Commit Graph

55 Commits

Author SHA1 Message Date
shagu 136a80bd76 combopoints: convert to seperate module & movable 2017-06-02 18:01:50 +02:00
shagu 63da4f7acb api: introduce new unitframes 2017-06-02 18:01:50 +02:00
shagu 72d1132dcc unitframes: add option for custom hp background 2017-03-04 16:17:14 +01:00
shagu 6f7a665ffe api: merge api calls into environment 2017-02-26 20:55:22 +01:00
shagu 1766dd4ba0 api: use C for config 2017-02-26 20:42:08 +01:00
shagu e651e02a0c target: always refresh status bars 2017-02-26 18:33:46 +01:00
shagu 6c030db720 unitframes: unify onclick function 2017-02-03 18:18:06 +01:00
shagu c0d33cd024 unitframes: add more click actions 2017-02-03 17:23:04 +01:00
shagu 2d9493a34e target: use wow api to calculate levelcolor 2017-01-23 15:12:13 +01:00
shagu 8a49ad5034 target: make fontwidth calculation aware of portraits 2017-01-16 23:22:57 +01:00
shagu 8f6a8c9ba6 target: close dropdown menus when target is hidden 2017-01-15 20:12:51 +01:00
shagu 3f0ff10990 unitframes: show caption in front of portraits 2017-01-07 12:22:13 +01:00
shagu e3d414093a api: portrait function rewrite 2017-01-05 02:10:36 +01:00
shagu 79ab3ee0b3 target: add option to bypass initial animation 2016-12-31 18:08:02 +01:00
shagu 40789119bd unitframes: add custom healthbar colors 2016-12-27 14:21:36 +01:00
shagu ad4e68d681 api: clean up and documentation 2016-12-24 11:03:47 +01:00
shagu 77f02d9674 fonts: support for non latin gameclients 2016-12-19 18:46:46 +01:00
shagu 2972cc8eab mouseover: introducing mouseover casts 2016-12-18 20:19:29 +01:00
shagu 2a02beb308 unitframes: add tooltips to missing unitframes 2016-12-18 20:15:45 +01:00
shagu df4be70f18 unitframes: add option to enable global clickcast 2016-12-12 22:45:41 +01:00
shagu 59780c12d6 target: add disease debuff color 2016-12-12 18:45:33 +01:00
shagu 3bab0d0caa unitframes: add option to change and hide buffs 2016-12-12 17:53:32 +01:00
shagu b3576ea01d unitframes: change layer index 2016-12-10 17:25:51 +01:00
shagu 6cb5a52538 target: fix icon placement 2016-12-10 17:23:03 +01:00
shagu 9614443ea7 uf: add option for dark and non-pastel colors 2016-12-02 19:51:00 +01:00
shagu 48375a402a uf: change leader and loot icon framestrata 2016-11-29 20:56:58 +01:00
shagu 68c2b769ba uf: hide leader icon after leaving group 2016-11-29 20:52:57 +01:00
shagu 9fb160443e pet: fix powerbar values 2016-11-24 00:17:41 +01:00
shagu 5259cda833 unitframes: fix debuff icon placement 2016-11-23 21:18:32 +01:00
shagu 8891a1df44 backdrop api: rework every single frame sizing
This commit breaks alot of compatibility and maybe
other things too. The change was necessary, because
the old framework ran up against its limits.
A lot of new configuration options are now possible
and some of them were already added.
2016-11-22 00:04:14 +01:00
shagu 92721c57f7 movables: new approach to handle movable frames 2016-11-17 20:55:07 +01:00
shagu 25fce07b6c target: refine some events for performance 2016-11-16 22:01:59 +01:00
shagu 0dac5bc1e0 module: add option to disable pfUI-UnitFrames 2016-11-13 15:02:13 +01:00
shagu ba72fc39da codestyle: remove trailing semicolons 2016-11-09 23:20:26 +01:00
shagu 41653e445f add possibility to exchange the default fonts 2016-11-08 22:09:13 +01:00
shagu 851d2292f2 target: visualize tagged enemies 2016-11-08 20:15:11 +01:00
shagu 0492664f94 target: fix overlapping text on unitframes 2016-11-06 23:47:33 +01:00
shagu 589536af5c target: fix nil color error 2016-10-17 19:09:55 +02:00
shagu 9b851402ce bypass target animation on clickcast 2016-09-29 22:07:16 +02:00
shagu e6364ace64 Revert "target: remove animation on target change"
This reverts commit 3d4beac2f2.
2016-09-29 21:54:18 +02:00
shagu 3d4beac2f2 target: remove animation on target change 2016-09-29 21:37:12 +02:00
shagu fe82b6e70c target: remove useless code 2016-09-29 21:35:33 +02:00
shagu 4d436292d0 make fontsize configurable 2016-08-04 18:36:35 +02:00
shagu c27f41bd5d fix nil color for target frame 2016-08-04 17:30:04 +02:00
Eric Mauser c12d1cf386 add raid target and group icons to frames 2016-07-10 21:30:44 +02:00
Eric Mauser 5b7fd2c42d make hidden frames visible while dragging 2016-07-10 19:48:05 +02:00
Eric Mauser d47f74a4f6 save position of frames and load them on login 2016-06-19 00:01:11 +02:00
Eric Mauser cfc074f951 use proper and different frame names 2016-06-17 23:24:43 +02:00
jfastnacht 05600f0927 * comment on hide and unregister target frame
* hide and unregister combo frame
2016-05-19 22:31:08 +02:00
Eric Mauser a01329785e option for portrait on unitframes 2016-05-16 20:05:08 +02:00