Commit Graph

37 Commits

Author SHA1 Message Date
shagu 59e1ed3bbe castbar: add option to use unit font 2017-06-08 19:25:53 +02:00
shagu 97a07b7ac0 castbar: fix frame strata 2017-05-28 21:54:04 +02:00
shagu af703894ae castbar: delay custom casts by lag 2017-04-23 17:16:23 +02:00
shagu 6402e29b1b api: rename to hooksecurefunc 2017-03-01 19:48:48 +01:00
shagu 6e26336d36 api: rework of locale system 2017-02-26 21:29:27 +01:00
shagu ce5abaa8b4 castbar: fix missing channel castbar 2017-02-26 20:56:21 +01:00
shagu 6f7a665ffe api: merge api calls into environment 2017-02-26 20:55:22 +01:00
shagu 1766dd4ba0 api: use C for config 2017-02-26 20:42:08 +01:00
shagu 51974f23c0 castbar: add support for aimed- and multishot 2017-02-26 17:18:17 +01:00
shagu 3de092e507 castbar: clean up event code 2017-02-05 15:24:02 +01:00
shagu 4b5926d9b8 castbar: use locale independent combat log parsing 2017-02-05 00:11:53 +01:00
shagu d43fdc7a3d castbar: add initial interrupt detection 2017-02-04 13:59:06 +01:00
shagu 1bfc5dd27c castbar: round max value on delay 2017-02-03 19:04:38 +01:00
shagu 7912090ac3 castbar: stop channeling on cast 2017-01-26 16:10:11 +01:00
shagu 144fb4266b castbar: make standalone and movable 2017-01-09 20:34:06 +01:00
shagu 1d55e7f1f7 castbar: use lower numbers for statusbar 2017-01-07 03:27:21 +01:00
shagu d7539e8f4e castbar: code optimization 2017-01-05 04:24:31 +01:00
shagu ebc9357de8 castbar: fix framestrata and add name 2017-01-05 02:10:36 +01:00
shagu f08d57fffb layout: make cast and actionbar more compact 2016-12-30 00:35:53 +01:00
shagu b1ba3c1f96 castbar: remove spell gain trigger 2016-12-28 15:44:38 +01:00
shagu ad4e68d681 api: clean up and documentation 2016-12-24 11:03:47 +01:00
shagu 77f02d9674 fonts: support for non latin gameclients 2016-12-19 18:46:46 +01:00
shagu 0e4b3efcdc castbar: add option to change color 2016-12-10 19:08:18 +01:00
shagu 5d8727fd47 castbar: change parent of target castbar 2016-11-29 20:32:13 +01:00
shagu 8891a1df44 backdrop api: rework every single frame sizing
This commit breaks alot of compatibility and maybe
other things too. The change was necessary, because
the old framework ran up against its limits.
A lot of new configuration options are now possible
and some of them were already added.
2016-11-22 00:04:14 +01:00
shagu 1a0d2d6e4e castbar: change two global variables to local 2016-11-16 23:27:28 +01:00
shagu 0dac5bc1e0 module: add option to disable pfUI-UnitFrames 2016-11-13 15:02:13 +01:00
shagu ba72fc39da codestyle: remove trailing semicolons 2016-11-09 23:20:26 +01:00
shagu 37fdaa5367 castbar: add option to hide player and target castbar 2016-11-09 23:07:20 +01:00
shagu 41653e445f add possibility to exchange the default fonts 2016-11-08 22:09:13 +01:00
shagu 15bf575cc0 hide castbar when spell is gained 2016-10-20 23:38:13 +02:00
shagu f33fb94cd8 castbar: do not show afflicted spells as mob cast 2016-09-25 19:38:40 +02:00
shagu 75c82ac573 fix display of wrong enemy casts 2016-08-26 11:55:01 +02:00
shagu d9ca439ee2 cache locales on startup, set enUS as default 2016-08-15 20:09:32 +02:00
shagu 123e46619d use client locales to detect target castbar spells 2016-08-08 00:05:24 +02:00
shagu 479c4ed924 add initial version of target castbar 2016-08-07 23:58:28 +02:00
shagu 6084c87eb2 add player castbar 2016-08-05 12:36:59 +02:00