Kolonel
4fa94ef0b1
Add StatCompare configuration option
2026-03-01 02:27:36 +02:00
Kolonel
e20dd00213
Enable statcompare in third-party configurations
2026-03-01 02:25:28 +02:00
Kolonel
5c483d3405
Enhance BetterCharacterStats and StatCompare skins
2026-03-01 02:23:57 +02:00
Meow
791feed6d0
Merge pull request #78 from me0wg4ming/revert-77-sp-haste-display
...
Revert "add optional sp/haste display to player frame"
2026-02-28 22:45:26 +01:00
Meow
30d36a5af1
Revert "add optional sp/haste display to player frame"
2026-02-28 22:44:49 +01:00
Meow
054149f0e2
Merge pull request #77 from pepopo978/sp-haste-display
...
add optional sp/haste display to player frame
2026-02-28 22:18:27 +01:00
Meow
6649656d82
got rid of more superwow checks, we have nampower now!
2026-02-28 22:12:51 +01:00
pepopo978
70112e8a04
fix initial PlayerModCastingTime detection
2026-02-28 12:50:56 -08:00
Meow
cfbc1644fe
removed superwow checkups, not required anymore
...
removed superwow checkups, not required anymore
2026-02-28 21:47:19 +01:00
pepopo978
3373751884
add optional sp/haste display to player frame
2026-02-28 12:41:34 -08:00
Meow
bd36d91189
added option to show debuffs only for enemys OR friendly nameplates
...
added option to show debuffs only for enemys OR friendly nameplates
2026-02-28 21:32:17 +01:00
Meow
988dfc7079
fix for nameplates and castbars
...
Removed SuperWoW dependency from castbar and nameplate cast detection. Cast interrupts (sidestep, spell failed) now correctly stop the castbar by setting event = "FAIL" / event = "CAST" on the libdebuff cache entry instead of nil-ing it — preventing stale local references from keeping the castbar alive. UnitCastingInfo fallback is retained for non-Nampower environments but no longer overrides Nampower cast state.
2026-02-28 10:18:30 +01:00
Meow
b32d8568dd
readme update
...
readme update
2026-02-28 08:43:40 +01:00
Meow
5bdb7f97f3
version push - read the readme for more details
...
version push - read the readme for more details
2026-02-28 08:29:04 +01:00
Meow
b11deceb26
Fixed ResetSwingTimers scope error causing nil call in OnUpdate
...
Fixed ResetSwingTimers scope error causing nil call in OnUpdate
2026-02-26 20:14:25 +01:00
Meow
73caedb9ff
possible fix for swing timer vanishing sometimes
...
possible fix for swing timer vanishing sometimes
2026-02-26 16:18:46 +01:00
Meow
9950b91d75
added missing nil check for data
2026-02-26 15:08:11 +01:00
Meow
e3638cf0da
Revert "preparing pfui for patch 1.18.1"
...
This reverts commit 77dfb4bb67 .
2026-02-25 21:11:29 +01:00
Meow
4a6379fce5
Update README.md
2026-02-25 20:00:25 +01:00
Meow
b043b1bf44
readme update
...
readme update
2026-02-25 19:59:37 +01:00
Meow
7c0e95a4d3
removed false code
...
removed false code
2026-02-25 18:30:44 +01:00
Meow
fb36c67935
more mapreveal fixes
...
more mapreveal fixes
2026-02-25 18:17:04 +01:00
Meow
7f60933e15
2 bugfixes
...
- Fixed channeling spells not showing up the rank after a spell is queued.
- Memory leak fix in mapreveal.lua
2026-02-25 18:15:18 +01:00
Meow
073c18f864
performance improvement
...
- Changed SpellInfo to GetSpellRecField (it's twice as fast and has less impact on performance)
- different caching method for buffs/debuffs
2026-02-24 19:06:38 +01:00
Meow
4cb67fa053
fix to show hots with same icon as Regrowth to not show up as tracked healing spell
...
fix to show hots with same icon as Regrowth to not show up as tracked healing spell
2026-02-24 18:54:28 +01:00
Meow
f17bd34d72
possible fix to show stacks properly
...
possible fix to show stacks properly
2026-02-24 18:37:22 +01:00
Meow
04a2413d72
renamed raidmers to marktracking for clarity
...
renamed raidmers to marktracking for clarity
2026-02-24 18:20:11 +01:00
Meow
77dfb4bb67
preparing pfui for patch 1.18.1
...
preparing pfui for patch 1.18.1
2026-02-24 16:17:54 +01:00
Meow
52f212d329
swingtimer fix for warriors
...
Heoric strike now is shown within the swing timer.
2026-02-23 18:40:16 +01:00
Meow
82339338a6
Version push for latest nampower release
...
Version push for latest nampower release
2026-02-22 23:19:24 +01:00
Meow
65f20e39c6
forced version push
...
forced version push
- fixed healpredicts for target and player frame
2026-02-22 20:58:52 +01:00
Meow
c0f4683e12
Merge branch 'master' of https://github.com/me0wg4ming/pfUI
2026-02-22 19:32:27 +01:00
Meow
1417ec6d04
health update
...
Fixed raid markers to update health on more events (health and maxhealth)
2026-02-22 19:32:25 +01:00
Meow
9f21b8ee7e
Merge pull request #64 from Mats391/master
...
Adding colors to indicate day/night in clock
2026-02-22 19:29:30 +01:00
Meow
4deb9282e3
Merge pull request #65 from freohr/combat-rogue-energy-fix
...
Combat rogue energy fix
2026-02-22 19:25:00 +01:00
Meow
236a2fce6c
perf/fix: port experimental optimizations + focus rework + raidmarkers
...
Performance optimizations ported from experimental:
- libdebuff: replace 5s startup timer with next-frame defer
- libdebuff: use arg6 auraSlot directly (Nampower 2.29+) instead of GetDebuffSlotMap lookup
- libdebuff: invalidate slotMapCache on PLAYER_TARGET_CHANGED
- nameplates: detect Nampower 2.27.2+ for GUID-based nameplate lookup
Raidmarkers module ported from experimental:
- added raidmarkers.lua
- added config defaults and GUI section
- registered in modules.xml
focus.lua rework:
- removed CastSpellByNameNoQueue (Nampower's CastSpellByName now supports unit tokens/GUIDs natively)
- /focus Name: TargetByName with correct previous target restore + ClearTarget() fallback
- /focus Name: prefix match via SlashCmdList.TARGET when exact match fails
- suppress UI_ERROR_MESSAGE during targeting attempts
swingtimer fixes:
- non-Hunter ranged bar now fills left->right like MH/OH
- fix 1px artifact on Hunter bar center by using Hide() instead of SetWidth(0.1)
2026-02-22 19:08:37 +01:00
Stephen Faure
785a8bd3c3
Clean up the file before PR
2026-02-22 16:43:16 +01:00
Stephen Faure
b36bf04e62
Apply energy timer reduction on energy event and on update
2026-02-22 16:35:03 +01:00
Stephen Faure
de980b129e
Add energy tick reduction calculation for Blade Rush Rogue
2026-02-22 15:51:48 +01:00
Mats391
d9249b366f
Merge remote-tracking branch 'TWoWPfui/master'
2026-02-22 13:21:02 +01:00
Meow
a5db589b61
allowed /focus name to even accept just a part of the name to attempt to target the right name
2026-02-22 01:23:04 +01:00
Meow
4b34620b25
changed focus.lua to use CastSpellByName instead of CastSpellByNameNoQueue
2026-02-22 00:44:48 +01:00
Meow
8c9aa84f91
fixed swing timer to show bar fader for warrior and rogues again
2026-02-21 20:46:10 +01:00
Meow
50daec8b61
added throttle of 60fps update rate for swing timer
2026-02-21 15:23:19 +01:00
Meow
1f2ded45c5
Swingtimer adjustments
...
- With nampower we have now real timers for offhand, main hand and ranged!
- changed the ranged frame to have it's own moveable bar.
2026-02-21 15:16:10 +01:00
Meow
570ba05a93
possible fix to NOT detect windfury procs as offhand swing
2026-02-21 05:32:55 +01:00
Meow
f1048bd7bb
Revert "possible fix for libpredict to not show resses that are canceled."
...
This reverts commit 947b11f918 .
2026-02-20 20:25:16 +01:00
Meow
947b11f918
possible fix for libpredict to not show resses that are canceled.
...
possible fix for libpredict to not show resses that are canceled.
2026-02-20 19:03:28 +01:00
Meow
6f28fb3730
Added warn color for hunters ranged swing timers (hunters only)
...
Added warn color for hunters ranged swing timers (hunters only)
2026-02-20 16:01:01 +01:00
Meow
92e22becce
Added very accurate ranged swing timer.
...
Added very accurate ranged swing timer.
2026-02-20 15:14:16 +01:00