Dusk-92
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fa9dd1c730
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V37: add smooth Retail-style radial falloff
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2026-08-29 11:38:01 +02:00 |
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Dusk-92
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6ddc2c5df9
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Remove temporary V36 source commit workflow
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2026-08-29 11:33:04 +02:00 |
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github-actions[bot]
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4bbee94388
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V36: soft Retail-style JFA decode
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2026-08-29 09:32:44 +00:00 |
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Dusk-92
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a36ce6ea76
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Temporary: commit V36 Retail Soft decode
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2026-08-29 11:32:34 +02:00 |
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Dusk-92
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db472789d3
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Remove temporary V36 Retail Soft build workflow
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2026-08-29 11:32:13 +02:00 |
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Dusk-92
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f95ab007d2
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Fix V36 build workflow YAML
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2026-08-29 11:31:02 +02:00 |
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Dusk-92
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0ea0c4a94c
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Temporary: build V36 Retail Soft
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2026-08-29 11:30:20 +02:00 |
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Dusk-92
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09863ad9e3
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Remove invalid temporary V36 patch workflow
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2026-08-29 11:30:04 +02:00 |
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Dusk-92
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c82f2b9e52
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Fix temporary V36 patch workflow syntax
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2026-08-29 11:29:20 +02:00 |
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Dusk-92
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49a8644d13
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Temporary: patch V36 soft Retail decode
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2026-08-29 11:28:43 +02:00 |
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Dusk-92
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c35b95a4c4
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Stable V34 AutoFix: automatic target publication
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2026-08-29 11:04:44 +02:00 |
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Dusk-92
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2165887e6b
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Stable V34 AutoFix: self-heal lost D3D9 hooks
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2026-08-29 11:04:37 +02:00 |
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Dusk-92
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63c929ceb6
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Stable V34 AutoFix: sync target automatically
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2026-08-29 11:04:31 +02:00 |
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Dusk-92
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9f58796ca1
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Stable V34 AutoFix: register automatic target sync
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2026-08-29 11:04:27 +02:00 |
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Dusk-92
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f81851bb84
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V34: use full-float JFA seed render targets
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2026-08-29 10:18:28 +02:00 |
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Dusk-92
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35b3d00519
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V34: add G32R32F JFA format
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2026-08-29 10:18:10 +02:00 |
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Dusk-92
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80b1177da9
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V33: fix signed seed test in cleanup shader
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2026-08-29 10:05:20 +02:00 |
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Dusk-92
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c70c5a37ba
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V33: conservatively clean silhouette pinholes before JFA
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2026-08-29 10:04:42 +02:00 |
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Dusk-92
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6354255965
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Remove temporary V32 transport file
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2026-08-29 09:41:43 +02:00 |
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Dusk-92
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70e7a2f24f
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Remove temporary V32 build workflow
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2026-08-29 09:41:40 +02:00 |
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github-actions[bot]
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d024a5ff69
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Build V32 test package [skip ci]
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2026-08-29 07:40:32 +00:00 |
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Dusk-92
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ebdfa57d88
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Publish temporary V32 build asset
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2026-08-29 09:39:58 +02:00 |
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github-actions[bot]
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5bb482e0c2
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Build V32 test package [skip ci]
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2026-08-29 07:35:09 +00:00 |
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Dusk-92
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6c9e951bf5
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Expose compiled V32 outline for transport
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2026-08-29 09:34:49 +02:00 |
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github-actions[bot]
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d3f8dcd76f
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Build V32 test package [skip ci]
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2026-08-29 07:30:47 +00:00 |
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Dusk-92
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707481d143
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Add temporary V32 build workflow
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2026-08-29 09:30:18 +02:00 |
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Dusk-92
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5f25e2494c
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V32: hard 3px outline without feather
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2026-08-29 09:29:27 +02:00 |
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Dusk-92
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eb810db78c
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Build V31 outline polish
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2026-08-28 22:59:41 +02:00 |
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Dusk-92
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85507f7e73
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V31 report additive glow filtering
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2026-08-28 22:59:36 +02:00 |
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Dusk-92
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8ce131c614
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V31 polish outline edge and filter additive glow
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2026-08-28 22:59:32 +02:00 |
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Dusk-92
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f2f0b789bb
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Build DEBUG30 real StateBlock Apply
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2026-08-28 22:51:44 +02:00 |
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Dusk-92
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bb26e3fd71
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DEBUG30 fix StateBlock Apply vtable slot
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2026-08-28 22:51:39 +02:00 |
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Dusk-92
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7fcd97c5fa
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Fix DEBUG29 viewport setter
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2026-08-28 22:47:43 +02:00 |
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Dusk-92
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a0ca341177
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Build DEBUG29 isolated state-block replay
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2026-08-28 22:46:56 +02:00 |
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Dusk-92
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1ea8067930
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DEBUG29 report full D3D state restore
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2026-08-28 22:46:48 +02:00 |
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Dusk-92
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d344f74fbf
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DEBUG29 fully isolate exact-material replay state
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2026-08-28 22:46:41 +02:00 |
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Dusk-92
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ec5e5f189e
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Build DEBUG28 exact-material state-block replay
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2026-08-28 22:41:15 +02:00 |
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Dusk-92
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d5a3a0e925
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DEBUG28 report D3D state-block capture
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2026-08-28 22:41:08 +02:00 |
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Dusk-92
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ef0e32de53
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DEBUG28 replay exact D3D material via state blocks
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2026-08-28 22:41:04 +02:00 |
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Dusk-92
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e2f3b3092a
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Add D3D9 state block type
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2026-08-28 22:40:57 +02:00 |
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Dusk-92
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dd8286559d
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Build DEBUG27 fixed-function material alpha replay
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2026-08-28 22:29:18 +02:00 |
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Dusk-92
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9d1673b359
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DEBUG27 replay fixed-function material alpha
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2026-08-28 22:29:13 +02:00 |
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Dusk-92
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3b5246e0ee
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Add fixed-function texture-stage constants for Outline
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2026-08-28 22:29:07 +02:00 |
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Dusk-92
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11d219e54f
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Build DEBUG26 opaque/cutout silhouette mode
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2026-08-28 22:22:45 +02:00 |
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Dusk-92
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a92d9caec1
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DEBUG26 report skipped translucent passes
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2026-08-28 22:22:38 +02:00 |
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Dusk-92
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6ef67ff11c
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DEBUG26 ignore translucent M2 carrier passes
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2026-08-28 22:22:33 +02:00 |
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Dusk-92
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9a51cc6e1a
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Build DEBUG25 WoW-aware transparency replay
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2026-08-28 22:18:11 +02:00 |
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Dusk-92
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ca445ef9bd
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DEBUG25 replay WoW alpha and blend semantics
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2026-08-28 22:18:07 +02:00 |
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Dusk-92
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8d2db15f93
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Add alpha-test and blend constants for Outline replay
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2026-08-28 22:18:02 +02:00 |
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Dusk-92
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83627ea829
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Build DEBUG24 alpha-aware outline
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2026-08-28 22:12:17 +02:00 |
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