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Rested XP might be working backward #41

Avie reported

<p>I am using the following maccro to track rested XP:</p>
<p>/script p="player";x=UnitXP(p);m=UnitXPMax(p);r=GetXPExhaustion();if -1==(r or -1)then t="No rest."else t="Rest: "..(math.floor(20*r/m+0.5)).."bubbles ("if r+x&lt;m then t=t..r else t=t.."level +"..(r+x-m)end t=t.."XP)"end;DEFAULT_CHAT_FRAME:AddMessage(t)</p>
<p>And it's looks like each time i kill a mob, it increases the amount of rested xp</p>
<p>Rest: 23bubbles (level +43834XP)&nbsp;<br>Murloc kill gives 187xp&nbsp;<br>Rest: 22bubbles (level +43901XP)&nbsp;<br>then step in the local inn&nbsp;<br>Rest: 23bubbles (level+44021XP)</p>
<p>Avie.&nbsp;</p>
<p>&nbsp;</p>

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Status
Open
Opened 12:36 12/06/2026 Author: Avie
Realm
C'Thun