shagu
50ea0749dd
core: include fonts and colors in mainfile
2018-03-28 20:52:29 +02:00
shagu
2455d8def3
api: move infobox into ui-widgets
2018-03-28 20:52:29 +02:00
shagu
68250fb4ab
api: print nil if no message was given
2018-03-03 19:47:21 +01:00
shagu
7e393ab06c
api: get rid of custom texture borders
2018-03-03 12:27:01 +01:00
shagu
9cb1cd5fdc
api: add new skin system and functions
...
this is a squash of several commits from `skinframes` branch.
author: @xIGBClutchIx, @shagu
2017-11-19 12:48:38 +01:00
shagu
b4bdb63934
api: draw user defined 1 pixel borders
2017-11-19 12:12:28 +01:00
shagu
48b9b24d00
firstrun: add max camera zoom to defaults
2017-11-06 00:25:14 +01:00
Sour
bdf66b7ba1
panel: display account-wide gold value on tooltip
2017-10-17 20:40:40 +02:00
shagu
84cf529e24
core: change environment handling
2017-09-25 22:50:09 +02:00
shagu
cb75a3e71a
api: reorder loading sequence
2017-09-24 20:21:03 +02:00
shagu
369f916322
api: add option to change language
2017-07-30 15:17:30 +02:00
shagu
17ccda5db6
focus: add /clearfocus command
2017-07-04 22:56:02 +02:00
shagu
34e3926349
api: make pfUI env available in globalspace
2017-07-02 22:54:05 +02:00
shagu
5832215f95
api: add translation mechanics
2017-06-24 14:43:19 +02:00
shagu
6722520e7b
unitframes: add focus frame
2017-06-02 18:01:50 +02:00
shagu
1849ac28e7
api: always prefer own functions
2017-02-27 00:30:02 +01:00
shagu
2c3951a174
api: remove useless comment
2017-02-26 21:47:06 +01:00
shagu
6e26336d36
api: rework of locale system
2017-02-26 21:29:27 +01:00
shagu
6f7a665ffe
api: merge api calls into environment
2017-02-26 20:55:22 +01:00
shagu
e20e4ef385
api: rename global variables
2017-02-26 20:41:56 +01:00
shagu
8752fa8106
api: move variable init to the others
2017-02-26 18:02:03 +01:00
shagu
51974f23c0
castbar: add support for aimed- and multishot
2017-02-26 17:18:17 +01:00
shagu
c8464e75e4
api: add a generic hook function
2017-02-23 21:54:43 +01:00
shagu
cf915a20ae
api: clean up env_pfui code
2017-02-22 20:14:01 +01:00
shagu
6d1836bb9d
api: load env_pfui only once
2017-02-22 20:10:11 +01:00
shagu
fee604728d
api: use local variable space for pfUI modules
2017-02-22 20:06:57 +01:00
shagu
7273a2e92d
firstrun: tranform to module
2017-02-22 19:46:44 +01:00
shagu
fa21ebbfd2
api: add new fonts and config migration
2017-02-07 22:20:28 +01:00
shagu
4b5926d9b8
castbar: use locale independent combat log parsing
2017-02-05 00:11:53 +01:00
shagu
5791f95373
firstrun: fix title of cvar dialog
2017-01-25 22:05:10 +01:00
shagu
8b43b589d7
firstrun: add dialog to setup default interface settings
2017-01-25 22:01:18 +01:00
shagu
96143c25c2
api: allow specific order for firstrun
2017-01-06 23:35:45 +01:00
shagu
fe232d2553
api: ensure variables to be available
2017-01-01 19:56:59 +01:00
shagu
e39ff707c8
api: enforce fonts and colors
2017-01-01 17:57:33 +01:00
shagu
286b8e6022
api: fix indentation
2016-12-31 18:12:13 +01:00
shagu
de5e62f731
firstrun: change text
2016-12-31 17:46:18 +01:00
shagu
429b34d7ef
api: add firstrun wizard functionality
2016-12-31 15:59:37 +01:00
shagu
dc3c89b3ad
hunterbar: add range based auto paging
2016-12-30 05:36:40 +01:00
shagu
a34d049fc3
api: change dialog framestrata
2016-12-30 00:05:20 +01:00
shagu
ad4e68d681
api: clean up and documentation
2016-12-24 11:03:47 +01:00
shagu
a6c5a91823
performance: load settings only once
2016-12-23 22:30:47 +01:00
shagu
7bc0e57c87
api: no dummy value for profiles required
2016-12-23 21:43:03 +01:00
shagu
b9761c6e5d
api: add config profile variable
2016-12-23 19:43:25 +01:00
shagu
26b1414805
api: question dialog helper function
2016-12-23 19:40:09 +01:00
shagu
edd169eb78
api: use separate button skin function
2016-12-23 19:35:21 +01:00
shagu
79e771c79d
eqcompare: add equip compare tooltips
2016-12-21 14:07:34 +01:00
shagu
77f02d9674
fonts: support for non latin gameclients
2016-12-19 18:46:46 +01:00
shagu
cadff71362
unitframes: combine code and split new options
2016-12-13 22:54:17 +01:00
shagu
22c37043b8
backdrop: increase clickable area if possible
2016-12-12 00:05:54 +01:00
shagu
8891a1df44
backdrop api: rework every single frame sizing
...
This commit breaks alot of compatibility and maybe
other things too. The change was necessary, because
the old framework ran up against its limits.
A lot of new configuration options are now possible
and some of them were already added.
2016-11-22 00:04:14 +01:00