/afk toggles. The overlay sent it on every click and key press, so when
the client or the server had already cleared AFK it set it again. Check
ClassicAPI's IsChatAFK first. It follows the client's /afk state at
once, where UnitIsAFK waits for the server's flag update.
62e0d4eb stopped the camera only while the start delay was shown, but the
delay hides itself once the camera starts. AFK cleared during the spin
left the overlay up, and the next key press sent /afk and set AFK again.
Stop when the camera spins instead, which also keeps stop() and its
SetView(4) from running when AFK clears before the camera started.
Replaced numerous SetWidth/SetHeight calls with SetSize for consistency and brevity across UI code. Touched api/ui-widgets.lua, api/unitframes.lua and multiple modules (actionbar, addonbuttons, addons, afkcam, autovendor, bags, bgscore, buff, buffwatch, nameplates). Also simplified some sizing math in buff module. No functional behavior intended to change — code modernization only.
ClassicAPI's recent C_Spell additions cover remote-unit casts natively
(SMSG_SPELL_START co-hook caching per caster GUID), so the two parallel
cast trackers pfUI was running — libcast.lua and the libdebuff_casts
table inside libdebuff.lua — can both retire.
Migrations:
- modules/castbar.lua: focus/player cast-info gathering reads
C_Spell.UnitCastingInfo / UnitChannelInfo directly. Fallback ladder
(libdebuff_casts → pfGetCastInfo → pfGetChannelInfo) collapses into a
single call. Pushback handlers stop writing back into a non-existent
cache; the local this.endTime is the source of truth.
- modules/nameplates.lua: GetCastInfo(guid) now resolves to a unit token
via UnitTokenFromGUID and queries C_Spell, returning the same compact
struct shape downstream code expected. UpdateCastbar collapses from a
three-branch hierarchy (dead IterDebuffs / libdebuff_casts / libcast)
to one C_Spell read.
- modules/afkcam.lua: pfGetCastInfo+pfGetChannelInfo round-trip becomes
a single C_Spell.UnitCastingInfo("player") or UnitChannelInfo fallback.
- libs/libpredict.lua: HealComm timing uses C_Spell on the sender's unit
token after a small group-roster walk to resolve the sender's name.
Deletions:
- libs/libcast.lua entirely (-571 lines) plus its init/libs.xml entry.
- libdebuff_casts / libdebuff_item_icons tables and their write sites
in libs/libdebuff.lua (the SPELL_START_*, SPELL_GO_*, SPELL_FAILED_*
event handlers stop maintaining them but keep firing the
libdebuff_*_hooks broadcast surface for actionbar / swingtimer /
libtotem). SPELLCAST_CHANNEL_STOP now reads the active channel from
C_Spell.ChannelInfo.
- modules/superwow.lua's supercast block — UNIT_CASTEVENT writes into
libcast.db are redundant now that C_Spell co-hooks the same packet.
- The cast-bar item-icon override that swapped in a potion/trinket
icon for item-triggered casts. Spell icon stays; the item-icon
metadata path (libdebuff_item_icons) went with libdebuff_casts.
Steady Shot synthetic cast bar — Turtle WoW-specific:
- castbar.lua gains a pfUI.synthetic_casts[unit] fallback that fires
only when C_Spell returns nil, so abilities the engine treats as
instant but which have a meaningful wait window can still render a
cast bar.
- modules/turtle-wow.lua replaces the old libcast.customcast block with
a Nampower SPELL_QUEUE_EVENT subscriber. ON_SWING_QUEUED matching
the localized "Steady Shot" name writes a 1.4s synthetic entry;
ON_SWING_QUEUE_POPPED clears it; castbar's endMs guard self-expires
the entry as a safety net. Note: haste scaling (libcast.ApplyShotHaste)
is gone — bar may finish slightly early under +ranged haste buffs.
Net: 152 insertions, 972 deletions.
Drop the now-vestigial expansion plumbing.
- Delete modules/thirdparty-tbc.lua + its xml Include
- Strip 10 tbc-tagged CreateConfig calls in modules/gui.lua
- Drop the expansion arg from CreateConfig() signature + the disabled-
entry rendering path that depended on it
- Drop the showdisabled GUI toggle + its default
- Simplify pfUI:RegisterModule / pfUI:RegisterSkin to (name, func) only
- Strip the leading version arg ("vanilla:tbc", etc.) from all 114
Register call sites
- Delete the pfUI.expansion variable
Problem:
Since a recent Turtle-WoW update, nameplates would show the same castbar on all mobs sharing a name (e.g. multiple "Defias Rogue Wizard"). Additionally, a targeted mob that was not casting would incorrectly display the castbar of a nearby mob with the same name.
Changes:
**`modules/nameplates.lua`**
- Removed `hasNampower` version-sniffing entirely. Nampower is a hard requirement for pfUI; all related guards have been removed and the code runs unconditionally.
- Castbar lookup now always uses `nameplate.cachedGuid` directly — never `GetUnitGUID("target")` or a unit name string.
- Removed dead fallback block using `UnitCastingInfo("target")`.
- Restored fallback via `pfGetCastInfo(cachedGuid)` / `pfGetChannelInfo(cachedGuid)` (see libcast changes below) for casts not tracked by libdebuff (e.g. already-in-progress casts on login).
**`libs/libcast.lua`**
- Renamed `UnitCastingInfo` → `pfGetCastInfo` and `UnitChannelInfo` → `pfGetChannelInfo` to avoid confusion with the Blizzard API of the same name, which does not exist in Vanilla.
- Name-based fallback lookup (`libcast.db[unitName]`) is now skipped when a GUID is available. This prevents cast bleed between mobs that share a name.
**`libs/libpredict.lua`, `modules/castbar.lua`, `modules/afkcam.lua`**
- Updated all call sites to use the renamed `pfGetCastInfo` / `pfGetChannelInfo`.
Bugfixes:
- Fixed 40-yard range check not working for raid/party frames
- Fixed aggro indicator not displaying properly on raid/party frames
- Improved aggro cache to only cache positive results for instant detection
- Fixed HP/Mana not updating with "Use Raid Frames for group" enabled
- Added SuperWoW nil-check for SpellInfo
- Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING
UI Improvements:
- Share/Hoverbind buttons now show warning when module is disabled
* A memoizing method to cache and return hex colorstrings from rgb input.
* Refactor all occurences of adhoc rgb to hex string concatenation to use the new method
* Refactor chat module to use it