The SPELL_CAST_EVENT hook only called SetQueuedKind, but the queued
color path is gated behind S.useSpellQueueEvent. Nampower fires
SPELL_CAST_EVENT on the actual HS/Cleave/Maul press (not just the
rarer ON_SWING_QUEUED), so flip the event-driven flag there. The
queued color now shows even when the client IsCurrentAction state
does not reflect a natively-queued on-swing ability.
2026-07-08 10:34:45 -05:00
Brues 0402db380a logically sort Castbar options 2026-07-08 09:47:13 -05:00
Brues 68fe7e22db Split castbar config into General/Player/Target/Focus subcategories
The castbar options were one long list. Break them into four subentries
under the Castbar parent (matching the Settings/Actionbar layout):
General (fonts, colors, texture, disable-blizzard) plus one page each for
Player, Target, and Focus. Drops the now-redundant per-unit header rows.
2026-07-07 16:31:56 -05:00
Brues a93e9f530c Add spell name & timer text alignment options for unit frame castbars
Adds per-unit (player/target/focus) dropdowns to align the castbar
spell name (left text) and cast timer (right text) Left/Center/Right.
Both share a castbaralign dropdown; defaults preserve current behavior
(name LEFT, timer RIGHT). Applied at castbar creation, so takes effect
on /reload like the other castbar options.
2026-07-07 16:26:48 -05:00
Brues 3be0585039 Don't let the pet bar dodge reposition the stance bar during unlock
The pet bar force-shows in unlock mode, and its OnShow/OnHide dodge
handlers re-anchor the stance bar above the pet bar. That yanked the
stance bar off its real position while unlocking (dodging a pet bar
that isn't actually active), so it appeared to vanish and only returned
when unlock ended. Skip the dodge re-anchor while unlock is active so
the stance bar stays put and can be positioned.
2026-07-07 13:02:05 -05:00
Brues ee7c729bcb remove select 2026-07-07 09:16:33 -05:00
Brues 62e0d4eb07 prevent camera from constantly resetting 2026-07-06 17:33:16 -05:00
Brues a4ceb8ba53 utilize HEARTHSTONE_BOUND 2026-07-06 17:07:51 -05:00
Brues 80b677a6f8 utilize UnitIsAFK 2026-07-06 17:07:41 -05:00
Brues f6683b31af Clear castbar unlock preview when leaving unlock mode
The unlock preview drives the bar via alpha: the OnUpdate forces alpha=1
while the drag handle is shown. On lock, with no active cast (endTime nil)
and no fadeout, the idle branch returned early and left the empty bar
stuck at alpha 1. Reset leftover alpha to 0 in that branch so the preview
clears once the drag handle hides. Fixes #16.
2026-07-06 03:04:17 -05:00
Brues b47df9272d Bump ClassicAPI minimum version to 1.5.11 2026-07-05 23:51:57 -05:00
Brues c0b717878d Always set OnClick handler for action buttons
Ensure the action button OnClick handler is always assigned. Previously SetScript("OnClick", ButtonClick) only ran when HookScript was missing; now HookScript is still added only if absent, but the OnClick script is set unconditionally so existing frames won't miss the click handler. Change is limited to modules/actionbar.lua.
2026-07-05 23:48:02 -05:00
Brues 31c95606d0 Refactor turtle/Nampower checks and libdebuff cleanup
Replace ad-hoc Turtle/Nampower detection with global TURTLE_WOW_VERSION and EventUtil startup flow. Remove legacy IsTurtleWoW and manual PLAYER_ENTERING_WORLD frame; use EventUtil.ContinueOnPlayerLogin. Clean up libdebuff by removing combo-point capture, GetEnhancedDebuffs API, and noisy startup messages; rely on Nampower/AURA_CAST and database fallback for durations. Fix tooltip compare shift handling (cache shift state and pass through). Update xpbar to use TURTLE_WOW_VERSION. Purpose: simplify startup, avoid duplicated logic, and rely on modern APIs for accurate durations.
2026-07-05 23:47:39 -05:00
Brues 3fe072c594 Route hooksecurefunc callers through pfUI.hooksecurefunc; global belongs to ClassicAPI
pfUI's Lua hooksecurefunc lived in pfUI.env and shadowed ClassicAPI's C
global for all pfUI code. Replace it with a thin pfUI.hooksecurefunc shim
that keeps the missing-target no-op our call sites rely on (ClassicAPI
errors on a nil target) and delegates the actual hook to _G.hooksecurefunc.

Migrated all 70 internal call sites (modules/libs/skins) to
pfUI.hooksecurefunc; bare hooksecurefunc now resolves to ClassicAPI's C
version everywhere. Dropped the unused prepend path and the orphaned
pfUI.hooks table.
2026-07-05 14:58:26 -05:00
Brues 9706a74d16 UNIT_INVENTORY_CHANGED -> PLAYER_EQUIPMENT_CHANGED 2026-07-05 14:32:25 -05:00
Brues f9b0b5983a Don't need to worry about caching player guid anymore 2026-07-04 22:46:55 -05:00
Brues 176e131d6b Update README.md 2026-07-04 20:46:19 -05:00
Brues a17229abb1 GetLootSlotItemLink should be GetLootSlotLink 2026-07-04 13:12:40 -05:00
Brues e0cf01772c Update FUNDING.yml 2026-07-03 23:27:18 -05:00
Brues c2d4106170 Update README.md 2026-07-03 22:59:29 -05:00
Brues dbfd337d42 Bump pfUI min to 1.5.8 2026-07-03 21:45:04 -05:00
Brues d834be9f0b Revert "nameplates: hide castbar on remote interrupt / caster death (#11)"
This reverts commit 703d7770ca.
2026-07-03 21:38:05 -05:00
Brues 82a07e1e35 share: rebuild profile export/import on C_EncodingUtil (CBOR+zlib+base64)
Export now diffs the config against defaults and emits
SerializeCBOR -> CompressString (zlib) -> EncodeBase64 with a "!pf1!"
prefix. Import reverses that into a plain table — no loadstring, so a
pasted profile is data and can't execute code. The Decode/Encode button
converts blob <-> editable JSON (SerializeJSON/DeserializeJSON) for
inspection and hand-edits.

Old-format strings still import: standard base64 via DecodeBase64, the
custom LZW decompressor kept import-only, and the resulting Lua source
runs in an EMPTY setfenv sandbox that can only assign its config table.
Decode on a legacy string yields the JSON view, so Encode re-emits it
as a new-format blob (migration path).

Roughly half the paste size of the old LZW format, C-speed instead of
the old bit-string base64 (which froze the client on large configs),
and the format is fully standard — external tools can decode profiles
with stock base64/zlib/CBOR libraries.

Requires ClassicAPI with the SerializeCBOR buffer-growth fix (payloads
over 256 bytes returned nil before it).
2026-07-03 21:19:07 -05:00
Brues 703d7770ca nameplates: hide castbar on remote interrupt / caster death (#11)
ClassicAPI's remote-cast cache is stamped from SMSG_SPELL_START and only
expires by computed end time — 1.12 keeps no per-unit interrupt record,
so an interrupted cast kept animating on the plate until its would-be
finish (BG flag caps being the loudest repro).

Nampower does surface the missing signal in Lua: SPELL_FAILED_OTHER
(casterGuid, spellId; fired from the SMSG_SPELL_FAILED_OTHER handler)
and UNIT_DIED (guid). Stamp a guid-keyed suppression time on either
event and have GetCastInfo drop any cast that started before the stamp;
a newer cast clears its unit's entry. Both castbar paths (dedicated
target frame + central loop) already funnel through GetCastInfo, so one
check covers them. The handler only stamps when the unit actually has a
tracked cast, and flags the plate via castUpdate for a same-tick hide.
2026-07-03 19:28:34 -05:00
74 changed files with 1625 additions and 2446 deletions
+2 -2
View File
@@ -1,2 +1,2 @@
github: [shagu]
ko_fi: shagu
github: [brues]
buy_me_a_coffee: brues
+12 -4
View File
@@ -1,6 +1,6 @@
# pfUI - ClassicAPI Edition
[![Turtle WoW](https://img.shields.io/badge/Octo%20WoW-1.18.1-brightgreen.svg)](https://octowow.st/)
[![Octo WoW](https://img.shields.io/badge/Octo%20WoW-1.18.1-brightgreen.svg)](https://octowow.st/)
[![ClassicAPI](https://img.shields.io/badge/ClassicAPI-Required-purple.svg)](https://github.com/brues-code/ClassicAPI)
[![SuperWoW](https://img.shields.io/badge/SuperWoW-Required-purple.svg)](https://github.com/balakethelock/SuperWoW)
[![Nampower](https://img.shields.io/badge/Nampower-Required-purple.svg)](https://github.com/brues-code/nampower)
@@ -23,11 +23,19 @@ Since pfUI 6.0.0 includes integrations with client-side DLLs for enhanced functi
### [ClassicAPI](https://github.com/brues-code/ClassicAPI)
Provides:
- C_NamePlate - Event-driven nameplates (no more per-frame WorldFrame scanning) with real per-plate unit tokens and GUIDs
- C_UnitAuras - Replaces over 3k lines of hand-rolled aura tracking
- C_Spell - Replaces thousands of hardcoded spell names for each locale and powers castbar
- Instant Bag Sorting
- C_EquipmentSet
- Focus
- Real cast bars - Actual cast/channel timing, spellID and interrupt state for any unit (C_Spell.UnitCastingInfo)
- Focus - A genuine `focus` unit plus `/focus` and `/clearfocus` (FocusUnit / ClearFocus)
- C_EquipmentSet - Full Equipment Manager with GUID-tracked gear sets (tells apart duplicate/enchanted items)
- Instant Bag Sorting - C_Container.MoveItem / SwapItems instead of cursor pickup/drop
- Sell junk in one call - C_MerchantFrame.GetNumJunkItems / SellAllJunkItems
- Real item data - C_Item counts, quality, sell price and item info by ID
- GUID-based targeting - Nameplates, mouseover and focus resolve by GUID, not by name text
- Faster, safer profile sharing - Engine-side serialize/compress/base64 via C_EncodingUtil
- C_Timer - After / NewTicker replacing hand-rolled OnUpdate throttles
- Feign death, shapeshift and quest-item detection via real API calls
- Plenty other functions
### [SuperWoW](https://github.com/balakethelock/SuperWoW)
+67 -55
View File
@@ -28,10 +28,6 @@ function pfUI.api.HasNampower()
return GetNampowerVersion and true or false
end
function pfUI.api.IsTurtleWoW()
return C_Spell.GetSpellTexture(46050) == "Interface\\Icons\\Trade_Survival"
end
-- [ GetUnitDistance ]
-- Returns distance to unit using best available method
-- 'unit1' [string] first unit (default: "player")
@@ -106,11 +102,7 @@ end
-- 'tbl' [table] the table that shall be checked
-- return: [boolean] result of the check.
function pfUI.api.isempty(tbl)
if not tbl then return true end
for k, v in pairs(tbl) do
return false
end
return true
return next(tbl or {}) == nil
end
-- [ checkversion ]
@@ -147,6 +139,11 @@ function pfUI.api.UnitInRange(unit)
return 1
end
-- master switch: with the 40y check off, a visible unit beyond interact
-- range counts as in range (nothing fades). Invisible units already
-- returned nil above, matching the pre-collapse behavior.
if C.unitframes.rangecheck == "0" then return 1 end
-- UnitXP precise mode: skip librange entirely, use direct distance check
if C.unitframes.rangecheck_mode == "unitxp" and _G.UnitXP then
local threshold = tonumber(C.unitframes.rangecheck_distance) or 40
@@ -270,11 +267,7 @@ end
-- 'f' [float] the number to breakdown.
-- returns: [int],[float] whole and fractional part.
function pfUI.api.modf(f)
if modf then return modf(f) end
if f > 0 then
return math.floor(f), mod(f,1)
end
return math.ceil(f), mod(f,1)
return math.modf(f)
end
-- [ GetServerEpoch ]
@@ -393,10 +386,10 @@ end
-- returns: [string] entire itemLink for the given item
function pfUI.api.GetItemLinkByName(name)
for itemID = 1, 25818 do
local itemName, hyperLink, itemQuality = GetItemInfo(itemID)
if (itemName and itemName == name) then
local _, _, _, hex = GetItemQualityColor(tonumber(itemQuality))
return hex.. "|H"..hyperLink.."|h["..itemName.."]|h|r"
local itemName = C_Item.GetItemNameByID(itemID)
if itemName and itemName == name then
local _, itemLink = C_Item.GetItemInfo(itemID)
return itemLink
end
end
end
@@ -552,36 +545,54 @@ end
-- 'script' [string] the handler to hook
-- 'func' [function] the function that should be added
function HookScript(f, script, func)
local prev = f:GetScript(script)
f:SetScript(script, function(a1,a2,a3,a4,a5,a6,a7,a8,a9)
if prev then prev(a1,a2,a3,a4,a5,a6,a7,a8,a9) end
func(a1,a2,a3,a4,a5,a6,a7,a8,a9)
end)
f:HookScript(script, func)
end
function hooksecurefunc(tbl, name, func)
if type(tbl) == "string" then tbl, name, func = _G, tbl, name end
if not tbl or type(tbl[name]) ~= "function" then return end
return _G.hooksecurefunc(tbl, name, func)
end
-- [ HookAddonOrVariable ]
-- Sets a function to be called automatically once an addon gets loaded
-- 'addon' [string] addon or variable name
-- 'func' [function] function that should run
function pfUI.api.HookAddonOrVariable(addon, func)
local lurker = CreateFrame("Frame", nil)
lurker.func = func
lurker:RegisterEvent("ADDON_LOADED")
lurker:RegisterEvent("VARIABLES_LOADED")
lurker:RegisterEvent("PLAYER_ENTERING_WORLD")
lurker:SetScript("OnEvent",function()
-- only run when config is available
if event == "ADDON_LOADED" and not this.foundConfig then
return
elseif event == "VARIABLES_LOADED" then
this.foundConfig = true
do
local lurker
local pending = {}
local function ProcessPending()
if not lurker.foundConfig then return end
for i = table.getn(pending), 1, -1 do
local hook = pending[i]
if IsAddOnLoaded(hook.addon) or _G[hook.addon] then
hook.func()
table.remove(pending, i)
end
end
if table.getn(pending) == 0 then
lurker:UnregisterAllEvents()
end
end
function pfUI.api.HookAddonOrVariable(addon, func)
if not lurker then
lurker = CreateFrame("Frame", nil)
lurker:SetScript("OnEvent", function()
if event == "VARIABLES_LOADED" or event == "PLAYER_ENTERING_WORLD" then
this.foundConfig = true
end
ProcessPending()
end)
end
if IsAddOnLoaded(addon) or _G[addon] then
this:func()
this:UnregisterAllEvents()
end
end)
table.insert(pending, { addon = addon, func = func })
lurker:RegisterEvent("ADDON_LOADED")
lurker:RegisterEvent("VARIABLES_LOADED")
lurker:RegisterEvent("PLAYER_ENTERING_WORLD")
ProcessPending()
end
end
-- [ QueueFunction ]
@@ -705,24 +716,15 @@ function pfUI.api.CopyTable(src)
end
-- [ Wipe Table ]
-- Empties a table and returns it
-- Empties a table and returns it.
-- 'src' [table] the table that should be emptied.
-- return: [table] the emptied table.
-- Delegates to ClassicAPI's table.wipe, which also resets the Lua 5.0 getn
-- length (luaL_setn(t,0)) so table.insert on a wiped table resumes at [1].
-- Append to wiped arrays with table.insert -- NOT the t[table.getn(t)+1]=v
-- idiom, which needs an unmanaged length counter and won't work here.
function pfUI.api.wipe(src)
-- notes: table.insert, table.remove will have undefined behavior
-- when used on tables emptied this way because Lua removes nil
-- entries from tables after an indeterminate time.
-- Instead of table.insert(t,v) use t[table.getn(t)+1]=v as table.getn collapses nil entries.
-- There are no issues with hash tables, t[k]=v where k is not a number behaves as expected.
local mt = getmetatable(src) or {}
if mt.__mode == nil or mt.__mode ~= "kv" then
mt.__mode = "kv"
src=setmetatable(src,mt)
end
for k in pairs(src) do
src[k] = nil
end
return src
return table.wipe(src)
end
-- [ Load Movable ]
@@ -1563,6 +1565,16 @@ end
-- 'arg1' [string]
-- return object
function pfUI.api.GetNoNameObject(frame, objtype, layer, arg1, arg2)
-- A nil/non-frame parent otherwise dies on frame:GetRegions()/:GetChildren()
-- below, and the traceback stops here — useless, since all callers share this
-- line. pfUI shadows Lua's `error` (dropping the level arg and not throwing),
-- so fold the caller frame in via debugstack to name the offending skin, then
-- bail so we don't fall through and crash on frame:GetRegions() anyway.
if type(frame) ~= "table" or not frame.GetRegions then
error("GetNoNameObject: invalid parent frame\n" .. debugstack(2, 3, 0))
return
end
local arg1 = arg1 and gsub(arg1, "([%+%-%*%(%)%?%[%]%^])", "%%%1")
local arg2 = arg2 and gsub(arg2, "([%+%-%*%(%)%?%[%]%^])", "%%%1")
+12 -9
View File
@@ -162,6 +162,8 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("appearance", "infight", "intensity", "16")
pfUI:UpdateConfig("appearance", "bags", "unusable", "1")
pfUI:UpdateConfig("appearance", "bags", "unusable_color", ".9,.2,.2,1")
pfUI:UpdateConfig("appearance", "bags", "newitem", "1")
pfUI:UpdateConfig("appearance", "bags", "newitem_color", "1,1,1,1")
pfUI:UpdateConfig("appearance", "bags", "borderlimit", "1")
pfUI:UpdateConfig("appearance", "bags", "borderonlygear", "0")
pfUI:UpdateConfig("appearance", "bags", "fulltext", "1")
@@ -196,6 +198,8 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("loot", nil, "rollannounce", "0")
pfUI:UpdateConfig("loot", nil, "raritytimer", "1")
pfUI:UpdateConfig("loothistory", nil, "autoshow", "0")
pfUI:UpdateConfig("unitframes", nil, "disable", "0")
pfUI:UpdateConfig("unitframes", nil, "pastel", "1")
pfUI:UpdateConfig("unitframes", nil, "custom", "0")
@@ -228,7 +232,6 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", nil, "druidmanaspace", "-3")
pfUI:UpdateConfig("unitframes", nil, "druidmanatexture", "Interface\\AddOns\\pfUI\\img\\bar")
pfUI:UpdateConfig("unitframes", nil, "rangechecki", "4")
pfUI:UpdateConfig("unitframes", nil, "combowidth", "6")
pfUI:UpdateConfig("unitframes", nil, "comboheight", "6")
pfUI:UpdateConfig("unitframes", nil, "swingtimerwidth", "200")
@@ -624,6 +627,7 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("bars", nil, "pagemastershift", "0")
pfUI:UpdateConfig("bars", nil, "pagemasterctrl", "0")
pfUI:UpdateConfig("bars", nil, "druidstealth", "0")
pfUI:UpdateConfig("bars", nil, "priestshadow", "0")
pfUI:UpdateConfig("bars", nil, "showcastable", "1")
pfUI:UpdateConfig("bars", nil, "glowrange", "1")
pfUI:UpdateConfig("bars", nil, "rangecolor", "1,0.1,0.1,1")
@@ -714,9 +718,11 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("castbar", "player", "txtleftoffy", "0")
pfUI:UpdateConfig("castbar", "player", "showlag", "0")
pfUI:UpdateConfig("castbar", "player", "showrank", "0")
pfUI:UpdateConfig("castbar", "player", "mergetradeskill", "1")
pfUI:UpdateConfig("castbar", "player", "mergetradeskill", "0")
pfUI:UpdateConfig("castbar", "player", "txtrightoffx", "0")
pfUI:UpdateConfig("castbar", "player", "txtrightoffy", "0")
pfUI:UpdateConfig("castbar", "player", "namealign", "LEFT")
pfUI:UpdateConfig("castbar", "player", "timealign", "RIGHT")
pfUI:UpdateConfig("castbar", "target", "hide_pfui", "0")
pfUI:UpdateConfig("castbar", "target", "width", "-1")
pfUI:UpdateConfig("castbar", "target", "height", "-1")
@@ -729,6 +735,8 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("castbar", "target", "showrank", "0")
pfUI:UpdateConfig("castbar", "target", "txtrightoffx", "0")
pfUI:UpdateConfig("castbar", "target", "txtrightoffy", "0")
pfUI:UpdateConfig("castbar", "target", "namealign", "LEFT")
pfUI:UpdateConfig("castbar", "target", "timealign", "RIGHT")
pfUI:UpdateConfig("castbar", "focus", "hide_pfui", "0")
pfUI:UpdateConfig("castbar", "focus", "width", "-1")
pfUI:UpdateConfig("castbar", "focus", "height", "-1")
@@ -741,6 +749,8 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("castbar", "focus", "showrank", "0")
pfUI:UpdateConfig("castbar", "focus", "txtrightoffx", "0")
pfUI:UpdateConfig("castbar", "focus", "txtrightoffy", "0")
pfUI:UpdateConfig("castbar", "focus", "namealign", "LEFT")
pfUI:UpdateConfig("castbar", "focus", "timealign", "RIGHT")
pfUI:UpdateConfig("castbar", nil, "use_unitfonts", "0")
pfUI:UpdateConfig("tooltip", nil, "position", "chat")
@@ -1099,13 +1109,6 @@ function pfUI:MigrateConfig()
end
end
-- migrating rangecheck interval (> 3.2.2)
if checkversion(3, 2, 2) then
if tonumber(pfUI_config.unitframes.rangechecki) <= 1 then
pfUI_config.unitframes.rangechecki = "2"
end
end
-- migrating legacy buff/debuff naming (> 3.5.0)
if checkversion(3, 5, 0) then
local unitframes = { "player", "target", "focus", "group", "grouptarget", "grouppet", "raid", "ttarget", "pet", "ptarget", "fallback" }
+3 -5
View File
@@ -569,7 +569,7 @@ end
-- 'frame' [frame] the modelframe that should be used
function pfUI.api.EnableClickRotate(frame)
frame:EnableMouse(true)
HookScript(frame, "OnUpdate", function()
frame:HookScript("OnUpdate", function()
if this.rotate then
local x,_ = GetCursorPosition()
if this.curx > x then
@@ -582,14 +582,14 @@ function pfUI.api.EnableClickRotate(frame)
end
end)
HookScript(frame, "OnMouseDown", function()
frame:HookScript("OnMouseDown", function()
if arg1 == "LeftButton" then
this.rotate = true
this.curx, this.cury = GetCursorPosition()
end
end)
HookScript(frame, "OnMouseUp", function()
frame:HookScript("OnMouseUp", function()
this.rotate, this.curx, this.cury = nil, nil, nil
end)
end
@@ -615,7 +615,6 @@ function pfUI.api.SetHighlight(frame, cr, cg, cb)
frame.rr, frame.rg, frame.rb, frame.ra = GetStringColor(pfUI_config.appearance.border.color)
if not frame.pfEnterLeave then
if not frame.HookScript then frame.HookScript = HookScript end
local enter, leave = frame:GetScript("OnEnter"), frame:GetScript("OnLeave")
if enter then
@@ -844,7 +843,6 @@ function pfUI.api.SkinScrollbar(frame, always)
-- always show parent frame
if always then
RunOOC(function()
if not parent.HookScript then parent.HookScript = HookScript end
parent:HookScript("OnHide", function() this:Show() end)
end)
end
+8 -16
View File
@@ -19,10 +19,9 @@ function pfUI.uf.ClearGuidTracking()
end
-- slash command to toggle unitframe test mode
_G.SLASH_PFTEST1, _G.SLASH_PFTEST2 = "/pftest", "/pfuftest"
_G.SlashCmdList.PFTEST = function()
pfUI.api.RegisterSlashCommand("PFTEST", { "/pftest", "/pfuftest" }, function()
pfUI.uf.showall = not pfUI.uf.showall
end
end, true)
-- HoT buff indicators that need name verification because their icons are
-- reused by other spells. Maps icon (lowercased) → expected aura name +
@@ -778,8 +777,7 @@ function pfUI.uf:UpdateConfig()
invert_v * (i-1-row*perrow)*(multiply*default_border + f.config.buffsize + 1),
invert_h * (row*(multiply*default_border + f.config.buffsize + 1) + (multiply*default_border + 1)))
f.buffs[i]:SetWidth(f.config.buffsize)
f.buffs[i]:SetHeight(f.config.buffsize)
f.buffs[i]:SetSize(f.config.buffsize, f.config.buffsize)
-- Create CD frame if it doesn't exist
if not f.buffs[i].cd then
@@ -808,11 +806,7 @@ function pfUI.uf:UpdateConfig()
-- immediately show/hide existing cooldown text
if f.buffs[i].cd.pfCooldownText then
if cooldown_text == 1 then
f.buffs[i].cd.pfCooldownText:Show()
else
f.buffs[i].cd.pfCooldownText:Hide()
end
f.buffs[i].cd.pfCooldownText:SetShown(cooldown_text == 1)
end
f.buffs[i].id = i
@@ -1014,7 +1008,7 @@ function pfUI.uf.OnEvent()
-- Raid frames: update_full is set by raid.lua GUID tracker
elseif this.label == "pet" and event == "UNIT_PET" then
this.update_full = true
elseif this.label == "player" and (event == "PLAYER_AURAS_CHANGED" or event == "UNIT_INVENTORY_CHANGED") then
elseif this.label == "player" and (event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_EQUIPMENT_CHANGED") then
this.update_aura = true
elseif this.label == "pet" and event == "UNIT_HAPPINESS" then
this.update_full = true
@@ -1552,7 +1546,7 @@ function pfUI.uf:EnableEvents()
f:RegisterEvent("UNIT_FACTION")
f:RegisterEvent("UNIT_AURA") -- frame=buff, frame=debuff
f:RegisterEvent("PLAYER_AURAS_CHANGED") -- label=player && frame=buff
f:RegisterEvent("UNIT_INVENTORY_CHANGED") -- label=player && frame=buff
f:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") -- label=player && frame=buff (ClassicAPI: weapon-enchant buffs)
f:RegisterEvent("PARTY_MEMBERS_CHANGED") -- label=party, frame=leaderIcon
f:RegisterEvent("PARTY_LEADER_CHANGED") -- frame=leaderIcon
f:RegisterEvent("RAID_ROSTER_UPDATE") -- label=raidIcon
@@ -3020,9 +3014,7 @@ end
-- ============================================================================
-- Slash Commands for Stats Frame
-- ============================================================================
_G.SLASH_PFUISTATS1 = "/pfuistats"
_G.SLASH_PFUISTATS2 = "/ufstats"
_G.SlashCmdList["PFUISTATS"] = function(msg)
pfUI.api.RegisterSlashCommand("PFUISTATS", { "/pfuistats", "/ufstats" }, function(msg)
msg = string.lower(msg or "")
if not pfUI.uf.stats then
@@ -3074,4 +3066,4 @@ _G.SlashCmdList["PFUISTATS"] = function(msg)
end
end
end
end
end, true)
-27
View File
@@ -28,33 +28,6 @@ ACTIONBAR_SECURE_TEMPLATE_BUTTON = nil
UNITFRAME_SECURE_TEMPLATE = nil
--[[ Vanilla API Extensions ]]--
function hooksecurefunc(tbl, name, func, prepend)
if type(tbl) == "string" then
prepend, func, name, tbl = func, name, tbl, _G
end
if not tbl or not tbl[name] then return end
pfUI.hooks[tostring(func)] = {}
pfUI.hooks[tostring(func)]["old"] = tbl[name]
pfUI.hooks[tostring(func)]["new"] = func
if prepend then
pfUI.hooks[tostring(func)]["function"] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
pfUI.hooks[tostring(func)]["new"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
return pfUI.hooks[tostring(func)]["old"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
end
else
pfUI.hooks[tostring(func)]["function"] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
local ok, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, r16 = pcall(pfUI.hooks[tostring(func)]["old"], a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
if not ok then return end
pfUI.hooks[tostring(func)]["new"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16)
return r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, r16
end
end
tbl[name] = pfUI.hooks[tostring(func)]["function"]
end
do -- GetItemInfo
local name, link, rarity, minlevel, itype, isubtype, stack
-72
View File
@@ -1,20 +1,3 @@
-- this table is added in later expansions
CLASS_SORT_ORDER = CLASS_SORT_ORDER or {
"WARRIOR",
"DEATHKNIGHT",
"PALADIN",
"MONK",
"PRIEST",
"SHAMAN",
"DRUID",
"ROGUE",
"MAGE",
"WARLOCK",
"HUNTER",
"DEMONHUNTER",
"UNKNOWN",
}
CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS or {
["WARRIOR"] = {0, 0.25, 0, 0.25},
["MAGE"] = {0.25, 0.49609375, 0, 0.25},
@@ -2417,58 +2400,3 @@ pfSellData = {
[23725]=2600, [23727]=2600, [23728]=2600, [23743]=11, [24071]=393470, [24101]=400000,
[24102]=400000, [24222]=221054, [24231]=211, [24232]=900, [24281]=1210, [24282]=18250,
[24283]=152345, [24358]=365815 }
pfMapOverlayData = {
["Alterac"] = {"CHILLWINDPOINT:308:250:660:261", "CORRAHNSDAGGER:173:277:411:391", "CRUSHRIDGEHOLD:269:230:339:167:283:0", "DALARAN:277:283:39:275", "DANDREDSFOLD:273:224:282:0", "GALLOWSCORNER:183:185:415:287", "GAVINSNAZE:140:161:235:486", "GROWLESSCAVE:175:156:327:382", "LORDAMEREINTERNMENTCAMP:315:255:55:413", "MISTYSHORE:204:268:207:139", "RUINSOFALTERAC:252:249:274:201", "RAVENHOLDTMANOR:217:165:737:452", "SOFERASNAZE:241:312:469:311", "STRAHNBRAD:355:289:555:110", "THEHEADLAND:142:187:325:481", "THEUPLANDS:219:183:470:84",},
["AlteracValley"] = {"DUNBALDAR:254:228:356:18:3299:3318", "FROSTWOLFKEEP:220:278:408:382:3299:3318", "ICEBLOODGARRISON:286:288:343:179:3299:3318",},
["Arathi"] = {"BOULDERFISTHALL:190:214:442:371", "BOULDERGOR:222:214:244:167", "CIRCLEOFEASTBINDING:140:213:568:125", "CIRCLEOFINNERBINDING:186:164:302:321", "CIRCLEOFOUTERBINDING:149:137:429:301", "CIRCLEOFWESTBINDING:156:189:152:71", "DABYRIESFARMSTEAD:160:171:482:197", "FALDIRSCOVE:247:197:180:428", "FARWELLSTEAD:112:128:267:31", "GOSHEKFARM:208:177:539:284", "HAMMERFALL:182:235:665:128:318:0", "NORTHFOLDMANOR:202:205:204:119", "REFUGEPOINT:157:189:380:214", "RUINSOFZULRASAZ:160:160:346:29", "STROMGARDEKEEP:220:213:122:295", "THANDOLSPAN:175:198:369:424", "THORADINSWALL:173:225:103:148", "WITHERBARKVILLAGE:197:194:566:339", "WILDTUSKVILLAGE:183:102:379:145",},
["Ashenvale"] = {"ASTRANAAR:190:173:281:259", "BOUGHSHADOW:140:190:862:157", "FALLENSKYLAKE:219:190:555:433:432:0", "FELFIREHILL:241:244:720:349", "FIRESCARSHRINE:153:161:194:332", "FORESTSONG:162:142:817:232", "IRISLAKE:185:190:401:226", "LAKEFALATHIM:115:181:138:144", "MAESTRASPOST:198:290:216:46", "MYSTRALLAKE:262:228:363:354:420:2359", "NIGHTRUN:212:244:604:263:431:0", "RAYNEWOODRETREAT:165:235:527:243", "SATYRNAAR:163:172:702:230", "THEHOWLINGVALE:196:172:471:147", "THERUINSOFSTARDUST:141:135:268:382", "THESHRINEOFAESSINA:205:179:113:268", "THEZORAMSTRAND:228:235:26:33", "THISTLEFURVILLAGE:243:184:210:164", "WARSONGLUMBERCAMP:185:146:804:319",},
["Aszhara"] = {"BAYOFSTORMS:257:285:486:208", "BITTERREACHES:231:173:651:46", "FORLORNRIDGE:210:247:198:373", "HALDARRENCAMPMENT:191:138:83:339", "JAGGEDREEF:556:153:373:9", "LAKEMENNAR:301:184:302:437", "LEGASHENCAMPMENT:224:131:484:49", "RAVENCRESTMONUMENT:227:115:559:506", "RUINSOFELDARATH:251:268:246:228", "SHADOWSONGSHRINE:213:170:43:428", "SOUTHRIDGEBEACH:355:207:397:360", "TEMPLEOFARKKORAN:177:187:689:160", "THALASSIANBASECAMP:224:144:507:126", "THERUINEDREACHES:384:116:403:549", "THESHATTEREDSTRAND:148:199:412:202", "TIMBERMAWHOLD:209:194:258:175", "TOWEROFELDARA:107:145:824:114", "URSOLAN:219:212:327:94", "VALORMOK:201:158:93:236",},
["Badlands"] = {"AGMONDSEND:249:256:354:396", "ANGORFORTRESS:186:241:327:101", "APOCRYPHANSREST:251:195:20:315", "CAMPBOFF:195:207:506:361", "CAMPCAGG:247:205:15:432:347:0", "CAMPKOSH:214:211:556:56", "CRYSTALLINEPINNACLE:140:155:609:337", "DUSTWINDGULCH:229:190:506:216", "HAMMERTOESDIGSITE:185:177:455:131", "KARGATH:232:245:0:154", "LETHLORRAVINE:344:395:627:173", "MIRAGEFLATS:276:229:153:387", "REDBRANDSDIGSITE:325:155:496:454", "RUINSOFCORTHAN:210:200:203:124", "SCALEBANERIDGE:205:179:751:142", "THEDUSTBOWL:253:266:166:203", "THEMAKERSTERRACE:230:172:399:16:1517:0", "VALLEYOFFANGS:215:215:358:265",},
["Balor"] = {"BILGERATCOMPOUND:174:141:323:76", "CROAKINGPLATEAU:371:154:397:201", "GRAHANESTATE:93:116:306:392", "GULLWINGWRECKAGE:110:105:221:34", "LANGSTONORCHARD:102:129:410:346", "RUINSOFBREEZEHAVEN:163:141:450:256", "SCURRYINGTHICKET:144:158:283:161", "SIOUTPOST:175:232:597:389", "SORROWMORELAKE:174:140:303:277", "STORMBREAKERPOINT:243:197:583:212", "STORMREAVERSPIRE:151:119:491:429", "STORMWROUGHTCASTLE:202:166:458:332", "TREACHEROUSCRAGS:243:171:381:457", "VANDERFARMSTEAD:146:140:330:372", "WINDROCKCLIFFS:192:279:256:303",},
["Barrens"] = {"AGAMAGOR:183:173:348:242", "ANCHORSEDGE:118:83:690:300", "BAELMODAN:120:123:435:482", "BLACKTHORNRIDGE:140:123:340:465", "BOULDERLODEMINE:109:105:560:0", "BRAMBLESCAR:112:152:446:304", "CAMPTAURAJO:130:113:370:355", "DREADMISTPEAK:121:93:423:68", "FARWATCHPOST:85:152:572:58", "FIELDOFGIANTS:194:137:363:410", "GROLDOMFARM:112:107:499:67", "HONORSSTAND:128:128:306:130", "LUSHWATEROASIS:160:169:372:186", "NORTHWATCHFOLD:134:107:533:310", "RAPTORGROUNDS:101:99:512:299", "RATCHET:116:118:556:190", "RAZORFENDOWNS:137:106:414:562", "RAZORFENKRAUL:116:123:345:539", "THECROSSROADS:142:140:436:127", "THEDRYHILLS:185:134:324:36", "THEFORGOTTENPOOLS:104:116:391:120", "THEMERCHANTCOAST:80:123:584:249", "THEMORSHANRAMPART:118:91:418:0", "THESLUDGEFEN:153:113:463:0", "THESTAGNANTOASIS:147:126:484:211", "THORNHILL:128:120:502:123",},
["BlackstoneIsland"] = {"BLACKASHCOALPITS:303:474:209:178", "BLACKASHMINE:251:204:397:222", "GAZZIKSWORKSHOP:329:247:439:403", "RUSTGATELUMBERYARD:217:245:551:241", "RUSTGATERIDGE:396:226:372:360", "THEWATERHOLE:386:239:382:43", "VENTURECOSLUMS:270:192:498:129",},
["BlastedLands"] = {"ALTAROFSTORMS:169:142:318:141", "DARKPORTAL:254:208:460:265", "DREADMAULHOLD:200:171:351:21", "DREADMAULPOST:228:183:370:204", "GARRISONARMORY:155:192:480:15", "NETHERGARDEKEEP:169:178:567:35", "RISEOFTHEDEFILER:150:131:414:131", "SERPENTSCOIL:211:155:510:148", "THETAINTEDSCAR:370:438:220:184",},
["BurningSteppes"] = {"ALTAROFSTORMS:215:210:41:114", "BLACKROCKMOUNTAIN:249:272:178:104", "BLACKROCKPASS:259:299:597:285", "BLACKROCKSTRONGHOLD:232:258:342:120", "DRACODAR:405:309:61:262", "DREADMAULROCK:203:214:717:174", "MORGANSVIGIL:287:265:715:311", "PILLAROFASH:313:261:382:289", "RUINSOFTHAURISSAN:258:275:521:105", "TERRORWINGPATH:271:296:730:52",},
["Darkshore"] = {"AMETHARAN:163:178:340:323", "AUBERDINE:134:179:323:191", "BASHALARAN:153:171:379:199", "CLIFFSPRINGRIVER:205:161:391:112:445:0", "GROVEOFTHEANCIENTS:180:138:314:436", "REMTRAVELSEXCAVATION:148:164:245:504", "RUINSOFMATHYSTRA:176:205:519:3", "THEMASTERSGLAIVE:146:139:346:529", "TOWEROFALTHALAXX:142:159:484:110",},
["DeadwindPass"] = {"DEADMANSCROSSING:368:353:257:81:2938:0", "KARAZHAN:287:234:277:342", "THEVICE:254:257:433:305",},
["Desolace"] = {"ETHELRETHOR:189:237:318:68", "GELKISVILLAGE:181:235:300:433", "KODOGRAVEYARD:253:237:396:251", "KOLKARVILLAGE:206:208:615:221", "KORMEKSHUT:156:147:562:187", "MAGRAMVILLAGE:182:272:606:373", "MANNOROCCOVEN:270:271:408:385", "NIJELSPOINT:188:246:561:0", "RANAZJARISLE:88:89:248:11", "SARGERON:274:237:632:38", "SHADOWBREAKRAVINE:190:181:698:454", "SHADOWPREYVILLAGE:215:218:175:395", "TETHRISARAN:185:137:440:0", "THUNDERAXEFORTRESS:174:207:455:108", "VALLEYOFSPEARS:234:274:217:221",},
["DunMorogh"] = {"AMBERSTILLRANCH:105:104:582:288", "ANVILMAR:209:159:167:414:77:0", "BREWNALLVILLAGE:94:102:263:256", "CHILLBREEZEVALLEY:160:113:281:304", "COLDRIDGEPASS:134:123:300:387", "FROSTMANEHOLD:112:118:225:291", "GNOMERAGON:158:176:178:164", "GOLBOLARQUARRY:144:149:619:301", "HELMSBEDLAKE:131:153:706:284:716:0", "ICEFLOWLAKE:117:167:286:173", "IRONFORGE:291:187:414:166", "IRONFORGEAIRFIELDS:213:233:582:100", "KHARANOS:175:186:397:296:189:0", "MISTYPINEREFUGE:117:155:507:224", "NORTHERNGATEOUTPOST:115:155:766:177", "RUGFORDSMOUNTAINREST:199:114:739:406", "SHIMMERRIDGE:115:173:355:169", "SOUTHERNGATEOUTPOST:113:106:800:284", "THEGRIZZLEDDEN:178:155:321:328", "THETUNDRIDHILLS:135:115:531:328",},
["Durotar"] = {"DRYGULCHRAVINE:139:134:438:92:410:0", "ECHOISLES:175:236:561:432", "KOLKARCRAG:131:96:426:487", "ORGRIMMAR:427:150:251:0", "RAZORHILL:188:207:445:182", "RAZORMANEGROUNDS:196:202:318:204", "SENJINVILLAGE:133:167:485:398", "SKULLROCK:118:79:469:51", "SPARKWATERPORT:122:134:522:94", "THUNDERRIDGE:156:174:341:72", "TIRAGARDEKEEP:160:148:477:300", "VALLEYOFTRIALS:186:184:370:335",},
["Duskwood"] = {"ADDLESSTEAD:255:231:67:353", "BRIGHTWOODGROVE:191:315:520:131", "DARKSHIRE:291:259:644:173:576:0", "MANORMISTMANTLE:174:150:668:134", "RAVENHILL:166:115:117:317", "RAVENHILLCEMETARY:323:276:99:165:243:0", "THEDARKENEDBANK:886:184:105:44", "THEHUSHEDBANK:136:306:29:143", "THEROTTINGORCHARD:231:210:549:380", "THEYORGENFARMSTEAD:211:235:403:393", "TRANQUILGARDENSCEMETARY:204:196:692:363", "TWILIGHTGROVE:327:384:314:99", "VULGOLOGREMOUND:231:266:259:365",},
["Dustwallow"] = {"ALCAZISLAND:176:179:671:29", "BACKBAYWETLANDS:384:243:248:196", "BRACKENWALLVILLAGE:264:264:239:2:507:0", "THEDENOFFLAME:246:235:264:320", "THERAMOREISLE:214:187:542:232", "THEWYRMBOG:263:229:372:387", "WITCHHILL:230:311:431:1:518:0", "WESTHAVENHOLLOW:166:149:603:428",},
["EasternPlaguelands"] = {"BLACKWOODLAKE:217:221:451:207", "CORINSCROSSING:153:146:544:373", "CROWNGUARDTOWER:193:152:299:408", "DARROWSHIRE:195:167:316:497", "EASTWALLTOWER:164:143:600:250", "FORLORNSUMMIT:192:185:64:225", "LAKEMERELDAR:240:164:543:469", "LIGHTSHOPECHAPEL:165:238:721:304", "NORTHDALE:172:191:628:135", "NORTHPASSTOWER:228:178:465:118", "PESTILENTSCAR:189:241:416:349", "PLAGUEWOOD:346:258:178:92", "QUELLITHIENLODGE:216:136:430:44", "STRATHOLME:227:189:202:15", "TERRORDALE:175:129:86:137", "THEFUNGALVALE:202:199:277:267", "THEINFECTISSCAR:183:262:628:298", "THEMARRISSTEAD:182:194:164:367", "THENOXIOUSGLADE:211:202:730:172", "THEUNDERCROFT:171:136:178:484", "THONDRORILRIVER:210:348:12:235", "TYRSHAND:201:159:724:475", "ZULMASHAR:189:152:621:36",},
["Elwynn"] = {"BRACKWELLPUMPKINPATCH:222:223:592:431", "CRYSTALLAKE:196:192:435:345", "EASTVALELOGGINGCAMP:237:190:713:339", "FARGODEEPMINE:238:230:247:438:63:64", "FORESTSEDGE:242:335:132:333:120:0", "GOLDSHIRE:219:199:261:280", "JERODSLANDING:206:212:437:445", "NORTHSHIREVALLEY:237:244:390:154", "RIDGEPOINTTOWER:287:207:710:445", "STONECAIRNLAKE:278:230:601:203", "STORMWIND:452:392:21:3", "TOWEROFAZORA:232:226:561:303:54:0",},
["Felwood"] = {"BLOODVENOMFALLS:225:132:297:269", "DEADWOODVILLAGE:162:129:415:539", "EMERALDSANCTUARY:171:150:411:436", "FELPAWVILLAGE:224:138:489:0:1769:0", "IRONTREEWOODS:200:203:426:60", "JADEFIREGLEN:151:145:339:469", "JADEFIRERUN:181:159:338:35", "JAEDENAR:236:122:275:333", "MORLOSARAN:129:151:503:515", "RUINSOFCONSTELLAS:224:142:303:387", "SHATTERSCARVALE:218:186:315:130", "TALONBRANCHGLADE:145:130:554:97",},
["Feralas"] = {"CAMPMOJACHE:146:148:694:238", "CHIMAERAROOSTVALE:106:150:785:321", "DIREMAUL:214:180:461:208", "DREAMBOUGH:141:122:459:0", "FERALSCARVALE:103:104:491:335", "FRAYFEATHERHIGHLANDS:101:163:485:391", "GORDUNNIOUTPOST:154:128:697:148", "GRIMTOTEMCOMPOUND:110:186:630:172", "ISLEOFDREAD:205:285:197:381", "LOWERWILDS:214:152:756:204", "ONEIROS:101:103:499:74", "RUINSOFISILDIEN:179:241:547:326", "RUINSOFRAVENWIND:178:149:310:0", "SARDORISLE:167:168:216:241", "THEFORGOTTENCOAST:132:316:409:258", "THETWINCOLOSSALS:278:235:323:78", "THEWRITHINGDEEP:214:205:625:305:2519:0",},
["Gillijim"] = {"DEEPTIDESANCTUM:204:117:199:512", "DISTILLERYISLE:90:69:234:216", "FAELONSFOLLY:108:103:331:304", "GILLIJIMSTRAND:108:324:641:160", "JADEMINE:141:149:500:256", "KALKORPOINT:123:115:421:210", "KAZONISLAND:194:113:432:51", "MAULOGGPOST:137:227:512:401", "MAULOGGREFUGE:231:132:615:465", "RUINSOFZULRAZAR:215:136:369:384", "SILVERCOAST:245:184:311:386", "SILVERSANDBAR:47:128:256:398", "SOUTHSEASANDBAR:125:172:178:63", "TANGLEWOOD:135:188:576:297", "ZULRAZAR:137:168:375:282",},
["Gilneas"] = {"BLACKTHORNSCAMP:160:163:32:171", "BROLOKMOUND:140:120:467:349", "DAWNSTONEMINE:130:144:292:155", "FREYSHEARKEEP:72:70:624:405", "GILNEASCITY:295:242:89:105", "GLAYMORESTEAD:140:127:483:129", "GREYMANESWATCH:119:158:580:311", "HOLLOWWEBCEMETARY:180:167:215:395", "HOLLOWWEBWOODS:171:118:341:452", "NORTHGATETOWER:130:137:397:172", "OLDROCKPASS:155:165:290:37", "RAVENSHIRE:194:237:472:431", "RAVENWOODKEEP:253:174:496:494", "ROSEWICKPLANTATION:134:140:331:155", "RUINSOFGREYSHIRE:192:144:230:260", "SHADEMORETAVERN:117:120:279:336", "SOUTHMIREORCHARD:202:133:302:354", "STILLWARDCHURCH:213:166:471:220", "THEDRYROCKMINE:129:127:145:262", "THEDRYROCKPIT:230:217:69:295", "THEGREYMANEWALL:131:173:412:48", "THEOVERGROWNACRE:134:154:390:269",},
["GrimReaches"] = {"BAGGOTHSRAMPART:112:113:399:238", "BARLEYCRESTFARMSTEAD:116:88:499:222", "BRANGARSFOLLY:108:123:568:33", "DUNKITHAS:137:95:470:329", "EASTRIDGEOUTPOST:166:107:374:165", "GETHKAR:118:124:444:84", "GROLDANSEXCAVATION:125:117:567:231", "LAKEKITHAS:217:150:481:270", "RUINSOFSTOLGAZKEEP:134:146:366:53", "SALGAZMINES:150:119:535:380", "SHATTERBLADEPOST:186:130:512:126", "SLATEBEARDSFORGE:136:99:457:404", "THEGRIMHOLLOW:288:200:396:463", "THEHIGHPASS:97:141:409:315", "ZARMGETHPOINT:143:76:405:16", "ZARMGETHSTRONGHOLD:120:150:487:17",},
["Hilsbrad"] = {"AZURELOADMINE:146:174:188:288", "DARROWHILL:173:132:426:164", "DUNGAROK:225:257:644:305", "DURNHOLDEKEEP:367:347:614:82", "EASTERNSTRAND:208:301:537:350", "HILLSBRADFIELDS:282:257:211:166", "NETHANDERSTEAD:190:215:554:249", "PURGATIONISLE:120:94:111:485", "SOUTHPOINTTOWER:271:207:11:203", "SOUTHSHORE:219:245:423:213", "TARRENMILL:195:291:524:9", "WESTERNSTRAND:272:139:215:377",},
["Hinterlands"] = {"AERIEPEAK:240:195:20:250", "AGOLWATHA:188:180:382:173", "HIRIWATHA:201:118:188:314", "JINTHAALOR:223:277:514:338", "PLAGUEMISTRAVINE:124:203:170:158", "QUELDANILLODGE:168:181:248:194", "SERADANE:260:263:519:25", "SHADRAALOR:181:170:247:394", "SHAOLWATHA:265:190:580:247", "SKULKROCK:148:133:520:241", "THEALTAROFZUL:186:153:382:371", "THECREEPINGRUIN:168:157:417:268", "THEOVERLOOKCLIFFS:153:299:702:309", "THERASAZTRAILS:118:133:210:381", "VALORWINDLAKE:153:160:329:309",},
["Hyjal"] = {"BARKSKINPLATEAU:207:167:390:297", "BARKSKINVILLAGE:502:293:417:346", "BLEAKHOLLOWCRATER:297:335:401:20", "CIRCLEOFPOWER:277:331:203:63", "DARKHOLLOWPASS:214:237:342:389", "NORDANAAR:139:146:778:118", "NORDRASSILGLADE:418:408:578:0", "RUINSOFTELENNAS:165:193:141:236", "THEEMERALDGATEWAY:309:244:109:353", "ZULHATHA:191:210:3:194",},
["Icepoint"] = {"KANEQNUUN:512:430:237:129",},
["Lapidis"] = {"BRIGHTCOAST:298:213:237:246", "CAELANSREST:147:111:517:230", "CROWNISLAND:140:95:512:33", "GORDOSHHEIGHTS:253:243:256:89", "HAZURRIGLADE:87:82:486:306", "SHANKSREEF:207:90:446:109", "THEROCK:74:72:687:149", "TOWEROFLAPIDIS:203:118:487:175", "WALLOWINGCOAST:240:184:505:326", "ZULHAZU:227:178:348:407",},
["LochModan"] = {"GRIZZLEPAWRIDGE:262:343:326:325", "IRONBANDSEXCAVATIONSITE:321:294:491:276", "MOGROSHSTRONGHOLD:287:265:558:61", "NORTHGATEPASS:195:273:143:24:925:0", "SILVERSTREAMMINE:201:243:247:25", "STONESPLINTERVALLEY:226:255:230:363", "STONEWROUGHTDAM:260:149:354:23", "THEFARSTRIDERLODGE:162:182:741:298", "THELOCH:288:380:367:99", "THELSAMAR:243:205:225:214", "VALLEYOFKINGS:166:224:123:382",},
["Moonglade"] = {"LAKEELUNEARA:530:484:256:101:2361:0",},
["Moonwhisper"] = {"ANSHESRESPITE:170:120:398:81", "ANCESTRALGROUNDS:164:82:295:88", "BLACKROOTHOLD:162:137:495:465", "BLACKROOTVILLAGE:224:143:411:525", "FOULHEARTSANCTUM:157:149:496:232", "GROVEOFTHEMOON:152:146:464:347", "LUNARCLAWDEN:84:60:674:376", "MARASETHIL:96:94:640:417", "MOONHOOFRETREAT:172:144:419:167", "MOONHOOFVILLAGE:163:157:570:188", "MOONSILKHOLLOW:125:114:577:458", "MOROGAIVILLAGE:133:127:571:372", "NARVALISPOINT:162:139:503:118", "RUINSOFNENDIS:183:130:584:275", "STARSHARDCRADLE:122:109:334:121", "TYRANDAS:158:169:580:61", "VYSNAGOSASREST:163:102:420:8",},
["Mulgore"] = {"BAELDUNDIGSITE:175:151:269:227", "BLOODHOOFVILLAGE:236:182:378:311", "PALEMANEROCK:102:183:315:317", "RAVAGEDCARAVAN:110:100:482:269", "REDCLOUDMESA:436:231:285:437:221:0", "REDROCKS:154:138:522:92", "SUNTAILPASS:129:116:533:18", "THEGOLDENPLAINS:184:217:441:91", "THEROLLINGPLAINS:231:166:536:369", "THEVENTURECOMINE:187:204:549:251", "THUNDERBLUFF:254:217:264:70", "THUNDERHORNWATERWELL:118:137:384:248", "WILDMANEWATERWELL:152:111:299:10", "WINDFURYRIDGE:182:119:405:2", "WINTERHOOFWATERWELL:144:107:470:379",},
["Northwind"] = {"ABBEYGARDENS:250:224:512:33", "AMBERSHIRE:234:215:334:278", "AMBERWOODKEEP:243:205:187:308", "BLACKROCKBREACH:255:201:721:222", "BRISTLEWHISKERCAVERN:197:185:568:232", "CINDERFALLPASS:229:229:733:348", "CRAWFORDWINERY:160:222:513:285", "CRYSTALFALLS:320:205:627:464", "GRIMMENLAKE:218:210:550:352", "MERCHANTSHIGHROAD:353:249:256:420", "NORTHRIDGEPOINT:298:314:349:31", "NORTHWINDLOGGINGCAMP:224:185:258:171", "RUINSOFBIRKHAVEN:180:208:645:116", "SHERWOODQUARRY:293:287:702:1", "STILLHEARTPORT:174:155:116:217", "TOWEROFMAGILOU:181:223:189:169", "WITCHCOVEN:147:162:257:81",},
["Redridge"] = {"ALTHERSMILL:222:260:407:134", "GALARDELLVALLEY:234:240:661:168:96:0", "LAKEEVERSTILL:522:260:140:249", "LAKERIDGEHIGHWAY:411:274:196:341", "LAKESHIRE:325:179:92:204", "REDRIDGECANYONS:345:232:132:79:98:0", "RENDERSCAMP:264:248:284:4:998:0", "RENDERSVALLEY:453:248:491:365", "REDWALLKEEP:162:110:830:466", "STONEWATCH:243:289:507:221:999:0", "STONEWATCHFALLS:308:200:601:325", "THREECORNERS:360:337:0:288",},
["SearingGorge"] = {"BLACKCHARCAVE:264:224:84:371", "DUSTFIREVALLEY:446:355:428:11", "FIREWATCHRIDGE:385:413:95:39", "GRIMSILTDIGSITE:292:210:501:306", "TANNERCAMP:292:215:552:413", "THECAULDRON:414:310:257:178", "THESEAOFCINDERS:345:273:256:395",},
["Silithus"] = {"HIVEASHI:431:276:305:34:3426:0", "HIVEREGAL:469:335:262:333:3427:0", "HIVEZORA:343:424:117:188", "SOUTHWINDVILLAGE:346:348:519:83:3077:0", "THECRYSTALVALE:285:274:121:31", "THESCARABWALL:271:145:125:523:2741:0", "TWILIGHTBASECAMP:297:238:355:206:3097:2739",},
["Silverpine"] = {"AMBERMILL:204:210:512:279", "BERENSPERIL:206:146:508:433", "DEEPELEMMINE:127:143:484:274", "FENRISISLE:234:187:593:88:232:0", "MALDENSORCHARD:228:138:479:9:239:0", "NORTHTIDESHOLLOW:152:104:337:141", "OLSENSFARTHING:128:152:401:267", "PYREWOODVILLAGE:122:108:405:456", "SHADOWFANGKEEP:185:131:380:373", "THEDEADFIELD:141:134:419:82", "THEDECREPITFERRY:144:156:475:160", "THEGREYMANEWALL:175:185:398:465", "THESEPULCHER:193:135:360:184", "THESHININGSTRAND:225:192:475:27:227:0", "THESKITTERINGDARK:160:165:302:18",},
["StonetalonMountains"] = {"AMANIALOR:504:252:8:5", "BAELHARDUL:357:252:512:257", "BLACKSANDOILFIELDS:504:504:8:5", "BOULDERSLIDERAVINE:90:76:586:547", "BRAMBLETHORNPASS:382:359:512:257", "BROKENCLIFFMINE:252:504:260:5", "CAMPAPARAJE:222:100:670:552", "GRIMTOTEMPOST:146:77:675:519", "MALAKAJIN:137:86:662:562", "MIRKFALLONLAKE:504:504:260:5", "POWDERTOWN:252:252:260:257", "SISHIRCANYON:252:264:512:257", "STONETALONPEAK:258:252:260:5", "SUNROCKRETREAT:504:252:260:257", "THECHARREDVALE:252:308:260:257", "THEEARTHENRING:504:252:260:257", "VENTURECOMPANYCAMP:252:504:260:5", "WEBWINDERPATH:256:324:512:256", "WINDSHEARCRAG:256:256:512:256:1277:0",},
["Stranglethorn"] = {"BALALRUINS:83:65:245:101", "BALIAMAHRUINS:100:133:376:133", "BLOODSAILCOMPOUND:154:163:201:291", "BOOTYBAY:137:125:207:435:312:0", "CRYSTALVEINMINE:111:114:350:280", "GROMGOLBASECAMP:101:98:265:137", "JAGUEROISLE:132:107:319:498", "KALAIRUINS:86:89:303:93", "KURZENSCOMPOUND:141:139:394:5", "LAKENAZFERITI:124:120:332:60", "MISTVALEVALLEY:120:116:283:372", "MIZJAHRUINS:93:102:315:133", "MOSHOGGOGREMOUND:123:168:435:96", "NEKMANIWELLSPRING:80:102:215:365", "NESINGWARYSEXPEDITION:128:98:274:29", "REBELCAMP:164:86:289:0", "RUINSOFABORAZ:87:87:356:340", "RUINSOFJUBUWAL:100:105:312:304", "RUINSOFZULKUNDA:113:132:201:8", "RUINSOFZULMAMWE:162:122:397:213", "THEARENA:186:176:241:194", "THEVILEREEF:177:160:159:98", "VENTURECOBASECAMP:96:120:391:66", "WILDSHORE:151:175:237:431", "ZIATAJAIRUINS:127:120:364:231", "ZULGURUB:230:213:489:12", "ZUULDAIARUINS:103:105:160:47",},
["SwampOfSorrows"] = {"FALLOWSANCTUARY:348:292:501:0", "ITHARIUSSCAVE:230:232:0:270", "MISTYREEDSTRAND:250:664:752:0:1978:0", "MISTYVALLEY:211:179:29:148", "POOLOFTEARS:280:256:576:227", "SORROWMURK:199:351:734:128", "SPLINTERSPEARJUNCTION:258:222:138:245", "STAGALBOG:328:238:561:386", "STONARD:343:303:287:244", "SORROWGUARDKEEP:220:174:0:266", "THEHARBORAGE:216:187:182:157", "THESHIFTINGMIRE:303:221:294:118",},
["Tanaris"] = {"ABYSSALSANDS:194:159:376:207", "BROKENPILLAR:93:165:481:243", "CAVERNSOFTIME:139:132:567:262", "DUNEMAULCOMPOUND:186:127:337:298", "EASTMOONRUINS:143:130:405:355", "GADGETZAN:156:149:430:102", "LANDSENDBEACH:184:148:456:514", "LOSTRIGGERCOVE:141:173:635:230", "NOONSHADERUINS:129:191:530:43", "SANDSORROWWATCH:175:157:311:111", "SOUTHBREAKSHORE:192:151:510:304", "SOUTHMOONRUINS:185:196:324:366", "STEAMWHEEDLEPORT:136:129:599:86", "SLICKWICKOILRIG:237:181:129:436", "THEGAPINGCHASM:198:188:458:380", "THENOXIOUSLAIR:155:180:265:209", "THISTLESHRUBVALLEY:166:234:217:294", "VALLEYOFTHEWATCHERS:125:115:311:470", "WATERSPRINGFIELD:145:164:516:177", "ZALASHJISDEN:90:127:619:157", "ZULFARRAK:191:166:265:5",},
["TelAbim"] = {"BIXXLESSTOREHOUSE:300:127:368:178", "HIGHVALERISE:191:187:468:248", "TAZZOSSHACK:229:232:453:391", "TELCOBASECAMP:184:183:342:440", "THEDERELICTCAMP:165:205:364:273", "THEJAGGEDISLES:313:256:385:16",},
["Teldrassil"] = {"BANETHILHOLLOW:136:191:392:289", "DARNASSUS:294:252:110:251", "DOLANAAR:170:119:469:327", "GNARLPINEHOLD:230:158:316:417", "LAKEALAMETH:237:163:445:388", "POOLSOFARLITHRIEN:125:180:337:314", "RUTTHERANVILLAGE:110:91:504:548", "SHADOWGLEN:198:201:504:164", "STARBREEZEVILLAGE:153:175:588:303", "THEORACLEGLADE:150:223:279:135", "URSANHEIGHTS:229:154:243:423", "WELLSPRINGLAKE:166:245:383:98:265:0",},
["ThalassianHighlands"] = {"ALAHTHALAS:470:276:429:38", "ANASTERIANPARK:229:219:385:256", "BRINTHILIEN:180:211:395:450", "FELSTRIDERRETREAT:201:207:165:428", "ISLEOFETERNALAUTUMN:204:167:236:117", "RUINSOFNASHALARAN:249:266:36:151", "SILVERSUNMINE:208:189:288:373", "THEFARSTRIDE:230:199:212:255", "THELASTRUNESTONE:179:203:507:379",},
["ThousandNeedles"] = {"CAMPETHOK:289:300:7:1:2237:0", "DARKCLOUDPINNACLE:189:182:267:138", "FREEWINDPOST:193:173:366:273", "HIGHPERCH:178:174:39:164", "SPLITHOOFCRAG:193:175:400:203", "THEGREATLIFT:191:163:213:78", "THESCREECHINGCANYON:240:231:187:206", "THESHIMMERINGFLATS:312:355:612:308", "WINDBREAKCANYON:225:213:501:249",},
["Tirisfal"] = {"AGAMANDMILLS:244:191:342:148", "BALNIRFARMSTEAD:179:153:639:335", "BRIGHTWATERLAKE:176:280:598:143", "BRILL:121:144:540:305", "BULWARK:184:169:712:374", "COLDHEARTHMANOR:136:125:479:328", "CRUSADEROUTPOST:154:121:701:293", "DEATHKNELL:210:186:236:337", "GARRENSHAUNT:148:199:507:154", "GLENSHIRE:163:161:157:393:5033:5039", "MONASTARY:175:157:762:139:161:0", "NIGHTMAREVALE:209:151:370:355", "RUINSOFLORDAERON:299:216:469:370", "SCARLETWATCHPOST:141:223:701:113", "SOLLIDENFARMSTEAD:225:138:247:259", "STEEPCLIFFPORT:121:120:5:350", "STILLWATERPOND:168:123:401:279", "THECORINTHFARMSTEAD:116:152:73:402:5041:0", "THEWHISPERINGFOREST:243:175:86:263:5035:0", "VENOMWEBVALE:199:183:776:225",},
["UngoroCrater"] = {"FIREPLUMERIDGE:277:258:377:185", "GOLAKKAHOTSPRINGS:299:334:133:158", "IRONSTONEPLATEAU:276:281:588:69", "LAKKARITARPITS:553:255:170:13", "TERRORRUN:333:275:166:375", "THEMARSHLANDS:295:341:568:247", "THESLITHERINGSCAR:326:260:378:403",},
["WesternPlaguelands"] = {"CAERDARROW:158:150:608:421", "DALSONSTEARS:209:138:388:271", "DARROWMERELAKE:359:261:510:348", "FELSTONEFIELD:149:119:306:315", "GAHRRONSWITHERING:165:191:527:257", "HEARTHGLEN:331:280:312:20", "NORTHRIDGELUMBERCAMP:205:168:390:170", "RUINSOFANDORHOL:275:219:265:360", "SORROWHILL:290:201:360:467", "THEBULWARK:216:172:143:300", "THEWEEPINGCAVE:148:192:572:203", "THEWRITHINGHAUNT:159:177:457:329", "THONDRORILRIVER:193:326:597:94",},
["Westfall"] = {"ALEXSTONFARMSTEAD:275:182:220:274", "DEMONTSPLACE:166:155:226:391", "FURLBROWSPUMPKINFARM:186:191:399:24", "GOLDCOASTQUARRY:194:241:234:113", "JANGOLODEMINE:185:187:323:44", "MOONBROOK:208:174:317:349:919:0", "SALDEANSFARM:191:184:478:119", "SENTINELHILL:161:210:461:259", "THEDAGGERHILLS:235:149:349:430", "THEDEADACRE:164:213:542:267", "THEDUSTPLAINS:260:204:538:393", "THEJANSENSTEAD:143:183:498:6", "THEMOLSENFARM:199:180:342:161", "WESTFALLLIGHTHOUSE:306:161:171:482",},
["Wetlands"] = {"ANGERFANGENCAMPMENT:196:150:364:241", "BLACKCHANNELMARSH:213:173:95:260", "BLUEGILLMARSH:195:165:111:157", "DIREFORGEHILL:233:225:515:128", "DUNMODR:173:147:419:42", "DUNAGRATH:222:190:97:335", "GRIMBATOL:317:331:623:242:1037:0", "HAWKSVIGIL:170:162:264:353", "IRONBEARDSTOMB:165:156:368:135", "MENETHILHARBOR:156:116:27:321", "MOSSHIDEFEN:215:224:539:277", "RAPTORRIDGE:159:115:640:191", "SALTSPRAYGLEN:170:214:254:58", "SUNDOWNMARSH:265:212:113:100", "THEGREENBELT:153:209:473:143", "THELGANROCK:207:165:478:383:836:0", "WHELGARSEXCAVATIONSITE:172:156:264:224",},
["Winterspring"] = {"DARKWHISPERGORGE:247:191:452:447", "EVERLOOK:151:189:516:114", "FROSTFIREHOTSPRINGS:226:124:231:180", "FROSTSABERROCK:240:172:375:11", "FROSTWHISPERGORGE:184:144:531:383", "ICETHISTLEHILLS:116:155:617:247", "LAKEKELTHERIL:203:176:409:205", "MAZTHORIL:174:169:499:265", "OWLWINGTHICKET:149:127:600:348", "STARFALLVILLAGE:174:148:399:143", "THEHIDDENGROVE:162:174:562:33", "TIMBERMAWPOST:223:112:235:248", "WINTERFALLVILLAGE:133:120:622:163",},
}
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["deDE"] = {
["Combat Timer"] = nil,
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = nil,
["Components"] = nil,
["Config UI Settings"] = nil,
["Configuration"] = nil,
@@ -620,8 +619,8 @@ pfUI_translation["deDE"] = {
["Random Roll Announcement Rarity"] = nil,
["Random Rolling"] = nil,
["Range Based Hunter Paging"] = nil,
["Range Check Interval"] = nil,
["Rank"] = nil,
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = nil,
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -783,6 +782,7 @@ pfUI_translation["deDE"] = {
["Target Castbar"] = nil,
["Target Debuff Bar"] = nil,
["Target Nameplate Zoom Factor"] = nil,
["Target Totem"] = nil,
["Target-Target"] = nil,
["Target-Target-Target"] = nil,
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["deDE"] = {
["XP Percentage"] = nil,
["Yellow Border On Neutral Units"] = nil,
["Yes"] = nil,
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = nil,
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = nil,
["Your items have been repaired for"] = nil,
+18 -3
View File
@@ -19,6 +19,7 @@ pfUI_translation["enUS"] = {
["Align Chat Windows"] = nil,
["Aligned Position"] = nil,
["All messages will be forwarded to:"] = nil,
["All players passed"] = nil,
["Alt-Click Action"] = nil,
["Always Allow Drag Via Shift Key"] = nil,
["Always Show"] = nil,
@@ -119,6 +120,7 @@ pfUI_translation["enUS"] = {
["Chat Bubble Transparency"] = nil,
["Chat Default Brackets"] = nil,
["Class"] = nil,
["Clear"] = nil,
["Clear Rolls"] = nil,
["Click Action"] = nil,
["Click Casting"] = nil,
@@ -138,7 +140,6 @@ pfUI_translation["enUS"] = {
["Combat Timer"] = nil,
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = nil,
["Components"] = nil,
["Config UI Settings"] = nil,
["Configuration"] = nil,
@@ -195,6 +196,7 @@ pfUI_translation["enUS"] = {
["Deficit"] = nil,
["Delete profile"] = nil,
["Delete / Reset"] = nil,
["Dependencies"] = nil,
["Descending"] = nil,
["Description Font"] = nil,
["Description Font Size"] = nil,
@@ -409,6 +411,7 @@ pfUI_translation["enUS"] = {
["Highlight Equipped Items"] = nil,
["Highlight Not Usable Spells"] = nil,
["Highlight Out Of Mana Spells"] = nil,
["Highlight New Items"] = nil,
["Highlight Out Of Range Spells"] = nil,
["Highlight Settings That Require Reload"] = nil,
["Highlight Unusable Items"] = nil,
@@ -477,6 +480,7 @@ pfUI_translation["enUS"] = {
["Look & Feel"] = nil,
["Loot"] = nil,
["Loot & Spam"] = nil,
["Loot History"] = nil,
["Macro Text Color"] = nil,
["Macro Text Size"] = nil,
["Main Actionbar"] = nil,
@@ -499,6 +503,7 @@ pfUI_translation["enUS"] = {
["Menu Font Size"] = nil,
["Messages are no longer forwarded to:"] = nil,
["Middle Mouse Button"] = nil,
["Missing"] = nil,
["Minimap"] = nil,
["Minimap Panel"] = nil,
["Minimap Size (|cffffaaaaExperimental|r)"] = nil,
@@ -525,6 +530,7 @@ pfUI_translation["enUS"] = {
["Network Latency"] = nil,
["Network Up"] = nil,
["New entry:"] = nil,
["New Item Color"] = nil,
["NEW TIMER"] = nil,
["Next"] = nil,
["Next Memory Cleanup"] = nil,
@@ -552,6 +558,7 @@ pfUI_translation["enUS"] = {
["Only Show Own Debuffs (|cffffaaaaExperimental|r)"] = nil,
["Only Show Target Castbar"] = nil,
["On State Change"] = nil,
["Optional Dependencies"] = nil,
["Options"] = nil,
["Orientation"] = nil,
["Other Panel: Minimap"] = nil,
@@ -620,8 +627,8 @@ pfUI_translation["enUS"] = {
["Random Roll Announcement Rarity"] = nil,
["Random Rolling"] = nil,
["Range Based Hunter Paging"] = nil,
["Range Check Interval"] = nil,
["Rank"] = nil,
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = nil,
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -645,6 +652,7 @@ pfUI_translation["enUS"] = {
["Resting"] = nil,
["Reveal Unexplored Areas"] = nil,
["Switch to current zone"] = nil,
["Retrieving item information..."] = nil,
["Right"] = nil,
["Right Actionbar"] = nil,
["Right Anchor"] = nil,
@@ -750,6 +758,9 @@ pfUI_translation["enUS"] = {
["Show Totems Indicators"] = nil,
["Shrink & Return"] = nil,
["Size"] = nil,
["Spell Name Alignment"] = nil,
["Spell Name X Offset"] = nil,
["Spell Name Y Offset"] = nil,
["Skin"] = nil,
["Skins"] = nil,
["Slow"] = nil,
@@ -777,12 +788,14 @@ pfUI_translation["enUS"] = {
["Switch Pages On Alt Key Press"] = nil,
["Switch Pages On Ctrl Key Press"] = nil,
["Switch Pages On Druid Stealth"] = nil,
["Switch Pages On Priest Shadowform"] = nil,
["Switch Pages On Shift Key Press"] = nil,
["Systeminfo"] = nil,
["Target"] = nil,
["Target Castbar"] = nil,
["Target Debuff Bar"] = nil,
["Target Nameplate Zoom Factor"] = nil,
["Target Totem"] = nil,
["Target-Target"] = nil,
["Target-Target-Target"] = nil,
["Text"] = nil,
@@ -798,6 +811,9 @@ pfUI_translation["enUS"] = {
["Threshold To Trust Health Estimation"] = nil,
["Time"] = nil,
["Timer"] = nil,
["Timer Alignment"] = nil,
["Timer X Offset"] = nil,
["Timer Y Offset"] = nil,
["Time Remaining"] = nil,
["Timer In Minutes"] = nil,
["Timestamp Brackets"] = nil,
@@ -877,7 +893,6 @@ pfUI_translation["enUS"] = {
["XP Percentage"] = nil,
["Yellow Border On Neutral Units"] = nil,
["Yes"] = nil,
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = nil,
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = nil,
["Your items have been repaired for"] = nil,
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["esES"] = {
["Combat Timer"] = "Temporizador de combate",
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = "Comparar estadísticas bases de objetos",
["Components"] = "Componentes",
["Config UI Settings"] = nil,
["Configuration"] = "Configuración",
@@ -620,8 +619,8 @@ pfUI_translation["esES"] = {
["Random Roll Announcement Rarity"] = "Anuncio para tirar los dados aleatoriamente",
["Random Rolling"] = "Tirar los dados aleatoriamente",
["Range Based Hunter Paging"] = "Paginado de alcance para cazadores",
["Range Check Interval"] = "Intervalo de comprobación de alcance",
["Rank"] = "Rango",
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = "Borde rojo en unidades enemigas",
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -783,6 +782,7 @@ pfUI_translation["esES"] = {
["Target Castbar"] = "Barra de lanzamiento del objetivo",
["Target Debuff Bar"] = "Barra de perjuicios del objetivo",
["Target Nameplate Zoom Factor"] = "Factor de zoom de la placa de nombre del objetivo",
["Target Totem"] = nil,
["Target-Target"] = "Objetivo-Objetivo",
["Target-Target-Target"] = "Objetivo-Objetivo-Objetivo",
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["esES"] = {
["XP Percentage"] = "Porcentaje de exp.",
["Yellow Border On Neutral Units"] = "Borde amarillo en unidades neutrales",
["Yes"] = "",
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = "Obtienes",
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = "Ahora su interfaz está configurada.\n\nPara la configuración avanzada, abra la configuración |cff33ffccpf|rUI por el menú de escape o escriba \"|cffffffaa/pfui|r\" en el chat.",
["Your items have been repaired for"] = "Tus objetos se han reparado por",
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["frFR"] = {
["Combat Timer"] = "Chronomètre de combat",
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = "Compare les stats de base d'un objet",
["Components"] = "Composants",
["Config UI Settings"] = nil,
["Configuration"] = "Configuration",
@@ -620,8 +619,8 @@ pfUI_translation["frFR"] = {
["Random Roll Announcement Rarity"] = "Rareté des annonces des jets de dés aléatoires",
["Random Rolling"] = "Lancer de dés aléatoires",
["Range Based Hunter Paging"] = "Pagination de distance basée sur le chasseur",
["Range Check Interval"] = "Intervalle de vérification de la distance",
["Rank"] = nil,
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = "Bordure rouge sur les unités ennemies",
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -783,6 +782,7 @@ pfUI_translation["frFR"] = {
["Target Castbar"] = "Barre d'incantation de la cible",
["Target Debuff Bar"] = "Barre des affaiblissements de la cible",
["Target Nameplate Zoom Factor"] = "Facteur de zoom du Nameplate de la cible",
["Target Totem"] = nil,
["Target-Target"] = "Cible de la cible",
["Target-Target-Target"] = "Cible de la cible de la cible",
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["frFR"] = {
["XP Percentage"] = "Pourcentage de la barre d'expérience",
["Yellow Border On Neutral Units"] = "Bordure jaune sur les unités neutres",
["Yes"] = "Oui",
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = "Vous avez",
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = nil,
["Your items have been repaired for"] = "Vos objets ont été réparés pour",
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["koKR"] = {
["Combat Timer"] = "전투 타이머",
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = nil,
["Components"] = nil,
["Config UI Settings"] = nil,
["Configuration"] = "구성",
@@ -620,8 +619,8 @@ pfUI_translation["koKR"] = {
["Random Roll Announcement Rarity"] = nil,
["Random Rolling"] = nil,
["Range Based Hunter Paging"] = nil,
["Range Check Interval"] = nil,
["Rank"] = nil,
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = nil,
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -783,6 +782,7 @@ pfUI_translation["koKR"] = {
["Target Castbar"] = nil,
["Target Debuff Bar"] = nil,
["Target Nameplate Zoom Factor"] = nil,
["Target Totem"] = nil,
["Target-Target"] = "대상-대상",
["Target-Target-Target"] = nil,
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["koKR"] = {
["XP Percentage"] = "경험치 퍼센트",
["Yellow Border On Neutral Units"] = nil,
["Yes"] = nil,
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = nil,
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = nil,
["Your items have been repaired for"] = nil,
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["ruRU"] = {
["Combat Timer"] = "Таймер боя",
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = "Сравнивать базовые характеристики предмета",
["Components"] = "Компоненты",
["Config UI Settings"] = "Настройка параметров пользовательского интерфейса",
["Configuration"] = "Конфигурация",
@@ -620,8 +619,8 @@ pfUI_translation["ruRU"] = {
["Random Roll Announcement Rarity"] = "Оповещение случайного броска для качества предмета",
["Random Rolling"] = "Случайный бросок костей для",
["Range Based Hunter Paging"] = "[|cffA9D271Охотник|r] Переключение страниц на основе диапазона",
["Range Check Interval"] = "Интервал проверки диапазона",
["Rank"] = "Ранг",
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = "Красные границы вражеских юнитов",
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = "Региональные настройки",
@@ -783,6 +782,7 @@ pfUI_translation["ruRU"] = {
["Target Castbar"] = "Панель применения цели",
["Target Debuff Bar"] = "Панель дебаффов цели",
["Target Nameplate Zoom Factor"] = "Коэффициент увеличения индикатора здоровья цели",
["Target Totem"] = nil,
["Target-Target"] = "Цель цели",
["Target-Target-Target"] = "Цель цели цели",
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["ruRU"] = {
["XP Percentage"] = "Процент опыта",
["Yellow Border On Neutral Units"] = "Желтые границы на нейтральных юнитах",
["Yes"] = "Да",
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = "Вы получили",
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = "Теперь ваш интерфейс настроен.\n\nДля расширенной настройки откройте \"Настройки |cff33ffccpf|rUI\" с помощью escape меню или введите \"|cffffffaa/pfui|r\" в чат.\n\nЖелаю хорошего путешествия!\n\n|cffaaaaaa- Shagu",
["Your items have been repaired for"] = "Ваши предметы были отремонтированы за",
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["zhCN"] = {
["Combat Timer"] = "战斗计时器",
["Combopoint Height"] = "连击点高度",
["Combopoint Width"] = "连击点宽度",
["Compare Item Base Stats"] = "基于属性的装备对比",
["Components"] = "组件",
["Config UI Settings"] = "界面设置",
["Configuration"] = "配置",
@@ -620,8 +619,8 @@ pfUI_translation["zhCN"] = {
["Random Roll Announcement Rarity"] = "随机Roll点稀有度",
["Random Rolling"] = "随机Roll点 物品:",
["Range Based Hunter Paging"] = "启用基于范围的自动分页[|cff7fff7f猎人|r]",
["Range Check Interval"] = "范围检查间隔",
["Rank"] = "军衔",
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = "显示敌方单位红色边框",
["Red Name Text On Infight Units"] = "进战斗的单位显示红色姓名",
["Regional Settings"] = "区域设置",
@@ -784,6 +783,7 @@ pfUI_translation["zhCN"] = {
["Target Castbar"] = "目标施法条",
["Target Debuff Bar"] = "目标Debuffs条",
["Target Nameplate Zoom Factor"] = "目标姓名板缩放系数",
["Target Totem"] = nil,
["Target-Target"] = "目标的目标",
["Target-Target-Target"] = "目标的目标的目标",
["Text"] = "文本",
@@ -878,7 +878,6 @@ pfUI_translation["zhCN"] = {
["XP Percentage"] = "经验百分比",
["Yellow Border On Neutral Units"] = "显示中立单位黄色边框",
["Yes"] = "",
["You gain (.+) Mana from Totemic Recall"] = "你从图腾召回获得了(.+)点法力值",
["You got"] = "你已得到",
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = "你的界面现在已经完成设置.高级设置请点击游戏菜单或者输入命令/pfui进行设置.祝您游戏愉快",
["Your items have been repaired for"] = "你的物品已经修好了",
+2 -3
View File
@@ -138,7 +138,6 @@ pfUI_translation["zhTW"] = {
["Combat Timer"] = "戰鬥計時器",
["Combopoint Height"] = nil,
["Combopoint Width"] = nil,
["Compare Item Base Stats"] = "基於屬性的裝備對比",
["Components"] = "組件",
["Config UI Settings"] = nil,
["Configuration"] = "配置",
@@ -620,8 +619,8 @@ pfUI_translation["zhTW"] = {
["Random Roll Announcement Rarity"] = "隨機Roll點公示稀有度",
["Random Rolling"] = "隨機Roll點 物品:",
["Range Based Hunter Paging"] = nil,
["Range Check Interval"] = "範圍檢查間隔",
["Rank"] = nil,
["Recast Totem"] = nil,
["Red Border On Enemy Units"] = nil,
["Red Name Text On Infight Units"] = nil,
["Regional Settings"] = nil,
@@ -783,6 +782,7 @@ pfUI_translation["zhTW"] = {
["Target Castbar"] = nil,
["Target Debuff Bar"] = nil,
["Target Nameplate Zoom Factor"] = nil,
["Target Totem"] = nil,
["Target-Target"] = "目標的目標",
["Target-Target-Target"] = nil,
["Text"] = nil,
@@ -877,7 +877,6 @@ pfUI_translation["zhTW"] = {
["XP Percentage"] = "經驗百分比",
["Yellow Border On Neutral Units"] = nil,
["Yes"] = nil,
["You gain (.+) Mana from Totemic Recall"] = nil,
["You got"] = nil,
["Your interface is now set up.\n\nFor advanced configuration, just open the |cff33ffccpf|rUI settings via the escape menu or type \"|cffffffaa/pfui|r\" into the chat.\n\n Have a nice trip!\n\n|cffaaaaaa- Shagu"] = "您的UI已經設置完畢.使用遊戲菜單或在聊天窗口輸入\"|cffffffaa/pfui|r\"開啟高級設置.祝您遊戲愉快!\n\n|cffaaaaaa- Shagu",
["Your items have been repaired for"] = "你的物品已經修好了",
-2
View File
@@ -4,9 +4,7 @@
<Include file="..\libs\libdebuff.lua"/>
<Include file="..\libs\librange.lua"/>
<Include file="..\libs\libunitscan.lua"/>
<Include file="..\libs\libtooltip.lua"/>
<Include file="..\libs\libhealth.lua"/>
<Include file="..\libs\libtotem.lua"/>
<Include file="..\libs\libthrottle.lua"/>
<Include file="..\libs\libpredict.lua"/>
<Include file="..\libs\libbagsort.lua"/>
+2
View File
@@ -78,4 +78,6 @@
<Include file="..\modules\unitxp.lua"/>
<Include file="..\modules\bgscore.lua"/>
<Include file="..\modules\equipmentmanager.lua"/>
<Include file="..\modules\loothistory.lua"/>
<Include file="..\modules\newitem.lua"/>
</Ui>
+1
View File
@@ -1,5 +1,6 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Include file="..\skins\blizzard\character.lua"/>
<Include file="..\skins\blizzard\inspect.lua"/>
<Include file="..\skins\blizzard\spellbook.lua"/>
<Include file="..\skins\blizzard\friends.lua"/>
<Include file="..\skins\blizzard\talents.lua"/>
+85 -59
View File
@@ -11,26 +11,27 @@ pfUI.api.libbagsort = libbagsort
libbagsort.itemGrid = {}
libbagsort.bagList = nil
local HEARTHSTONE_ITEM_ID = 6948
local ItemClass = Enum.ItemClass
local ItemQuality = Enum.ItemQuality
-- Lower prefix = sorted earlier in the bag.
local function SortCategoryPrefix(itemId, itemType, itemSubType, quality)
if itemId == HEARTHSTONE_ITEM_ID then return "00" end
if quality == 0 then return "13" end -- Poor (gray) always last
if itemType == "Weapon" or itemType == "Armor" then
if quality and quality >= 4 then return "01" end -- Epic+ gear
if quality == 3 then return "02" end -- Rare gear
if quality == 2 then return "03" end -- Uncommon gear
return "04" -- Common/poor gear
local function SortCategoryPrefix(itemId, classID, quality)
if itemId == HEARTHSTONE_ITEM_ID then return "00" end
if quality == ItemQuality.Poor then return "13" end -- gray always last
if classID == ItemClass.Weapon or classID == ItemClass.Armor then
if quality and quality >= ItemQuality.Epic then return "01" end -- Epic+ gear
if quality == ItemQuality.Rare then return "02" end -- Rare gear
if quality == ItemQuality.Uncommon then return "03" end -- Uncommon gear
return "04" -- Common/poor gear
end
if itemType == "Consumable" then return "05" end
if itemType == "Reagent" then return "06" end
if itemType == "Trade Goods" then return "07" end
if itemType == "Quest" then return "08" end
if classID == ItemClass.Consumable then return "05" end
if classID == ItemClass.Reagent then return "06" end
if classID == ItemClass.Tradegoods then return "07" end
if classID == ItemClass.Questitem then return "08" end
-- Non-gear items without a specific type, sorted by quality
if quality and quality >= 4 then return "09" end
if quality == 3 then return "10" end
if quality == 2 then return "11" end
if quality and quality >= ItemQuality.Epic then return "09" end
if quality == ItemQuality.Rare then return "10" end
if quality == ItemQuality.Uncommon then return "11" end
return "12"
end
@@ -41,9 +42,12 @@ local function SortCountSuffix(count)
return string.sub(s, -6)
end
local function SortKey(itemId, name, itype, subtype, quality, count)
return SortCategoryPrefix(itemId, itype, subtype, quality)
.. (itype or "") .. "|" .. (subtype or "") .. "|" .. (name or "zzz") .. "|" .. SortCountSuffix(count)
local function SortKey(itemId, name, classID, subClassID, quality, count)
-- Zero-pad the class/subclass so the secondary grouping sorts numerically
-- (as a string, "10" would otherwise precede "2").
return SortCategoryPrefix(itemId, classID, quality)
.. string.format("%02d|%02d|", classID or 99, subClassID or 99)
.. (name or "zzz") .. "|" .. SortCountSuffix(count)
end
local function ClearSortData()
@@ -112,36 +116,61 @@ local function BuildConsolidateOps(bagList)
return ops
end
-- Bag family bitmask (1 << (familyID-1)); 0 = general-purpose (holds
-- anything). Backpack (0) and bank (-1) are always general. A specialty
-- bag's family comes from the equipped bag item -- ClassicAPI derives it
-- from the container subclass when the raw field is empty (Turtle leaves
-- bags' m_bagFamily at 0), so quivers/soul/profession bags report properly.
local function BagFamily(bag)
if bag == 0 or bag == -1 then return 0 end
local id = GetInventoryItemID("player", ContainerIDToInventoryID(bag))
return id and C_Item.GetItemFamily(id) or 0
end
local function BuildSortGrid()
local bagList = libbagsort.bagList
libbagsort.itemGrid = {}
local normalItems = {}
local poorItems = {}
local bagCount = 0
local bagSlots = {}
-- Destination cells, split by the family they can accept. A specialty
-- bag's slots only take items of its own family; general slots take
-- anything. Cells are collected in forward order (bag order, slot 1..n).
local generalCells = {} -- { {bag=,slot=}, ... }
local specialtyCells = {} -- family -> { {bag=,slot=}, ... }
for _, bag in ipairs(bagList) do
bagCount = bagCount + 1
local fam = BagFamily(bag)
local numSlots = GetContainerNumSlots(bag)
bagSlots[bagCount] = numSlots
if numSlots > 0 then
libbagsort.itemGrid[bag] = {}
for slot = 1, numSlots do
if fam == 0 then
tinsert(generalCells, {bag=bag, slot=slot})
else
specialtyCells[fam] = specialtyCells[fam] or {}
tinsert(specialtyCells[fam], {bag=bag, slot=slot})
end
local itemId = C_Container.GetContainerItemID(bag, slot)
if itemId then
-- pfUI's compat layer shims GetItemInfo to the modern 10-field
-- signature (inserts nil for itemLevel between quality and
-- minlevel) — so itype/subtype sit at positions 6/7, not 5/6.
local name, _, quality, _, _, itype, subtype = GetItemInfo(itemId)
-- C_Item.GetItemInfo is the full 18-field tuple; classID/subClassID
-- sit at positions 12/13. We categorize on those numeric class IDs
-- rather than the localized itemType/itemSubType strings. (pfUI's
-- shimmed global GetItemInfo is only 10 fields and lacks them.)
local name, _, quality, _, _, _, _, _, _, _, _, classID, subClassID = C_Item.GetItemInfo(itemId)
local _, count = GetContainerItemInfo(bag, slot)
local item = {
key = SortKey(itemId, name, itype, subtype, quality, count),
key = SortKey(itemId, name, classID, subClassID, quality, count),
-- vanilla items carry at most one family bit, so equality
-- against a bag family suffices (no bit.band needed).
family = C_Item.GetItemFamily(itemId) or 0,
srcBag = bag,
srcSlot = slot,
curBag = bag,
curSlot = slot,
}
if quality == 0 then
if quality == ItemQuality.Poor then
tinsert(poorItems, item)
else
tinsert(normalItems, item)
@@ -157,41 +186,38 @@ local function BuildSortGrid()
-- back-to-front (last poor item lands on the last slot).
table.sort(poorItems, function(a, b) return a.key > b.key end)
-- Forward pass: assign normal items from slot 1 of bag 1 onward
local bagIdx, destSlot = 1, 1
while bagIdx <= bagCount and bagSlots[bagIdx] == 0 do
bagIdx = bagIdx + 1
end
-- Forward pass: route each normal item into the next free cell that
-- accepts it -- a matching specialty bag first, overflowing to general.
local genIdx = 1
local specIdx = {} -- family -> next free index into specialtyCells[family]
for _, item in ipairs(normalItems) do
while bagIdx <= bagCount do
if destSlot <= bagSlots[bagIdx] then break end
bagIdx = bagIdx + 1
destSlot = 1
local cell
local fam = item.family
if fam ~= 0 and specialtyCells[fam] then
local i = specIdx[fam] or 1
if i <= table.getn(specialtyCells[fam]) then
cell = specialtyCells[fam][i]
specIdx[fam] = i + 1
end
end
if bagIdx > bagCount then break end
local grid = libbagsort.itemGrid[item.srcBag][item.srcSlot]
grid.destBag = bagList[bagIdx]
grid.destSlot = destSlot
destSlot = destSlot + 1
if not cell and genIdx <= table.getn(generalCells) then
cell = generalCells[genIdx]
genIdx = genIdx + 1
end
if not cell then break end
item.destBag = cell.bag
item.destSlot = cell.slot
end
-- Reverse pass: assign poor items from the last slot of the last bag backward
local rBagIdx = bagCount
local rDestSlot = 0
while rBagIdx >= 1 do
if bagSlots[rBagIdx] > 0 then rDestSlot = bagSlots[rBagIdx]; break end
rBagIdx = rBagIdx - 1
end
-- Reverse pass: poor items are general; fill remaining general cells from
-- the back, stopping before the ones the forward pass already claimed.
local genBack = table.getn(generalCells)
for _, item in ipairs(poorItems) do
while rBagIdx >= 1 and rDestSlot < 1 do
rBagIdx = rBagIdx - 1
rDestSlot = rBagIdx >= 1 and bagSlots[rBagIdx] or 0
end
if rBagIdx < 1 then break end
local grid = libbagsort.itemGrid[item.srcBag][item.srcSlot]
grid.destBag = bagList[rBagIdx]
grid.destSlot = rDestSlot
rDestSlot = rDestSlot - 1
if genBack < genIdx then break end
local cell = generalCells[genBack]
genBack = genBack - 1
item.destBag = cell.bag
item.destSlot = cell.slot
end
end
+19 -146
View File
@@ -14,9 +14,9 @@ setfenv(1, pfUI:GetEnvironment())
-- The public per-aura readers (UnitDebuff, UnitOwnDebuff) were retired in favor
-- of ClassicAPI's C_UnitAuras (which now provides sourceUnit/sourceGUID and
-- non-player expirationTime). What remains in libdebuff is the cast-event
-- bookkeeping consumed by GetBestAuraCast / GetEnhancedDebuffs and the
-- bookkeeping consumed by GetBestAuraCast (libpredict HoT tracking) and the
-- libdebuff_*_hooks broadcast surface (subscribers in actionbar / swingtimer
-- / libtotem react to SPELL_GO and SPELL_FAILED).
-- react to SPELL_GO and SPELL_FAILED).
-- return instantly when another libdebuff is already active
if pfUI.api.libdebuff then return end
@@ -43,13 +43,7 @@ if GetNampowerVersion then
end
end
-- Nampower startup check: show version info and ensure CVars are set.
-- Runs the frame after PLAYER_ENTERING_WORLD so Nampower has finished initializing.
local nampowerCheckFrame = CreateFrame("Frame")
nampowerCheckFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
nampowerCheckFrame:SetScript("OnEvent", function()
this:UnregisterAllEvents()
this:SetScript("OnEvent", nil)
EventUtil.ContinueOnPlayerLogin(function()
RunNextFrame(function()
if GetNampowerVersion then
@@ -58,8 +52,6 @@ nampowerCheckFrame:SetScript("OnEvent", function()
local versionString = major .. "." .. minor .. "." .. patch
if major > 3 or (major == 3 and minor > 0) or (major == 3 and minor == 0 and patch >= 0) then
DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99[libdebuff]|r Nampower v" .. versionString .. " detected - GetUnitField mode enabled!")
if SetCVar and GetCVar then
local cvarsToEnable = {
"NP_EnableSpellStartEvents",
@@ -89,8 +81,6 @@ nampowerCheckFrame:SetScript("OnEvent", function()
if enabledCount > 0 then
DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99[libdebuff]|r Enabled " .. enabledCount .. " Nampower CVars")
elseif alreadyEnabledCount == table.getn(cvarsToEnable) then
DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99[libdebuff]|r All required Nampower CVars already enabled")
end
if failedCount > 0 then
DEFAULT_CHAT_FRAME:AddMessage("|cffffcc00[libdebuff]|r Warning: Could not check/set " .. failedCount .. " CVars")
@@ -202,10 +192,6 @@ pfUI.libdebuff_spell_cast_hooks = pfUI.libdebuff_spell_cast_hooks or {}
pfUI.libdebuff_downrank_blocked_hooks = pfUI.libdebuff_downrank_blocked_hooks or {}
local AURA_CAST_DEDUPE_WINDOW = 0.1 -- Ignore duplicates within 100ms
-- Captured combo points from SPELL_CAST_EVENT (before client consumes them)
-- SPELL_CAST_EVENT fires BEFORE UnitAura updates, so GetComboPoints() still works
local capturedCP = nil
-- Pending cast info for libpredict (heal prediction target tracking)
-- SPELL_CAST_EVENT fires with targetGuid BEFORE SPELLCAST_START,
-- which allows libpredict to know the correct target for queued casts.
@@ -278,50 +264,10 @@ local debuffOverwritePairs = {
["Demoralizing Roar"] = "Demoralizing Shout",
}
-- Combopoint-based abilities: Only show timers for OUR casts
-- Format: [spellName] = { base = N, perCP = N }
-- Duration formula: duration = base + combopoints * perCP
local combopointAbilities = {
-- Druid
["Rip"] = { base = 8, perCP = 2 },
-- Rogue
["Rupture"] = { base = 6, perCP = 2 },
["Kidney Shot"] = { base = 1, perCP = 1 },
["Slice and Dice"] = { base = 9, perCP = 3 },
["Expose Armor"] = { base = 30, perCP = 0 }, -- fixed 30s
}
-- ============================================================================
-- HELPER FUNCTIONS
-- ============================================================================
-- Check if spell is a combo-point ability
local function IsComboPointAbility(spellName)
if not spellName then return false end
return combopointAbilities[spellName] ~= nil
end
-- Get combo-point spell data (base duration and per-CP bonus)
local function GetComboPointData(spellName)
if not spellName then return nil, nil end
local cpData = combopointAbilities[spellName]
if cpData then
return cpData.base, cpData.perCP
end
return nil, nil
end
-- Player GUID Cache
local playerGUID = nil
local function GetPlayerGUID()
if not playerGUID and UnitGUID then
local guid = UnitGUID("player")
playerGUID = guid
end
return playerGUID
end
-- Debug Stats
pfUI.libdebuff_debugstats = pfUI.libdebuff_debugstats or {
enabled = false,
@@ -461,7 +407,7 @@ local function GetSlotCaster(guid, auraSlot, spellName)
end
-- Fallback: Check ownDebuffs
local myGuid = GetPlayerGUID()
local myGuid = GetPlayerGuid()
if ownDebuffs[guid] and ownDebuffs[guid][spellName] then
return myGuid, true
end
@@ -652,16 +598,7 @@ function libdebuff:GetDuration(effect, rank)
local rank = L["debuffs"][effect][rank] and rank or libdebuff:GetMaxRank(effect)
local duration = L["debuffs"][effect][rank]
if effect == L["dyndebuffs"]["Rupture"] then
local cp = GetComboPoints() or 0
duration = duration + cp*2
elseif effect == L["dyndebuffs"]["Kidney Shot"] then
local cp = GetComboPoints() or 0
duration = duration + cp*1
elseif effect == "Rip" or effect == L["dyndebuffs"]["Rip"] then
local cp = GetComboPoints() or 0
duration = 8 + cp*2
elseif effect == L["dyndebuffs"]["Demoralizing Shout"] then
if effect == L["dyndebuffs"]["Demoralizing Shout"] then
local _,_,_,_,count = GetTalentInfo(2,1)
if count and count > 0 then duration = duration + ( duration / 100 * (count*10)) end
elseif effect == L["dyndebuffs"]["Shadow Word: Pain"] then
@@ -798,7 +735,7 @@ function libdebuff:GetBestAuraCast(guid, spellName)
local data = ownDebuffs[guid][spellName]
local timeleft = (data.startTime + data.duration) - GetTime()
if timeleft > 0 then
return data.startTime, data.duration, timeleft, data.rank, GetPlayerGUID()
return data.startTime, data.duration, timeleft, data.rank, GetPlayerGuid()
end
end
@@ -825,33 +762,6 @@ function libdebuff:GetBestAuraCast(guid, spellName)
return nil
end
-- ============================================================================
-- API: GetEnhancedDebuffs (for external modules)
-- ============================================================================
function libdebuff:GetEnhancedDebuffs(targetGUID)
if not targetGUID then return nil end
local result = {}
if ownDebuffs[targetGUID] then
local myGuid = GetPlayerGUID()
for spellName, data in pairs(ownDebuffs[targetGUID]) do
local timeleft = (data.startTime + data.duration) - GetTime()
if timeleft > 0 then
result[spellName] = result[spellName] or {}
result[spellName][myGuid] = {
startTime = data.startTime,
duration = data.duration,
texture = data.texture,
rank = data.rank
}
end
end
end
return result
end
-- ============================================================================
-- NAMPOWER EVENT HANDLING
-- ============================================================================
@@ -883,7 +793,7 @@ if hasNampower then
-- Carnage triggered! Refresh Rip & Rake
local guid = carnageState.targetGuid
local refreshTime = GetTime()
local myGuid = GetPlayerGUID()
local myGuid = GetPlayerGuid()
-- Refresh in ownDebuffs - only if timer still active
if ownDebuffs[guid] then
@@ -976,14 +886,8 @@ if hasNampower then
end
end
end
elseif event == "PLAYER_ENTERING_WORLD" then
GetPlayerGUID()
elseif event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_TALENT_UPDATE" then
UpdateCarnageRank()
elseif event == "PLAYER_TALENT_UPDATE" then
UpdateCarnageRank()
elseif event == "UNIT_HEALTH" then
local guid = arg1
if guid and UnitIsDead and UnitIsDead(guid) then
@@ -1078,7 +982,7 @@ if hasNampower then
local selfdebuffMode = pfUI_config and pfUI_config.buffbar and
pfUI_config.buffbar.tdebuff and pfUI_config.buffbar.tdebuff.selfdebuff == "1"
if selfdebuffMode then
local myGuid2 = GetPlayerGUID()
local myGuid2 = GetPlayerGuid()
if casterGuid == myGuid2 then
local duration = libdebuff:GetDuration(spellName, castRank) or 0
if duration > 0 then
@@ -1108,7 +1012,7 @@ if hasNampower then
end
-- Store rank for our casts
local myGuid = GetPlayerGUID()
local myGuid = GetPlayerGuid()
if casterGuid == myGuid then
lastCastRanks[spellName] = {
rank = castRank,
@@ -1181,11 +1085,6 @@ if hasNampower then
pfUI.libpredict_pending_cast.time = nil
end
-- Only capture CPs for combo-point abilities
if spellName and IsComboPointAbility(spellName) then
capturedCP = GetComboPoints() or 0
end
-- Fire registered SPELL_CAST_EVENT hooks
if pfUI.libdebuff_spell_cast_hooks then
for _, fn in pairs(pfUI.libdebuff_spell_cast_hooks) do
@@ -1233,37 +1132,17 @@ if hasNampower then
local duration = durationMs and (durationMs / 1000) or 0
local startTime = GetTime()
local myGuid = GetPlayerGUID()
local myGuid = GetPlayerGuid()
local isOurs = (myGuid and casterGuid == myGuid)
if debugStats.enabled and isOurs then
debugStats.aura_cast = debugStats.aura_cast + 1
end
-- Combo-point abilities: Calculate duration based on CPs used
if IsComboPointAbility(spellName) then
if isOurs then
-- OWN casts: use captured CPs from SPELL_CAST_EVENT (if available)
local cp = capturedCP or 0
local base, perCP = GetComboPointData(spellName)
if base and perCP then
duration = base + cp * perCP
else
-- Fallback to legacy database
duration = libdebuff:GetDuration(spellName, rankNum)
end
capturedCP = nil -- consumed
else
-- OTHER players: CP unknown, no timer (except Expose Armor = fixed 30s)
local base, perCP = GetComboPointData(spellName)
if perCP and perCP == 0 and base then
duration = base -- fixed duration (Expose Armor)
else
duration = 0 -- CP unknown for other players
end
end
elseif duration == 0 then
-- Non-CP managed spells: use database if AURA_CAST returned 0
-- Duration comes from nampower's AURA_CAST event. ClassicAPI's
-- C_UnitAuras now resolves combo-scaled durations server-side, so
-- libdebuff only needs the database fallback when AURA_CAST reports 0.
if duration == 0 then
duration = libdebuff:GetDuration(spellName, rankNum) or 0
end
@@ -1365,15 +1244,12 @@ if hasNampower then
-- Notify unitframes of debuff updates (UNIT_AURA doesn't fire on refreshes!)
-- Check player
if UnitGUID("player") then
local playerGuid = UnitGUID("player")
if playerGuid == targetGuid and pfPlayer then
pfPlayer.update_aura = true
end
if IsPlayerGuid(targetGuid) and pfPlayer then
pfPlayer.update_aura = true
end
-- Check target
if UnitGUID("target") then
if UnitExists("target") then
local tarUnitGUID = UnitGUID("target")
if tarUnitGUID == targetGuid and pfTarget then
pfTarget.update_aura = true
@@ -1520,7 +1396,7 @@ if hasNampower then
end
end
local myGuid = GetPlayerGUID()
local myGuid = GetPlayerGuid()
local isOurs = (myGuid and casterGuid == myGuid)
-- Fallback: Check ownDebuffs timing
@@ -1555,7 +1431,6 @@ if hasNampower then
-- CRITICAL FIX: Update ownDebuffs here too for refresh timing!
-- This prevents the gap between DEBUFF_REMOVED and AURA_CAST where buffwatch shows nothing
if isOurs and casterGuid then
local myGuid = GetPlayerGUID()
if myGuid and casterGuid == myGuid then
-- Check if we have timer data from allAuraCasts
if allAuraCasts[guid] and allAuraCasts[guid][spellName] and allAuraCasts[guid][spellName][casterGuid] then
@@ -1809,5 +1684,3 @@ _G.SlashCmdList["MEMCHECK"] = function()
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00No ownSlots/allSlots (eliminated by GetUnitField approach!)|r")
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff============================================================|r")
end
DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99[libdebuff]|r GetUnitField Edition loaded!")
+6 -10
View File
@@ -511,8 +511,7 @@ function libpredict:ParseComm(sender, msg)
local unit = senderUnit()
if not unit then return end
local startMs = select(4, C_Spell.UnitCastingInfo(unit))
local endMs = select(5, C_Spell.UnitCastingInfo(unit))
local _, _, _, startMs, endMs = C_Spell.UnitCastingInfo(unit)
if not startMs or not endMs then return end
time = (endMs - startMs) / 1000
elseif msgtype == 1 then
@@ -523,8 +522,7 @@ function libpredict:ParseComm(sender, msg)
target = {strsplit(":", string.sub(msg,9, -1))}
local unit = senderUnit()
if not unit then return end
local startMs = select(4, C_Spell.UnitCastingInfo(unit))
local endMs = select(5, C_Spell.UnitCastingInfo(unit))
local _, _, _, startMs, endMs = C_Spell.UnitCastingInfo(unit)
if not startMs or not endMs then return end
time = (endMs - startMs) / 1000
end
@@ -818,7 +816,7 @@ local hotsetbonus = libtipscan:GetScanner("hotsetbonus")
resetcache:RegisterEvent("PLAYER_ENTERING_WORLD")
resetcache:RegisterEvent("LEARNED_SPELL_IN_TAB")
resetcache:RegisterEvent("CHARACTER_POINTS_CHANGED")
resetcache:RegisterEvent("UNIT_INVENTORY_CHANGED")
resetcache:RegisterEvent("PLAYER_EQUIPMENT_CHANGED")
resetcache:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
-- load and initialize previous caches of spell amounts
@@ -829,10 +827,7 @@ resetcache:SetScript("OnEvent", function()
cache = pfUI_cache["prediction"][realm][player]["heals"]
end
if event == "UNIT_INVENTORY_CHANGED" or "PLAYER_ENTERING_WORLD" then
-- skip non-player events
if arg1 and arg1 ~= "player" then return end
if event == "PLAYER_EQUIPMENT_CHANGED" or event == "PLAYER_ENTERING_WORLD" then
local gear = ""
for id = 1, 18 do
gear = gear .. (GetInventoryItemLink("player",id) or "")
@@ -1025,7 +1020,8 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
local kind, id = GetActionInfo(slot)
local effect, rank
if kind == "spell" then
effect, rank = GetSpellInfo(id)
local spellInfo = C_Spell.GetSpellInfo(id)
effect, rank = spellInfo.name, spellInfo.rank
elseif kind == "macro" then
effect, rank = GetMacroSpell(id)
end
+14 -164
View File
@@ -2,178 +2,28 @@
setfenv(1, pfUI:GetEnvironment())
--[[ librange ]]--
-- A pfUI library that detects and caches distance to units.
-- A thin wrapper over ClassicAPI's UnitInRange: a fixed 40y healing-range
-- check computed C-side from unit positions, valid for any unit. There is
-- no cache or scan loop -- the check is cheap enough to run per query,
-- which also sidesteps the staleness a cached scan hit on zone changes and
-- roster re-indexing.
--
-- librange:UnitInSpellRange(unit)
-- Returns `1` if the unit is within range, `nil` otherwise.
--
-- Requires SuperWoW's UnitPosition for the friendly scan path. Target
-- range still works via IsActionInRange (vanilla-native) for any class
-- with a known 40y healing spell on the action bar.
if pfUI.api.librange then return end
local _, class = UnitClass("player")
local librange = CreateFrame("Frame", "pfRangecheck", UIParent)
-- 40y spells per class. Only consulted to find an action-bar slot for the
-- IsActionInRange target-range path; the party/raid scan uses UnitPosition.
local spells = {
["PALADIN"] = {
"Interface\\Icons\\Spell_Holy_FlashHeal",
"Interface\\Icons\\Spell_Holy_HolyBolt",
},
["PRIEST"] = {
"Interface\\Icons\\Spell_Holy_FlashHeal",
"Interface\\Icons\\Spell_Holy_LesserHeal",
"Interface\\Icons\\Spell_Holy_Heal",
"Interface\\Icons\\Spell_Holy_GreaterHeal",
"Interface\\Icons\\Spell_Holy_Renew",
},
["DRUID"] = {
"Interface\\Icons\\Spell_Nature_HealingTouch",
"Interface\\Icons\\Spell_Nature_ResistNature",
"Interface\\Icons\\Spell_Nature_Rejuvenation",
},
["SHAMAN"] = {
"Interface\\Icons\\Spell_Nature_MagicImmunity",
"Interface\\Icons\\Spell_Nature_HealingWaveLesser",
"Interface\\Icons\\Spell_Nature_HealingWaveGreater",
},
}
-- friendly units the scan loop iterates
local units = {}
table.insert(units, "pet")
for i=1,4 do table.insert(units, "party" .. i) end
for i=1,4 do table.insert(units, "partypet" .. i) end
for i=1,40 do table.insert(units, "raid" .. i) end
for i=1,40 do table.insert(units, "raidpet" .. i) end
local numunits = table.getn(units)
local unitcache = {}
local unitdata = {}
local librange_isLoggingOut = false
librange.id = 1
librange:Hide()
librange:RegisterEvent("ACTIONBAR_SLOT_CHANGED")
librange:RegisterEvent("PLAYER_ENTERING_WORLD")
librange:RegisterEvent("PLAYER_LOGOUT")
librange:RegisterEvent("PLAYER_LEAVING_WORLD")
librange:SetScript("OnEvent", function()
if event == "PLAYER_LOGOUT" or event == "PLAYER_LEAVING_WORLD" then
librange_isLoggingOut = true
this:SetScript("OnUpdate", nil)
this:Hide()
return
end
if pfUI_config.unitframes.rangecheck == "0" then
this:Hide()
return
end
this.interval = tonumber(C.unitframes.rangechecki)/numunits
if event == "ACTIONBAR_SLOT_CHANGED" or event == "PLAYER_ENTERING_WORLD" then
librange.slot = this:GetRangeSlot()
if UnitPosition then this:Show() end
end
end)
librange:SetScript("OnUpdate", function()
if librange_isLoggingOut then return end
if (this.tick or 1) > GetTime() then return end
this.tick = GetTime() + this.interval
while not this:NeedRangeScan(units[this.id]) and this.id <= numunits do
this.id = this.id + 1
end
if this.id <= numunits then
local unit = units[this.id]
if not UnitIsUnit("target", unit) then
local x1, y1, z1 = UnitPosition("player")
local x2, y2, z2 = UnitPosition(unit)
if x1 and x2 then
local distance = ((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)^.5
unitdata[unit] = distance < 45 and 1 or 0
end
end
this.id = this.id + 1
else
this.id = 1
end
end)
function librange:NeedRangeScan(unit)
if not UnitExists(unit) then return nil end
if not UnitIsVisible(unit) then return nil end
if CheckInteractDistance(unit, 4) then return nil end
return true
end
function librange:GetRealUnit(unit)
if unitdata[unit] then return unit end
if unitcache[unit] and UnitIsUnit(unitcache[unit], unit) then
return unitcache[unit]
end
for id, realunit in pairs(units) do
if UnitIsUnit(realunit, unit) then
unitcache[unit] = realunit
return realunit
end
end
return unit
end
function librange:GetRangeSlot()
if not spells[class] then return nil end
for i=1,120 do
-- Resolve the slot to a spellID for both spell and macro actions; the old
-- `not GetActionText` macro-filter missed macros that cast a 40y heal but
-- displayed a non-spell icon. C_Spell.GetSpellTexture(spellID) gives the
-- spell's *intrinsic* icon, which is what we match against.
local kind, id = GetActionInfo(i)
local spellID
if kind == "spell" then
spellID = id
elseif kind == "macro" then
local _, _, sid = GetMacroSpell(id)
spellID = sid
end
if spellID then
local texture = C_Spell.GetSpellTexture(spellID)
if texture then
for _, check in pairs(spells[class]) do
if check == texture then return i end
end
end
end
end
return nil
end
local librange = {}
function librange:UnitInSpellRange(unit)
if UnitIsUnit("target", unit) then
if not librange.slot then return nil end
return IsActionInRange(librange.slot) == 1 and 1 or nil
end
local unit = librange:GetRealUnit(unit)
if unitdata[unit] and unitdata[unit] == 1 then
return 1
elseif not unitdata[unit] then
return 1
else
return nil
end
-- _G-qualified: bare `UnitInRange` resolves to pfUI.api.UnitInRange inside
-- the pfUI environment (which calls us), so this must reach ClassicAPI's
-- global directly or it recurses.
local inRange, checked = _G.UnitInRange(unit)
-- position miss (e.g. a unit outside the client's sync range): we can't
-- tell, so default to in-range -- matches the old cache's nil behavior.
if not checked then return 1 end
return inRange and 1 or nil
end
-- add librange to pfUI API
+3 -1
View File
@@ -118,7 +118,9 @@ end
local resetcache = CreateFrame("Frame")
resetcache:RegisterEvent("LEARNED_SPELL_IN_TAB")
resetcache:SetScript("OnEvent", function()
spellmaxrank, spellindex, spellinfo = {}, {}, {}
table.wipe(spellmaxrank)
table.wipe(spellindex)
table.wipe(spellinfo)
end)
-- add libspell to pfUI API
-59
View File
@@ -1,59 +0,0 @@
-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
--[[ libtooltip ]]--
-- A pfUI library that provides additional GameTooltip information.
--
-- libtooltip:GetItemID()
-- returns the itemID of the current GameTooltip
-- `nil` when no item is displayed
--
-- libtooltip:GetItemLink()
-- returns the itemLink of the current GameTooltip
-- `nil` when no item is displayed
--
-- libtooltip:GetItemCount()
-- returns the item count (bags) of the current GameTooltip
-- `nil` when no item is displayed
-- return instantly when another libtooltip is already active
if pfUI.api.libtooltip then return end
local libtooltip = CreateFrame("Frame" , "pfLibTooltip", GameTooltip)
libtooltip:SetScript("OnShow", function()
if this:GetParent():HasItem() then
libtooltip.itemName, libtooltip.itemLink, libtooltip.itemID = this:GetParent():GetItem()
end
end)
libtooltip:SetScript("OnHide", function()
this.itemID = nil
this.itemLink = nil
this.itemCount = nil
this.itemName = nil
end)
-- core functions
libtooltip.GetItemID = function(self)
if not libtooltip.itemLink then return end
if not libtooltip.itemID then
libtooltip.itemID = C_Item.GetItemInfoInstant(libtooltip.itemLink)
end
return libtooltip.itemID
end
libtooltip.GetItemLink = function(self)
return libtooltip.itemLink
end
libtooltip.GetItemCount = function(self)
return libtooltip.itemCount
end
pfUI.api.libtooltip = libtooltip
hooksecurefunc(GameTooltip, "SetBagItem", function(self, container, slot)
_, libtooltip.itemCount = GetContainerItemInfo(container, slot)
end)
-274
View File
@@ -1,274 +0,0 @@
-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
--[[ libtotem ]]--
-- A pfUI library that tries to emulate the TotemAPI that was introduced in Patch 2.4.
-- It detects and saves all current totems of the player and returns information based
-- on the totem slot ID. The function GetTotemInfo is supposed to work as it would
-- on later expansions.
--
-- GetTotemInfo(id)
-- Returns totem informations on the givent totem slot
-- active, name, start, duration, icon
-- return instantly when another libtotem is already active
if pfUI.api.libtotem then return end
MAX_TOTEMS = MAX_TOTEMS or 4
FIRE_TOTEM_SLOT = FIRE_TOTEM_SLOT or 1
EARTH_TOTEM_SLOT = EARTH_TOTEM_SLOT or 2
WATER_TOTEM_SLOT = WATER_TOTEM_SLOT or 3
AIR_TOTEM_SLOT = AIR_TOTEM_SLOT or 4
local _, class = UnitClass("player")
local libtotem
local active = { [1] = {}, [2] = {}, [3] = {}, [4] = {} }
-- SpellID -> { slot, duration } mapping
-- rank-specific durations are handled via spellId directly
local spellids = {
-- FIRE (slot 1)
[1535] = { slot = FIRE_TOTEM_SLOT, duration = 5 }, -- Fire Nova Totem R1
[8498] = { slot = FIRE_TOTEM_SLOT, duration = 5 }, -- Fire Nova Totem R2
[8499] = { slot = FIRE_TOTEM_SLOT, duration = 5 }, -- Fire Nova Totem R3
[11314] = { slot = FIRE_TOTEM_SLOT, duration = 5 }, -- Fire Nova Totem R4
[11315] = { slot = FIRE_TOTEM_SLOT, duration = 5 }, -- Fire Nova Totem R5
[8227] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Flametongue Totem R1
[8249] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Flametongue Totem R2
[10526] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Flametongue Totem R3
[16387] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Flametongue Totem R4
[8184] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Frost Resistance Totem R1
[10478] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Frost Resistance Totem R2
[10479] = { slot = FIRE_TOTEM_SLOT, duration = 120 }, -- Frost Resistance Totem R3
[8190] = { slot = FIRE_TOTEM_SLOT, duration = 20 }, -- Magma Totem R1
[10585] = { slot = FIRE_TOTEM_SLOT, duration = 20 }, -- Magma Totem R2
[10586] = { slot = FIRE_TOTEM_SLOT, duration = 20 }, -- Magma Totem R3
[10587] = { slot = FIRE_TOTEM_SLOT, duration = 20 }, -- Magma Totem R4
[3599] = { slot = FIRE_TOTEM_SLOT, duration = 30 }, -- Searing Totem R1
[6363] = { slot = FIRE_TOTEM_SLOT, duration = 35 }, -- Searing Totem R2
[6364] = { slot = FIRE_TOTEM_SLOT, duration = 40 }, -- Searing Totem R3
[6365] = { slot = FIRE_TOTEM_SLOT, duration = 45 }, -- Searing Totem R4
[10437] = { slot = FIRE_TOTEM_SLOT, duration = 50 }, -- Searing Totem R5
[10438] = { slot = FIRE_TOTEM_SLOT, duration = 55 }, -- Searing Totem R6
-- EARTH (slot 2)
[2484] = { slot = EARTH_TOTEM_SLOT, duration = 45 }, -- Earthbind Totem
[5730] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R1
[6390] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R2
[6391] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R3
[6392] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R4
[10427] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R5
[10428] = { slot = EARTH_TOTEM_SLOT, duration = 15 }, -- Stoneclaw Totem R6
[8071] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R1
[8154] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R2
[8155] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R3
[10406] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R4
[10407] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R5
[10408] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Stoneskin Totem R6
[8075] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Strength of Earth Totem R1
[8160] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Strength of Earth Totem R2
[8161] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Strength of Earth Totem R3
[10442] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Strength of Earth Totem R4
[25361] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Strength of Earth Totem R5
[8143] = { slot = EARTH_TOTEM_SLOT, duration = 120 }, -- Tremor Totem
-- WATER (slot 3)
[8170] = { slot = WATER_TOTEM_SLOT, duration = 120 }, -- Disease Cleansing Totem
[8185] = { slot = WATER_TOTEM_SLOT, duration = 120 }, -- Fire Resistance Totem R1
[10537] = { slot = WATER_TOTEM_SLOT, duration = 120 }, -- Fire Resistance Totem R2
[10538] = { slot = WATER_TOTEM_SLOT, duration = 120 }, -- Fire Resistance Totem R3
[5394] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Healing Stream Totem R1
[6375] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Healing Stream Totem R2
[6377] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Healing Stream Totem R3
[10462] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Healing Stream Totem R4
[10463] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Healing Stream Totem R5
[5675] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Mana Spring Totem R1
[10495] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Mana Spring Totem R2
[10496] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Mana Spring Totem R3
[10497] = { slot = WATER_TOTEM_SLOT, duration = 60 }, -- Mana Spring Totem R4
[16190] = { slot = WATER_TOTEM_SLOT, duration = 12 }, -- Mana Tide Totem
[8166] = { slot = WATER_TOTEM_SLOT, duration = 120 }, -- Poison Cleansing Totem
-- AIR (slot 4)
[8835] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Grace of Air Totem R1
[10627] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Grace of Air Totem R2
[8177] = { slot = AIR_TOTEM_SLOT, duration = 45 }, -- Grounding Totem
[10595] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Nature Resistance Totem R1
[10600] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Nature Resistance Totem R2
[10601] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Nature Resistance Totem R3
[25359] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Tranquil Air Totem
[8512] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windfury Totem R1
[10613] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windfury Totem R2
[10614] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windfury Totem R3
[15107] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windwall Totem R1
[15421] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windwall Totem R2
[15422] = { slot = AIR_TOTEM_SLOT, duration = 120 }, -- Windwall Totem R3
}
-- icon-based fallback table (used by CastSpell/UseAction hooks that don't have spellId)
local totems = {
[FIRE_TOTEM_SLOT] = {
["Spell_Fire_SealOfFire"] = {[-1] = 5},
["Spell_Nature_GuardianWard"] = {[-1] = 120},
["Spell_FrostResistanceTotem_01"] = {[-1] = 120},
["Spell_Fire_SelfDestruct"] = {[-1] = 20},
["Spell_Fire_SearingTotem"] = {[-1] = 55,[1] = 30,[2] = 35,[3] = 40,[4] = 45,[5] = 50,[6] = 55},
},
[EARTH_TOTEM_SLOT] = {
["Spell_Nature_StrengthOfEarthTotem02"] = {[-1] = 45},
["Spell_Nature_StoneClawTotem"] = {[-1] = 15},
["Spell_Nature_StoneSkinTotem"] = {[-1] = 120},
["Spell_Nature_EarthBindTotem"] = {[-1] = 120},
["Spell_Nature_TremorTotem"] = {[-1] = 120},
},
[WATER_TOTEM_SLOT] = {
["Spell_Nature_DiseaseCleansingTotem"] = {[-1] = 120},
["Spell_FireResistanceTotem_01"] = {[-1] = 120},
["INV_Spear_04"] = {[-1] = 60},
["Spell_Nature_ManaRegenTotem"] = {[-1] = 60},
["Spell_Frost_SummonWaterElemental"] = {[-1] = 12},
["Spell_Nature_PoisonCleansingTotem"] = {[-1] = 120},
},
[AIR_TOTEM_SLOT] = {
["Spell_Nature_InvisibilityTotem"] = {[-1] = 120},
["Spell_Nature_GroundingTotem"] = {[-1] = 45},
["Spell_Nature_NatureResistanceTotem"] = {[-1] = 120},
["Spell_Nature_Brilliance"] = {[-1] = 120},
["Spell_Nature_Windfury"] = {[-1] = 120},
["Spell_Nature_EarthBind"] = {[-1] = 120},
},
}
GetTotemInfo = function(id)
if not active[id] or not active[id].name then return end
if active[id].start + active[id].duration - GetTime() < 0 then
libtotem:Clean(id)
return nil
end
return 1, active[id].name, active[id].start, active[id].duration, active[id].icon
end
if class ~= "SHAMAN" then return end
libtotem = CreateFrame("Frame")
libtotem:RegisterEvent("PLAYER_DEAD")
libtotem:SetScript("OnEvent", function()
if event == "PLAYER_DEAD" then
for i = 1, 4 do libtotem:Clean(i) end
end
end)
libtotem.totems = totems
libtotem.Clean = function(self, slot)
active[slot].name = nil
active[slot].start = nil
active[slot].duration = nil
active[slot].icon = nil
end
-- Direct SpellID commit (Nampower SPELL_GO_SELF, most accurate)
libtotem.CommitBySpellId = function(spellId, icon)
local data = spellids[spellId]
if not data then return false end
local slot = data.slot
active[slot].name = active[slot].pending_name or active[slot].name
active[slot].duration = data.duration
active[slot].icon = icon or active[slot].pending_icon
active[slot].start = GetTime()
active[slot].pending_name = nil
active[slot].pending_icon = nil
return true
end
-- Fallback: icon-based lookup (for CastSpell/UseAction without spellId)
libtotem.CheckAddQueue = function(self, name, rank, icon, spellId)
-- if we have a spellId, just store the name/icon as pending for SPELL_GO
if spellId and spellids[spellId] then
local slot = spellids[spellId].slot
active[slot].pending_name = name
active[slot].pending_icon = icon
return true
end
-- icon-based fallback
for slot = 1, 4 do
for texture, data in pairs(totems[slot]) do
if string.find(icon, texture, 1) then
if rank then
_, _, rank = string.find(rank, "%s(%d+)")
end
local duration
if rank and tonumber(rank) and data[tonumber(rank)] then
duration = data[tonumber(rank)]
else
duration = data[-1]
end
active[slot].pending_name = name
active[slot].pending_icon = icon
active[slot].pending_duration = duration
return true
end
end
end
return nil
end
-- assign library to global space
pfUI.api.libtotem = libtotem
-- SPELL_GO_SELF from libdebuff: commit directly by SpellID, no queue needed
pfUI.libdebuff_spell_go_hooks = pfUI.libdebuff_spell_go_hooks or {}
pfUI.libdebuff_spell_go_hooks["libtotem"] = function(spellId)
if not spellId then return end
local data = spellids[spellId]
if not data then return end
local slot = data.slot
-- use pending name/icon if available (set by CastSpellByName hook), else GetSpellInfo
local name = active[slot].pending_name
local icon = active[slot].pending_icon
if not name and GetSpellInfo then
name = GetSpellInfo(spellId)
end
active[slot].name = name
active[slot].duration = data.duration
active[slot].icon = icon
active[slot].start = GetTime()
active[slot].pending_name = nil
active[slot].pending_icon = nil
active[slot].pending_duration = nil
end
-- Hook CastSpellByName to store pending name/icon per slot
hooksecurefunc("CastSpellByName", function(effect, target)
local name, rank, icon, _, _, _, spellId = libspell.GetSpellInfo(effect)
if not name then return end
libtotem:CheckAddQueue(name, rank, icon, spellId)
end)
-- Hook CastSpell to store pending name/icon per slot
hooksecurefunc("CastSpell", function(id, bookType)
if not id or not bookType then return end
if bookType ~= BOOKTYPE_SPELL and bookType ~= BOOKTYPE_PET then return end
local name, rank, icon, _, _, _, spellId = libspell.GetSpellInfo(id, bookType)
if not name then return end
libtotem:CheckAddQueue(name, rank, icon, spellId)
end)
-- Hook UseAction. GetActionInfo + GetMacroSpell give us the spellID
-- directly for both spell-action and macro-action slots, so the
-- tooltip-scan fallback (and the "no spellId available" caveat) goes away.
hooksecurefunc("UseAction", function(slot, target, selfcast)
if not IsCurrentAction(slot) then return end
local kind, id = GetActionInfo(slot)
local name, rank, spellID
if kind == "spell" then
spellID = id
name, rank = GetSpellInfo(id)
elseif kind == "macro" then
name, rank, spellID = GetMacroSpell(id)
end
if not name then return end
libtotem:CheckAddQueue(name, rank, GetActionTexture(slot), spellID)
end)
+34 -21
View File
@@ -335,8 +335,7 @@ pfUI:RegisterModule("actionbar", function ()
local slfcast = C.bars.altself == "1" and IsAltKeyDown() and true or self.slfcast
slfcast = C.bars.rightself == "1" and arg1 and arg1 == "RightButton" and true or slfcast
self.slfcast = nil
if ( pfUI_config.bars.keydown == "1" and keystate == "down" and not drag_active ) or (pfUI_config.bars.keydown == "0" and keystate == "up" or drag_active ) or self.bar == 11 or mouse then
if ( C.bars.keydown == "1" and keystate == "down" and not drag_active ) or (C.bars.keydown == "0" and keystate == "up" or drag_active ) or self.bar == 11 or mouse then
if self.bar == 11 then
CastShapeshiftForm(self.id)
elseif grid == 1 then
@@ -854,16 +853,20 @@ pfUI:RegisterModule("actionbar", function ()
end
end
local cat, stealth
local inCatForm = nil
local prowlActive = nil
-- Cat Form ID per vanilla 1.12 SpellShapeshiftForm.dbc.
-- Form IDs per vanilla 1.12 SpellShapeshiftForm.dbc.
local CAT_FORM = 1
local SHADOWFORM = 28
local function HasCatForm()
return GetShapeshiftFormID() == CAT_FORM and true or nil
end
local function InShadowform()
return GetShapeshiftFormID() == SHADOWFORM and true or nil
end
local function FullScan()
if class ~= "DRUID" then return nil end
inCatForm = HasCatForm()
@@ -873,7 +876,7 @@ pfUI:RegisterModule("actionbar", function ()
-- pagemaster / meta page switch
do
local prowl, shift, ctrl, alt, default = 8, 6, 5, 3, 1
local formpage, shift, ctrl, alt, default = 8, 6, 5, 3, 1
-- set temporary pagemaster bindings keybinds
if C.bars.pagemaster == "1" then
@@ -891,8 +894,10 @@ pfUI:RegisterModule("actionbar", function ()
end)
end
-- setup page switch frame
local prowling = nil
-- setup page switch frame. `formpaging` is the shared "auto-page is
-- active" flag; druid prowl and priest shadowform each drive it, and
-- no character is ever both, so one flag covers both features.
local formpaging = nil
local pageswitch = CreateFrame("Frame", "pfActionBarPageSwitch", UIParent)
pageswitch:RegisterEvent("PLAYER_ENTERING_WORLD")
pageswitch:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
@@ -906,10 +911,17 @@ pfUI:RegisterModule("actionbar", function ()
return
end
if class == "PRIEST" then
if event == "UPDATE_SHAPESHIFT_FORM" or event == "PLAYER_ENTERING_WORLD" then
formpaging = InShadowform()
end
return
end
if class ~= "DRUID" then return end
if event == "PLAYER_ENTERING_WORLD" then
prowling = FullScan()
formpaging = FullScan()
return
end
@@ -918,7 +930,7 @@ pfUI:RegisterModule("actionbar", function ()
inCatForm = HasCatForm()
if not inCatForm then
prowlActive = nil
prowling = nil
formpaging = nil
end
return
end
@@ -928,10 +940,10 @@ pfUI:RegisterModule("actionbar", function ()
if inCatForm then
if IsStealthed() then
prowlActive = true
prowling = true
formpaging = true
else
prowlActive = nil
prowling = nil
formpaging = nil
end
end
end)
@@ -947,7 +959,7 @@ pfUI:RegisterModule("actionbar", function ()
if PROWL_IDS[spellId] then
inCatForm = true
prowlActive = true
prowling = true
formpaging = true
end
end
pageswitch:SetScript("OnUpdate", function()
@@ -965,11 +977,12 @@ pfUI:RegisterModule("actionbar", function ()
SwitchBar(default)
end
-- switch actionbar page if druid stealth is detected
if C.bars.druidstealth == "1" then
if prowling and _G.CURRENT_ACTIONBAR_PAGE == 1 then
SwitchBar(prowl)
elseif not prowling and _G.CURRENT_ACTIONBAR_PAGE == 8 then
-- switch actionbar page while druid stealth / priest shadowform is active
if (class == "DRUID" and C.bars.druidstealth == "1")
or (class == "PRIEST" and C.bars.priestshadow == "1") then
if formpaging and _G.CURRENT_ACTIONBAR_PAGE == 1 then
SwitchBar(formpage)
elseif not formpaging and _G.CURRENT_ACTIONBAR_PAGE == 8 then
SwitchBar(default)
end
end
@@ -1013,10 +1026,8 @@ pfUI:RegisterModule("actionbar", function ()
-- no button available, create a new one
if not exists then
-- prepare the button for vanilla
if not f.HookScript then
f.HookScript = HookScript
f:SetScript("OnClick", ButtonClick)
end
if not f.HookScript then f.HookScript = HookScript end
f:SetScript("OnClick", ButtonClick)
if bar ~= 11 then
f:RegisterForDrag("LeftButton", "RightButton")
@@ -1358,6 +1369,7 @@ pfUI:RegisterModule("actionbar", function ()
-- make stance bar dodge by default
bars[i]:SetScript("OnShow", function()
if pfUI.unlock and pfUI.unlock:IsShown() then return end
if bars[11] and bars[11]:IsShown() then
bars[11]:ClearAllPoints()
bars[11]:SetPoint("BOTTOM", bars[12], "TOP", 0, 3*border)
@@ -1367,6 +1379,7 @@ pfUI:RegisterModule("actionbar", function ()
-- restore old stance bar position
bars[i]:SetScript("OnHide", function()
if pfUI.unlock and pfUI.unlock:IsShown() then return end
if bars[11] and bars[11]:IsShown() then
bars[11]:ClearAllPoints()
bars[11]:SetPoint("BOTTOM", bars[6], "TOP", 0, 3*border)
+1 -2
View File
@@ -440,6 +440,5 @@ pfUI:RegisterModule("addonbuttons", function ()
pfUI.addonbuttons:UpdateConfig()
_G.SLASH_PFABP1, _G.SLASH_PFABP2 = "/abp", "/pfabp"
_G.SlashCmdList.PFABP = ManualAddOrRemove
pfUI.api.RegisterSlashCommand("PFABP", { "/abp", "/pfabp" }, ManualAddOrRemove, true)
end)
+19
View File
@@ -217,6 +217,21 @@ pfUI:RegisterModule("addons", function ()
pfUI.addons.list:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.addons.list:SetHeight(GetNumAddOns() * 25 + 26)
local function AddDependencyLines(header, deps)
if not deps or table.getn(deps) == 0 then return end
GameTooltip:AddLine(" ")
GameTooltip:AddLine(header .. ":", .2, 1, .8)
for _, dep in ipairs(deps) do
if IsAddOnLoaded(dep) then
GameTooltip:AddLine(" " .. dep, .5, 1, .5)
elseif C_AddOns.DoesAddOnExist(dep) then
GameTooltip:AddLine(" " .. dep, 1, .82, 0)
else
GameTooltip:AddLine(" " .. dep .. " (" .. T["Missing"] .. ")", 1, .4, .4)
end
end
end
local function AddonOnEnter()
this:SetBackdropBorderColor(1,1,1,.08)
@@ -231,6 +246,8 @@ pfUI:RegisterModule("addons", function ()
end
GameTooltip:AddLine(this.anote, .75,.75,.75,1)
AddDependencyLines(T["Dependencies"], this.adeps)
AddDependencyLines(T["Optional Dependencies"], this.aoptdeps)
GameTooltip:SetWidth(180)
GameTooltip:Show()
end
@@ -272,6 +289,8 @@ pfUI:RegisterModule("addons", function ()
frame.anote = anote
frame.aauthor = aauthor
frame.aversion = aversion
frame.adeps = { GetAddOnDependencies(i) } -- required (.toc Dependencies)
frame.aoptdeps = { C_AddOns.GetAddOnOptionalDependencies(i) } -- optional (.toc OptionalDeps)
frame:SetWidth(340)
frame:SetHeight(25)
+4 -5
View File
@@ -1,5 +1,4 @@
pfUI:RegisterModule("afkcam", function ()
local MARKED_AFK_CAPTURE = SanitizePattern(MARKED_AFK_MESSAGE)
local social_chats = {
"CHAT_MSG_SAY",
"CHAT_MSG_WHISPER",
@@ -165,10 +164,10 @@ pfUI:RegisterModule("afkcam", function ()
end)
afkcam:SetScript("OnEvent", function()
if event == "CHAT_MSG_SYSTEM" then
if (arg1 == _G.MARKED_AFK) or strfind(arg1, MARKED_AFK_CAPTURE) then
if event == "PLAYER_FLAGS_CHANGED" then
if UnitIsAFK('player') then
delay:Show()
elseif (arg1 == _G.CLEARED_AFK) then
elseif delay:IsVisible() then
delay:Hide()
this:stop()
end
@@ -180,7 +179,7 @@ pfUI:RegisterModule("afkcam", function ()
end
end)
afkcam:RegisterEvent("CHAT_MSG_SYSTEM")
afkcam:RegisterEvent("PLAYER_FLAGS_CHANGED")
afkcam:RegisterEvent("PLAYER_REGEN_DISABLED")
afkcam:RegisterEvent("PLAYER_LEAVING_WORLD") -- reseting cvars on PLAYER_LOGOUT crashes the client ¯\_(ツ)_/¯
end)
+5
View File
@@ -337,6 +337,7 @@ pfUI:RegisterModule("bags", function ()
local chat = pfUI.chat and ( object == "bank" and pfUI.chat.left or pfUI.chat.right) or nil
frame:SetScript("OnShow", function()
frame.opened = true
if C.appearance.bags.hidechat == "1" and chat and chat:IsVisible() then
frame.chatWasOpen = true
chat:Hide()
@@ -355,6 +356,10 @@ pfUI:RegisterModule("bags", function ()
end
pfUI.bag:CreateBags(object)
PlaySound("INTERFACESOUND_BACKPACKCLOSE")
if frame.opened then
frame.opened = nil
pfUI.events:TriggerEvent("bag:closed", object)
end
end)
end
+1 -1
View File
@@ -159,7 +159,7 @@ pfUI:RegisterModule("buff", function ()
pfUI.buff = CreateFrame("Frame", "pfGlobalBuffFrame", UIParent)
pfUI.buff:RegisterEvent("PLAYER_AURAS_CHANGED")
pfUI.buff:RegisterEvent("UNIT_INVENTORY_CHANGED")
pfUI.buff:RegisterEvent("PLAYER_EQUIPMENT_CHANGED")
pfUI.buff:RegisterEvent("UNIT_MODEL_CHANGED")
pfUI.buff:RegisterEvent("BUFF_UPDATE_DURATION_SELF")
pfUI.buff:RegisterEvent("DEBUFF_UPDATE_DURATION_SELF")
+11 -3
View File
@@ -69,6 +69,11 @@ pfUI:RegisterModule("castbar", function ()
-- spark to the left edge of the bar.
local function StartTradeskillCraft(cb)
cb.currentCraftStart = GetTime() * 1000
local remaining = cb.tradeskillTotal - (cb.tradeskillCompleted or 0)
cb.endTime = cb.currentCraftStart + cb.tradeskillSingleMs * remaining
local duration = (cb.endTime - cb.startTime) / 1000
cb.bar:SetMinMaxValues(0, duration)
cb.lastMax = duration
UpdateTradeskillLabel(cb)
end
@@ -193,7 +198,7 @@ pfUI:RegisterModule("castbar", function ()
cb.bar.left:SetFontObject(GameFontWhite)
cb.bar.left:SetTextColor(1,1,1,1)
cb.bar.left:SetFont(font, font_size, "OUTLINE")
cb.bar.left:SetJustifyH("left")
cb.bar.left:SetJustifyH(C.castbar[unitstr].namealign or "LEFT")
-- text right
cb.bar.right = cb.bar:CreateFontString("Status", "DIALOG", "GameFontNormal")
@@ -204,7 +209,7 @@ pfUI:RegisterModule("castbar", function ()
cb.bar.right:SetFontObject(GameFontWhite)
cb.bar.right:SetTextColor(1,1,1,1)
cb.bar.right:SetFont(font, font_size, "OUTLINE")
cb.bar.right:SetJustifyH("right")
cb.bar.right:SetJustifyH(C.castbar[unitstr].timealign or "RIGHT")
cb.bar.lag = cb.bar:CreateTexture(nil, "OVERLAY")
cb.bar.lag:SetPoint("TOPRIGHT", cb.bar, "TOPRIGHT", 0, 0)
@@ -241,7 +246,10 @@ pfUI:RegisterModule("castbar", function ()
return
end
if not this.endTime then return end
if not this.endTime then
if this:GetAlpha() ~= 0 then this:SetAlpha(0) end
return
end
-- Non-player bars: if the unit disappears (target died / detarget),
-- drop the bar immediately.
+6 -7
View File
@@ -8,9 +8,9 @@ pfUI:RegisterModule("easteregg", function ()
local pvpking = CreateFrame("Frame", "pfPvPKing", UIParent)
pvpking:Hide()
pvpking:RegisterEvent("CHAT_MSG_SYSTEM")
pvpking:RegisterEvent("PLAYER_FLAGS_CHANGED")
pvpking:SetScript("OnEvent", function()
if strfind(arg1, "You are now", 1) and strfind(arg1, "(AFK)", 1) then
if UnitIsAFK('player') then
_G.CHAT_FLAG_AFK = title .. " "
this.time = GetTime()
this:Show()
@@ -61,14 +61,13 @@ pfUI:RegisterModule("easteregg", function ()
end)
-- trigger fireworks when being AFK
fireworks:RegisterEvent("CHAT_MSG_SYSTEM")
fireworks:RegisterEvent("PLAYER_FLAGS_CHANGED")
fireworks:SetScript("OnEvent", function()
if strfind(arg1, _G.MARKED_AFK) or strfind(arg1, _G.MARKED_AFK_MESSAGE) then
local isAFK = UnitIsAFK('player')
if isAFK then
this:SetAlpha(0)
this:Show()
elseif strfind(arg1, _G.CLEARED_AFK) then
this:Hide()
end
this:SetShown(isAFK)
end)
-- basic explosion animation
+9 -10
View File
@@ -3,8 +3,9 @@ pfUI:RegisterModule("eqcompare", function ()
local function ShowCompareItem(self, link, shift)
self = self or GameTooltip
shift = shift or IsShiftKeyDown()
if not link or (not IsShiftKeyDown() and (C.tooltip.compare.showalways ~= "1" or C_Item.IsEquippedItem(link))) then
if not link or (not shift and (C.tooltip.compare.showalways ~= "1" or C_Item.IsEquippedItem(link))) then
return
end
@@ -87,8 +88,8 @@ pfUI:RegisterModule("eqcompare", function ()
local prevMerchant = ShoppingTooltip1.SetMerchantCompareItem
local function SetMerchantCompareItem(self, index, compareItem)
if C.tooltip.compare.basestats == "1" and compareItem == 1 then
ShowCompareItem(nil, GetMerchantItemLink(index))
if compareItem == 1 then
ShowCompareItem(nil, GetMerchantItemLink(index), 1)
return false
end
return prevMerchant and prevMerchant(self, index, compareItem)
@@ -96,8 +97,8 @@ pfUI:RegisterModule("eqcompare", function ()
local prevAuction = ShoppingTooltip1.SetAuctionCompareItem
local function SetAuctionCompareItem(self, type, index, compareItem)
if C.tooltip.compare.basestats == "1" and compareItem == 1 then
ShowCompareItem(nil, GetAuctionItemLink(type, index))
if compareItem == 1 then
ShowCompareItem(nil, GetAuctionItemLink(type, index), 1)
return false
end
return prevAuction and prevAuction(self, type, index, compareItem)
@@ -110,7 +111,7 @@ pfUI:RegisterModule("eqcompare", function ()
local TooltipHooks = {
SetLootRollItem = GetLootRollItemLink,
SetLootItem = GetLootSlotItemLink,
SetLootItem = GetLootSlotLink,
SetQuestLogItem = GetQuestLogItemLink,
SetQuestItem = GetQuestItemLink,
SetHyperlink = function(link) return link end,
@@ -131,15 +132,13 @@ pfUI:RegisterModule("eqcompare", function ()
local function makeHook(getter)
return function(tooltip, arg1, arg2, arg3)
if C.tooltip.compare.basestats == "1" then
ShowCompareItem(tooltip, getter(arg1, arg2, arg3))
end
ShowCompareItem(tooltip, getter(arg1, arg2, arg3))
end
end
local function HookTooltip(tooltip)
for setter, getter in pairs(TooltipHooks) do
_G['hooksecurefunc'](tooltip, setter, makeHook(getter))
hooksecurefunc(tooltip, setter, makeHook(getter))
end
end
+4 -5
View File
@@ -940,10 +940,10 @@ pfUI:RegisterModule("equipmentmanager", function()
-- Tie popout visibility to the EM sidecar. They appear when the
-- sidecar opens, hide when it closes, and the flyout closes too.
HookScript(frame, "OnShow", function()
frame:HookScript("OnShow", function()
for _, b in ipairs(popoutButtons) do b:Show() end
end)
HookScript(frame, "OnHide", function()
frame:HookScript("OnHide", function()
for _, b in ipairs(popoutButtons) do b:Hide() end
if flyout then flyout:Hide() end
end)
@@ -1048,11 +1048,10 @@ pfUI:RegisterModule("equipmentmanager", function()
events:RegisterEvent("EQUIPMENT_SETS_CHANGED")
events:RegisterEvent("EQUIPMENT_SWAP_FINISHED")
events:RegisterEvent("EQUIPMENT_SWAP_PENDING")
events:RegisterEvent("BAG_UPDATE_DELAYED") -- ClassicAPI debounced; ~4x fewer refreshes than BAG_UPDATE
events:RegisterEvent("UNIT_INVENTORY_CHANGED")
events:RegisterEvent("BAG_UPDATE_DELAYED")
events:RegisterEvent("PLAYER_EQUIPMENT_CHANGED")
events:SetScript("OnEvent", function()
if not frame:IsShown() then return end
if event == "UNIT_INVENTORY_CHANGED" and arg1 ~= "player" then return end
pfUI.equipmentmanager.Refresh()
end)
+1 -2
View File
@@ -25,8 +25,7 @@ pfUI:RegisterModule("farmmode", function ()
Minimap_ZoomOut()
end
_G.SLASH_PFFARMMAP1, _G.SLASH_PFFARMMAP2 = "/farm", "/farmmode"
_G.SlashCmdList.PFFARMMAP = ToggleFarmMode
pfUI.api.RegisterSlashCommand("PFFARMMAP", { "/farm", "/farmmode" }, ToggleFarmMode, true)
pfUI.farmmap = CreateFrame("Minimap", "pfFarmMap", UIParent)
pfUI.farmmap:Hide()
+6 -9
View File
@@ -30,8 +30,7 @@ end)
-- /focusname is pfUI-specific because the engine has no name→GUID
-- lookup for off-screen units — we resolve via a short target-swap.
SLASH_PFFOCUSNAME1, SLASH_PFFOCUSNAME2 = '/focusname', '/pffocusname'
function SlashCmdList.PFFOCUSNAME(msg)
pfUI.api.RegisterSlashCommand("PFFOCUSNAME", { '/focusname', '/pffocusname' }, function(msg)
if msg == "" then return end
local prevGUID = UnitGUID("target")
@@ -61,10 +60,9 @@ function SlashCmdList.PFFOCUSNAME(msg)
else
ClearTarget()
end
end
end, true)
SLASH_PFCASTFOCUS1, SLASH_PFCASTFOCUS2 = '/castfocus', '/pfcastfocus'
function SlashCmdList.PFCASTFOCUS(msg)
pfUI.api.RegisterSlashCommand("PFCASTFOCUS", { '/castfocus', '/pfcastfocus' }, function(msg)
local focusGUID = UnitGUID("focus")
if not focusGUID or focusGUID == "0x0000000000000000" then
UIErrorsFrame:AddMessage(SPELL_FAILED_BAD_TARGETS, 1, 0, 0)
@@ -105,10 +103,9 @@ function SlashCmdList.PFCASTFOCUS(msg)
else
TargetLastTarget()
end
end
end, true)
SLASH_PFSWAPFOCUS1, SLASH_PFSWAPFOCUS2 = '/swapfocus', '/pfswapfocus'
function SlashCmdList.PFSWAPFOCUS(msg)
pfUI.api.RegisterSlashCommand("PFSWAPFOCUS", { '/swapfocus', '/pfswapfocus' }, function(msg)
local targetGUID = UnitGUID("target")
local oldFocusGUID = UnitGUID("focus")
@@ -118,4 +115,4 @@ function SlashCmdList.PFSWAPFOCUS(msg)
TargetUnit(oldFocusGUID)
end
end
end
end, true)
+34 -33
View File
@@ -912,6 +912,11 @@ pfUI:RegisterModule("gui", function ()
"1:" .. T["1 Decimal (2.1)"],
"2:" .. T["2 Decimals (2.14)"],
},
["castbaralign"] = {
"LEFT:" .. T["Left"],
"CENTER:" .. T["Center"],
"RIGHT:" .. T["Right"],
},
["orientation"] = {
"HORIZONTAL:" .. T["Horizontal"],
"VERTICAL:" .. T["Vertical"],
@@ -2114,7 +2119,6 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil)
CreateConfig(nil, T["Range Check Mode"], C.unitframes, "rangecheck_mode", "dropdown", pfUI.gui.dropdowns.uf_rangecheck_mode, nil, nil, nil)
CreateConfig(nil, T["UnitXP Range Threshold (yards)"], C.unitframes, "rangecheck_distance", nil, nil, nil, nil, nil)
CreateConfig(nil, T["Range Check Interval"], C.unitframes, "rangechecki", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval, nil, nil, nil)
CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox")
CreateConfig(nil, T["Always Show Self In Raid Frames"], C.unitframes, "selfinraid", "checkbox")
CreateConfig(nil, T["Show Self In Group Frames"], C.unitframes, "selfingroup", "checkbox")
@@ -2408,6 +2412,8 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox")
CreateConfig(nil, T["Highlight Unusable Items"], C.appearance.bags, "unusable", "checkbox")
CreateConfig(nil, T["Unusable Item Color"], C.appearance.bags, "unusable_color", "color")
CreateConfig(nil, T["Highlight New Items"], C.appearance.bags, "newitem", "checkbox")
CreateConfig(nil, T["New Item Color"], C.appearance.bags, "newitem_color", "color")
CreateConfig(nil, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox")
CreateConfig(nil, T["Anchor Bags Above Chat"], C.appearance.bags, "abovechat", "checkbox")
CreateConfig(nil, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox")
@@ -2568,6 +2574,7 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(U["bars"], T["Switch Pages On Shift Key Press"], C.bars, "pagemastershift", "checkbox")
CreateConfig(U["bars"], T["Switch Pages On Ctrl Key Press"], C.bars, "pagemasterctrl", "checkbox")
CreateConfig(U["bars"], T["Switch Pages On Druid Stealth"], C.bars, "druidstealth", "checkbox")
CreateConfig(U["bars"], T["Switch Pages On Priest Shadowform"], C.bars, "priestshadow", "checkbox")
CreateConfig(nil, T["Range Based Hunter Paging"], C.bars, "hunterbar", "checkbox", nil, nil, nil, nil)
end)
@@ -2754,76 +2761,70 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, T["Show Movement Speed"], C.tooltip, "movespeed", "checkbox")
CreateConfig(nil, T["Custom Transparency"], C.tooltip, "alpha")
CreateConfig(nil, T["Status Bar Texture"], C.tooltip.statusbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(nil, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox")
local showAlways = CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox")
local function gate()
local on = C.tooltip.compare.basestats == "1"
if on then
showAlways.input:Enable()
showAlways.caption:SetTextColor(1, 1, 1)
else
showAlways.input:Disable()
showAlways.caption:SetTextColor(0.5, 0.5, 0.5)
end
end
gate()
pfUI.events:RegisterCallback("config:changed", function(_, cat, key)
if cat == C.tooltip.compare and key == "basestats" then gate() end
end, "eqcompare-showalways-gate")
CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox")
CreateConfig(nil, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox")
CreateConfig(U["questitem"], T["Show Related Quest On Questitems"], C.tooltip.questitem, "showquest", "checkbox")
CreateConfig(U["questitem"], T["Show Required Questitem Count"], C.tooltip.questitem, "showcount", "checkbox")
end)
CreateGUIEntry(T["Castbar"], nil, function()
CreateGUIEntry(T["Castbar"], T["General"], function()
CreateConfig(nil, T["Use Unit Fonts"], C.castbar, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Casting Color"], C.appearance.castbar, "castbarcolor", "color")
CreateConfig(nil, T["Channeling Color"], C.appearance.castbar, "channelcolor", "color")
CreateConfig(nil, T["Castbar Texture"], C.appearance.castbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(nil, T["Disable Blizzard Castbar"], C.castbar.player, "hide_blizz", "checkbox")
end)
CreateConfig(nil, T["Player Castbar"], nil, nil, "header")
CreateGUIEntry(T["Castbar"], T["Player"], function()
CreateConfig(nil, T["Disable Player Castbar"], C.castbar.player, "hide_pfui", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.player, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.player, "height")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.player, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.player, "showname", "checkbox")
CreateConfig(nil, T["Spell Name Alignment"], C.castbar.player, "namealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Spell Name X Offset"], C.castbar.player, "txtleftoffx")
CreateConfig(nil, T["Spell Name Y Offset"], C.castbar.player, "txtleftoffy")
CreateConfig(nil, T["Show Timer"], C.castbar.player, "showtimer", "checkbox")
CreateConfig(nil, T["Left Text X Offset"], C.castbar.player, "txtleftoffx")
CreateConfig(nil, T["Left Text Y Offset"], C.castbar.player, "txtleftoffy")
CreateConfig(nil, T["Timer Alignment"], C.castbar.player, "timealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Timer X Offset"], C.castbar.player, "txtrightoffx")
CreateConfig(nil, T["Timer Y Offset"], C.castbar.player, "txtrightoffy")
CreateConfig(nil, T["Show Lag"], C.castbar.player, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.player, "showrank", "checkbox")
CreateConfig(nil, T["Merge Tradeskill Casts"], C.castbar.player, "mergetradeskill", "checkbox")
CreateConfig(nil, T["Right Text X Offset"], C.castbar.player, "txtrightoffx")
CreateConfig(nil, T["Right Text Y Offset"], C.castbar.player, "txtrightoffy")
end)
CreateConfig(nil, T["Target Castbar"], nil, nil, "header")
CreateGUIEntry(T["Castbar"], T["Target"], function()
CreateConfig(nil, T["Disable Target Castbar"], C.castbar.target, "hide_pfui", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.target, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.target, "height")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.target, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.target, "showname", "checkbox")
CreateConfig(nil, T["Spell Name Alignment"], C.castbar.target, "namealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Spell Name X Offset"], C.castbar.target, "txtleftoffx")
CreateConfig(nil, T["Spell Name Y Offset"], C.castbar.target, "txtleftoffy")
CreateConfig(nil, T["Show Timer"], C.castbar.target, "showtimer", "checkbox")
CreateConfig(nil, T["Left Text X Offset"], C.castbar.target, "txtleftoffx")
CreateConfig(nil, T["Left Text Y Offset"], C.castbar.target, "txtleftoffy")
CreateConfig(nil, T["Timer Alignment"], C.castbar.target, "timealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Timer X Offset"], C.castbar.target, "txtrightoffx")
CreateConfig(nil, T["Timer Y Offset"], C.castbar.target, "txtrightoffy")
CreateConfig(nil, T["Show Lag"], C.castbar.target, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.target, "showrank", "checkbox")
CreateConfig(nil, T["Right Text X Offset"], C.castbar.target, "txtrightoffx")
CreateConfig(nil, T["Right Text Y Offset"], C.castbar.target, "txtrightoffy")
end)
CreateConfig(nil, T["Focus Castbar"], nil, nil, "header")
CreateGUIEntry(T["Castbar"], T["Focus"], function()
CreateConfig(nil, T["Disable Focus Castbar"], C.castbar.focus, "hide_pfui", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.focus, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.focus, "height")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.focus, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.focus, "showname", "checkbox")
CreateConfig(nil, T["Spell Name Alignment"], C.castbar.focus, "namealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Spell Name X Offset"], C.castbar.focus, "txtleftoffx")
CreateConfig(nil, T["Spell Name Y Offset"], C.castbar.focus, "txtleftoffy")
CreateConfig(nil, T["Show Timer"], C.castbar.focus, "showtimer", "checkbox")
CreateConfig(nil, T["Left Text X Offset"], C.castbar.focus, "txtleftoffx")
CreateConfig(nil, T["Left Text Y Offset"], C.castbar.focus, "txtleftoffy")
CreateConfig(nil, T["Timer Alignment"], C.castbar.focus, "timealign", "dropdown", pfUI.gui.dropdowns.castbaralign)
CreateConfig(nil, T["Timer X Offset"], C.castbar.focus, "txtrightoffx")
CreateConfig(nil, T["Timer Y Offset"], C.castbar.focus, "txtrightoffy")
CreateConfig(nil, T["Show Lag"], C.castbar.focus, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.focus, "showrank", "checkbox")
CreateConfig(nil, T["Right Text X Offset"], C.castbar.focus, "txtrightoffx")
CreateConfig(nil, T["Right Text Y Offset"], C.castbar.focus, "txtrightoffy")
end)
CreateGUIEntry(T["Chat"], nil, function()
+1 -11
View File
@@ -2,7 +2,6 @@
-- Announces Innervate casts via raid/party/battleground chat
-- Registers AURA_CAST events directly - zero polling, pure event-driven
pfUI:RegisterNewModule("innervatecall", "Innervate Callout", "DRUID")
pfUI:RegisterModule("innervatecall", function ()
-- Requires Nampower for AURA_CAST events
if not GetNampowerVersion then return end
@@ -13,15 +12,6 @@ pfUI:RegisterModule("innervatecall", function ()
local INNERVATE_SPELLID = 29166
-- Cache player GUID
local playerGuid = nil
local function GetPlayerGuid()
if not playerGuid and UnitGUID then
playerGuid = UnitGUID("player")
end
return playerGuid
end
-- GUID → name resolution for the target. UnitTokenFromGUID walks the
-- engine's known unit tokens (player, party, raid, target, ...) and
-- returns the first one currently bound to the GUID, so we don't have
@@ -75,7 +65,7 @@ pfUI:RegisterModule("innervatecall", function ()
if spellId ~= INNERVATE_SPELLID then return end
-- Only announce our own casts
if casterGuid ~= GetPlayerGuid() then return end
if not IsPlayerGuid(casterGuid) then return end
-- Resolve target name from GUID
local targetName = ResolveTargetName(targetGuid) or "Unknown"
+2 -2
View File
@@ -236,7 +236,7 @@ pfUI:RegisterModule("loot", function ()
if (candidate) then
index_to_name[i] = candidate
name_to_index[candidate] = i
randoms[table.getn(randoms)+1]=i
table.insert(randoms, i)
if candidate == pfUI.loot.me then
pfUI.loot.my_index = i
end
@@ -693,7 +693,7 @@ pfUI:RegisterModule("loot", function ()
else -- not an eligible candidate for that item
pfUI.loot.rollers[who] = {roll=tonumber(roll),value="disabled"}
end
pfUI.loot.rollers_sorted[table.getn(pfUI.loot.rollers_sorted)+1]={who=who,roll=tonumber(roll),value=pfUI.loot.rollers[who].value}
table.insert(pfUI.loot.rollers_sorted, {who=who,roll=tonumber(roll),value=pfUI.loot.rollers[who].value})
end
end
table.sort(pfUI.loot.rollers_sorted,function(a,b)
+388
View File
@@ -0,0 +1,388 @@
pfUI:RegisterModule("loothistory", function ()
local rawborder, border = GetBorderSize()
-- Layout
local ITEM_H, PLAYER_H = 24, 18
local ITEM_W, PLAYER_W = 350, 330
-- rollType constants returned by C_LootHistory.GetPlayerInfo (0/1/2; vanilla
-- has no disenchant roll).
local ROLL_PASS, ROLL_NEED, ROLL_GREED = 0, 1, 2
local ROLL_TEX = {
[ROLL_NEED] = "Interface\\Buttons\\UI-GroupLoot-Dice-Up",
[ROLL_GREED] = "Interface\\Buttons\\UI-GroupLoot-Coin-Up",
[ROLL_PASS] = "Interface\\Buttons\\UI-GroupLoot-Pass-Up",
}
local WINMARK = "Interface\\Buttons\\UI-CheckBox-Check"
local QUESTIONMARK = "Interface\\Icons\\INV_Misc_QuestionMark"
local function ClassColor(class)
local c = class and RAID_CLASS_COLORS[class]
if c then return c.r, c.g, c.b end
return 1, 1, 1
end
-- Paint an item row's icon/name/quality from a loaded Item mixin.
local function RenderItemVisual(f, item)
local r, g, b = 1, 1, 1
local qc = item:GetItemQualityColor()
if qc then r, g, b = qc.r, qc.g, qc.b end
f.icon:SetTexture(item:GetItemIcon())
f.iconbg:SetBackdropBorderColor(r, g, b, 1)
f.name:SetText(item:GetItemName() or UNKNOWN)
f.name:SetTextColor(r, g, b)
end
local function ShowRetrieving(f)
f.icon:SetTexture(QUESTIONMARK)
f.iconbg:SetBackdropBorderColor(1, .3, .3, 1)
f.name:SetText(T["Retrieving item information..."])
f.name:SetTextColor(1, .3, .3)
end
-- expansion state keyed on the stable rollID (survives ring-index shifts)
local expanded = {}
-- ==========================================================================
-- Window
-- ==========================================================================
pfUI.loothistory = CreateFrame("Frame", "pfLootHistory", UIParent)
pfUI.loothistory:SetFrameStrata("DIALOG")
pfUI.loothistory:SetSize(380, 490)
pfUI.loothistory:SetPoint("CENTER", 0, 0)
pfUI.loothistory:SetMovable(true)
pfUI.loothistory:EnableMouse(true)
pfUI.loothistory:RegisterForDrag("LeftButton")
pfUI.loothistory:SetScript("OnDragStart", function() this:StartMoving() end)
pfUI.loothistory:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
pfUI.loothistory:Hide()
CreateBackdrop(pfUI.loothistory, nil, true, .75)
CreateBackdropShadow(pfUI.loothistory)
tinsert(UISpecialFrames, "pfLootHistory")
pfUI.loothistory.caption = pfUI.loothistory:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.loothistory.caption:SetFont(pfUI.font_default, C.global.font_size + 4, "OUTLINE")
pfUI.loothistory.caption:SetTextColor(.2, 1, .8, 1)
pfUI.loothistory.caption:SetPoint("TOP", 0, -10)
pfUI.loothistory.caption:SetText(T["Loot History"])
-- close button
pfUI.loothistory.close = CreateFrame("Button", nil, pfUI.loothistory)
pfUI.loothistory.close:SetPoint("TOPRIGHT", -border*2, -border*2)
CreateBackdrop(pfUI.loothistory.close)
pfUI.loothistory.close:SetSize(15, 15)
pfUI.loothistory.close.texture = pfUI.loothistory.close:CreateTexture("pfLootHistoryClose")
pfUI.loothistory.close.texture:SetTexture(pfUI.media["img:close"])
pfUI.loothistory.close.texture:SetPoint("TOPLEFT", pfUI.loothistory.close, "TOPLEFT", 4, -4)
pfUI.loothistory.close.texture:SetPoint("BOTTOMRIGHT", pfUI.loothistory.close, "BOTTOMRIGHT", -4, 4)
pfUI.loothistory.close.texture:SetVertexColor(1, .25, .25, 1)
pfUI.loothistory.close:SetScript("OnEnter", function()
CreateBackdrop(pfUI.loothistory.close)
pfUI.loothistory.close.backdrop:SetBackdropBorderColor(1, .25, .25, 1)
end)
pfUI.loothistory.close:SetScript("OnLeave", function() CreateBackdrop(pfUI.loothistory.close) end)
pfUI.loothistory.close:SetScript("OnClick", function() pfUI.loothistory:Hide() end)
-- clear button
pfUI.loothistory.clear = CreateFrame("Button", nil, pfUI.loothistory, "UIPanelButtonTemplate")
SkinButton(pfUI.loothistory.clear)
pfUI.loothistory.clear:SetSize(60, 16)
pfUI.loothistory.clear:SetPoint("TOPLEFT", 10, -8)
pfUI.loothistory.clear:SetText(T["Clear"])
pfUI.loothistory.clear:SetScript("OnClick", function() C_LootHistory.Clear() end)
-- scroll frame
pfUI.loothistory.scroll = CreateScrollFrame("pfLootHistoryScroll", pfUI.loothistory)
pfUI.loothistory.scroll:SetSize(360, 440)
pfUI.loothistory.scroll:SetPoint("BOTTOM", 0, 10)
pfUI.loothistory.scroll.backdrop = CreateFrame("Frame", nil, pfUI.loothistory.scroll)
pfUI.loothistory.scroll.backdrop:SetFrameLevel(1)
pfUI.loothistory.scroll.backdrop:SetPoint("TOPLEFT", pfUI.loothistory.scroll, "TOPLEFT", -5, 5)
pfUI.loothistory.scroll.backdrop:SetPoint("BOTTOMRIGHT", pfUI.loothistory.scroll, "BOTTOMRIGHT", 5, -5)
CreateBackdrop(pfUI.loothistory.scroll.backdrop, nil, true)
local list = CreateScrollChild("pfLootHistoryList", pfUI.loothistory.scroll)
pfUI.loothistory.list = list
-- ==========================================================================
-- Frame pools
-- ==========================================================================
local itemFrames = {}
local usedPlayers, freePlayers = {}, {}
local FullUpdate -- forward declaration (toggle handlers call it)
local function CreateItemFrame()
local f = CreateFrame("Button", nil, list)
f:SetSize(ITEM_W, ITEM_H)
f:SetBackdrop(pfUI.backdrop_hover)
f:SetBackdropBorderColor(1, 1, 1, .04)
f:EnableMouse(1)
-- expand / collapse toggle
f.toggle = CreateFrame("Button", nil, f)
f.toggle:SetSize(14, 14)
f.toggle:SetPoint("LEFT", 4, 0)
f.toggle:SetScript("OnClick", function()
local id = f.rollID
if id then expanded[id] = not expanded[id]; FullUpdate() end
end)
-- icon + quality-colored border
f.iconbg = CreateFrame("Frame", nil, f)
f.iconbg:SetSize(ITEM_H - 8, ITEM_H - 8)
f.iconbg:SetPoint("LEFT", f.toggle, "RIGHT", 4, 0)
CreateBackdrop(f.iconbg, nil, true)
f.icon = f.iconbg:CreateTexture(nil, "ARTWORK")
f.icon:SetPoint("TOPLEFT", f.iconbg, "TOPLEFT", 2, -2)
f.icon:SetPoint("BOTTOMRIGHT", f.iconbg, "BOTTOMRIGHT", -2, 2)
f.icon:SetTexCoord(.08, .92, .08, .92)
-- winner block (right side, shown for decided rolls)
f.winicon = f:CreateTexture(nil, "OVERLAY")
f.winicon:SetSize(14, 14)
f.winicon:SetPoint("RIGHT", f, "RIGHT", -6, 0)
f.winroll = f:CreateFontString("Status", "OVERLAY", "GameFontNormal")
f.winroll:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
f.winroll:SetPoint("RIGHT", f.winicon, "LEFT", -2, 0)
f.winroll:SetTextColor(1, 1, 1, 1)
f.winname = f:CreateFontString("Status", "OVERLAY", "GameFontNormal")
f.winname:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
f.winname:SetPoint("RIGHT", f.winroll, "LEFT", -4, 0)
f.winname:SetJustifyH("RIGHT")
-- item name (leaves room on the right for the winner block)
f.name = f:CreateFontString("Status", "OVERLAY", "GameFontNormal")
f.name:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
f.name:SetPoint("LEFT", f.iconbg, "RIGHT", 5, 0)
f.name:SetPoint("RIGHT", f, "RIGHT", -100, 0)
f.name:SetJustifyH("LEFT")
f:SetScript("OnEnter", function()
this:SetBackdropBorderColor(1, 1, 1, .08)
if this.itemLink then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetHyperlink(this.itemLink)
GameTooltip:Show()
end
end)
f:SetScript("OnLeave", function()
this:SetBackdropBorderColor(1, 1, 1, .04)
GameTooltip:Hide()
end)
f:SetScript("OnClick", function()
local id = this.rollID
if id then expanded[id] = not expanded[id]; FullUpdate() end
end)
return f
end
local function CreatePlayerFrame()
local f = CreateFrame("Frame", nil, list)
f:SetSize(PLAYER_W, PLAYER_H)
-- name is indented to leave room for the winner checkmark on its left
f.name = f:CreateFontString("Status", "OVERLAY", "GameFontNormal")
f.name:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
f.name:SetPoint("LEFT", 20, 0)
f.name:SetJustifyH("LEFT")
f.rollicon = f:CreateTexture(nil, "OVERLAY")
f.rollicon:SetSize(16, 16)
f.rollicon:SetPoint("RIGHT", -4, 0)
f.rolltext = f:CreateFontString("Status", "OVERLAY", "GameFontNormal")
f.rolltext:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
f.rolltext:SetPoint("RIGHT", f.rollicon, "LEFT", -3, 0)
f.rolltext:SetTextColor(1, 1, 1, 1)
-- winner checkmark, just left of the player name (matches reference)
f.winmark = f:CreateTexture(nil, "OVERLAY")
f.winmark:SetSize(16, 16)
f.winmark:SetTexture(WINMARK)
f.winmark:SetPoint("RIGHT", f.name, "LEFT", -1, 0)
return f
end
local function RecycleAllPlayers()
for i = 1, table.getn(usedPlayers) do
local pf = usedPlayers[i]
pf:Hide()
table.insert(freePlayers, pf)
end
usedPlayers = {}
end
local function GetPlayerFrame()
local pf = table.remove(freePlayers) or CreatePlayerFrame()
table.insert(usedPlayers, pf)
return pf
end
local function SetToggleTexture(toggle, isExpanded)
if isExpanded then
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up")
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-Down")
else
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up")
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-Down")
end
end
-- ==========================================================================
-- Rendering
-- ==========================================================================
local function UpdateItemFrame(f, i)
local rollID, itemLink, numPlayers, isDone, winnerIdx = C_LootHistory.GetItem(i)
f.rollID = rollID
f.itemIdx = i
f.itemLink = itemLink
f.numPlayers = numPlayers or 0
f.isDone = isDone
local isExpanded = rollID and expanded[rollID]
SetToggleTexture(f.toggle, isExpanded)
-- Item icon/name/quality via the ClassicAPI Item mixin. When the item
-- isn't cached yet, show a placeholder and re-paint this row from the
-- ContinueOnItemLoad callback (guarded on rollID: rows are pooled, so the
-- callback must no-op if the row has since been reused for another roll).
local item = itemLink and Item:CreateFromItemLink(itemLink)
if item and not item:IsItemEmpty() then
if item:IsItemDataCached() then
RenderItemVisual(f, item)
else
ShowRetrieving(f)
local pending = rollID
item:ContinueOnItemLoad(function()
if f.rollID == pending then RenderItemVisual(f, item) end
end)
end
else
ShowRetrieving(f)
end
-- winner summary only on a decided, collapsed row
if isDone and not isExpanded then
if winnerIdx then
local wname, wclass, wrollType, wroll = C_LootHistory.GetPlayerInfo(i, winnerIdx)
f.winicon:SetTexture(ROLL_TEX[wrollType] or ROLL_TEX[ROLL_NEED])
f.winicon:Show()
if wroll and wroll > 0 then f.winroll:SetText(wroll) else f.winroll:SetText("") end
f.winroll:Show()
f.winname:SetText(wname or UNKNOWN)
f.winname:SetTextColor(ClassColor(wclass))
f.winname:Show()
else
-- nobody won: everyone passed
f.winicon:SetTexture(ROLL_TEX[ROLL_PASS])
f.winicon:Show()
f.winroll:SetText("")
f.winroll:Show()
f.winname:SetText(T["All players passed"])
f.winname:SetTextColor(1, .4, .4)
f.winname:Show()
end
else
f.winicon:Hide()
f.winroll:Hide()
f.winname:Hide()
end
end
local function RenderPlayerFrame(pf, name, class, rollType, roll, isWinner)
pf.name:SetText(name or UNKNOWN)
pf.name:SetTextColor(ClassColor(class))
pf.rollicon:SetTexture(ROLL_TEX[rollType] or ROLL_TEX[ROLL_PASS])
if roll and roll > 0 then pf.rolltext:SetText(roll) else pf.rolltext:SetText("") end
if isWinner then pf.winmark:Show() else pf.winmark:Hide() end
end
-- A player row is worth showing while the roll is undecided (see everyone),
-- or afterwards only if they actually rolled or it's you (hide the passers'
-- noise on a decided roll) — mirrors Blizzard's ShouldDisplayPlayer.
local function ShouldDisplayPlayer(isDone, roll, isMe)
return isMe or (roll and roll > 0) or not isDone
end
function FullUpdate()
if not pfUI.loothistory:IsShown() then return end
RecycleAllPlayers()
local num = C_LootHistory.GetNumItems()
local y = -2
for i = 1, num do
local f = itemFrames[i] or CreateItemFrame()
itemFrames[i] = f
UpdateItemFrame(f, i)
f:ClearAllPoints()
f:SetPoint("TOPLEFT", list, "TOPLEFT", 4, y)
f:Show()
y = y - ITEM_H - 2
if f.rollID and expanded[f.rollID] then
for p = 1, f.numPlayers do
local name, class, rollType, roll, isWinner, isMe = C_LootHistory.GetPlayerInfo(i, p)
if ShouldDisplayPlayer(f.isDone, roll, isMe) then
local pf = GetPlayerFrame()
RenderPlayerFrame(pf, name, class, rollType, roll, isWinner)
pf:ClearAllPoints()
pf:SetPoint("TOPLEFT", list, "TOPLEFT", 22, y)
pf:Show()
y = y - PLAYER_H
end
end
y = y - 2
end
end
for i = num + 1, table.getn(itemFrames) do
itemFrames[i]:Hide()
end
-- Resize the scroll child and re-attach it: SetHeight alone on a
-- SetAllPoints'd child doesn't make the ScrollFrame recompute its scroll
-- range, so a dynamically-grown list wouldn't scroll until a /reload.
list:SetHeight(math.max(1, -y + 2))
pfUI.loothistory.scroll:SetScrollChild(list)
pfUI.loothistory.scroll:UpdateScrollState()
end
pfUI.loothistory:SetScript("OnShow", function() FullUpdate() end)
-- ==========================================================================
-- Events
-- ==========================================================================
local events = CreateFrame("Frame")
events:RegisterEvent("LOOT_HISTORY_FULL_UPDATE")
events:RegisterEvent("LOOT_HISTORY_ROLL_CHANGED")
events:RegisterEvent("LOOT_HISTORY_ROLL_COMPLETE")
events:SetScript("OnEvent", function()
-- auto-show on a new roll opening / completing, if enabled
if C.loothistory.autoshow == "1"
and (event == "LOOT_HISTORY_FULL_UPDATE" or event == "LOOT_HISTORY_ROLL_COMPLETE")
and not pfUI.loothistory:IsShown() then
pfUI.loothistory:Show() -- OnShow runs FullUpdate
return
end
FullUpdate() -- no-op while hidden
end)
-- ==========================================================================
-- Slash command
-- ==========================================================================
local function Toggle()
pfUI.loothistory:SetShown(not pfUI.loothistory:IsShown())
end
pfUI.api.RegisterSlashCommand("PFLOOTHISTORY", { "/loothistory", "/pfloothistory" }, Toggle, true)
end)
+6 -10
View File
@@ -2,15 +2,14 @@ pfUI:RegisterModule("macrotweak", function ()
local conflictAddons = { "Supermacro", "SuperCleveRoidMacros", "UltimaMacros" }
local disabled = false
local function CheckConflicts()
for _, name in pairs(conflictAddons) do
if IsAddOnLoaded(name) then
for _, addon in pairs(conflictAddons) do
local name = addon
EventUtil.ContinueOnAddOnLoaded(name, function()
if not disabled then
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: " .. name .. " found, macrotweak disabled.")
disabled = true
return true
end
end
return false
disabled = true
end)
end
-- do not write macro calls into chat input history
@@ -64,7 +63,4 @@ pfUI:RegisterModule("macrotweak", function ()
UseInventoryItem(slot)
end
end)
-- Check conflicts after one tick so all addons have finished loading
RunNextFrame(CheckConflicts)
end)
+4 -4
View File
@@ -54,7 +54,7 @@ pfUI:RegisterModule("map", function ()
if not this.hooked then
this.hooked = true
HookScript(WorldMapFrame, "OnShow", function()
WorldMapFrame:HookScript("OnShow", function()
-- customize
this:EnableKeyboard(false)
this:EnableMouseWheel(1)
@@ -66,7 +66,7 @@ pfUI:RegisterModule("map", function ()
pfOrigSetMapToCurrentZone()
end)
HookScript(WorldMapFrame, "OnMouseWheel", function()
WorldMapFrame:HookScript("OnMouseWheel", function()
if IsShiftKeyDown() then
alpha = clamp(WorldMapFrame:GetAlpha() + arg1/10, 0.1, 1.0)
WorldMapFrame:SetAlpha(alpha)
@@ -91,11 +91,11 @@ pfUI:RegisterModule("map", function ()
SaveMovable(this, true)
end)
HookScript(WorldMapFrame, "OnDragStart", function()
WorldMapFrame:HookScript("OnDragStart", function()
WorldMapFrame:StartMoving()
end)
HookScript(WorldMapFrame, "OnDragStop",function()
WorldMapFrame:HookScript("OnDragStop",function()
WorldMapFrame:StopMovingOrSizing()
SaveMovable(this, true)
end)
+33 -70
View File
@@ -30,25 +30,6 @@ pfUI:RegisterModule("mapreveal", function ()
pfUI.mapreveal:UpdateConfig()
end)
local function unpack_hash(prefix, hash)
local _, stored_prefix, textureName, textureWidth, textureHeight, offsetX, offsetY, mapPointX, mapPointY, name
_, _, stored_prefix, textureName, textureWidth, textureHeight, offsetX, offsetY = string.find(hash, "^([|]?)([^:]+):([^:]+):([^:]+):([^:]+):([^:]+)")
if (not textureName or not offsetY) then
return
end
if (offsetY) then
_, _, mapPointX, mapPointY = string.find(hash,"^[|]?[^:]+:[^:]+:[^:]+:[^:]+:[^:]+:([^:]+):([^:]+)")
end
if (not mapPointY) then
mapPointX = 0 mapPointY = 0
end
if (stored_prefix ~= "|") then
name = textureName
textureName = string.format("%s%s",prefix,textureName)
end
return textureName, textureWidth + 0, textureHeight + 0, offsetX + 0, offsetY + 0, mapPointX + 0, mapPointY + 0, name
end
local explores = {}
local explorecaches = {}
local alreadyknown = {} -- per-zone accumulator: { [zone] = { [texName] = true } }
@@ -88,13 +69,6 @@ pfUI:RegisterModule("mapreveal", function ()
end
end
-- overlay data with lazy init
local overlayData = setmetatable(pfMapOverlayData, {__index = function(t,k)
local v = {}
rawset(t,k,v)
return v
end})
local function pfWorldMapFrame_Update()
-- clear stale caches
for k in pairs(explorecaches) do explorecaches[k] = nil end
@@ -108,7 +82,6 @@ pfUI:RegisterModule("mapreveal", function ()
local mapFileName = GetMapInfo()
if not mapFileName then mapFileName = "World" end
local prefix = string.format("Interface\\WorldMap\\%s\\", mapFileName)
local numOverlays = GetNumMapOverlays()
-- accumulate explored overlays per zone (never clear, only add)
@@ -123,12 +96,18 @@ pfUI:RegisterModule("mapreveal", function ()
-- hide explore icons
for _, frame in pairs(explores) do frame:Hide() end
local zoneData = overlayData[mapFileName]
-- ClassicAPI: full overlay list for the viewed zone (explored + unexplored),
-- read straight from WorldMapOverlay.dbc. Replaces the hand-measured pfMapOverlayData.
local zoneData = C_Map.GetMapOverlays() or {}
local textureCount = 0
for i, hash in ipairs(zoneData) do
local textureName, textureWidth, textureHeight, offsetX, offsetY, mapPointX, mapPointY, name = unpack_hash(prefix, hash)
if not textureName then break end
for i, overlay in ipairs(zoneData) do
local name = overlay.textureName -- bare, e.g. "DRYGULCHRAVINE"
local textureName = overlay.texturePath -- full engine path (for SetTexture)
local textureWidth = overlay.textureWidth
local textureHeight = overlay.textureHeight
local offsetX = overlay.offsetX
local offsetY = overlay.offsetY
-- explore magnifying glass icon
explores[i] = explores[i] or CreateFrame("Frame", nil, WorldMapDetailFrame)
@@ -146,6 +125,8 @@ pfUI:RegisterModule("mapreveal", function ()
explore.tex:SetTexCoord(.08, .92, .08, .92)
explore.tex:SetAllPoints()
-- `alreadyknown` stores the FULL paths GetMapOverlayInfo returns,
-- so compare with the full path, not the bare name.
if C.appearance.worldmap.mapexploration == "1" and not zoneKnown[string.upper(textureName)] then
explore.tex:SetTexture("Interface\\WorldMap\\WorldMap-MagnifyingGlass")
explore:Show()
@@ -155,49 +136,31 @@ pfUI:RegisterModule("mapreveal", function ()
-- render overlay texture tiles on BORDER draw layer
-- Blizzard's explored overlays on ARTWORK draw on top of BORDER
--
-- overlay.tiles is pre-resolved by ClassicAPI: per-tile file /
-- draw size / texcoords / canvas position, with Octo's data
-- quirks (sliver columns the DBC rect rounds away, foreign tiles
-- appended to the number sequence, upscaled re-exports) already
-- disambiguated from the actual BLP dimensions. No 256px grid
-- math here — deriving the grid from textureWidth/Height is
-- exactly what shears quirky overlays (e.g. Icepoint's Kaneq'nuun).
if C.appearance.worldmap.mapreveal == "1" then
local numH = math.ceil(textureWidth / 256)
local numV = math.ceil(textureHeight / 256)
local texPixW, texFileW, texPixH, texFileH
for _, tile in ipairs(overlay.tiles) do
textureCount = textureCount + 1
local tex = pfGetOverlay(textureCount)
for j = 1, numV do
if j < numV then
texPixH = 256
texFileH = 256
else
texPixH = mod(textureHeight, 256)
if texPixH == 0 then texPixH = 256 end
texFileH = 16
while texFileH < texPixH do texFileH = texFileH * 2 end
end
tex:SetWidth(tile.width)
tex:SetHeight(tile.height)
tex:SetTexCoord(0, tile.texCoordX, 0, tile.texCoordY)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", "WorldMapDetailFrame", "TOPLEFT", tile.offsetX, -tile.offsetY)
tex:SetTexture(tile.file)
for k = 1, numH do
textureCount = textureCount + 1
local tex = pfGetOverlay(textureCount)
explorecaches[name] = explorecaches[name] or {}
explorecaches[name][tex] = true
if k < numH then
texPixW = 256
texFileW = 256
else
texPixW = mod(textureWidth, 256)
if texPixW == 0 then texPixW = 256 end
texFileW = 16
while texFileW < texPixW do texFileW = texFileW * 2 end
end
tex:SetWidth(texPixW)
tex:SetHeight(texPixH)
tex:SetTexCoord(0, texPixW/texFileW, 0, texPixH/texFileH)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", "WorldMapDetailFrame", "TOPLEFT", offsetX + 256*(k-1), -(offsetY + 256*(j-1)))
tex:SetTexture(string.format("%s%s", textureName, ((j-1)*numH + k)))
explorecaches[name] = explorecaches[name] or {}
explorecaches[name][tex] = true
tex:SetVertexColor(r,g,b,a)
tex:Show()
end
tex:SetVertexColor(r,g,b,a)
tex:Show()
end
end
end
-1
View File
@@ -1,4 +1,3 @@
pfUI:RegisterNewModule("marktracking", "Mark Tracker")
pfUI:RegisterModule("marktracking", function ()
-- Requires mark1-mark8 unit tokens (Turtle WoW / Nampower)
if not UnitExists("mark1") and not UnitExists("mark8") then
+2 -3
View File
@@ -1,6 +1,5 @@
pfUI:RegisterModule("mouseover", function ()
_G.SLASH_PFCAST1, _G.SLASH_PFCAST2 = "/pfcast", "/pfmouse"
function SlashCmdList.PFCAST(msg)
pfUI.api.RegisterSlashCommand("PFCAST", { "/pfcast", "/pfmouse" }, function(msg)
local func = pfUI.api.TryMemoizedFuncLoadstringForSpellCasts(msg)
local unit = "mouseover"
@@ -30,5 +29,5 @@ pfUI:RegisterModule("mouseover", function ()
if restore_target then TargetUnit(unit) end
func()
if restore_target then TargetLastTarget() end
end
end, true)
end)
+1 -8
View File
@@ -100,12 +100,6 @@ pfUI:RegisterModule("nameplates", function ()
-- PERF: visiblePlateCount maintained event-driven (NAME_PLATE_UNIT_ADDED/_REMOVED)
local visiblePlateCount = 0
-- wipe polyfill
local wipe = wipe or function(t) for k in pairs(t) do t[k] = nil end end
-- Player GUID for filtering
local PlayerGUID = UnitGUID("player")
-- ============================================================================
-- OPTIMIZATION: Config caching
-- ============================================================================
@@ -492,7 +486,6 @@ end
elseif event == "PLAYER_ENTERING_WORLD" or event == "ZONE_CHANGED_NEW_AREA" then
if event == "PLAYER_ENTERING_WORLD" then
_, PlayerGUID = UnitExists("player")
CacheConfig()
this:SetGameVariables()
RebuildRaidGuidCache()
@@ -702,7 +695,7 @@ end
end
end
HookScript(nameplate.original.healthbar, "OnValueChanged", nameplates.OnValueChanged)
nameplate.original.healthbar:HookScript("OnValueChanged", nameplates.OnValueChanged)
-- adjust sizes and scaling of the nameplate
nameplate:SetScale(UIParent:GetScale())
+2 -4
View File
@@ -150,9 +150,7 @@ pfUI:RegisterModule("nampower", function ()
-- /disenchantall slash command (DisenchantAll is Nampower-provided)
if DisenchantAll then
_G.SLASH_PFDISENCHANTALL1 = "/disenchantall"
_G.SLASH_PFDISENCHANTALL2 = "/dea"
SlashCmdList["PFDISENCHANTALL"] = function(msg)
pfUI.api.RegisterSlashCommand("PFDISENCHANTALL", { "/disenchantall", "/dea" }, function(msg)
-- DisenchantAll(itemIdOrName | quality, [includeSoulbound]).
-- Quality is a string keyword ("greens", "blues", "purples", or pipe-
-- combined). Numbers are interpreted as item IDs, not quality levels.
@@ -161,7 +159,7 @@ pfUI:RegisterModule("nampower", function ()
local target = tonumber(arg) or arg
DisenchantAll(target)
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: DisenchantAll(" .. tostring(target) .. ")")
end
end, true)
end
-- Druid Secondary Mana Bar
+68
View File
@@ -0,0 +1,68 @@
pfUI:RegisterModule("newitem", function ()
if not pfUI.bag then return end
if C.appearance.bags.newitem ~= "1" then return end
pfUI.newitem = {}
local color = CreateColor(strsplit(",", C.appearance.bags.newitem_color))
function pfUI.newitem:UpdateSlot(bag, slot)
if bag < 0 or bag > 4 then return end
if not pfUI.bags[bag] then return end
if not pfUI.bags[bag].slots[slot] then return end
local frame = pfUI.bags[bag].slots[slot].frame
if frame.hasItem and C_NewItems.IsNewItem(bag, slot) then
if not frame.newitem then
local glow = frame:CreateTexture(nil, "OVERLAY")
glow:SetTexture("Interface\\Buttons\\UI-ActionButton-Border")
glow:SetBlendMode("ADD")
glow:SetVertexColor(color:GetRGBA())
glow:SetPoint("CENTER", frame, "CENTER")
glow:Hide()
glow.RefreshSize = function(g)
local w = g:GetParent():GetWidth()
if w > 0 then g:SetSize(w * 1.8, w * 1.8) end
end
frame.newitem = glow
frame:HookScript("OnEnter", function()
C_NewItems.RemoveNewItem(bag, slot)
end)
end
frame.newitem:RefreshSize()
frame.newitem:Show()
elseif frame.newitem and frame.newitem:IsShown() then
frame.newitem:Hide()
end
end
-- The new-item set can change without any slot's contents changing (an item
-- acknowledged, pruned when it leaves the bags, or ClearAll) -- re-evaluate
-- every decorated slot when that happens.
function pfUI.newitem:RefreshAll()
for bag in pairs(pfUI.bags) do
local slots = pfUI.bags[bag] and pfUI.bags[bag].slots
if slots then
for slot in pairs(slots) do
pfUI.newitem:UpdateSlot(bag, slot)
end
end
end
end
-- per-slot: pfUI re-runs UpdateSlot whenever a slot's contents change.
hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
pfUI.newitem:UpdateSlot(bag, slot)
end)
EventRegistry:RegisterFrameEventAndCallback("BAG_NEW_ITEMS_UPDATED", function()
pfUI.newitem:RefreshAll()
end)
pfUI.events:RegisterCallback("bag:closed", function(_, object)
if object then return end
C_NewItems.ClearAll()
end, "newitem")
end)
+3 -4
View File
@@ -424,7 +424,8 @@ pfUI:RegisterModule("panel", function()
widget:RegisterEvent("PLAYER_REGEN_ENABLED")
widget:RegisterEvent("PLAYER_DEAD")
widget:RegisterEvent("PLAYER_UNGHOST")
widget:RegisterEvent("UNIT_INVENTORY_CHANGED")
widget:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") -- ClassicAPI: equip/unequip changes total durability
widget:RegisterEvent("UPDATE_INVENTORY_DURABILITY") -- ClassicAPI: combat wear / repair
widget.Click = function() ToggleCharacter("PaperDollFrame") end
widget.Tooltip = function()
@@ -456,8 +457,6 @@ pfUI:RegisterModule("panel", function()
end
end
widget:SetScript("OnEvent", function()
if event == "UNIT_INVENTORY_CHANGED" and arg1 ~= "player" then return end
local totalCurr, totalMax = 0, 0
for id = INVSLOT_FIRST_EQUIPPED, INVSLOT_LAST_EQUIPPED do
local cur, max = GetInventoryItemDurability(id)
@@ -533,7 +532,7 @@ pfUI:RegisterModule("panel", function()
-- Hearthstone bind location
local hearth = CreateFrame("Frame", "pfPanelBindLocation", UIParent)
hearth:RegisterEvent("PLAYER_ENTERING_WORLD")
hearth:RegisterEvent("CHAT_MSG_SYSTEM")
hearth:RegisterEvent("HEARTHSTONE_BOUND")
hearth:SetScript("OnEvent", function()
pfUI.panel:OutputPanel("bindlocation", T["Hearthstone"] .. ": " .. (GetBindLocation() or T["Not Set"]))
end)
+57 -36
View File
@@ -1,8 +1,43 @@
pfUI:RegisterModule("questitem", function ()
-- [itemID] = { index = questLogIndex, count = requiredCount }. Rebuilt
-- on QUEST_LOG_UPDATE from ClassicAPI's per-quest cached requirements.
local requiredItems = {}
local function AddQuest(questID)
local details = C_QuestLog.GetQuestDetails(questID)
if not details then return false end
if details.requirements then
for _, req in ipairs(details.requirements) do
if req.kind == "item" and req.id and req.id > 0 then
requiredItems[req.id] = {
questID = questID,
title = details.title,
level = details.level,
count = req.count,
}
end
end
end
return true
end
local function RemoveQuest(questID)
for itemID, entry in pairs(requiredItems) do
if entry.questID == questID then requiredItems[itemID] = nil end
end
end
local function Seed()
for k in pairs(requiredItems) do requiredItems[k] = nil end
local complete = true
local i = 1
while true do
local questID = C_QuestLog.GetQuestIDForLogIndex(i)
if questID == nil then break end
if questID > 0 and not AddQuest(questID) then complete = false end
i = i + 1
end
return complete
end
local function AddTooltip(frame, itemID)
if not itemID then return end
if C.tooltip.questitem.showquest ~= "1" then return end
@@ -19,7 +54,7 @@ pfUI:RegisterModule("questitem", function ()
if not entry and not replace then return end
local quest, level = UNKNOWN, 255
if entry then quest, level = GetQuestLogTitle(entry.index) end
if entry then quest, level = entry.title, entry.level end
if not quest then return end
local color = GetDifficultyColor(level)
@@ -42,48 +77,37 @@ pfUI:RegisterModule("questitem", function ()
pfUI.questitem = CreateFrame("Frame", "pfQuestItemScanner", UIParent)
pfUI.questitem:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.questitem:RegisterEvent("QUEST_LOG_UPDATE")
pfUI.questitem:RegisterEvent("QUEST_ACCEPTED")
pfUI.questitem:RegisterEvent("QUEST_REMOVED")
pfUI.questitem:SetScript("OnEvent", function()
-- debounce rebuilds — QUEST_LOG_UPDATE fires in bursts
this.run = GetTime() + .5
if C.tooltip.questitem.showquest ~= "1" then return end
if event == "QUEST_ACCEPTED" then -- arg1 = logIndex, arg2 = questID
if not AddQuest(arg2) then -- cache cold (rare) -> reseed
this.seeding = true
this.run = GetTime() + .5
end
elseif event == "QUEST_REMOVED" then -- arg1 = questID
RemoveQuest(arg1)
elseif event == "PLAYER_ENTERING_WORLD" then
this.seeding = true -- seed pre-existing quests
this.run = GetTime() + .5
elseif event == "QUEST_LOG_UPDATE" and this.seeding then
this.run = GetTime() + .5 -- keep retrying while cache warms
end
end)
pfUI.questitem:SetScript("OnUpdate", function()
if C.tooltip.questitem.showquest ~= "1" then return end
if not this.run or GetTime() < this.run then return end
for k in pairs(requiredItems) do requiredItems[k] = nil end
-- GetQuestIDForLogIndex returns nil past the end, 0 for headers, else
-- the questID. GetQuestDetails reads the engine's static-info cache —
-- nil if not yet populated; we'll catch it on the next refresh.
local i = 1
while true do
local questID = C_QuestLog.GetQuestIDForLogIndex(i)
if questID == nil then break end
if questID > 0 then
local details = C_QuestLog.GetQuestDetails(questID)
if details and details.requirements then
for _, req in ipairs(details.requirements) do
if req.kind == "item" and req.id and req.id > 0 then
requiredItems[req.id] = { index = i, count = req.count }
end
end
end
end
i = i + 1
end
this.run = nil
if Seed() then this.seeding = nil end
end)
-- reload quest entries on config change
pfUI.questitem.UpdateConfig = function()
if C.tooltip.questitem.showquest ~= "1" then return end
pfUI.questitem.seeding = true
pfUI.questitem.run = GetTime() + .5
end
-- regular tooltip: catch every Show via a child frame's OnShow, then ask
-- the tooltip directly for the item it's displaying. Replaces a libtooltip
-- indirection that did the same query with extra caching layers.
pfUI.questitem.tooltip = CreateFrame("Frame", "pfQuestItems", GameTooltip)
pfUI.questitem.tooltip:SetScript("OnShow", function()
if GameTooltip:HasItem() then
@@ -92,9 +116,6 @@ pfUI:RegisterModule("questitem", function ()
end
end)
-- itemref tooltip (chat link clicks): hooksecurefunc runs after SetItemRef
-- populates ItemRefTooltip, so we just read the item back out of the tooltip
-- instead of re-parsing the "item:NNN" out of the link string.
hooksecurefunc("SetItemRef", function()
if IsModifierKeyDown() then return end
if ItemRefTooltip:HasItem() then
+137 -14
View File
@@ -1,13 +1,11 @@
pfUI:RegisterModule("sellvalue", function ()
local function AddVendorPrices(frame, id, count)
if not id then return end
-- Sell price comes from the engine (item DBC); buy price from pfSellData
-- (curated vendor data, since vendor purchase prices aren't a static field).
local sell = C_Item.GetItemSellPriceByID(id) or 0
local buy = pfSellData[id]
if sell == 0 and not buy then return end
if C.tooltip.vendor.showalways == "1" or IsShiftKeyDown() then
if C.tooltip.vendor.showalways == "1" or IsShiftKeyDown() then
frame:AddLine(" ")
if sell > 0 then
@@ -25,21 +23,12 @@ pfUI:RegisterModule("sellvalue", function ()
frame:AddDoubleLine(T["Buy"] .. ":", CreateGoldString(buy), 1, 1, 1)
end
end
elseif not MerchantFrame:IsShown() and sell > 0 then
SetTooltipMoney(frame, sell * count)
end
frame:Show()
end
pfUI.sellvalue = CreateFrame("Frame", "pfGameTooltip", GameTooltip)
pfUI.sellvalue:SetScript("OnShow", function()
if GameTooltip:HasItem() then
local _, _, id = GameTooltip:GetItem()
if id then
local count = tonumber(libtooltip:GetItemCount()) or 1
AddVendorPrices(GameTooltip, id, math.max(count, 1))
end
end
end)
hooksecurefunc("SetItemRef", function()
if IsModifierKeyDown() then return end
if ItemRefTooltip:HasItem() then
@@ -47,4 +36,138 @@ pfUI:RegisterModule("sellvalue", function ()
if id then AddVendorPrices(ItemRefTooltip, id, 1) end
end
end)
local TooltipHooks = {
SetLootRollItem = {
id = GetLootRollItemID,
count = function(slot)
local _, _, count = GetLootRollItemInfo(slot)
return count
end
},
SetLootItem = {
id = GetLootSlotItemID,
count = function(slot)
local _, _, count = GetLootSlotInfo(slot)
return count
end
},
SetQuestLogItem = {
id = GetQuestLogItemID,
count = function(type, index)
local itemCount, _;
if type == "choice" then
_, _, itemCount = GetQuestLogChoiceInfo(index);
else
_, _, itemCount = GetQuestLogRewardInfo(index)
end
return itemCount
end,
},
SetQuestItem = {
id = GetQuestItemID,
count = function(type, index)
local _, _, count = GetQuestItemInfo(type, index);
return count
end,
},
SetHyperlink = { id = C_Item.GetItemInfoInstant },
SetBagItem = {
id = C_Container.GetContainerItemID,
count = function(container, slot)
local _, count = GetContainerItemInfo(container, slot)
return count
end,
},
SetInboxItem = {
id = GetInboxItemID,
count = function(index)
local _, _, _, count = GetInboxItem(index)
return count
end,
},
SetSendMailItem = {
id = function()
local _, id = GetSendMailItemLink()
return id
end,
count = function()
local _, _, count = GetSendMailItem()
return count
end,
},
SetInventoryItem = { id = GetInventoryItemID },
SetTradeSkillItem = {
id = function(skillIndex, reagentIndex)
if reagentIndex then
return GetTradeSkillReagentItemID(skillIndex, reagentIndex)
else
return GetTradeSkillItemID(skillIndex)
end
end,
count = function(skillIndex, reagentIndex)
if reagentIndex then
local _, _, itemCount = GetTradeSkillReagentInfo(skillIndex, reagentIndex)
return itemCount
else
return GetTradeSkillNumMade(skillIndex)
end
end,
},
SetAuctionItem = {
id = GetAuctionItemLink,
count = function(viewType, index)
local _, _, count = GetAuctionItemInfo(viewType, index)
return count
end,
},
SetAuctionSellItem = { id = GetAuctionSellItemLink },
SetTradePlayerItem = {
id = GetTradePlayerItemLink,
count = function(id)
local _, _, count = GetTradePlayerItemInfo(id)
return count
end,
},
SetTradeTargetItem = {
id = GetTradeTargetItemLink,
count = function(id)
local _, _, count = GetTradeTargetItemInfo(id)
return count
end,
},
SetMerchantItem = {
id = GetMerchantItemID,
count = function(index)
local _, _, _, itemCount = GetMerchantItemInfo(index)
return itemCount
end
},
SetCraftItem = {
id = function(recipeIndex, reagentIndex)
return GetCraftReagentItemID(recipeIndex, reagentIndex)
end
},
SetBuybackItem = {
id = C_MerchantFrame.GetBuybackItemID,
count = function(slotIndex)
local _, _, _, itemCount = GetBuybackItemInfo(slotIndex)
return itemCount
end
}
}
local function makeHook(entry)
return function(tooltip, arg1, arg2, arg3)
AddVendorPrices(tooltip, entry.id(arg1, arg2, arg3), entry.count and entry.count(arg1, arg2, arg3) or 1)
end
end
local function HookTooltip(tooltip)
for setter, entry in pairs(TooltipHooks) do
hooksecurefunc(tooltip, setter, makeHook(entry))
end
end
HookTooltip(GameTooltip)
end)
+133 -197
View File
@@ -1,93 +1,78 @@
pfUI:RegisterModule("share", function ()
local function serialize(tbl, comp, name, ignored, spacing)
local spacing = spacing or ""
local match = nil
local tname = ( spacing == "" and "" or "[\"" ) .. name .. ( spacing == "" and "" or "\"]" )
local str = spacing .. tname .. " = {\n"
-- Profile sharing rides ClassicAPI's C_EncodingUtil:
-- export: diff vs defaults -> SerializeCBOR -> CompressString (zlib)
-- -> EncodeBase64, prefixed with the format magic
-- import: the reverse, into a plain table — no loadstring, so a
-- pasted profile can't execute code
-- The Decode/Encode button converts between the transport blob and an
-- editable JSON view of the same table.
local MAGIC = "!pf1!"
-- Deep-diff `tbl` against `default`, keeping only changed or added
-- values. `ignored` keys are skipped at the top level only (matches the
-- old serializer: "position"/"disabled" when Ignore Layout is checked).
-- Returns nil when nothing differs.
local function DiffConfig(tbl, default, ignored)
local diff = nil
for k, v in pairs(tbl) do
if not ( ignored[k] and spacing == "" ) and ( not comp or not comp[k] or comp[k] ~= tbl[k] ) then
if not ( ignored and ignored[k] ) then
local dv = default and default[k]
if type(v) == "table" then
local result = serialize(tbl[k], comp and comp[k], k, ignored, spacing .. " ")
if result then
match = true
str = str .. result
local sub = DiffConfig(v, type(dv) == "table" and dv or nil)
if sub then
diff = diff or {}
diff[k] = sub
end
elseif type(v) == "string" then
match = true
local escaped = string.gsub(v, "\\", "\\\\")
escaped = string.gsub(escaped, "\"", "\\\"")
str = str .. spacing .. " [\""..k.."\"] = \"".. escaped .."\",\n"
elseif type(v) == "number" then
match = true
str = str .. spacing .. " [\""..k.."\"] = ".. string.gsub(v, "\\", "\\\\") ..",\n"
elseif v ~= dv and ( type(v) == "string" or type(v) == "number" or type(v) == "boolean" ) then
diff = diff or {}
diff[k] = v
end
end
end
str = str .. spacing .. "}" .. ( spacing == "" and "" or "," ) .. "\n"
return match and str or nil
return diff
end
local function compress(input)
-- based on Rochet2's lzw compression
if type(input) ~= "string" then
return nil
-- EditBoxes don't soft-wrap one giant unbroken line; chunk the blob.
local function wrap(str, width)
local out = {}
for i = 1, strlen(str), width do
table.insert(out, strsub(str, i, i + width - 1))
end
local len = strlen(input)
if len <= 1 then
return "u"..input
end
local dict = {}
for i = 0, 255 do
local ic, iic = strchar(i), strchar(i, 0)
dict[ic] = iic
end
local a, b = 0, 1
local result = {"c"}
local resultlen = 1
local n = 2
local word = ""
for i = 1, len do
local c = strsub(input, i, i)
local wc = word..c
if not dict[wc] then
local write = dict[word]
if not write then
return nil
end
result[n] = write
resultlen = resultlen + strlen(write)
n = n+1
if len <= resultlen then
return "u"..input
end
local str = wc
if a >= 256 then
a, b = 0, b+1
if b >= 256 then
dict = {}
b = 1
end
end
dict[str] = strchar(a,b)
a = a+1
word = c
else
word = wc
end
end
result[n] = dict[word]
resultlen = resultlen+strlen(result[n])
n = n+1
if len <= resultlen then
return "u"..input
end
return table.concat(result)
return table.concat(out, "\n")
end
local function Encode(tbl)
return MAGIC .. wrap(C_EncodingUtil.EncodeBase64(
C_EncodingUtil.CompressString(
C_EncodingUtil.SerializeCBOR(tbl))), 92)
end
local function Decode(text)
if not text then return nil end
text = gsub(text, "%s", "")
if strsub(text, 1, strlen(MAGIC)) ~= MAGIC then return nil end
local ok, result = pcall(function()
return C_EncodingUtil.DeserializeCBOR(
C_EncodingUtil.DecompressString(
C_EncodingUtil.DecodeBase64(strsub(text, strlen(MAGIC) + 1))))
end)
if ok and type(result) == "table" then return result end
return nil
end
local function DecodeJSON(text)
if not text or gsub(text, "%s", "") == "" then return nil end
local ok, result = pcall(function()
return C_EncodingUtil.DeserializeJSON(text)
end)
if ok and type(result) == "table" then return result end
return nil
end
-- Legacy import (pre-!pf1! exports): base64 -> LZW -> Lua source
-- "pfUI_config = {...}". The base64 layer is standard and handled by
-- C_EncodingUtil.DecodeBase64; only the custom LZW format needs the old
-- Lua decoder. Import-only — new exports always use the CBOR pipeline.
local function decompress(input)
-- based on Rochet2's lzw compression
if type(input) ~= "string" or strlen(input) < 1 then
@@ -159,92 +144,32 @@ pfUI:RegisterModule("share", function ()
return table.concat(result)
end
local function enc(to_encode)
local index_table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
local bit_pattern = ''
local encoded = ''
local trailing = ''
local function DecodeLegacy(text)
if not text or gsub(text, "%s", "") == "" then return nil end
for i = 1, string.len(to_encode) do
local remaining = tonumber(string.byte(string.sub(to_encode, i, i)))
local bin_bits = ''
for i = 7, 0, -1 do
local current_power = math.pow(2, i)
if remaining >= current_power then
bin_bits = bin_bits .. '1'
remaining = remaining - current_power
else
bin_bits = bin_bits .. '0'
end
end
bit_pattern = bit_pattern .. bin_bits
-- encoded blob? peel base64 + LZW down to Lua source. Raw (already
-- decoded) source pastes are accepted as-is.
local source = text
local stripped = gsub(text, "%s", "")
local ok, decoded = pcall(function()
return C_EncodingUtil.DecodeBase64(stripped)
end)
if ok and decoded then
local decompressed = decompress(decoded)
if decompressed then source = decompressed end
end
if mod(string.len(bit_pattern), 3) == 2 then
trailing = '=='
bit_pattern = bit_pattern .. '0000000000000000'
elseif mod(string.len(bit_pattern), 3) == 1 then
trailing = '='
bit_pattern = bit_pattern .. '00000000'
end
local chunk = loadstring(source)
if not chunk then return nil end
local count = 0
for i = 1, string.len(bit_pattern), 6 do
local byte = string.sub(bit_pattern, i, i+5)
local offset = tonumber(tonumber(byte, 2))
encoded = encoded .. string.sub(index_table, offset+1, offset+1)
count = count + 1
if count >= 92 then
encoded = encoded .. "\n"
count = 0
end
end
return string.sub(encoded, 1, -1 - string.len(trailing)) .. trailing
end
local function dec(to_decode)
local index_table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
local padded = gsub(to_decode,"%s", "")
local unpadded = gsub(padded,"=", "")
local bit_pattern = ''
local decoded = ''
to_decode = gsub(to_decode,"\n", "")
to_decode = gsub(to_decode," ", "")
for i = 1, string.len(unpadded) do
local char = string.sub(to_decode, i, i)
local offset, _ = string.find(index_table, char)
if offset == nil then return nil end
local remaining = tonumber(offset-1)
local bin_bits = ''
for i = 7, 0, -1 do
local current_power = math.pow(2, i)
if remaining >= current_power then
bin_bits = bin_bits .. '1'
remaining = remaining - current_power
else
bin_bits = bin_bits .. '0'
end
end
bit_pattern = bit_pattern .. string.sub(bin_bits, 3)
end
for i = 1, string.len(bit_pattern), 8 do
local byte = string.sub(bit_pattern, i, i+7)
decoded = decoded .. strchar(tonumber(byte, 2))
end
local padding_length = string.len(padded)-string.len(unpadded)
if (padding_length == 1 or padding_length == 2) then
decoded = string.sub(decoded,1,-2)
end
return decoded
-- Sandbox the chunk: an empty environment means it can assign its
-- config table but can't reach any global or API function — a legacy
-- profile string is data, never code.
local sandbox = {}
setfenv(chunk, sandbox)
if not pcall(chunk) then return nil end
if type(sandbox.pfUI_config) == "table" then return sandbox.pfUI_config end
return nil
end
do -- Window
@@ -309,33 +234,43 @@ pfUI:RegisterModule("share", function ()
this:GetParent():UpdateScrollChildRect()
this:GetParent():UpdateScrollState()
local _, error = loadstring(f.scroll.text:GetText())
if error or string.gsub(this:GetText(), " ", "") == "" then
f.loadButton:Disable()
f.loadButton.text:SetTextColor(1,.5,.5,1)
else
local text = this:GetText()
local blob = Decode(text)
local json = not blob and DecodeJSON(text) or nil
local legacy = not blob and not json and DecodeLegacy(text) or nil
if blob or json or legacy then
f.loadButton:Enable()
f.loadButton.text:SetTextColor(.5,1,.5,1)
else
f.loadButton:Disable()
f.loadButton.text:SetTextColor(1,.5,.5,1)
end
local trydec = dec(this:GetText())
if string.gsub(this:GetText(), " ", "") == "" then
f.readButton.text:SetText(T["N/A"])
f.readButton:Disable()
elseif not trydec or trydec == "" then
f.readButton:Enable()
f.readButton.text:SetText(T["Encode"])
f.readButton.func = function()
local compressed = enc(compress(f.scroll.text:GetText()))
f.scroll.text:SetText(compressed)
end
else
if blob or legacy then
-- decoding a legacy string yields the JSON view; re-encoding it
-- from there produces a new-format blob (migration path)
f.readButton:Enable()
f.readButton.text:SetText(T["Decode"])
f.readButton.func = function()
local uncompressed = decompress(dec(f.scroll.text:GetText()))
f.scroll.text:SetText(uncompressed)
local current = f.scroll.text:GetText()
local config = Decode(current) or DecodeLegacy(current)
if config then
f.scroll.text:SetText(C_EncodingUtil.SerializeJSON(config))
end
end
elseif json then
f.readButton:Enable()
f.readButton.text:SetText(T["Encode"])
f.readButton.func = function()
local config = DecodeJSON(f.scroll.text:GetText())
if config then
f.scroll.text:SetText(Encode(config))
end
end
else
f.readButton:Disable()
f.readButton.text:SetText(T["N/A"])
end
end)
f.scroll:SetScrollChild(f.scroll.text)
@@ -387,21 +322,23 @@ pfUI:RegisterModule("share", function ()
f.loadButton.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
f.loadButton.text:SetText(T["Import"])
f.loadButton:SetScript("OnClick", function()
local ImportConfig, error = loadstring(f.scroll.text:GetText())
if not error and f.scroll.text:GetText() ~= "" then
ImportConfig()
pfUI:LoadConfig()
local text = f.scroll.text:GetText()
local config = Decode(text) or DecodeJSON(text) or DecodeLegacy(text)
if not config then return end
-- Skip firstrun wizard when importing a shared profile
-- The imported config is a complete setup, no wizard needed
if pfUI.firstrun and pfUI.firstrun.steps then
for _, step in pairs(pfUI.firstrun.steps) do
pfUI_init[step.name] = true
end
_G.pfUI_config = config
C = _G.pfUI_config
pfUI:LoadConfig()
-- Skip firstrun wizard when importing a shared profile
-- The imported config is a complete setup, no wizard needed
if pfUI.firstrun and pfUI.firstrun.steps then
for _, step in pairs(pfUI.firstrun.steps) do
pfUI_init[step.name] = true
end
CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?"], ReloadUI)
end
CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?"], ReloadUI)
end)
end
@@ -445,16 +382,15 @@ pfUI:RegisterModule("share", function ()
ignored["position"] = f.ignorePosition:GetChecked()
ignored["disabled"] = f.ignorePosition:GetChecked()
local compressed = enc(compress(serialize(myconfig, defconfig, "pfUI_config", ignored)))
f.scroll.text:SetText(compressed)
f.scroll.text.value = compressed
local encoded = Encode(DiffConfig(myconfig, defconfig, ignored) or {})
f.scroll.text:SetText(encoded)
f.scroll.text.value = encoded
f.scroll:SetVerticalScroll(0)
end)
end
_G.SLASH_PFEXPORT1, _G.SLASH_PFEXPORT2, _G.SLASH_PFEXPORT3 = "/export", "/import", "/share"
function SlashCmdList.PFEXPORT(msg, editbox)
pfUI.api.RegisterSlashCommand("PFEXPORT", { "/export", "/import", "/share" }, function(msg, editbox)
f:Show()
end
end, true)
end
end)
end)
+4 -7
View File
@@ -2,8 +2,7 @@
-- https://github.com/balakethelock/SuperWoW
-- DLL Status Check Command (always available)
SLASH_PFDLLSTATUS1 = "/pfdll"
SlashCmdList["PFDLLSTATUS"] = function()
pfUI.api.RegisterSlashCommand("PFDLLSTATUS", { "/pfdll" }, function()
local chat = DEFAULT_CHAT_FRAME
chat:AddMessage("|cff33ffccpfUI|r: DLL Status Check")
@@ -43,7 +42,7 @@ SlashCmdList["PFDLLSTATUS"] = function()
else
chat:AddMessage(" |cffff0000Target frame|r: NOT found")
end
end
end, true)
pfUI:RegisterModule("superwow", function ()
if SetAutoloot and SpellInfo and not SUPERWOW_VERSION then
@@ -173,12 +172,10 @@ pfUI:RegisterModule("superwow", function ()
end
-- Add slash command for clickthrough toggle
_G.SLASH_PFCLICKTHROUGH1 = "/clickthrough"
_G.SLASH_PFCLICKTHROUGH2 = "/ct"
SlashCmdList["PFCLICKTHROUGH"] = function()
pfUI.api.RegisterSlashCommand("PFCLICKTHROUGH", { "/clickthrough", "/ct" }, function()
local enabled = pfUI.api.ToggleClickthrough()
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Clickthrough mode " .. (enabled and "|cff00ff00enabled|r" or "|cffff0000disabled|r"))
end
end, true)
end
end)
+45 -14
View File
@@ -1,4 +1,3 @@
pfUI:RegisterNewModule("swingtimer", "Swing Timer")
pfUI:RegisterModule("swingtimer", function ()
local rawborder, border = GetBorderSize()
@@ -28,11 +27,11 @@ pfUI:RegisterModule("swingtimer", function ()
pendingCastSpellId = nil,
mhFrozenAt = nil,
hsQueued = false, cleaveQueued = false, maulQueued = false,
hsSeenCurrent = false, cleaveSeenCurrent = false, maulSeenCurrent = false,
isWarrior = false,
isDruid = false,
cachedHSSlots = {}, cachedCleaveSlots = {},
cachedHSSlots = {}, cachedCleaveSlots = {}, cachedMaulSlots = {},
useSpellQueueEvent = false,
playerGUID = nil,
swingThrottle = 0,
onSwingCache = {},
}
@@ -417,17 +416,20 @@ pfUI:RegisterModule("swingtimer", function ()
S.hsQueued = (kind == "hs")
S.cleaveQueued = (kind == "cleave")
S.maulQueued = (kind == "maul")
S.hsSeenCurrent, S.cleaveSeenCurrent, S.maulSeenCurrent = false, false, false
end
local function RebuildQueueSlotCache()
if not S.isWarrior or not sw_hsqueue or S.useSpellQueueEvent then return end
if not sw_hsqueue then return end
S.cachedHSSlots = {}
S.cachedCleaveSlots = {}
S.cachedMaulSlots = {}
if not (S.isWarrior or S.isDruid) then return end
for slot = 1, 120 do
local kind, id = GetActionInfo(slot)
local name
if kind == "spell" then
name = GetSpellInfo(id)
name = C_Spell.GetSpellName(id)
elseif kind == "macro" then
name = GetMacroSpell(id)
end
@@ -435,6 +437,8 @@ pfUI:RegisterModule("swingtimer", function ()
table.insert(S.cachedHSSlots, slot)
elseif name == CLEAVE_NAME then
table.insert(S.cachedCleaveSlots, slot)
elseif name == MAUL_NAME then
table.insert(S.cachedMaulSlots, slot)
end
end
end
@@ -446,9 +450,30 @@ pfUI:RegisterModule("swingtimer", function ()
return false
end
-- Reconcile a stale event-driven queue flag against the client's current
-- action. Not every de-queue emits a SPELL_QUEUE pop — pressing Esc or
-- re-pressing to cancel an on-swing spell doesn't — so the flag alone stays
-- set. IsCurrentAction, which the client clears on cancel, is the reconciling
-- signal, but only after it has confirmed the ability as current at least once
-- (`seen`): a nampower-initiated cast may never flip IsCurrentAction, and must
-- keep its color until its own pop/resolve rather than be cleared early.
-- Returns the updated (queued, seen).
local function ReconcileQueued(queued, slots, seen)
if not queued then return false, false end
if CheckQueuedAction(slots) then return true, true end
if seen then return false, false end -- was current, now gone -> cancelled
return true, false -- never confirmed current -> keep
end
local function IsHSOrCleaveQueued()
if not sw_hsqueue or not S.isWarrior then return false, false end
if S.useSpellQueueEvent then return S.hsQueued, S.cleaveQueued end
if S.useSpellQueueEvent then
S.hsQueued, S.hsSeenCurrent =
ReconcileQueued(S.hsQueued, S.cachedHSSlots, S.hsSeenCurrent)
S.cleaveQueued, S.cleaveSeenCurrent =
ReconcileQueued(S.cleaveQueued, S.cachedCleaveSlots, S.cleaveSeenCurrent)
return S.hsQueued, S.cleaveQueued
end
return CheckQueuedAction(S.cachedHSSlots), CheckQueuedAction(S.cachedCleaveSlots)
end
@@ -527,6 +552,10 @@ pfUI:RegisterModule("swingtimer", function ()
-- HS/Cleave color
local curR, curG, curB = mhDefaultR, mhDefaultG, mhDefaultB
if sw_hsqueue then
if S.isDruid and S.useSpellQueueEvent then
S.maulQueued, S.maulSeenCurrent =
ReconcileQueued(S.maulQueued, S.cachedMaulSlots, S.maulSeenCurrent)
end
if S.maulQueued and S.isDruid then
curR, curG, curB = 1.0, 0.55, 0.0 -- orange for druid maul queue
elseif S.isWarrior then
@@ -781,7 +810,10 @@ pfUI:RegisterModule("swingtimer", function ()
-- SPELL_CAST_EVENT hook: HS/Cleave/Maul queue tracking
pfUI.libdebuff_spell_cast_hooks = pfUI.libdebuff_spell_cast_hooks or {}
pfUI.libdebuff_spell_cast_hooks["swingtimer"] = function(success, spellId)
SetQueuedKind(ClassifyOnSwingSpell(spellId))
local kind = ClassifyOnSwingSpell(spellId)
if not kind then return end
S.useSpellQueueEvent = true
SetQueuedKind(kind)
end
@@ -789,7 +821,7 @@ pfUI:RegisterModule("swingtimer", function ()
events:RegisterEvent("AUTO_ATTACK_SELF")
events:RegisterEvent("AUTO_ATTACK_OTHER")
events:RegisterEvent("PLAYER_ENTERING_WORLD")
events:RegisterEvent("UNIT_INVENTORY_CHANGED")
events:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") -- ClassicAPI: per-slot, equipment-only
events:RegisterEvent("PLAYER_REGEN_DISABLED")
events:RegisterEvent("PLAYER_REGEN_ENABLED")
events:RegisterEvent("ACTIONBAR_SLOT_CHANGED")
@@ -832,8 +864,7 @@ pfUI:RegisterModule("swingtimer", function ()
elseif event == "AUTO_ATTACK_OTHER" then
-- Parry haste: enemy attacked the player and player parried
local targetGuid = arg2
if not targetGuid or not S.playerGUID then return end
if targetGuid ~= S.playerGUID then return end
if not targetGuid or not IsPlayerGuid(targetGuid) then return end
local victimState = arg5 or 0
-- VICTIMSTATE_PARRY = 3
-- Vanilla: parry reduces the NEXT swing timer by 40% of weapon speed,
@@ -880,12 +911,12 @@ pfUI:RegisterModule("swingtimer", function ()
local _, class = UnitClass("player")
S.isWarrior = (class == "WARRIOR")
S.isDruid = (class == "DRUID")
S.playerGUID = UnitGUID("player")
UpdateWeaponSpeeds()
RebuildQueueSlotCache()
elseif event == "UNIT_INVENTORY_CHANGED" then
if arg1 and arg1 ~= "player" then return end
elseif event == "PLAYER_EQUIPMENT_CHANGED" then
-- arg1 = changed slot; only weapon slots (main/off/ranged) affect swing speed
if not INVSLOTS_EQUIPABLE_IN_COMBAT[arg1] then return end
UpdateWeaponSpeeds()
if S.ohSpeed == 0 then
S.ohActive = false
@@ -910,7 +941,7 @@ pfUI:RegisterModule("swingtimer", function ()
S.maulQueued = false
elseif event == "UNIT_DIED" then
if arg1 and arg1 == S.playerGUID then
if IsPlayerGuid(arg1) then
ResetAll()
end
end
+2 -2
View File
@@ -267,7 +267,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
SW_BarFrame1_Selector:Hide()
-- let user select mode by clicking the title
HookScript(SW_BarFrame1_Title, "OnMouseUp", function()
SW_BarFrame1_Title:HookScript("OnMouseUp", function()
local page = SW_Settings and SW_Settings.BarFrames and SW_Settings.BarFrames.SW_BarFrame1 and SW_Settings.BarFrames.SW_BarFrame1.Selected
if page then
local target = (arg1 == "LeftButton") and (page + 1) or (arg1 == "RightButton") and (page - 1)
@@ -944,7 +944,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
if pfUI.eqcompare then
pfUI.eqcompare.HookTooltip(AtlasLootTooltip)
HookScript(AtlasLootTooltip, "OnHide", function()
AtlasLootTooltip:HookScript("OnHide", function()
ShoppingTooltip1:Hide()
ShoppingTooltip2:Hide()
end)
+6 -6
View File
@@ -3,8 +3,7 @@ pfUI:RegisterModule("tooltip", function ()
pfUI.tooltip = CreateFrame('Frame', "pfTooltip", GameTooltip)
pfUI.tooltip.anchorframe = CreateFrame('Frame', "pfTooltipAnchor", UIParent)
pfUI.tooltip.anchorframe:SetWidth(128)
pfUI.tooltip.anchorframe:SetHeight(72)
pfUI.tooltip.anchorframe:SetSize(128, 72)
pfUI.tooltip.anchorframe:SetPoint("TOP", UIParent, "TOP", 0, -50)
pfUI.tooltip.anchorframe:Hide()
UpdateMovable(pfUI.tooltip.anchorframe)
@@ -30,8 +29,8 @@ pfUI:RegisterModule("tooltip", function ()
-- create mouse follow frame
if not tooltip.cursor then
tooltip.cursor = CreateFrame("Frame", nil, UIParent)
tooltip.cursor:SetWidth(tonumber(C.tooltip.cursoroffset) * 2)
tooltip.cursor:SetHeight(tonumber(C.tooltip.cursoroffset) * 2)
local size = tonumber(C.tooltip.cursoroffset) * 2
tooltip.cursor:SetSize(size, size)
tooltip.cursor:SetScript("OnUpdate", function()
-- throttle - cursor following doesn't need to be every frame
if (this.tick or 0) > GetTime() then return end
@@ -172,8 +171,9 @@ pfUI:RegisterModule("tooltip", function ()
local unit = pfUI.tooltip:GetUnit()
if unit == "none" then
-- process item tooltips
if C.tooltip.itemid == "1" and libtooltip:GetItemID() then
GameTooltip:AddLine(T["ItemID"] .. ": " .. libtooltip:GetItemID(), .25,.5,1)
if C.tooltip.itemid == "1" and GameTooltip:HasItem() then
local _, _, itemID = GameTooltip:GetItem()
GameTooltip:AddLine(T["ItemID"] .. ": " .. itemID, .25,.5,1)
GameTooltip:Show()
end
+20 -32
View File
@@ -1,6 +1,4 @@
pfUI:RegisterModule("totems", function ()
local _, class = UnitClass("player")
local slots = {
[FIRE_TOTEM_SLOT] = { r = .5, g = .2, b = .1 },
[EARTH_TOTEM_SLOT] = { r = .2, g = .4, b = .1 },
@@ -15,50 +13,42 @@ pfUI:RegisterModule("totems", function ()
totems:RefreshList()
end)
if class == "SHAMAN" then
-- there's no totem event in vanilla using ticks instead
local eventemu = CreateFrame("Frame")
eventemu:SetScript("OnUpdate", function()
if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + .5 end
totems:RefreshList()
end)
end
totems.OnEnter = function(self)
if not this.id then return end
local active, name, start, duration, icon = GetTotemInfo(this.id)
if not name or not active then return end -- Prüfen ob name gültig ist
local color = slots[this.id]
local id = this:GetID()
local spellID = select(7, GetTotemInfo(id))
if not spellID or spellID == 0 then return end
GameTooltip:SetOwner(this, "ANCHOR_LEFT")
GameTooltip:SetText(name, color.r+.2, color.g+.2, color.b+.2)
GameTooltip:SetSpell(FindSpellBookSlotByID(spellID))
GameTooltip:AddDoubleLine(T["Left Click"], "|cffffffff" .. T["Recast Totem"])
GameTooltip:AddDoubleLine(T["Right Click"], "|cffffffff" .. T["Target Totem"])
GameTooltip:Show()
end
totems.OnLeave = function(self)
GameTooltip:Hide()
end
totems.OnLeave = GameTooltip_Hide
totems.OnClick = function(self)
if this.id and arg1 and arg1 == "LeftButton" then
-- Try to recast totem on left click
local active, name, start, duration, icon = GetTotemInfo(this.id)
if name then CastSpellByName(name) end
local id = this:GetID()
if arg1 == "LeftButton" then
local _, name = GetTotemInfo(id)
if name and name ~= "" then CastSpellByName(name) end
elseif arg1 == "RightButton" then
TargetTotem(id)
end
end
totems.RefreshList = function(self)
local count = 0
for i = 1, MAX_TOTEMS do
local active, name, start, duration, icon = GetTotemInfo(i)
local _, _, start, duration, icon = GetTotemInfo(i)
if active and icon and icon ~= "" then
if start and start > 0 and icon and icon ~= "" then
count = count + 1
local color = slots[i]
self.bar[count]:Show()
self.bar[count]:SetBackdropBorderColor(color.r, color.g, color.b)
self.bar[count].icon:SetTexture(icon)
self.bar[count].id = i
self.bar[count]:SetID(i)
CooldownFrame_SetTimer(self.bar[count].cd, start, duration, 1)
end
@@ -77,7 +67,7 @@ end
self:Show()
end
local count = count and count > 0 and count or MAX_TOTEMS
count = count and count > 0 and count or MAX_TOTEMS
if pfUI_config.totems.direction == "HORIZONTAL" then
self:SetHeight(self.iconsize + self.spacing*2)
@@ -114,8 +104,7 @@ end
end
end
self.bar[i]:SetHeight(self.iconsize)
self.bar[i]:SetWidth(self.iconsize)
self.bar[i]:SetSize(self.iconsize, self.iconsize)
CreateBackdrop(self.bar[i], nil, true)
self.bar[i].icon = self.bar[i].icon or self.bar[i]:CreateTexture(nil, "ARTWORK")
@@ -123,8 +112,7 @@ end
SetAllPointsOffset(self.bar[i].icon, self.bar[i], 2,-2)
self.bar[i].cdbg = self.bar[i].cdbg or CreateFrame("Frame", nil, self.bar[i])
self.bar[i].cdbg:SetHeight(self.iconsize - 3)
self.bar[i].cdbg:SetWidth(self.iconsize - 3)
self.bar[i].cdbg:SetSize(self.iconsize - 3, self.iconsize - 3)
self.bar[i].cdbg:SetPoint("CENTER", self.bar[i], "CENTER", 0, 0)
self.bar[i].cd = self.bar[i].cd or CreateFrame(COOLDOWN_FRAME_TYPE, "pfTotemsBar"..i.."Cooldown", self.bar[i].cdbg, "CooldownFrameTemplate")
self.bar[i].cd.pfCooldownStyleAnimation = 1
+40 -909
View File
@@ -1,5 +1,5 @@
-- skip module initialization on every other client than turtle-wow
if not TargetHPText or not TargetHPPercText then return end
if not TURTLE_WOW_VERSION then return end
pfUI:RegisterModule("turtle-wow", function ()
-- Manage Turtle WoW's GroupUI (Turtle_GroupUI addon) vs pfUI frames.
@@ -86,76 +86,6 @@ pfUI:RegisterModule("turtle-wow", function ()
L["debuffs"]['Moonfire'] = {[1]=9.0,[2]=18.0,[3]=18.0,[4]=18.0,[5]=18.0,[6]=18.0,[7]=18.0,[8]=18.0,[9]=18.0,[10]=18.0,[0]=18.0}
L["debuffs"]['Deep Wound'] = {[0]=6.0}
-- add custom spell logic to libdebuff
HookScript(libdebuff, "OnEvent", function()
if event == "CHAT_MSG_SPELL_SELF_DAMAGE" then
-- refresh paladin judgements on holy strike
-- taken from: https://github.com/doorknob6/pfUI-turtle/blob/master/modules/debuffs.lua
local holystrike = string.find(string.sub(arg1,6,17), "Holy Strike")
--arg2 is spell dmg when it hits, nil when it misses
if holystrike and arg2 then
for seal in L["judgements"] do
local name = UnitName("target")
local level = UnitLevel("target")
if name and libdebuff.objects[name] then
if level and
libdebuff.objects[name][level] and
libdebuff.objects[name][level][seal] then
libdebuff:AddEffect(name, level, seal)
elseif libdebuff.objects[name][0] and
libdebuff.objects[name][0][seal] then
libdebuff:AddEffect(name, 0, seal)
end
end
end
end
-- refresh rip and rake duration on ferocious bite (Turtle WoW feature)
-- Only refresh if Ferocious Bite actually hit (not missed/dodged/parried/etc.)
local match = string.find(arg1, "Ferocious Bite")
if match and arg2 and not libdebuff:DidSpellFail("Ferocious Bite") then
local name = UnitName("target")
local level = UnitLevel("target")
-- Refresh Rip mit existierender Duration
if libdebuff.objects[name] and libdebuff.objects[name][level] and libdebuff.objects[name][level]["Rip"] then
local existingDuration = libdebuff.objects[name][level]["Rip"].duration
libdebuff:AddEffect(name, level, "Rip", existingDuration)
end
-- Refresh Rake mit existierender Duration
if libdebuff.objects[name] and libdebuff.objects[name][level] and libdebuff.objects[name][level]["Rake"] then
local existingDuration = libdebuff.objects[name][level]["Rake"].duration
libdebuff:AddEffect(name, level, "Rake", existingDuration)
end
end
-- refresh Immolate duration after cast Conflagrate
-- Only refresh if Conflagrate actually hit
local conflagrate = string.find(string.sub(arg1,6,17), "Conflagrate")
if conflagrate and arg2 and not libdebuff:DidSpellFail("Conflagrate") then
local name = UnitName("target")
local level = UnitLevel("target")
if libdebuff.objects[name] and libdebuff.objects[name][level] and libdebuff.objects[name][level]["Immolate"] then
local duration = libdebuff.objects[name][level]["Immolate"].duration
libdebuff:UpdateDuration(name, level, "Immolate", duration - 3)
end
end
end
end)
-- turtle wow totemic recall clear totem indicators
local _, class = UnitClass("player")
if libtotem and class == "SHAMAN" then
local trecall = CreateFrame("Frame", "pfTotemsRecall", UIParent)
trecall:RegisterEvent("CHAT_MSG_SPELL_SELF_BUFF")
trecall:SetScript("OnEvent", function()
if arg1 and string.find(arg1, T["You gain (.+) Mana from Totemic Recall"]) then
for i = 1, 4 do libtotem:Clean(i) end
end
end)
end
local delay = CreateFrame("Frame")
delay:SetScript("OnUpdate", function()
this:Hide()
@@ -357,36 +287,54 @@ pfUI:RegisterModule("turtle-wow", function ()
-- break if theres nothing left to do
if initialized then return end
-- adjust ui positions
local _, border = GetBorderSize()
-- adjust the inspect frame's Talents tab
SkinTab(InspectFrameTab3)
InspectFrameTab3:ClearAllPoints()
InspectFrameTab3:SetPoint("LEFT", InspectFrameTab2, "RIGHT", GetBorderSize()*2 + 1, 0)
TWTalentFrameTab1:SetPoint("TOPLEFT", TWTalentFrameScrollFrame, "TOPLEFT", 2, TWTalentFrameTab1:GetHeight() + 4)
InspectFrameTab3:SetPoint("LEFT", InspectFrameTab2, "RIGHT", border*2 + 1, 0)
-- reload text position
InspectFrameTab3:Hide()
InspectFrameTab3:Show()
-- skin inspect window elements
StripTextures(InspectTalentsFrame)
StripTextures(TWTalentFrameScrollFrame)
SkinScrollbar(TWTalentFrameScrollFrameScrollBar)
for i = 1, 3 do
SkinTab(_G["TWTalentFrameTab"..i])
end
-- the talent tree frame is created lazily; skin it once it exists
if TWTalentFrame then
StripTextures(InspectTalentsFrame)
StripTextures(TWTalentFrame)
StripTextures(TWTalentFrameScrollFrame)
SkinScrollbar(TWTalentFrameScrollFrameScrollBar)
-- skin each talent button
for i = 1, (MAX_NUM_TALENTS or 100) do
local talent = _G["TWTalentFrameTalent" .. i]
if talent then
StripTextures(talent)
SkinButton(talent, nil, nil, nil, _G["TWTalentFrameTalent" .. i .. "IconTexture"])
_G["TWTalentFrameTalent" .. i .. "Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
-- skin + position the talent-tree tabs
for i = 1, 3 do
local tab = _G["TWTalentFrameTab"..i]
if tab then
SkinTab(tab)
tab:ClearAllPoints()
local lastTab = _G["TWTalentFrameTab"..(i-1)]
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", TWTalentFrameScrollFrame, "TOPLEFT", 2, tab:GetHeight() + 4)
end
end
end
end
-- only run once
initialized = true
-- skin each talent button
for i = 1, (MAX_NUM_TALENTS or 100) do
local talent = _G["TWTalentFrameTalent"..i]
if talent then
StripTextures(talent)
SkinButton(talent, nil, nil, nil, _G["TWTalentFrameTalent"..i.."IconTexture"])
local rank = _G["TWTalentFrameTalent"..i.."Rank"]
if rank then
rank:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
end
end
end
-- only run once the talent frame has actually been skinned
initialized = true
end
end)
end)
end
@@ -413,823 +361,6 @@ pfUI:RegisterModule("turtle-wow", function ()
end
end)
-- add turtle-wow overlay values
-- coordinates from paokkerkir/ShaguTweaks-extras, measured for TurtleWoW 1.18.1
pfMapOverlayData = {
["Durotar"] = {
"DRYGULCHRAVINE:139:134:438:92",
"ECHOISLES:175:236:561:432",
"KOLKARCRAG:131:96:426:487",
"ORGRIMMAR:427:150:251:0",
"RAZORHILL:188:207:445:182",
"RAZORMANEGROUNDS:196:202:318:204",
"SENJINVILLAGE:133:167:485:398",
"SKULLROCK:118:79:469:51",
"SparkwaterPort:122:134:522:94",
"THUNDERRIDGE:156:174:341:72",
"TIRAGARDEKEEP:160:148:477:300",
"VALLEYOFTRIALS:186:184:370:335",
},
["Mulgore"] = {
"BAELDUNDIGSITE:175:151:269:227",
"BLOODHOOFVILLAGE:236:182:378:311",
"PALEMANEROCK:102:183:315:317",
"RAVAGEDCARAVAN:110:100:482:269",
"REDCLOUDMESA:436:231:285:437",
"REDROCKS:154:138:522:92",
"SuntailPass:129:116:533:18",
"THEGOLDENPLAINS:184:217:441:91",
"THEROLLINGPLAINS:231:166:536:369",
"THEVENTURECOMINE:187:204:549:251",
"THUNDERBLUFF:254:217:264:70",
"THUNDERHORNWATERWELL:118:137:384:248",
"WILDMANEWATERWELL:152:111:299:10",
"WINDFURYRIDGE:182:119:405:2",
"WINTERHOOFWATERWELL:144:107:470:379",
},
["Barrens"] = {
"AGAMAGOR:183:173:348:242",
"AnchorsEdge:118:83:690:300",
"BAELMODAN:120:123:435:482",
"BLACKTHORNRIDGE:140:123:340:465",
"BOULDERLODEMINE:109:105:560:0",
"BRAMBLESCAR:112:152:446:304",
"CAMPTAURAJO:130:113:370:355",
"DREADMISTPEAK:121:93:423:68",
"FARWATCHPOST:85:152:572:58",
"FIELDOFGIANTS:194:137:363:410",
"GROLDOMFARM:112:107:499:67",
"HONORSSTAND:128:128:306:130",
"LUSHWATEROASIS:160:169:372:186",
"NORTHWATCHFOLD:134:107:533:310",
"RAPTORGROUNDS:101:99:512:299",
"RATCHET:116:118:556:190",
"RAZORFENDOWNS:137:106:414:562",
"RAZORFENKRAUL:116:123:345:539",
"THECROSSROADS:142:140:436:127",
"THEDRYHILLS:185:134:324:36",
"THEFORGOTTENPOOLS:104:116:391:120",
"THEMERCHANTCOAST:80:123:584:249",
"THEMORSHANRAMPART:118:91:418:0",
"THESLUDGEFEN:153:113:463:0",
"THESTAGNANTOASIS:147:126:484:211",
"THORNHILL:128:120:502:123",
},
["Alterac"] = {
"CHILLWINDPOINT:308:250:660:261",
"CORRAHNSDAGGER:173:277:411:391",
"CRUSHRIDGEHOLD:269:230:339:167",
"DALARAN:277:283:39:275",
"DANDREDSFOLD:273:224:282:0",
"GALLOWSCORNER:183:185:415:287",
"GAVINSNAZE:140:161:235:486",
"GROWLESSCAVE:175:156:327:382",
"LORDAMEREINTERNMENTCAMP:315:255:55:413",
"MISTYSHORE:204:268:207:139",
"RUINSOFALTERAC:252:249:274:201",
"RavenholdtManor:217:165:737:452",
"SOFERASNAZE:241:312:469:311",
"STRAHNBRAD:355:289:555:110",
"THEHEADLAND:142:187:325:481",
"THEUPLANDS:219:183:470:84",
},
["Arathi"] = {
"BOULDERFISTHALL:190:214:442:371",
"BOULDERGOR:222:214:244:167",
"CIRCLEOFEASTBINDING:140:213:568:125",
"CIRCLEOFINNERBINDING:186:164:302:321",
"CIRCLEOFOUTERBINDING:149:137:429:301",
"CIRCLEOFWESTBINDING:156:189:152:71",
"DABYRIESFARMSTEAD:160:171:482:197",
"FALDIRSCOVE:247:197:180:428",
"FarwellStead:112:128:267:31",
"GOSHEKFARM:208:177:539:284",
"HAMMERFALL:182:235:665:128",
"NORTHFOLDMANOR:202:205:204:119",
"REFUGEPOINT:157:189:380:214",
"RuinsOfZulRasaz:160:160:346:29",
"STROMGARDEKEEP:220:213:122:295",
"THANDOLSPAN:175:198:369:424",
"THORADINSWALL:173:225:103:148",
"WITHERBARKVILLAGE:197:194:566:339",
"WildtuskVillage:183:102:379:145",
},
["Badlands"] = {
"AGMONDSEND:249:256:354:396",
"ANGORFORTRESS:186:241:327:101",
"APOCRYPHANSREST:251:195:20:315",
"CAMPBOFF:195:207:506:361",
"CAMPCAGG:247:205:15:432",
"CAMPKOSH:214:211:556:56",
"CrystallinePinnacle:140:155:609:337",
"DUSTWINDGULCH:229:190:506:216",
"HAMMERTOESDIGSITE:185:177:455:131",
"KARGATH:232:245:0:154",
"LETHLORRAVINE:344:395:627:173",
"MIRAGEFLATS:276:229:153:387",
"RedbrandsDigsite:325:155:496:454",
"RuinsOfCorthan:210:200:203:124",
"ScalebaneRidge:205:179:751:142",
"THEDUSTBOWL:253:266:166:203",
"THEMAKERSTERRACE:230:172:399:16",
"VALLEYOFFANGS:215:215:358:265",
},
["BlastedLands"] = {
"ALTAROFSTORMS:169:142:318:141",
"DARKPORTAL:254:208:460:265",
"DREADMAULHOLD:200:171:351:21",
"DREADMAULPOST:228:183:370:204",
"GARRISONARMORY:155:192:480:15",
"NETHERGARDEKEEP:169:178:567:35",
"RISEOFTHEDEFILER:150:131:414:131",
"SERPENTSCOIL:211:155:510:148",
"THETAINTEDSCAR:370:438:220:184",
},
["Tirisfal"] = {
"AGAMANDMILLS:244:191:342:148",
"BALNIRFARMSTEAD:179:153:639:335",
"BRIGHTWATERLAKE:176:280:598:143",
"BRILL:121:144:540:305",
"BULWARK:184:169:712:374",
"COLDHEARTHMANOR:136:125:479:328",
"CRUSADEROUTPOST:154:121:701:293",
"DEATHKNELL:210:186:236:337",
"GARRENSHAUNT:148:199:507:154",
"GLENSHIRE:163:161:157:393",
"MONASTARY:175:157:762:139",
"NIGHTMAREVALE:209:151:370:355",
"RUINSOFLORDAERON:299:216:469:370",
"SCARLETWATCHPOST:141:223:701:113",
"SOLLIDENFARMSTEAD:225:138:247:259",
"STEEPCLIFFPORT:121:120:5:350",
"STILLWATERPOND:168:123:401:279",
"THECORINTHFARMSTEAD:116:152:73:402",
"THEWHISPERINGFOREST:243:175:86:263",
"VENOMWEBVALE:199:183:776:225",
},
["Silverpine"] = {
"AMBERMILL:204:210:512:279",
"BERENSPERIL:206:146:508:433",
"DEEPELEMMINE:127:143:484:274",
"FENRISISLE:234:187:593:88",
"MALDENSORCHARD:228:138:479:9",
"NORTHTIDESHOLLOW:152:104:337:141",
"OLSENSFARTHING:128:152:401:267",
"PYREWOODVILLAGE:122:108:405:456",
"SHADOWFANGKEEP:185:131:380:373",
"THEDEADFIELD:141:134:419:82",
"THEDECREPITFERRY:144:156:475:160",
"THEGREYMANEWALL:175:185:398:465",
"THESEPULCHER:193:135:360:184",
"THESHININGSTRAND:225:192:475:27",
"THESKITTERINGDARK:160:165:302:18",
},
["WesternPlaguelands"] = {
"CAERDARROW:158:150:608:421",
"DALSONSTEARS:209:138:388:271",
"DARROWMERELAKE:359:261:510:348",
"FELSTONEFIELD:149:119:306:315",
"GAHRRONSWITHERING:165:191:527:257",
"HEARTHGLEN:331:280:312:20",
"NORTHRIDGELUMBERCAMP:205:168:390:170",
"RUINSOFANDORHOL:275:219:265:360",
"SORROWHILL:290:201:360:467",
"THEBULWARK:216:172:143:300",
"THEWEEPINGCAVE:148:192:572:203",
"THEWRITHINGHAUNT:159:177:457:329",
"THONDRORILRIVER:193:326:597:94",
},
["EasternPlaguelands"] = {
"BLACKWOODLAKE:217:221:451:207",
"CORINSCROSSING:153:146:544:373",
"CROWNGUARDTOWER:193:152:299:408",
"DARROWSHIRE:195:167:316:497",
"EASTWALLTOWER:164:143:600:250",
"ForlornSummit:192:185:64:225",
"LAKEMERELDAR:240:164:543:469",
"LIGHTSHOPECHAPEL:165:238:721:304",
"NORTHDALE:172:191:628:135",
"NORTHPASSTOWER:228:178:465:118",
"PESTILENTSCAR:189:241:416:349",
"PLAGUEWOOD:346:258:178:92",
"QUELLITHIENLODGE:216:136:430:44",
"STRATHOLME:227:189:202:15",
"TERRORDALE:175:129:86:137",
"THEFUNGALVALE:202:199:277:267",
"THEINFECTISSCAR:183:262:628:298",
"THEMARRISSTEAD:182:194:164:367",
"THENOXIOUSGLADE:211:202:730:172",
"THEUNDERCROFT:171:136:178:484",
"THONDRORILRIVER:210:348:12:235",
"TYRSHAND:201:159:724:475",
"ZULMASHAR:189:152:621:36",
},
["Hilsbrad"] = {
"AZURELOADMINE:146:174:188:288",
"DARROWHILL:173:132:426:164",
"DUNGAROK:225:257:644:305",
"DURNHOLDEKEEP:367:347:614:82",
"EASTERNSTRAND:208:301:537:350",
"HILLSBRADFIELDS:282:257:211:166",
"NETHANDERSTEAD:190:215:554:249",
"PURGATIONISLE:120:94:111:485",
"SOUTHPOINTTOWER:271:207:11:203",
"SOUTHSHORE:219:245:423:213",
"TARRENMILL:195:291:524:9",
"WESTERNSTRAND:272:139:215:377",
},
["Hinterlands"] = {
"AERIEPEAK:240:195:20:250",
"AGOLWATHA:188:180:382:173",
"HIRIWATHA:201:118:188:314",
"JINTHAALOR:223:277:514:338",
"PLAGUEMISTRAVINE:124:203:170:158",
"QUELDANILLODGE:168:181:248:194",
"SERADANE:260:263:519:25",
"SHADRAALOR:181:170:247:394",
"SHAOLWATHA:265:190:580:247",
"SKULKROCK:148:133:520:241",
"THEALTAROFZUL:186:153:382:371",
"THECREEPINGRUIN:168:157:417:268",
"THEOVERLOOKCLIFFS:153:299:702:309",
"TheRasazTrails:118:133:210:381",
"VALORWINDLAKE:153:160:329:309",
},
["DunMorogh"] = {
"AMBERSTILLRANCH:105:104:582:288",
"ANVILMAR:209:159:167:414",
"BREWNALLVILLAGE:94:102:263:256",
"CHILLBREEZEVALLEY:160:113:281:304",
"COLDRIDGEPASS:134:123:300:387",
"FROSTMANEHOLD:112:118:225:291",
"GNOMERAGON:158:176:178:164",
"GOLBOLARQUARRY:144:149:619:301",
"HELMSBEDLAKE:131:153:706:284",
"ICEFLOWLAKE:117:167:286:173",
"IRONFORGE:291:187:414:166",
"IronforgeAirfields:213:233:582:100",
"KHARANOS:175:186:397:296",
"MISTYPINEREFUGE:117:155:507:224",
"NORTHERNGATEOUTPOST:115:155:766:177",
"RugfordsMountainRest:199:114:739:406",
"SHIMMERRIDGE:115:173:355:169",
"SOUTHERNGATEOUTPOST:113:106:800:284",
"THEGRIZZLEDDEN:178:155:321:328",
"THETUNDRIDHILLS:135:115:531:328",
},
["SearingGorge"] = {
"BLACKCHARCAVE:264:224:84:371",
"DUSTFIREVALLEY:446:355:428:11",
"FIREWATCHRIDGE:385:413:95:39",
"GRIMSILTDIGSITE:292:210:501:306",
"TANNERCAMP:292:215:552:413",
"THECAULDRON:414:310:257:178",
"THESEAOFCINDERS:345:273:256:395",
},
["BurningSteppes"] = {
"ALTAROFSTORMS:215:210:41:114",
"BLACKROCKMOUNTAIN:249:272:178:104",
"BLACKROCKPASS:259:299:597:285",
"BLACKROCKSTRONGHOLD:232:258:342:120",
"DRACODAR:405:309:61:262",
"DREADMAULROCK:203:214:717:174",
"MORGANSVIGIL:287:265:715:311",
"PILLAROFASH:313:261:382:289",
"RUINSOFTHAURISSAN:258:275:521:105",
"TERRORWINGPATH:271:296:730:52",
},
["Elwynn"] = {
"BRACKWELLPUMPKINPATCH:222:223:592:431",
"CRYSTALLAKE:196:192:435:345",
"EASTVALELOGGINGCAMP:237:190:713:339",
"FARGODEEPMINE:238:230:247:438",
"FORESTSEDGE:242:335:132:333",
"GOLDSHIRE:219:199:261:280",
"JERODSLANDING:206:212:437:445",
"NORTHSHIREVALLEY:237:244:390:154",
"RIDGEPOINTTOWER:287:207:710:445",
"STONECAIRNLAKE:278:230:601:203",
"STORMWIND:452:392:21:3",
"TOWEROFAZORA:232:226:561:303",
},
["DeadwindPass"] = {
"DEADMANSCROSSING:368:353:257:81",
"KARAZHAN:287:234:277:342",
"THEVICE:254:257:433:305",
},
["Duskwood"] = {
"ADDLESSTEAD:255:231:67:353",
"BRIGHTWOODGROVE:191:315:520:131",
"DARKSHIRE:291:259:644:173",
"MANORMISTMANTLE:174:150:668:134",
"RAVENHILL:166:115:117:317",
"RAVENHILLCEMETARY:323:276:99:165",
"THEDARKENEDBANK:886:184:105:44",
"THEHUSHEDBANK:136:306:29:143",
"THEROTTINGORCHARD:231:210:549:380",
"THEYORGENFARMSTEAD:211:235:403:393",
"TRANQUILGARDENSCEMETARY:204:196:692:363",
"TWILIGHTGROVE:327:384:314:99",
"VULGOLOGREMOUND:231:266:259:365",
},
["LochModan"] = {
"GRIZZLEPAWRIDGE:262:343:326:325",
"IRONBANDSEXCAVATIONSITE:321:294:491:276",
"MOGROSHSTRONGHOLD:287:265:558:61",
"NORTHGATEPASS:195:273:143:24",
"SILVERSTREAMMINE:201:243:247:25",
"STONESPLINTERVALLEY:226:255:230:363",
"STONEWROUGHTDAM:260:149:354:23",
"THEFARSTRIDERLODGE:162:182:741:298",
"THELOCH:288:380:367:99",
"THELSAMAR:243:205:225:214",
"VALLEYOFKINGS:166:224:123:382",
},
["Redridge"] = {
"ALTHERSMILL:222:260:407:134",
"GALARDELLVALLEY:234:240:661:168",
"LAKEEVERSTILL:522:260:140:249",
"LAKERIDGEHIGHWAY:411:274:196:341",
"LAKESHIRE:325:179:92:204",
"REDRIDGECANYONS:345:232:132:79",
"RENDERSCAMP:264:248:284:4",
"RENDERSVALLEY:453:248:491:365",
"RedwallKeep:162:110:830:466",
"STONEWATCH:243:289:507:221",
"STONEWATCHFALLS:308:200:601:325",
"THREECORNERS:360:337:0:288",
},
["Stranglethorn"] = {
"BALALRUINS:83:65:245:101",
"BALIAMAHRUINS:100:133:376:133",
"BLOODSAILCOMPOUND:154:163:201:291",
"BOOTYBAY:137:125:207:435",
"CRYSTALVEINMINE:111:114:350:280",
"GROMGOLBASECAMP:101:98:265:137",
"JAGUEROISLE:132:107:319:498",
"KALAIRUINS:86:89:303:93",
"KURZENSCOMPOUND:141:139:394:5",
"LAKENAZFERITI:124:120:332:60",
"MISTVALEVALLEY:120:116:283:372",
"MIZJAHRUINS:93:102:315:133",
"MOSHOGGOGREMOUND:123:168:435:96",
"NEKMANIWELLSPRING:80:102:215:365",
"NESINGWARYSEXPEDITION:128:98:274:29",
"REBELCAMP:164:86:289:0",
"RUINSOFABORAZ:87:87:356:340",
"RUINSOFJUBUWAL:100:105:312:304",
"RUINSOFZULKUNDA:113:132:201:8",
"RUINSOFZULMAMWE:162:122:397:213",
"THEARENA:186:176:241:194",
"THEVILEREEF:177:160:159:98",
"VENTURECOBASECAMP:96:120:391:66",
"WILDSHORE:151:175:237:431",
"ZIATAJAIRUINS:127:120:364:231",
"ZULGURUB:230:213:489:12",
"ZUULDAIARUINS:103:105:160:47",
},
["SwampOfSorrows"] = {
"FALLOWSANCTUARY:348:292:501:0",
"ITHARIUSSCAVE:230:232:0:270",
"MISTYREEDSTRAND:250:664:752:0",
"MISTYVALLEY:211:179:29:148",
"POOLOFTEARS:280:256:576:227",
"SORROWMURK:199:351:734:128",
"SPLINTERSPEARJUNCTION:258:222:138:245",
"STAGALBOG:328:238:561:386",
"STONARD:343:303:287:244",
"SorrowguardKeep:220:174:0:266",
"THEHARBORAGE:216:187:182:157",
"THESHIFTINGMIRE:303:221:294:118",
},
["Westfall"] = {
"ALEXSTONFARMSTEAD:275:182:220:274",
"DEMONTSPLACE:166:155:226:391",
"FURLBROWSPUMPKINFARM:186:191:399:24",
"GOLDCOASTQUARRY:194:241:234:113",
"JANGOLODEMINE:185:187:323:44",
"MOONBROOK:208:174:317:349",
"SALDEANSFARM:191:184:478:119",
"SENTINELHILL:161:210:461:259",
"THEDAGGERHILLS:235:149:349:430",
"THEDEADACRE:164:213:542:267",
"THEDUSTPLAINS:260:204:538:393",
"THEJANSENSTEAD:143:183:498:6",
"THEMOLSENFARM:199:180:342:161",
"WESTFALLLIGHTHOUSE:306:161:171:482",
},
["Wetlands"] = {
"ANGERFANGENCAMPMENT:196:150:364:241",
"BLACKCHANNELMARSH:213:173:95:260",
"BLUEGILLMARSH:195:165:111:157",
"DIREFORGEHILL:233:225:515:128",
"DUNMODR:173:147:419:42",
"DunAgrath:222:190:97:335",
"GRIMBATOL:317:331:623:242",
"HawksVigil:170:162:264:353",
"IRONBEARDSTOMB:165:156:368:135",
"MENETHILHARBOR:156:116:27:321",
"MOSSHIDEFEN:215:224:539:277",
"RAPTORRIDGE:159:115:640:191",
"SALTSPRAYGLEN:170:214:254:58",
"SUNDOWNMARSH:265:212:113:100",
"THEGREENBELT:153:209:473:143",
"THELGANROCK:207:165:478:383",
"WHELGARSEXCAVATIONSITE:172:156:264:224",
},
["Teldrassil"] = {
"BANETHILHOLLOW:136:191:392:289",
"DARNASSUS:294:252:110:251",
"DOLANAAR:170:119:469:327",
"GNARLPINEHOLD:230:158:316:417",
"LAKEALAMETH:237:163:445:388",
"POOLSOFARLITHRIEN:125:180:337:314",
"RUTTHERANVILLAGE:110:91:504:548",
"SHADOWGLEN:198:201:504:164",
"STARBREEZEVILLAGE:153:175:588:303",
"THEORACLEGLADE:150:223:279:135",
"UrsanHeights:229:154:243:423",
"WELLSPRINGLAKE:166:245:383:98",
},
["Darkshore"] = {
"AMETHARAN:163:178:340:323",
"AUBERDINE:134:179:323:191",
"BASHALARAN:153:171:379:199",
"CLIFFSPRINGRIVER:205:161:391:112",
"GROVEOFTHEANCIENTS:180:138:314:436",
"REMTRAVELSEXCAVATION:148:164:245:504",
"RUINSOFMATHYSTRA:176:205:519:3",
"THEMASTERSGLAIVE:146:139:346:529",
"TOWEROFALTHALAXX:142:159:484:110",
},
["Ashenvale"] = {
"ASTRANAAR:190:173:281:259",
"BOUGHSHADOW:140:190:862:157",
"FALLENSKYLAKE:219:190:555:433",
"FELFIREHILL:241:244:720:349",
"FIRESCARSHRINE:153:161:194:332",
"ForestSong:162:142:817:232",
"IRISLAKE:185:190:401:226",
"LAKEFALATHIM:115:181:138:144",
"MAESTRASPOST:198:290:216:46",
"MYSTRALLAKE:262:228:363:354",
"NIGHTRUN:212:244:604:263",
"RAYNEWOODRETREAT:165:235:527:243",
"SATYRNAAR:163:172:702:230",
"THEHOWLINGVALE:196:172:471:147",
"THERUINSOFSTARDUST:141:135:268:382",
"THESHRINEOFAESSINA:205:179:113:268",
"THEZORAMSTRAND:228:235:26:33",
"THISTLEFURVILLAGE:243:184:210:164",
"WARSONGLUMBERCAMP:185:146:804:319",
},
["ThousandNeedles"] = {
"CAMPETHOK:289:300:7:1",
"DARKCLOUDPINNACLE:189:182:267:138",
"FREEWINDPOST:193:173:366:273",
"HIGHPERCH:178:174:39:164",
"SPLITHOOFCRAG:193:175:400:203",
"THEGREATLIFT:191:163:213:78",
"THESCREECHINGCANYON:240:231:187:206",
"THESHIMMERINGFLATS:312:355:612:308",
"WINDBREAKCANYON:225:213:501:249",
},
["StonetalonMountains"] = {
"AMANIALOR:504:252:8:5",
"BAELHARDUL:357:252:512:257",
"BLACKSANDOILFIELDS:504:504:8:5",
"BOULDERSLIDERAVINE:90:76:586:547",
"BRAMBLETHORNPASS:382:359:512:257",
"BROKENCLIFFMINE:252:504:260:5",
"CAMPAPARAJE:222:100:670:552",
"GRIMTOTEMPOST:146:77:675:519",
"MALAKAJIN:137:86:662:562",
"MIRKFALLONLAKE:504:504:260:5",
"POWDERTOWN:252:252:260:257",
"SISHIRCANYON:252:264:512:257",
"STONETALONPEAK:258:252:260:5",
"SUNROCKRETREAT:504:252:260:257",
"THECHARREDVALE:252:308:260:257",
"THEEARTHENRING:504:252:260:257",
"VENTURECOMPANYCAMP:252:504:260:5",
"WEBWINDERPATH:256:324:512:256",
"WINDSHEARCRAG:256:256:512:256",
},
["Desolace"] = {
"ETHELRETHOR:189:237:318:68",
"GELKISVILLAGE:181:235:300:433",
"KODOGRAVEYARD:253:237:396:251",
"KOLKARVILLAGE:206:208:615:221",
"KORMEKSHUT:156:147:562:187",
"MAGRAMVILLAGE:182:272:606:373",
"MANNOROCCOVEN:270:271:408:385",
"NIJELSPOINT:188:246:561:0",
"RANAZJARISLE:88:89:248:11",
"SARGERON:274:237:632:38",
"SHADOWBREAKRAVINE:190:181:698:454",
"SHADOWPREYVILLAGE:215:218:175:395",
"TETHRISARAN:185:137:440:0",
"THUNDERAXEFORTRESS:174:207:455:108",
"VALLEYOFSPEARS:234:274:217:221",
},
["Feralas"] = {
"CAMPMOJACHE:146:148:694:238",
"ChimaeraRoostVale:106:150:785:321",
"DIREMAUL:214:180:461:208",
"DREAMBOUGH:141:122:459:0",
"FERALSCARVALE:103:104:491:335",
"FRAYFEATHERHIGHLANDS:101:163:485:391",
"GORDUNNIOUTPOST:154:128:697:148",
"GRIMTOTEMCOMPOUND:110:186:630:172",
"ISLEOFDREAD:205:285:197:381",
"LOWERWILDS:214:152:756:204",
"ONEIROS:101:103:499:74",
"RUINSOFISILDIEN:179:241:547:326",
"RUINSOFRAVENWIND:178:149:310:0",
"SARDORISLE:167:168:216:241",
"THEFORGOTTENCOAST:132:316:409:258",
"THETWINCOLOSSALS:278:235:323:78",
"THEWRITHINGDEEP:214:205:625:305",
},
["Dustwallow"] = {
"ALCAZISLAND:176:179:671:29",
"BACKBAYWETLANDS:384:243:248:196",
"BRACKENWALLVILLAGE:264:264:239:2",
"THEDENOFFLAME:246:235:264:320",
"THERAMOREISLE:214:187:542:232",
"THEWYRMBOG:263:229:372:387",
"WITCHHILL:230:311:431:1",
"WesthavenHollow:166:149:603:428",
},
["Tanaris"] = {
"ABYSSALSANDS:194:159:376:207",
"BROKENPILLAR:93:165:481:243",
"CAVERNSOFTIME:139:132:567:262",
"DUNEMAULCOMPOUND:186:127:337:298",
"EASTMOONRUINS:143:130:405:355",
"GADGETZAN:156:149:430:102",
"LANDSENDBEACH:184:148:456:514",
"LOSTRIGGERCOVE:141:173:635:230",
"NOONSHADERUINS:129:191:530:43",
"SANDSORROWWATCH:175:157:311:111",
"SOUTHBREAKSHORE:192:151:510:304",
"SOUTHMOONRUINS:185:196:324:366",
"STEAMWHEEDLEPORT:136:129:599:86",
"SlickwickOilRig:237:181:129:436",
"THEGAPINGCHASM:198:188:458:380",
"THENOXIOUSLAIR:155:180:265:209",
"THISTLESHRUBVALLEY:166:234:217:294",
"VALLEYOFTHEWATCHERS:125:115:311:470",
"WATERSPRINGFIELD:145:164:516:177",
"ZALASHJISDEN:90:127:619:157",
"ZULFARRAK:191:166:265:5",
},
["Aszhara"] = {
"BAYOFSTORMS:257:285:486:208",
"BITTERREACHES:231:173:651:46",
"FORLORNRIDGE:210:247:198:373",
"HALDARRENCAMPMENT:191:138:83:339",
"JAGGEDREEF:556:153:373:9",
"LAKEMENNAR:301:184:302:437",
"LEGASHENCAMPMENT:224:131:484:49",
"RAVENCRESTMONUMENT:227:115:559:506",
"RUINSOFELDARATH:251:268:246:228",
"SHADOWSONGSHRINE:213:170:43:428",
"SOUTHRIDGEBEACH:355:207:397:360",
"TEMPLEOFARKKORAN:177:187:689:160",
"THALASSIANBASECAMP:224:144:507:126",
"THERUINEDREACHES:384:116:403:549",
"THESHATTEREDSTRAND:148:199:412:202",
"TIMBERMAWHOLD:209:194:258:175",
"TOWEROFELDARA:107:145:824:114",
"URSOLAN:219:212:327:94",
"VALORMOK:201:158:93:236",
},
["Felwood"] = {
"BLOODVENOMFALLS:225:132:297:269",
"DEADWOODVILLAGE:162:129:415:539",
"EMERALDSANCTUARY:171:150:411:436",
"FELPAWVILLAGE:224:138:489:0",
"IRONTREEWOODS:200:203:426:60",
"JADEFIREGLEN:151:145:339:469",
"JADEFIRERUN:181:159:338:35",
"JAEDENAR:236:122:275:333",
"MORLOSARAN:129:151:503:515",
"RUINSOFCONSTELLAS:224:142:303:387",
"SHATTERSCARVALE:218:186:315:130",
"TALONBRANCHGLADE:145:130:554:97",
},
["UngoroCrater"] = {
"FIREPLUMERIDGE:277:258:377:185",
"GOLAKKAHOTSPRINGS:299:334:133:158",
"IRONSTONEPLATEAU:276:281:588:69",
"LAKKARITARPITS:553:255:170:13",
"TERRORRUN:333:275:166:375",
"THEMARSHLANDS:295:341:568:247",
"THESLITHERINGSCAR:326:260:378:403",
},
["Moonglade"] = {
"LAKEELUNEARA:530:484:256:101",
},
["Silithus"] = {
"HIVEASHI:431:276:305:34",
"HIVEREGAL:469:335:262:333",
"HIVEZORA:343:424:117:188",
"SOUTHWINDVILLAGE:346:348:519:83",
"THECRYSTALVALE:285:274:121:31",
"THESCARABWALL:271:145:125:523",
"TWILIGHTBASECAMP:297:238:355:206",
},
["Winterspring"] = {
"DARKWHISPERGORGE:247:191:452:447",
"EVERLOOK:151:189:516:114",
"FROSTFIREHOTSPRINGS:226:124:231:180",
"FROSTSABERROCK:240:172:375:11",
"FROSTWHISPERGORGE:184:144:531:383",
"ICETHISTLEHILLS:116:155:617:247",
"LAKEKELTHERIL:203:176:409:205",
"MAZTHORIL:174:169:499:265",
"OWLWINGTHICKET:149:127:600:348",
"STARFALLVILLAGE:174:148:399:143",
"THEHIDDENGROVE:162:174:562:33",
"TIMBERMAWPOST:223:112:235:248",
"WINTERFALLVILLAGE:133:120:622:163",
},
["AlteracValley"] = {
"DUNBALDAR:254:228:356:18",
"FROSTWOLFKEEP:220:278:408:382",
"ICEBLOODGARRISON:286:288:343:179",
},
["Hyjal"] = {
"BARKSKINPLATEAU:207:167:390:297",
"BARKSKINVILLAGE:502:293:417:346",
"BLEAKHOLLOWCRATER:297:335:401:20",
"CIRCLEOFPOWER:277:331:203:63",
"DARKHOLLOWPASS:214:237:342:389",
"NORDANAAR:139:146:778:118",
"NORDRASSILGLADE:418:408:578:0",
"RUINSOFTELENNAS:165:193:141:236",
"THEEMERALDGATEWAY:309:244:109:353",
"ZULHATHA:191:210:3:194",
},
["Lapidis"] = {
"BRIGHTCOAST:298:213:237:246",
"CAELANSREST:147:111:517:230",
"CROWNISLAND:140:95:512:33",
"GORDOSHHEIGHTS:253:243:256:89",
"HAZURRIGLADE:87:82:486:306",
"SHANKSREEF:207:90:446:109",
"THEROCK:74:72:687:149",
"TOWEROFLAPIDIS:203:118:487:175",
"WALLOWINGCOAST:240:184:505:326",
"ZULHAZU:227:178:348:407",
},
["Gillijim"] = {
"DEEPTIDESANCTUM:204:117:199:512",
"DISTILLERYISLE:90:69:234:216",
"FAELONSFOLLY:108:103:331:304",
"GILLIJIMSTRAND:108:324:641:160",
"JADEMINE:141:149:500:256",
"KALKORPOINT:123:115:421:210",
"KAZONISLAND:194:113:432:51",
"MAULOGGPOST:137:227:512:401",
"MAULOGGREFUGE:231:132:615:465",
"RUINSOFZULRAZAR:215:136:369:384",
"SILVERCOAST:245:184:311:386",
"SILVERSANDBAR:47:128:256:398",
"SOUTHSEASANDBAR:125:172:178:63",
"TANGLEWOOD:135:188:576:297",
"ZULRAZAR:137:168:375:282",
},
["TelAbim"] = {
"BIXXLESSTOREHOUSE:300:127:368:178",
"HIGHVALERISE:191:187:468:248",
"TAZZOSSHACK:229:232:453:391",
"TELCOBASECAMP:184:183:342:440",
"THEDERELICTCAMP:165:205:364:273",
"THEJAGGEDISLES:313:256:385:16",
},
["Gilneas"] = {
"BLACKTHORNSCAMP:160:163:32:171",
"BROLOKMOUND:140:120:467:349",
"DAWNSTONEMINE:130:144:292:155",
"FREYSHEARKEEP:72:70:624:405",
"GILNEASCITY:295:242:89:105",
"GLAYMORESTEAD:140:127:483:129",
"GREYMANESWATCH:119:158:580:311",
"HOLLOWWEBCEMETARY:180:167:215:395",
"HOLLOWWEBWOODS:171:118:341:452",
"NORTHGATETOWER:130:137:397:172",
"OLDROCKPASS:155:165:290:37",
"RAVENSHIRE:194:237:472:431",
"RAVENWOODKEEP:253:174:496:494",
"ROSEWICKPLANTATION:134:140:331:155",
"RUINSOFGREYSHIRE:192:144:230:260",
"SHADEMORETAVERN:117:120:279:336",
"SOUTHMIREORCHARD:202:133:302:354",
"STILLWARDCHURCH:213:166:471:220",
"THEDRYROCKMINE:129:127:145:262",
"THEDRYROCKPIT:230:217:69:295",
"THEGREYMANEWALL:131:173:412:48",
"THEOVERGROWNACRE:134:154:390:269",
},
["Icepoint"] = {
"KANEQNUUN:512:430:237:129",
},
["BlackstoneIsland"] = {
"BLACKASHCOALPITS:303:474:209:178",
"BLACKASHMINE:251:204:397:222",
"GAZZIKSWORKSHOP:329:247:439:403",
"RUSTGATELUMBERYARD:217:245:551:241",
"RUSTGATERIDGE:396:226:372:360",
"THEWATERHOLE:386:239:382:43",
"VENTURECOSLUMS:270:192:498:129",
},
["ThalassianHighlands"] = {
"ALAHTHALAS:470:276:429:38",
"ANASTERIANPARK:229:219:385:256",
"BRINTHILIEN:180:211:395:450",
"FELSTRIDERRETREAT:201:207:165:428",
"ISLEOFETERNALAUTUMN:204:167:236:117",
"RUINSOFNASHALARAN:249:266:36:151",
"SILVERSUNMINE:208:189:288:373",
"THEFARSTRIDE:230:199:212:255",
"THELASTRUNESTONE:179:203:507:379",
},
["GrimReaches"] = {
"BAGGOTHSRAMPART:112:113:399:238",
"BARLEYCRESTFARMSTEAD:116:88:499:222",
"BRANGARSFOLLY:108:123:568:33",
"DUNKITHAS:137:95:470:329",
"EASTRIDGEOUTPOST:166:107:374:165",
"GETHKAR:118:124:444:84",
"GROLDANSEXCAVATION:125:117:567:231",
"LAKEKITHAS:217:150:481:270",
"RUINSOFSTOLGAZKEEP:134:146:366:53",
"SALGAZMINES:150:119:535:380",
"SHATTERBLADEPOST:186:130:512:126",
"SLATEBEARDSFORGE:136:99:457:404",
"THEGRIMHOLLOW:288:200:396:463",
"THEHIGHPASS:97:141:409:315",
"ZARMGETHPOINT:143:76:405:16",
"ZARMGETHSTRONGHOLD:120:150:487:17",
},
["Balor"] = {
"BILGERATCOMPOUND:174:141:323:76",
"CROAKINGPLATEAU:371:154:397:201",
"GRAHANESTATE:93:116:306:392",
"GULLWINGWRECKAGE:110:105:221:34",
"LANGSTONORCHARD:102:129:410:346",
"RUINSOFBREEZEHAVEN:163:141:450:256",
"SCURRYINGTHICKET:144:158:283:161",
"SIOUTPOST:175:232:597:389",
"SORROWMORELAKE:174:140:303:277",
"STORMBREAKERPOINT:243:197:583:212",
"STORMREAVERSPIRE:151:119:491:429",
"STORMWROUGHTCASTLE:202:166:458:332",
"TREACHEROUSCRAGS:243:171:381:457",
"VANDERFARMSTEAD:146:140:330:372",
"WINDROCKCLIFFS:192:279:256:303",
},
["Northwind"] = {
"ABBEYGARDENS:250:224:512:33",
"AMBERSHIRE:234:215:334:278",
"AMBERWOODKEEP:243:205:187:308",
"BLACKROCKBREACH:255:201:721:222",
"BRISTLEWHISKERCAVERN:197:185:568:232",
"CINDERFALLPASS:229:229:733:348",
"CRAWFORDWINERY:160:222:513:285",
"CRYSTALFALLS:320:205:627:464",
"GRIMMENLAKE:218:210:550:352",
"MERCHANTSHIGHROAD:353:249:256:420",
"NORTHRIDGEPOINT:298:314:349:31",
"NORTHWINDLOGGINGCAMP:224:185:258:171",
"RUINSOFBIRKHAVEN:180:208:645:116",
"SHERWOODQUARRY:293:287:702:1",
"STILLHEARTPORT:174:155:116:217",
"TOWEROFMAGILOU:181:223:189:169",
"WITCHCOVEN:147:162:257:81",
},
["Moonwhisper"] = {
"AnShesRespite:170:120:398:81",
"AncestralGrounds:164:82:295:88",
"BlackrootHold:162:137:495:465",
"BlackrootVillage:224:143:411:525",
"FoulheartSanctum:157:149:496:232",
"GroveOfTheMoon:152:146:464:347",
"LunarclawDen:84:60:674:376",
"MarasEthil:96:94:640:417",
"MoonhoofRetreat:172:144:419:167",
"MoonhoofVillage:163:157:570:188",
"MoonsilkHollow:125:114:577:458",
"MoroGaiVillage:133:127:571:372",
"NarvalisPoint:162:139:503:118",
"RuinsOfNendis:183:130:584:275",
"StarshardCradle:122:109:334:121",
"Tyrandas:158:169:580:61",
"VysnagosasRest:163:102:420:8",
},
}
-- add turtle-wow sell values
pfSellData = {
+2 -3
View File
@@ -352,8 +352,7 @@ pfUI:RegisterModule("unitxp", function ()
end
-- Debug command to test UnitXP indicators
_G.SLASH_PFUNITXP1 = "/pfunitxp"
SlashCmdList["PFUNITXP"] = function()
pfUI.api.RegisterSlashCommand("PFUNITXP", { "/pfunitxp" }, function()
local chat = DEFAULT_CHAT_FRAME
chat:AddMessage("|cff33ffccpfUI|r: UnitXP Indicator Debug")
@@ -387,5 +386,5 @@ pfUI:RegisterModule("unitxp", function ()
else
chat:AddMessage(" Target frame: |cffff0000NOT found|r")
end
end
end, true)
end)
+8 -23
View File
@@ -4,8 +4,6 @@ pfUI:RegisterModule("unusable", function ()
pfUI.unusable = {}
local scanner = libtipscan:GetScanner("unusable")
local durability = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)")
local r, g, b, a = strsplit(",", C.appearance.bags.unusable_color)
function pfUI.unusable:UpdateSlot(bag, slot)
@@ -13,31 +11,18 @@ pfUI:RegisterModule("unusable", function ()
if not pfUI.bags[bag] then return end
if not pfUI.bags[bag].slots[slot] then return end
-- add button shortcuts
local frame = pfUI.bags[bag].slots[slot].frame
local name = frame:GetName()
-- return on empty buttons
local frame = pfUI.bags[bag].slots[slot].frame
if not frame.hasItem then return end
-- set the proper tooltip method
if bag == BANK_CONTAINER then
scanner:SetInventoryItem("player", 39+slot)
else
scanner:SetBagItem(bag, slot)
-- C_PlayerInfo.CanUseItem is the "is this red in the tooltip" gate:
-- proficiency, required level, class/race, skill/spell/rep. It checks
-- *requirements* only, so a broken (0-durability) item still reads as
-- usable -- no durability-line exclusion needed like the old scanner.
local itemID = C_Container.GetContainerItemID(bag, slot)
if itemID and not C_PlayerInfo.CanUseItem(itemID) then
_G.SetItemButtonTextureVertexColor(frame, r, g, b, a)
end
-- check for red color in tooltip
local red = scanner:Color(RED_FONT_COLOR)
if not red then return end
-- check for broken items
local left = scanner:Line(red)
local _, _, broken = string.find(left, durability, 1)
if broken then return end
-- update button vertex color
_G.SetItemButtonTextureVertexColor(frame, r, g, b, a)
end
-- update on regular pfUI button updates
+1 -1
View File
@@ -5,7 +5,7 @@ pfUI:RegisterModule("xpbar", function ()
local REST_WINDOW = 300 -- seconds of sliding-window samples for rate calc
local REST_CAP_MUL = 1.5 -- target rested cap = UnitXPMax * 1.5
if IsTurtleWoW() then
if TURTLE_WOW_VERSION then
REST_CAP_MUL = 1.13
end
+24 -14
View File
@@ -5,11 +5,7 @@ end
SLASH_PFUI1 = '/pfui'
function SlashCmdList.PFUI(msg, editbox)
if pfUI.gui:IsShown() then
pfUI.gui:Hide()
else
pfUI.gui:Show()
end
pfUI.gui:SetShown(not pfUI.gui:IsShown())
end
SLASH_GM1, SLASH_GM2 = '/gm', '/support'
@@ -27,7 +23,7 @@ do
-- ClassicAPI dependency check.
-- pfUI relies pervasively on the modern C_* / SuperWoW / nameplate / focus
-- API surface that ClassicAPI polyfills, so presence is required.
local PFUI_CLASSIC_API_MIN = 10507 -- (X*10000 + Y*100 + Z)
local PFUI_CLASSIC_API_MIN = 10704 -- (X*10000 + Y*100 + Z)
local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
@@ -40,9 +36,16 @@ do
if not CLASSIC_API_VERSION or CLASSIC_API_VERSION < PFUI_CLASSIC_API_MIN then
local minVersion = FormatVersion(PFUI_CLASSIC_API_MIN)
pfUI.disabled = true
EventUtil.ContinueOnPlayerLogin(function()
local detail
if not CLASSIC_API_VERSION then
detail = "The ClassicAPI DLL isn't loaded. The |cff33ffcc!!!ClassicAPI|r addon ships bundled with it -- delete your |cff33ffcc!!!ClassicAPI|r folder and install the latest release from:"
else
detail = "ClassicAPI " .. minVersion .. " or newer is required. Delete your |cff33ffcc!!!ClassicAPI|r folder and reinstall the latest release from:"
end
local function ShowRequiredPopup()
StaticPopupDialogs["PFUI_CLASSICAPI_REQUIRED"] = {
text = "This fork of |cff33ffccpf|cffffffffUI|r requires ClassicAPI\n " .. minVersion .. " or newer.\n\nAll |cff33ffccpf|cffffffffUI|r modules have been disabled.\nInstall ClassicAPI from:",
text = "|cff33ffccpf|cffffffffUI|r has been disabled.\n\n" .. detail,
button1 = OKAY,
hasEditBox = 1,
editBoxWidth = 280,
@@ -51,7 +54,7 @@ do
hideOnEscape = 1,
preferredIndex = 3,
OnShow = function()
local editBox = _G[this:GetName().."EditBox"]
local editBox = getglobal(this:GetName().."EditBox")
if editBox then
editBox:SetText(PFUI_CLASSIC_API_LATEST_URL)
editBox:HighlightText()
@@ -61,9 +64,15 @@ do
}
StaticPopup_Show("PFUI_CLASSICAPI_REQUIRED")
DEFAULT_CHAT_FRAME:AddMessage(
"This fork of |cff33ffccpf|cffffffffUI|r requires ClassicAPI " .. minVersion .. "+. Get it at " .. PFUI_CLASSIC_API_LATEST_URL,
"|cff33ffccpf|cffffffffUI|r disabled: " .. detail .. " " .. PFUI_CLASSIC_API_LATEST_URL,
1, 0.3, 0.3
)
end
local loginFrame = CreateFrame("Frame")
loginFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
loginFrame:SetScript("OnEvent", function()
loginFrame:UnregisterEvent("PLAYER_ENTERING_WORLD")
ShowRequiredPopup()
end)
elseif CLASSIC_API_VERSION < PFUI_CLASSIC_API_LATEST then
EventUtil.ContinueOnPlayerLogin(function()
@@ -99,12 +108,13 @@ pfUI.skins = {}
pfUI.environment = {}
pfUI.movables = {}
pfUI.version = {}
pfUI.hooks = {}
pfUI.env = {}
pfUI.events = Mixin({}, CallbackRegistryMixin)
pfUI.events:OnLoad()
pfUI.events:SetUndefinedEventsAllowed(true)
if not pfUI.disabled then
pfUI.events = Mixin({}, CallbackRegistryMixin)
pfUI.events:OnLoad()
pfUI.events:SetUndefinedEventsAllowed(true)
end
-- check if macro addons are loaded (disables macrotweak/macroscan)
function pfUI:MacroAddonsLoaded()
+1 -1
View File
@@ -15,7 +15,7 @@ pfUI:RegisterSkin("Battlefield Minimap", function ()
BattlefieldMinimapTabText:ClearAllPoints()
BattlefieldMinimapTabText:SetPoint("CENTER", 0, 0)
HookScript(BattlefieldMinimap, "OnShow", function()
BattlefieldMinimap:HookScript("OnShow", function()
BattlefieldMinimapTab:Hide()
end)
+19 -1
View File
@@ -4,7 +4,25 @@ pfUI:RegisterSkin("Character", function ()
-- Honor Tab
StripTextures(HonorFrame)
StripTextures(ArenaFrame)
if ArenaFrame then
StripTextures(ArenaFrame)
for _, frame in pairs({'Arena', 'Honor'}) do
for i = 1, 2 do
local tab = _G[frame.."FrameTab"..i]
local lastTab = _G[frame.."FrameTab"..(i-1)]
if lastTab and lastTab:IsShown() then
tab:ClearAllPoints()
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
end
SkinTab(tab)
end
end
for i = 1, 3 do
local team = _G["ArenaFrameTeam"..i]
StripTextures(team)
CreateBackdrop(team)
end
end
HonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
CreateBackdrop(HonorFrameProgressBar)
+193
View File
@@ -0,0 +1,193 @@
local slots = {
"HeadSlot",
"NeckSlot",
"ShoulderSlot",
"BackSlot",
"ChestSlot",
"ShirtSlot",
"TabardSlot",
"WristSlot",
"HandsSlot",
"WaistSlot",
"LegsSlot",
"FeetSlot",
"Finger0Slot",
"Finger1Slot",
"Trinket0Slot",
"Trinket1Slot",
"MainHandSlot",
"SecondaryHandSlot",
"RangedSlot",
}
pfUI:RegisterSkin("Inspect", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
HookAddonOrVariable("Blizzard_InspectUI", function()
local cache = {}
CreateBackdrop(InspectFrame, nil, nil, .75)
CreateBackdropShadow(InspectFrame)
InspectFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
InspectFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 72)
InspectFrame:SetHitRectInsets(10,30,10,72)
EnableMovable("InspectFrame", "Blizzard_InspectUI", INSPECTFRAME_SUBFRAMES)
SkinCloseButton(InspectFrameCloseButton, InspectFrame.backdrop, -6, -6)
InspectFrame:DisableDrawLayer("ARTWORK")
InspectNameText:ClearAllPoints()
InspectNameText:SetPoint("TOP", InspectFrame.backdrop, "TOP", 0, -10)
-- Turtle WoW has up to 4 inspect tabs: Character, Honor, Arena, Talents
for i = 1, 4 do
local tab = _G["InspectFrameTab"..i]
if tab then
local lastTab = _G["InspectFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", InspectFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
end
do -- Character Tab
StripTextures(InspectPaperDollFrame)
EnableClickRotate(InspectModelFrame)
local rotL = InspectModelRotateLeftButton or InspectModelFrameRotateLeftButton
if rotL then rotL:Hide() end
local rotR = InspectModelRotateRightButton or InspectModelFrameRotateRightButton
if rotR then rotR:Hide() end
for _, slot in pairs(slots) do
local frame = _G["Inspect"..slot]
StripTextures(frame)
CreateBackdrop(frame)
SetAllPointsOffset(frame.backdrop, frame, 0)
HandleIcon(frame.backdrop, _G["Inspect"..slot.."IconTexture"])
local funce = frame:GetScript("OnEnter")
frame:SetScript("OnEnter", function()
local bid = this:GetID()
if not GetInventoryItemLink(InspectFrame.unit, this:GetID()) and this.hasItem then
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT")
GameTooltip:SetHyperlink("item:"..cache[bid]["id"])
GameTooltip:Show()
else
funce()
end
end)
end
local function ColorSlot(slot, id, itemID, vslot)
local item = Item:CreateFromItemID(itemID)
if item:IsItemEmpty() then return end
item:ContinueOnItemLoad(function()
if not InspectFrame.unit then return end
if GetInventoryItemID(InspectFrame.unit, id) ~= itemID then return end
local quality = item:GetItemQuality()
if not quality then return end
local r, g, b = GetItemQualityColor(quality)
slot.backdrop:SetBackdropBorderColor(r, g, b)
if ShaguScore then
if not slot.scoreText then
slot.scoreText = slot:CreateFontString(nil, "OVERLAY", "GameFontNormal")
slot.scoreText:SetFont(pfUI.font_default, 12, "OUTLINE")
slot.scoreText:SetPoint("TOPRIGHT", 0, 0)
end
local itemLevel = ShaguScore.Database[itemID] or 0
local score = ShaguScore:Calculate(vslot, quality, itemLevel)
if score and score > 0 then
slot.scoreText:SetText(score)
slot.scoreText:SetTextColor(r, g, b)
else
slot.scoreText:SetText("")
end
end
end)
end
local function UpdateSlots()
if not InspectFrame.unit then return end
local guild, title = GetGuildInfo(InspectFrame.unit)
if guild then
InspectGuildText:SetPoint("TOP", InspectLevelText, "BOTTOM", 0, -1)
InspectGuildText:SetText(format(TEXT(GUILD_TITLE_TEMPLATE), title, guild))
InspectGuildText:Show()
else
InspectGuildText:SetText("")
InspectGuildText:Hide()
end
for _, vslot in pairs(slots) do
local id = GetInventorySlotInfo(vslot)
local itemID = GetInventoryItemID(InspectFrame.unit, id)
local slot = _G["Inspect" .. vslot]
if itemID then
ColorSlot(slot, id, itemID, vslot)
elseif not slot.hasItem then
-- genuinely empty slot: reset to a plain backdrop
CreateBackdrop(slot)
SetAllPointsOffset(slot.backdrop, slot, 0)
if slot.scoreText then
slot.scoreText:SetText("")
end
end
end
end
hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(button)
local bid = button:GetID()
local itemID = GetInventoryItemID(InspectFrame.unit, bid)
if itemID then
cache[bid] = cache[bid] or {}
cache[bid]["id"] = itemID
cache[bid]["tex"] = GetInventoryItemTexture(InspectFrame.unit, button:GetID())
cache[bid]["count"] = GetInventoryItemCount(InspectFrame.unit, button:GetID())
cache[bid]["name"] = UnitName(InspectFrame.unit)
elseif cache[bid] and UnitName(InspectFrame.unit) == cache[bid].name then
-- restore cache information
SetItemButtonTexture(button, cache[bid]["tex"])
SetItemButtonCount(button, cache[bid]["count"])
button.hasItem = 1
end
UpdateSlots()
end)
end
do -- Honor Tab
StripTextures(InspectHonorFrame)
if InspectArenaFrame then
StripTextures(InspectArenaFrame)
for i = 1, 3 do
local team = _G["InspectArenaFrameTeam"..i]
StripTextures(team)
CreateBackdrop(team)
end
end
CreateBackdrop(InspectHonorFrameProgressBar)
InspectHonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
InspectHonorFrameProgressBar:SetHeight(24)
end
-- NOTE: Turtle WoW's Talent tab (InspectTalentsFrame / TWTalentFrame) is
-- skinned in modules/turtle-wow.lua, which activates once this skin is
-- registered (it gates on pfUI.skin["Inspect"]).
end)
end)
+1 -1
View File
@@ -86,7 +86,7 @@ pfUI:RegisterSkin("Books", function ()
ItemTextScrollFrameScrollBarScrollDownButton.Hide = function(self) self:Disable() end
local first
HookScript(ItemTextFrame, "OnShow", function()
ItemTextFrame:HookScript("OnShow", function()
if not first then -- it is necessary to update the scrollbar when you first open the frame
ItemTextScrollFrameScrollBar:Show()
ItemTextScrollFrameScrollBar:Hide()
+1 -2
View File
@@ -45,8 +45,7 @@ pfUI:RegisterSkin("Macro", function ()
MacroNewButton:ClearAllPoints()
MacroNewButton:SetPoint("RIGHT", MacroExitButton, "LEFT", -2*bpad, 0)
MacroEditButton:SetHeight(22)
MacroEditButton:SetWidth(150)
MacroEditButton:SetSize(150, 22)
MacroEditButton:ClearAllPoints()
MacroEditButton:SetPoint("BOTTOMLEFT", MacroFrameSelectedMacroButton, "BOTTOMRIGHT", 6, -2)
+4 -4
View File
@@ -11,7 +11,7 @@ pfUI:RegisterSkin("Options - New", function ()
CreateBackdropShadow(OptionsFrame)
EnableMovable(OptionsFrame)
HookScript(OptionsFrame, "OnShow", function()
OptionsFrame:HookScript("OnShow", function()
this:ClearAllPoints()
this:SetPoint("CENTER", 0, 0)
end)
@@ -109,13 +109,13 @@ pfUI:RegisterSkin("Options - New", function ()
local color = PFUI_CLASS_COLORS[class]
SetHighlight(btn, color.r, color.g, color.b)
btn:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
HookScript(btn, "OnMouseDown", function()
btn:HookScript("OnMouseDown", function()
StripTextures(this, true)
this:SetBackdrop(pfUI.backdrop)
this:SetBackdropColor(br, bg, bb, 0.75)
this:SetBackdropBorderColor(er, eg, eb, 1)
end)
HookScript(btn, "OnMouseUp", function()
btn:HookScript("OnMouseUp", function()
StripTextures(this, true)
this:SetBackdrop(pfUI.backdrop)
this:SetBackdropColor(br, bg, bb, 0.75)
@@ -186,5 +186,5 @@ pfUI:RegisterSkin("Options - New", function ()
-- hook after category selection: UpdateOptions is local so we hook its caller
hooksecurefunc("OptionsListButton_OnClick", SkinControls)
-- also cover initial load
HookScript(OptionsFrame, "OnShow", SkinControls)
OptionsFrame:HookScript("OnShow", SkinControls)
end)
+11 -30
View File
@@ -5,37 +5,18 @@ pfUI:RegisterSkin("Options - Sound", function ()
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "BACKGROUND", SOUND_OPTIONS)
NUM_CHECKBOXES = 11
NUM_SLIDERS = 6
StripTextures(AudioOptionsFrame)
CreateBackdrop(SoundOptionsFramePlayback, nil, true, .75)
CreateBackdrop(SoundOptionsFrameHardware, nil, true, .75)
CreateBackdrop(SoundOptionsFrameVolume, nil, true, .75)
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SkinDropDown(SoundOptionsOutputDropDown)
SoundOptionsFrameDefaults:ClearAllPoints()
SoundOptionsFrameDefaults:SetPoint("TOPLEFT", SoundOptionsFramePlayback, "BOTTOMLEFT", 0, -10)
SoundOptionsFrameCancel:ClearAllPoints()
SoundOptionsFrameCancel:SetPoint("TOPRIGHT", SoundOptionsFrameVolume, "BOTTOMRIGHT", 0, -10)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
else -- vanilla
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
StripTextures(SoundOptionsFrame)
@@ -44,7 +25,7 @@ pfUI:RegisterSkin("Options - Sound", function ()
EnableMovable(SoundOptionsFrame)
HookScript(SoundOptionsFrame, "OnShow", function()
SoundOptionsFrame:HookScript("OnShow", function()
this:ClearAllPoints()
this:SetPoint("CENTER", 0, 0)
end)
+1 -1
View File
@@ -49,7 +49,7 @@ pfUI:RegisterSkin("Options - Video", function ()
EnableMovable(OptionsFrame)
HookScript(OptionsFrame, "OnShow", function()
OptionsFrame:HookScript("OnShow", function()
this:ClearAllPoints()
this:SetPoint("CENTER", 0, 0)
end)
+2 -2
View File
@@ -102,13 +102,13 @@ pfUI:RegisterSkin("Quest Log", function ()
end
end)
HookScript(QuestLogDetailScrollFrame, "OnHide", function()
QuestLogDetailScrollFrame:HookScript("OnHide", function()
SkinArrowButton(QuestLogFrameExpandButton, "RIGHT", 21)
QuestLogDetailScrollFrame:Hide()
QuestLogFrame:SetWidth(340)
end)
HookScript(QuestLogDetailScrollFrame, "OnShow", function()
QuestLogDetailScrollFrame:HookScript("OnShow", function()
SkinArrowButton(QuestLogFrameExpandButton, "LEFT", 21)
QuestLogDetailScrollFrame:Show()
QuestLogFrame:SetWidth(676)
+2 -2
View File
@@ -7,7 +7,7 @@ pfUI:RegisterSkin("Tooltips", function ()
CreateBackdropShadow(tooltip)
end
HookScript(WorldMapTooltip, "OnShow", function()
WorldMapTooltip:HookScript("OnShow", function()
CreateBackdrop(WorldMapTooltip, nil, nil, alpha)
CreateBackdropShadow(WorldMapTooltip)
end)
@@ -16,7 +16,7 @@ pfUI:RegisterSkin("Tooltips", function ()
for _, tooltip in pairs({ShoppingTooltip1, ShoppingTooltip2}) do
tooltip:SetClampedToScreen(true)
HookScript(tooltip, "OnShow", function()
tooltip:HookScript("OnShow", function()
local a, b, c, x, y = this:GetPoint()
if not x or x == 0 then x = (border*2) + ( x or 0 ) + 1 end
if a then this:SetPoint(a, b, c, x, y) end